Commit Graph

2015 Commits

Author SHA1 Message Date
minjaesong
e32dfa3560 more thots 2021-10-10 02:24:09 +09:00
minjaesong
8186f49a79 some ideas on how to store player data 2021-10-10 02:12:17 +09:00
minjaesong
036310921f temporal dithering test 2021-10-10 01:54:07 +09:00
minjaesong
35b4b5cfd5 better implementation of dithering which relies on external texture and it runs faster 2021-10-10 01:00:58 +09:00
minjaesong
d28698b668 dither on lighting and blurring, with an option to turn them off 2021-10-09 20:34:53 +09:00
minjaesong
d4f75c1bd5 using uuid to generate unique filename 2021-10-08 22:21:49 +09:00
minjaesong
a1402f98bd autosave notifier will say an error occured if autosaving fails 2021-10-08 22:15:30 +09:00
minjaesong
aec6fea49e new player save format writing 2021-10-08 14:25:59 +09:00
minjaesong
3f9b41fd29 still working on the new savegame scheme
main game works fine, saving/loading will not be possible
2021-10-07 17:43:23 +09:00
minjaesong
6d8a7520ac new save format wip (no branching on this commit) 2021-10-07 14:40:04 +09:00
minjaesong
d6a22f6567 fixed a bug where num 1 would select quickslot 2 2021-10-06 20:53:10 +09:00
minjaesong
548993553a more savegame ideas 2021-10-06 17:50:23 +09:00
minjaesong
c211b94b13 fixed an oversight where newly-added blocks would not be recognised by the old savegame 2021-10-06 17:16:09 +09:00
minjaesong
170503ecdb fixed a bug where inventory cell would not position correctly when streamermode is changed; where screencapturing for saving would only capture from FboRGB 2021-10-06 16:51:34 +09:00
minjaesong
a43be55969 another dithering pattern 2021-10-06 15:57:18 +09:00
minjaesong
a0bdb67efb commit 2021-10-06 15:26:08 +09:00
minjaesong
0b07e642b1 restart required label 2021-10-06 14:54:40 +09:00
minjaesong
5e867f7db3 graphics config panel; titlescreen no longer updates every single popup ui it contains 2021-10-06 14:16:38 +09:00
minjaesong
fb13922ad9 new dithering shaders 2021-10-06 11:21:35 +09:00
minjaesong
2c6dc8750a streamer mode wip 2021-10-06 00:18:39 +09:00
minjaesong
907dc9a936 partial translations for 32bit warning 2021-10-05 22:48:02 +09:00
minjaesong
da81de6258 32 bit warning sign 2021-10-05 21:56:14 +09:00
minjaesong
a8b04fcff1 drawing droppeditem using common draw positioning function just like others 2021-10-05 21:05:01 +09:00
minjaesong
3364cbb49e reducing jump power for actors with scale > 1 2021-10-05 20:50:05 +09:00
minjaesong
59aa595a0e tiling placeholder actorblock (for future use) 2021-10-05 20:21:15 +09:00
minjaesong
e2e0d21e27 32 bit warning icon 2021-10-05 17:28:29 +09:00
minjaesong
54c8493713 big enough actors can dig ground by punching it 2021-10-05 16:26:55 +09:00
minjaesong
a6cfabf3bf new savegame scheme suggestion 2021-10-05 10:05:25 +09:00
minjaesong
dc0b5029f2 forgot to make changes to picaxes 2021-10-04 14:27:24 +09:00
minjaesong
e0fbc54839 implemented player 'reach' for items 2021-10-04 12:03:34 +09:00
minjaesong
ea2525e4df sprite and spriteassembler update 2021-10-03 18:17:22 +09:00
minjaesong
abb46f410a one more old savefile to keep 2021-10-02 23:21:16 +09:00
minjaesong
376a40531f sprite update 2021-10-02 23:06:26 +09:00
minjaesong
5d357bd3f6 h o p e f u l l y 2021-10-02 22:49:44 +09:00
minjaesong
f6b0b447a4 dropped item can be picked up (at a weird distance) 2021-10-02 17:50:27 +09:00
minjaesong
6fda6bafe4 autosave notifier to y-align with quickslot and watch ui 2021-10-02 11:28:34 +09:00
minjaesong
485e8349de A working autosave 2021-10-02 11:17:28 +09:00
minjaesong
e61224224d initial save from newgame is now marked as autosave 2021-10-02 10:13:33 +09:00
minjaesong
b6cda92a97 autosave notifier is working but autosave itself is not cued yet 2021-10-02 10:07:07 +09:00
minjaesong
2422dfdeed no icon for quicksave; new icon for incompatible save 2021-10-02 09:09:26 +09:00
minjaesong
b788172aa0 sprite update 2021-10-01 23:12:18 +09:00
minjaesong
ea507d4d8e reading savefiles won't freeze the ui (too much) 2021-10-01 22:54:18 +09:00
minjaesong
ba25e4f203 savegame status icons 2021-10-01 19:46:42 +09:00
minjaesong
49daf5d870 wait spinner 2021-10-01 17:28:44 +09:00
minjaesong
88c76105d2 detects corrupted and damaged and deleted and whatever savefiles; uiitem will call show() and hide() upon opening and closing 2021-10-01 15:46:25 +09:00
minjaesong
3a98bef509 sprite assembler viewer update 2021-10-01 13:33:17 +09:00
minjaesong
5834b759e4 sprite template update 2021-10-01 11:56:48 +09:00
minjaesong
b720c12c4e no more reading entire savefiles onto the memory upon the booting 2021-10-01 10:07:23 +09:00
minjaesong
aaa8a80324 new template 2021-09-30 23:06:21 +09:00
minjaesong
24e100223d new npc template wip 2021-09-30 22:16:33 +09:00