Commit Graph

1371 Commits

Author SHA1 Message Date
minjaesong
ce010c1aa5 doc update for UICanvas and UIItem 2019-02-17 19:42:00 +09:00
minjaesong
baeba1552a fully working blockchooser 2019-02-17 03:52:27 +09:00
minjaesong
3c1b4c8a64 working pen menu 2019-02-16 22:48:27 +09:00
minjaesong
49f8b8d1c8 terrain quarried stone fix 2019-02-16 19:56:12 +09:00
minjaesong
48c672b7cd penmenu with icons (render only) 2019-02-16 17:52:18 +09:00
minjaesong
a3ef1b435d buildingmaker penmenu; resolving mouse click clash between world and UIs 2019-02-16 17:11:36 +09:00
minjaesong
e06e9ef733 new basicinfo ui; each module should be dispose()-able 2019-02-16 01:32:17 +09:00
minjaesong
6b44e01939 buildingmaker palette close and open again 2019-02-14 22:33:54 +09:00
minjaesong
d020bedba1 fixing list UI's colours; buildingmaker palette wip 2019-02-14 15:55:31 +09:00
minjaesong
880b5e70b5 PUA: LR buttons are now xbox shaped, added xbox one's View and Menu buttons 2019-02-13 17:53:40 +09:00
minjaesong
7c3acf6e84 block placing is now primary-use (left click/main trigger/screen tap) 2019-02-12 01:30:31 +09:00
minjaesong
07b801ace5 inventory wallet view 2019-02-11 18:02:52 +09:00
minjaesong
97d0b9de64 set environment as console if gamepad is detected 2019-02-11 14:54:57 +09:00
minjaesong
fb0357b5d6 pov for gdxcontrolleradapter (untested) 2019-02-10 03:48:39 +09:00
minjaesong
1730ebd0d7 making xinput to actually work (tested with xbone gamepad) 2019-02-09 18:33:54 +09:00
minjaesong
d891afa1cd noop mask doc 2019-02-08 23:50:04 +09:00
minjaesong
baccf5f0b5 making gamepad work again 2019-02-08 18:57:47 +09:00
minjaesong
1b837bfade bgBG: one dark pixel fixed 2019-02-08 09:56:30 +09:00
minjaesong
0f9e13d499 better and random-coloured grass 2019-02-08 09:27:13 +09:00
minjaesong
1c874f92c2 light: skipping some of the update round wasn't a good idea 2019-02-07 18:04:34 +09:00
minjaesong
833f1a83e6 Font fixed, clearing issue #19 #23 2019-02-07 17:31:55 +09:00
minjaesong
091c8cef48 re-impl of once-scrapped "No-op Mask", and it works 2019-02-06 23:31:21 +09:00
minjaesong
36c6cb78ba inventory screen doesn't need two char info display 2019-02-06 11:05:58 +09:00
minjaesong
88a1beb271 player info cell, INVENTORY UI LEAKS MEMORY 2019-02-06 05:18:00 +09:00
minjaesong
f63e6ed37c lang update (+delete world, worlds: ) 2019-02-06 05:17:02 +09:00
minjaesong
bbb2dab710 Lightmap: i'm only doing round 2-4-2 and it works?! 2019-02-04 22:59:42 +09:00
minjaesong
5d12dad974 removing maxBlend function; only use maxAndAssign from now on 2019-02-04 18:47:16 +09:00
minjaesong
efafb3c2b9 disabling clamp() on Gdx.color makes it 1+ms faster? 2019-02-04 17:49:43 +09:00
minjaesong
820d314e6a blockprop opacity to be actually cached 2019-02-04 17:17:48 +09:00
minjaesong
d13c74dc0c histogram to display UV values 2019-02-04 05:23:07 +09:00
minjaesong
9781cd961a quicker camera on buildingmaker 2019-02-04 01:37:31 +09:00
minjaesong
072f6564fe fixing mouseUp on NSMenu; making pen on buildingmaker work 2019-02-03 23:53:46 +09:00
minjaesong
8da8fdb863 F3 moved to PostProcessor; palette UI for buildingmaker 2019-02-03 17:01:27 +09:00
minjaesong
c476ca0d99 #12 event for world block change -- mainly meant for fixture updating itself 2019-02-02 01:58:49 +09:00
minjaesong
1e4e4d2b94 blocksdrawer use offsetted time_t 2019-02-02 01:08:14 +09:00
minjaesong
2162c755ce closing #22 2019-02-01 22:45:34 +09:00
minjaesong
91e0a2ad86 application icons 2019-02-01 20:15:19 +09:00
minjaesong
f712c143d0 #21, also making seasonal grasses easier on PSD 2019-02-01 18:47:02 +09:00
minjaesong
2610f44697 wall block item to use its own texture (for real) 2019-02-01 17:28:08 +09:00
minjaesong
e2dec79ca5 terrain texture change by all seasons 2019-02-01 15:59:54 +09:00
minjaesong
29fbad889b fixed notificator UI 2019-01-31 20:54:25 +09:00
minjaesong
6d19347dfb nsmenu to invoke class with defined args; working settime on buildingmaker 2019-01-31 18:01:33 +09:00
minjaesong
1610b63672 making sure unused screen be disposed, and not breaking the app 2019-01-31 13:29:40 +09:00
minjaesong
7a5b1df81c fix memory leak from my ididcy; relationship w #19 needs investigation 2019-01-31 05:02:44 +09:00
minjaesong
dd44ae1eea language is moved inside of options 2019-01-31 03:27:03 +09:00
minjaesong
b3e323965f adjusting disposing behavs so that we can go back and forth the ingame and titlescr 2019-01-31 00:12:38 +09:00
minjaesong
1475fa08dc inventory gamemenu visual only 2019-01-29 23:37:38 +09:00
minjaesong
aef07149b4 3 screens impl of inventory UI wip 2019-01-29 20:24:11 +09:00
minjaesong
7f7c31d27f nice try, but it crashes the gpu AND I get <1 fps :( 2019-01-29 17:35:56 +09:00
minjaesong
882cd86dd4 wrong colour fixed -- Gdx.Color.toIntBits() returns ABGR, GLSL expects RGBA 2019-01-29 03:04:01 +09:00