minjaesong
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2c6dc8750a
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streamer mode wip
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2021-10-06 00:18:39 +09:00 |
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minjaesong
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907dc9a936
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partial translations for 32bit warning
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2021-10-05 22:48:02 +09:00 |
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minjaesong
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da81de6258
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32 bit warning sign
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2021-10-05 21:56:14 +09:00 |
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minjaesong
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a8b04fcff1
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drawing droppeditem using common draw positioning function just like others
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2021-10-05 21:05:01 +09:00 |
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minjaesong
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3364cbb49e
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reducing jump power for actors with scale > 1
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2021-10-05 20:50:05 +09:00 |
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minjaesong
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59aa595a0e
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tiling placeholder actorblock (for future use)
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2021-10-05 20:21:15 +09:00 |
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minjaesong
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e2e0d21e27
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32 bit warning icon
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2021-10-05 17:28:29 +09:00 |
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minjaesong
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54c8493713
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big enough actors can dig ground by punching it
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2021-10-05 16:26:55 +09:00 |
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minjaesong
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a6cfabf3bf
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new savegame scheme suggestion
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2021-10-05 10:05:25 +09:00 |
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minjaesong
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dc0b5029f2
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forgot to make changes to picaxes
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2021-10-04 14:27:24 +09:00 |
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minjaesong
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e0fbc54839
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implemented player 'reach' for items
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2021-10-04 12:03:34 +09:00 |
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minjaesong
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ea2525e4df
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sprite and spriteassembler update
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2021-10-03 18:17:22 +09:00 |
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minjaesong
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abb46f410a
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one more old savefile to keep
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2021-10-02 23:21:16 +09:00 |
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minjaesong
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376a40531f
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sprite update
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2021-10-02 23:06:26 +09:00 |
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minjaesong
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5d357bd3f6
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h o p e f u l l y
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2021-10-02 22:49:44 +09:00 |
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minjaesong
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f6b0b447a4
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dropped item can be picked up (at a weird distance)
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2021-10-02 17:50:27 +09:00 |
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minjaesong
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6fda6bafe4
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autosave notifier to y-align with quickslot and watch ui
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2021-10-02 11:28:34 +09:00 |
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minjaesong
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485e8349de
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A working autosave
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2021-10-02 11:17:28 +09:00 |
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minjaesong
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e61224224d
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initial save from newgame is now marked as autosave
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2021-10-02 10:13:33 +09:00 |
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minjaesong
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b6cda92a97
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autosave notifier is working but autosave itself is not cued yet
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2021-10-02 10:07:07 +09:00 |
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minjaesong
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2422dfdeed
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no icon for quicksave; new icon for incompatible save
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2021-10-02 09:09:26 +09:00 |
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minjaesong
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b788172aa0
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sprite update
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2021-10-01 23:12:18 +09:00 |
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minjaesong
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ea507d4d8e
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reading savefiles won't freeze the ui (too much)
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2021-10-01 22:54:18 +09:00 |
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minjaesong
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ba25e4f203
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savegame status icons
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2021-10-01 19:46:42 +09:00 |
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minjaesong
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49daf5d870
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wait spinner
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2021-10-01 17:28:44 +09:00 |
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minjaesong
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88c76105d2
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detects corrupted and damaged and deleted and whatever savefiles; uiitem will call show() and hide() upon opening and closing
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2021-10-01 15:46:25 +09:00 |
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minjaesong
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3a98bef509
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sprite assembler viewer update
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2021-10-01 13:33:17 +09:00 |
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minjaesong
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5834b759e4
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sprite template update
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2021-10-01 11:56:48 +09:00 |
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minjaesong
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b720c12c4e
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no more reading entire savefiles onto the memory upon the booting
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2021-10-01 10:07:23 +09:00 |
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minjaesong
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aaa8a80324
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new template
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2021-09-30 23:06:21 +09:00 |
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minjaesong
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24e100223d
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new npc template wip
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2021-09-30 22:16:33 +09:00 |
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minjaesong
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4dd34410cc
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check for save damage wip
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2021-09-30 13:57:51 +09:00 |
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minjaesong
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588ac047db
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fixed a bug where wires cause quicksave to fail
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2021-09-30 10:44:48 +09:00 |
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minjaesong
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277ecbcebd
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the manual saving will unset the quicksave and autosave flags; save.1 won't overwrite save.2 if the target is .2 is cleansave and .1 is dirty
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2021-09-29 19:05:26 +09:00 |
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minjaesong
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7ddde8e4f0
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writing savemode to the savegame binary
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2021-09-29 17:34:26 +09:00 |
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minjaesong
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60a8382f93
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quicksave (part of the autosaving) is working
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2021-09-29 16:51:59 +09:00 |
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minjaesong
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f6eb567385
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making copy of the savegame immediately after the initial save
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2021-09-29 12:53:46 +09:00 |
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minjaesong
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2891d0466e
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initial savefile generation of the newgame
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2021-09-29 12:38:08 +09:00 |
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minjaesong
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f4a4030260
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inventory console command is working again
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2021-09-26 17:04:28 +09:00 |
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minjaesong
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2c12d43274
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brighter wire cutter blades
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2021-09-26 16:05:31 +09:00 |
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minjaesong
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55624e93e6
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fixed a bug where the app would not generate correct config if there is no existing config
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2021-09-26 15:50:09 +09:00 |
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minjaesong
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0e5c86ad04
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press tab to bring up the game menu
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2021-09-26 15:34:24 +09:00 |
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minjaesong
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3680047e9a
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minor creature raw adjustments
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2021-09-21 12:28:45 +09:00 |
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minjaesong
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9e3bc09cee
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fixed a bug where non-square items won't draw to the center of the UI cells (e.g. the inventory)
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2021-09-21 11:59:57 +09:00 |
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minjaesong
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26c71e691c
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fixtures can be despawned by "mining" them
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2021-09-21 00:22:52 +09:00 |
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minjaesong
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c63b31e964
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UIItemInventoryElemWide: removed temporary equippedslot marker: is unnecessary as we've already got UIItemInventoryEquippedView
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2021-09-20 17:10:43 +09:00 |
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minjaesong
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a532f4601b
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reset button for control setup
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2021-09-20 16:39:06 +09:00 |
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minjaesong
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3748f1ecf3
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fixed a bug where quickslot and itemgrid would respond to scrollX instead of scrollY
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2021-09-20 01:29:59 +09:00 |
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minjaesong
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4784956627
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key setup ui bug fix
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2021-09-20 00:51:17 +09:00 |
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minjaesong
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e13f1fe7b6
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key setup ui update
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2021-09-20 00:35:02 +09:00 |
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