Commit Graph

197 Commits

Author SHA1 Message Date
minjaesong
bc2b1f68d1 always sorting arraylist; more wire stuffs 2019-03-12 22:27:26 +09:00
minjaesong
4b91f485a5 game item to load its own image if needed; common resource pool to assist that 2019-03-10 17:46:48 +09:00
minjaesong
d65f0cb17f ingamerenderer: things won't update when the game is paused (e.g. UI open) 2019-03-05 17:45:41 +09:00
minjaesong
ea69f28d05 minimap test: zoom and pan of the image 2019-03-04 18:33:39 +09:00
minjaesong
3cc13f32c9 createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas 2019-03-03 21:53:56 +09:00
minjaesong
6dcdf32627 gamepad button label; gamepad calibrate on startup 2019-02-21 00:12:12 +09:00
minjaesong
b55fe09d9f lightmap drawing won't use spritebatch 2019-02-20 23:14:28 +09:00
minjaesong
afa942e75d working pen menu 2019-02-16 22:48:27 +09:00
minjaesong
7a62c06bc6 buildingmaker penmenu; resolving mouse click clash between world and UIs 2019-02-16 17:11:36 +09:00
minjaesong
b9fbacad14 set environment as console if gamepad is detected 2019-02-11 14:54:57 +09:00
minjaesong
3f108a6ea9 quicker camera on buildingmaker 2019-02-04 01:37:31 +09:00
minjaesong
e3ed712a42 F3 moved to PostProcessor; palette UI for buildingmaker 2019-02-03 17:01:27 +09:00
minjaesong
01094d49eb wall block item to use its own texture (for real) 2019-02-01 17:28:08 +09:00
minjaesong
f603b58307 adjusting disposing behavs so that we can go back and forth the ingame and titlescr 2019-01-31 00:12:38 +09:00
minjaesong
074fe2438d inventory gamemenu visual only 2019-01-29 23:37:38 +09:00
minjaesong
69e9fa4b0f 3 screens impl of inventory UI wip 2019-01-29 20:24:11 +09:00
minjaesong
cd1ad9277a gpu rendered light wip 2019-01-29 02:21:22 +09:00
minjaesong
9937c34d25 light calc takes fluid into account 2019-01-27 00:30:56 +09:00
minjaesong
e4f456ffa7 gapbox toggle with F11 2019-01-23 12:45:40 +09:00
minjaesong
14b485dc32 small number font moved to apploader 2019-01-22 23:05:29 +09:00
minjaesong
53c45d6829 smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader 2019-01-22 13:16:21 +09:00
minjaesong
ded9cb1a10 instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
2019-01-22 02:59:22 +09:00
minjaesong
afba402c6c the entire game will use new smooth delta 2019-01-21 05:22:49 +09:00
minjaesong
09b4a34d14 trying to get smooth delta (because fuck you GDX) 2019-01-20 20:13:56 +09:00
minjaesong
be20fd8328 removing default batch on blendxxx() funs 2019-01-20 03:09:23 +09:00
minjaesong
d1a2e6b8f2 issue #16: walking fixed, jump not 2019-01-19 16:44:59 +09:00
minjaesong
5bf8b6cad7 on-the-fly sprite assembly WIP 2019-01-19 04:34:50 +09:00
minjaesong
078cdfefa4 See Github issue #15 2019-01-15 05:50:36 +09:00
minjaesong
81f9c92e48 adding test code to export fboRGB 2019-01-15 03:02:40 +09:00
minjaesong
09b039c62f trying to work on issue #15 and I'm stumped 2019-01-13 23:51:04 +09:00
minjaesong
ff8791f48a Gzipping PSDs; every art must be alpha premultiplied; added converter batch 2019-01-13 21:23:01 +09:00
minjaesong
9aa8eb395d fixed various quirks and removed dirty hacks on quickslot bar/pie 2019-01-12 22:56:48 +09:00
minjaesong
34a8113d53 tooltip positioning should work again 2019-01-11 03:06:45 +09:00
minjaesong
8a0abf22da circular array is fixed and tested 2019-01-09 05:43:56 +09:00
minjaesong
9140d6d8b0 prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
2019-01-07 17:34:47 +09:00
minjaesong
344e4ebdab adproperties now has transforms list; assembler can make transformed skeleton
new fun: LinearSearch(By)
2019-01-06 22:43:50 +09:00
Minjae Song
222aef7e3d more screwing around and commenting 2018-12-31 00:50:44 +09:00
Minjae Song
9080127d38 when it's not dev build, title bar shows less info
they take some processing time
2018-12-25 01:58:18 +09:00
Minjae Song
d7664c7f46 moved things a lot just so that splash screen shows up WHILE things load 2018-12-25 01:39:22 +09:00
Minjae Song
832e296bc5 rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things 2018-12-16 15:30:25 +09:00
Minjae Song
191a91cb81 blockingthreadpool test done
not very effective
2018-12-15 14:43:55 +09:00
Minjae Song
05a8f47006 implementing water sim but not actually working 2018-12-13 04:45:09 +09:00
Minjae Song
7a60ae0629 support for screen-overlay actors; buildingmaker has light now 2018-12-12 02:52:33 +09:00
Minjae Song
258273fd25 nonprivate lateinits are bitch 2018-12-11 16:39:27 +09:00
Minjae Song
dc502b2f12 Summary 2018-12-11 16:14:11 +09:00
Minjae Song
984eb4de00 nsmenu working submenu navigation; new graphics bug discovered 2018-12-10 03:33:08 +09:00
minjaesong
1c1ae37f41 moved white box tex to AppLoader; textButton now has alignment option 2018-12-09 04:36:53 +09:00
minjaesong
eca0469f32 bringing back onscreen debug info 2018-12-08 05:05:42 +09:00
minjaesong
bf9c172206 minor edits 2018-12-02 17:34:01 +09:00
minjaesong
091f79c7f8 reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
2018-11-11 20:13:31 +09:00