Commit Graph

  • cd13e04658 platform going down with Down button on keeb Minjae Song 2018-12-30 20:17:28 +09:00
  • bd12cdeab6 jumping up to the platform working Minjae Song 2018-12-30 20:02:24 +09:00
  • 48de42d98b jumping up to the platform working Minjae Song 2018-12-30 20:02:24 +09:00
  • a0b773aef2 WIP platforms, at least "should I collide with this?" is one single function Minjae Song 2018-12-30 19:50:22 +09:00
  • 35c0c45500 WIP platforms, at least "should I collide with this?" is one single function Minjae Song 2018-12-30 19:50:22 +09:00
  • 3765678735 removed FLUID prop from the blocks Minjae Song 2018-12-29 21:04:27 +09:00
  • 6c01aa9b0b removed FLUID prop from the blocks Minjae Song 2018-12-29 21:04:27 +09:00
  • 59531ea1ba WIP removing fluid marker block Minjae Song 2018-12-29 17:04:46 +09:00
  • 2335312081 WIP removing fluid marker block Minjae Song 2018-12-29 17:04:46 +09:00
  • f417ce00dc detailed impl of fixtures WIP Minjae Song 2018-12-29 04:11:26 +09:00
  • abfd9b68fc detailed impl of fixtures WIP Minjae Song 2018-12-29 04:11:26 +09:00
  • 1afd50cf2d Summary Minjae Song 2018-12-26 19:26:08 +09:00
  • 500c72ebc9 Summary Minjae Song 2018-12-26 19:26:08 +09:00
  • 1163f51c6b reduced boot time by not using proper wall tex; darker wall draw Minjae Song 2018-12-25 16:28:38 +09:00
  • 00fc4f1b8c reduced boot time by not using proper wall tex; darker wall draw Minjae Song 2018-12-25 16:28:38 +09:00
  • 288fa46418 still cleaning up Minjae Song 2018-12-25 15:39:01 +09:00
  • 98755fab61 still cleaning up Minjae Song 2018-12-25 15:39:01 +09:00
  • a899462333 have been forgetting to update fullscreenquad on resize :\ Minjae Song 2018-12-25 05:34:59 +09:00
  • 09d8702089 have been forgetting to update fullscreenquad on resize :\ Minjae Song 2018-12-25 05:34:59 +09:00
  • 934b252314 when it's not dev build, title bar shows less info Minjae Song 2018-12-25 01:58:18 +09:00
  • 9080127d38 when it's not dev build, title bar shows less info Minjae Song 2018-12-25 01:58:18 +09:00
  • 46284be77d moved things a lot just so that splash screen shows up WHILE things load Minjae Song 2018-12-25 01:38:23 +09:00
  • d7664c7f46 moved things a lot just so that splash screen shows up WHILE things load Minjae Song 2018-12-25 01:38:23 +09:00
  • 3546213f34 Added JoiseDoc Minjae Song 2018-12-24 22:49:08 +09:00
  • 47da7d5b81 Added JoiseDoc Minjae Song 2018-12-24 22:49:08 +09:00
  • ba3e323572 simplified fluid render Minjae Song 2018-12-23 02:13:41 +09:00
  • ef3690765d simplified fluid render Minjae Song 2018-12-23 02:13:41 +09:00
  • 2c1f7eec23 new version number Minjae Song 2018-12-22 02:10:33 +09:00
  • 33c333e7fa new version number Minjae Song 2018-12-22 02:10:33 +09:00
  • e5ea32ba56 rendering scheme of the world changed, fluids draw as intended Minjae Song 2018-12-22 02:08:08 +09:00
  • 10128a20a0 rendering scheme of the world changed, fluids draw as intended Minjae Song 2018-12-22 02:08:08 +09:00
  • 92d3c578a9 prep for fluid exclusive render Minjae Song 2018-12-19 22:23:50 +09:00
  • 764945fc30 prep for fluid exclusive render Minjae Song 2018-12-19 22:23:50 +09:00
  • 597e1acee4 fluidmap won't have errenous behaviour at the world edge; tga alpha fix Minjae Song 2018-12-19 01:53:09 +09:00
  • 3098c0afd2 fluidmap won't have errenous behaviour at the world edge; tga alpha fix Minjae Song 2018-12-19 01:53:09 +09:00
  • 23d557b6b2 water flow works Minjae Song 2018-12-18 01:48:38 +09:00
  • 101c67a107 water flow works Minjae Song 2018-12-18 01:48:38 +09:00
  • 62319ba4d2 fluid multiplies themselves ?! Minjae Song 2018-12-17 22:39:19 +09:00
  • a1661fbb4e fluid multiplies themselves ?! Minjae Song 2018-12-17 22:39:19 +09:00
  • 8db2405232 test: tiles tex blend according to seasons Minjae Song 2018-12-17 04:24:50 +09:00
  • 04c5e32ddf test: tiles tex blend according to seasons Minjae Song 2018-12-17 04:24:50 +09:00
  • 246119a5de duh Minjae Song 2018-12-16 16:17:05 +09:00
  • b78d488044 duh Minjae Song 2018-12-16 16:17:05 +09:00
  • a7d12b2b54 rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things Minjae Song 2018-12-16 15:30:25 +09:00
  • 832e296bc5 rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things Minjae Song 2018-12-16 15:30:25 +09:00
  • cd752bc763 at least this fluid sim passes collection assertion codes Minjae Song 2018-12-16 02:55:12 +09:00
  • 46e5860143 at least this fluid sim passes collection assertion codes Minjae Song 2018-12-16 02:55:12 +09:00
  • 8e6fcf0b8a bugs on fluid sim, Type is NULL but fill isn't 0/new temporary fluid draw Minjae Song 2018-12-16 02:10:04 +09:00
  • 4fa44abd3e bugs on fluid sim, Type is NULL but fill isn't 0/new temporary fluid draw Minjae Song 2018-12-16 02:10:04 +09:00
  • 4aa9ad6b14 blockingthreadpool test done Minjae Song 2018-12-15 14:43:55 +09:00
  • 191a91cb81 blockingthreadpool test done Minjae Song 2018-12-15 14:43:55 +09:00
  • 5fa93ed43d noise generator: automated test and reporting Minjae Song 2018-12-14 23:12:56 +09:00
  • 388d3d6f2f noise generator: automated test and reporting Minjae Song 2018-12-14 23:12:56 +09:00
  • 513c5a17eb new thread pooling strategy and test program WIP Minjae Song 2018-12-14 22:53:25 +09:00
  • b1b29387e3 new thread pooling strategy and test program WIP Minjae Song 2018-12-14 22:53:25 +09:00
  • 6f49dcff4b Update ThreadParallel.kt Minjae Song 2018-12-14 15:06:55 +09:00
  • 764edea832 Update ThreadParallel.kt Minjae Song 2018-12-14 15:06:55 +09:00
  • cc67f69fff working very crude fluid sim Minjae Song 2018-12-14 00:52:10 +09:00
  • 16e4067d89 working very crude fluid sim Minjae Song 2018-12-14 00:52:10 +09:00
  • 6e3a739480 implementing water sim but not actually working Minjae Song 2018-12-13 04:45:09 +09:00
  • 05a8f47006 implementing water sim but not actually working Minjae Song 2018-12-13 04:45:09 +09:00
  • 7a06b2cc90 preparing fluid updater: debug water bucket Minjae Song 2018-12-12 23:29:30 +09:00
  • 1f1d6f1eda preparing fluid updater: debug water bucket Minjae Song 2018-12-12 23:29:30 +09:00
  • a53f9b8aad perhaps missed this from before? Minjae Song 2018-12-12 20:47:06 +09:00
  • 27f79238a1 perhaps missed this from before? Minjae Song 2018-12-12 20:47:06 +09:00
  • 95245c8945 replacing water/lava tiles with one fluid marker Minjae Song 2018-12-12 20:32:13 +09:00
  • 6d553ea583 replacing water/lava tiles with one fluid marker Minjae Song 2018-12-12 20:32:13 +09:00
  • 6e4cea28e7 see page 9 Minjae Song 2018-12-12 18:49:18 +09:00
  • ad8d3ba210 see page 9 Minjae Song 2018-12-12 18:49:18 +09:00
  • 5382c8cece fluid layer data and fluid sim specifications Minjae Song 2018-12-12 18:39:14 +09:00
  • e441cdf5f0 fluid layer data and fluid sim specifications Minjae Song 2018-12-12 18:39:14 +09:00
  • 5e4f3b67c2 adjusted items ID range for more static items Minjae Song 2018-12-12 03:00:49 +09:00
  • 9c3c35067d adjusted items ID range for more static items Minjae Song 2018-12-12 03:00:49 +09:00
  • bfea5c9936 support for screen-overlay actors; buildingmaker has light now Minjae Song 2018-12-12 02:49:09 +09:00
  • 7a60ae0629 support for screen-overlay actors; buildingmaker has light now Minjae Song 2018-12-12 02:49:09 +09:00
  • c7d7ae03c0 nonprivate lateinits are bitch Minjae Song 2018-12-11 16:39:27 +09:00
  • 258273fd25 nonprivate lateinits are bitch Minjae Song 2018-12-11 16:39:27 +09:00
  • e0f72aafad Summary Minjae Song 2018-12-11 16:14:11 +09:00
  • dc502b2f12 Summary Minjae Song 2018-12-11 16:14:11 +09:00
  • 14d720fe53 Merge remote-tracking branch 'origin/master' Minjae Song 2018-12-11 16:08:41 +09:00
  • 803e59a0ee Merge remote-tracking branch 'origin/master' Minjae Song 2018-12-11 16:08:41 +09:00
  • 55ba2d03ab matching blendglow's version with others Minjae Song 2018-12-11 11:06:03 +09:00
  • e31eaf0241 matching blendglow's version with others Minjae Song 2018-12-11 11:06:03 +09:00
  • 0e7edd52f7 things "look" good enough, should stop here and work on the main game Minjae Song 2018-12-11 04:02:04 +09:00
  • 8181bec481 things "look" good enough, should stop here and work on the main game Minjae Song 2018-12-11 04:02:04 +09:00
  • 6e2809404a fix: textbuttonlist selector appearance bug, nsmenu not closing its child Minjae Song 2018-12-11 02:22:31 +09:00
  • 7c1d6e6b88 fix: textbuttonlist selector appearance bug, nsmenu not closing its child Minjae Song 2018-12-11 02:22:31 +09:00
  • 7fb403c4bc other commit didn't work, duh; this SHOULD fix shit Minjae Song 2018-12-10 20:35:54 +09:00
  • 7e7e54eed7 other commit didn't work, duh; this SHOULD fix shit Minjae Song 2018-12-10 20:35:54 +09:00
  • 3d68ae2f01 yaml: adding generic parse-as-invokable Minjae Song 2018-12-10 04:15:57 +09:00
  • 57c9b7b277 yaml: adding generic parse-as-invokable Minjae Song 2018-12-10 04:15:57 +09:00
  • 06c6c68dba nsmenu working submenu navigation; new graphics bug discovered Minjae Song 2018-12-10 03:33:08 +09:00
  • 984eb4de00 nsmenu working submenu navigation; new graphics bug discovered Minjae Song 2018-12-10 03:33:08 +09:00
  • b44699ae04 UINSMenu is made to show how to code 'UI dragging' Minjae Song 2018-12-09 20:00:52 +09:00
  • c4b4bfd2fc UINSMenu is made to show how to code 'UI dragging' Minjae Song 2018-12-09 20:00:52 +09:00
  • 0c20ed3418 NSMenu WIP Minjae Song 2018-12-09 17:51:17 +09:00
  • cf9bce5bac NSMenu WIP Minjae Song 2018-12-09 17:51:17 +09:00
  • 1f785a376b prev commit didn't work Minjae Song 2018-12-09 17:31:17 +09:00
  • 16a7d2abe7 prev commit didn't work Minjae Song 2018-12-09 17:31:17 +09:00
  • eb1a3dcd14 textbuttonlist fixed incorrect vertical placement Minjae Song 2018-12-09 17:11:13 +09:00