minjaesong
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dfb9d0d8d9
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enough resources to test impl the thing
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2019-03-01 03:22:46 +09:00 |
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minjaesong
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4a9b003fe5
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test impl of the new block atlas maker
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2019-03-01 01:20:07 +09:00 |
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minjaesong
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adcedaeba8
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dynamic shape: added metadata doc
sililar to the one used in the game's font
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2019-02-28 21:57:56 +09:00 |
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minjaesong
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a66afb7b6a
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terrain mask PSDs
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2019-02-26 17:26:19 +09:00 |
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minjaesong
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f12271f087
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WriteWorldInfo: actually working thumbnail export
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2019-02-25 02:07:39 +09:00 |
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minjaesong
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6afd36db64
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prettier text print on Notification
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2019-02-24 05:06:54 +09:00 |
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minjaesong
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7cbe09eee8
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lang updater
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2019-02-24 00:27:50 +09:00 |
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minjaesong
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e56149f953
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more tests with gson (de)serialiser
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2019-02-23 17:40:13 +09:00 |
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minjaesong
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8ffdf5fbc5
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seemingly working savewriter with fixed TEVD
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2019-02-23 05:03:20 +09:00 |
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minjaesong
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a54ba0925f
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HasAssembledSprite saves path instead of FileHandle (easier gson-ing)
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2019-02-22 15:19:39 +09:00 |
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minjaesong
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bcb8db852c
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inventory: saving ID only, most things still work
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2019-02-22 05:22:09 +09:00 |
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minjaesong
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53737bd746
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gson test in progress
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2019-02-22 04:50:43 +09:00 |
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minjaesong
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f24ddb5c82
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temp minimap placeholder
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2019-02-21 03:54:09 +09:00 |
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minjaesong
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391463a4e4
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world: ZIP compression is the reference now
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2019-02-21 00:25:23 +09:00 |
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minjaesong
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6dcdf32627
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gamepad button label; gamepad calibrate on startup
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2019-02-21 00:12:12 +09:00 |
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minjaesong
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b55fe09d9f
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lightmap drawing won't use spritebatch
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2019-02-20 23:14:28 +09:00 |
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minjaesong
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72ad6dc4e0
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payloadutil and unhelpful commit message
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2019-02-20 22:43:35 +09:00 |
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minjaesong
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390dd51045
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actorwbmovable: alias vars are latched to its update; sprite that's out of screen won't render
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2019-02-20 15:38:18 +09:00 |
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minjaesong
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71baddd8bc
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inventory equip slot icon
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2019-02-20 01:34:47 +09:00 |
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minjaesong
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ffb69813ed
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buildingmaker: can hide/show selection overlay
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2019-02-18 16:57:28 +09:00 |
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minjaesong
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6c7e1c30c7
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buildingmaker block marking
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2019-02-18 16:36:21 +09:00 |
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minjaesong
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98c602ef65
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doc update for UICanvas and UIItem
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2019-02-17 19:42:00 +09:00 |
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minjaesong
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439312e711
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fully working blockchooser
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2019-02-17 03:52:27 +09:00 |
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minjaesong
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afa942e75d
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working pen menu
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2019-02-16 22:48:27 +09:00 |
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minjaesong
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448e0aa9c5
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penmenu with icons (render only)
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2019-02-16 17:52:18 +09:00 |
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minjaesong
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7a62c06bc6
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buildingmaker penmenu; resolving mouse click clash between world and UIs
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2019-02-16 17:11:36 +09:00 |
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minjaesong
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66fdb6ab5d
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new basicinfo ui; each module should be dispose()-able
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2019-02-16 01:32:17 +09:00 |
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minjaesong
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f8d4d284d6
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buildingmaker palette close and open again
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2019-02-14 22:33:54 +09:00 |
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minjaesong
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fcf9aa1b79
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fixing list UI's colours; buildingmaker palette wip
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2019-02-14 15:55:31 +09:00 |
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minjaesong
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33db76e3c8
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block placing is now primary-use (left click/main trigger/screen tap)
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2019-02-12 01:30:31 +09:00 |
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minjaesong
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9031ff0c2a
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inventory wallet view
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2019-02-11 18:02:52 +09:00 |
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minjaesong
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b9fbacad14
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set environment as console if gamepad is detected
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2019-02-11 14:54:57 +09:00 |
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minjaesong
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21d7b83f96
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pov for gdxcontrolleradapter (untested)
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2019-02-10 03:48:39 +09:00 |
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minjaesong
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10572f4d7e
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making xinput to actually work (tested with xbone gamepad)
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2019-02-09 18:33:54 +09:00 |
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minjaesong
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003fed6cf0
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making gamepad work again
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2019-02-08 18:57:47 +09:00 |
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minjaesong
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3da4719c8e
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light: skipping some of the update round wasn't a good idea
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2019-02-07 18:04:34 +09:00 |
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minjaesong
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3f7ce632cb
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Font fixed, clearing issue #19 #23
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2019-02-07 17:31:55 +09:00 |
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minjaesong
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5258c4b677
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re-impl of once-scrapped "No-op Mask", and it works
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2019-02-06 23:31:21 +09:00 |
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minjaesong
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28cf447ec4
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inventory screen doesn't need two char info display
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2019-02-06 11:05:58 +09:00 |
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minjaesong
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d1a84b17ab
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player info cell, INVENTORY UI LEAKS MEMORY
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2019-02-06 05:18:00 +09:00 |
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minjaesong
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2a08f2c771
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lang update (+delete world, worlds: )
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2019-02-06 05:17:02 +09:00 |
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minjaesong
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d16d232a0f
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Lightmap: i'm only doing round 2-4-2 and it works?!
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2019-02-04 22:59:42 +09:00 |
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minjaesong
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1301943e6a
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removing maxBlend function; only use maxAndAssign from now on
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2019-02-04 18:47:16 +09:00 |
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minjaesong
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5d8e64ca7f
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disabling clamp() on Gdx.color makes it 1+ms faster?
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2019-02-04 17:49:43 +09:00 |
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minjaesong
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52b1bee3a3
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blockprop opacity to be actually cached
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2019-02-04 17:17:48 +09:00 |
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minjaesong
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a73a865d29
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histogram to display UV values
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2019-02-04 05:23:07 +09:00 |
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minjaesong
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3f108a6ea9
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quicker camera on buildingmaker
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2019-02-04 01:37:31 +09:00 |
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minjaesong
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a831a4d798
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fixing mouseUp on NSMenu; making pen on buildingmaker work
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2019-02-03 23:53:46 +09:00 |
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minjaesong
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e3ed712a42
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F3 moved to PostProcessor; palette UI for buildingmaker
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2019-02-03 17:01:27 +09:00 |
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minjaesong
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daf5c02605
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#12 event for world block change -- mainly meant for fixture updating itself
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2019-02-02 01:58:49 +09:00 |
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