minjaesong
|
3680047e9a
|
minor creature raw adjustments
|
2021-09-21 12:28:45 +09:00 |
|
minjaesong
|
c63b31e964
|
UIItemInventoryElemWide: removed temporary equippedslot marker: is unnecessary as we've already got UIItemInventoryEquippedView
|
2021-09-20 17:10:43 +09:00 |
|
minjaesong
|
a532f4601b
|
reset button for control setup
|
2021-09-20 16:39:06 +09:00 |
|
minjaesong
|
3748f1ecf3
|
fixed a bug where quickslot and itemgrid would respond to scrollX instead of scrollY
|
2021-09-20 01:29:59 +09:00 |
|
minjaesong
|
4784956627
|
key setup ui bug fix
|
2021-09-20 00:51:17 +09:00 |
|
minjaesong
|
e13f1fe7b6
|
key setup ui update
|
2021-09-20 00:35:02 +09:00 |
|
minjaesong
|
277362f959
|
keyboard control setup ui
|
2021-09-19 23:17:32 +09:00 |
|
minjaesong
|
10bee994a7
|
bigger click hitbox for titlescreen uiremocon
|
2021-09-19 20:39:23 +09:00 |
|
minjaesong
|
e2101ebc54
|
config key change; uiitemtextbutton can now have tags alongside with the label
|
2021-09-19 17:06:22 +09:00 |
|
minjaesong
|
66e77e0a01
|
writing config to disk
|
2021-09-19 15:15:42 +09:00 |
|
minjaesong
|
9bec90ca52
|
bits of icelandic translation
|
2021-09-18 16:07:21 +09:00 |
|
minjaesong
|
e22518530d
|
fixed a bug where text buttons won't respond immediately/esc menu text button to unintentionally "click" the newly-appeared button (ESC -> Return to Main Menu -> Cancel -> Return to ... )
|
2021-09-17 23:52:10 +09:00 |
|
minjaesong
|
575ed4410b
|
sprites can be rendered across the world seam
|
2021-09-17 22:54:55 +09:00 |
|
minjaesong
|
61d269dcc3
|
control symbol for key setup ui
|
2021-09-16 22:21:58 +09:00 |
|
minjaesong
|
73306e675e
|
fixed a bug where bulgarian and serbian texts were not form-changed
|
2021-09-15 23:11:04 +09:00 |
|
minjaesong
|
f391d16a37
|
keyboards for control setup ui
|
2021-09-15 22:09:18 +09:00 |
|
minjaesong
|
35e2b6a0a9
|
language menu to highlight current language on startup
|
2021-09-15 18:46:45 +09:00 |
|
minjaesong
|
4ac3df0d85
|
keyboard config wip
|
2021-09-15 18:00:05 +09:00 |
|
minjaesong
|
fdd07debf4
|
language config now in two columns
|
2021-09-15 17:40:31 +09:00 |
|
minjaesong
|
ae29f7ebea
|
game save ui completely locked while saving in progress
|
2021-09-15 11:34:13 +09:00 |
|
minjaesong
|
16a0b28696
|
able to "lock" the toggle key of the UI to prevent them from being closed while saving
|
2021-09-14 23:24:21 +09:00 |
|
minjaesong
|
1b71aa1760
|
save progress wheel itself is working but still wip
|
2021-09-14 22:57:03 +09:00 |
|
minjaesong
|
ff250ff192
|
saving wip
|
2021-09-14 21:52:12 +09:00 |
|
minjaesong
|
0683561d88
|
titlescreen continue/load wont appear if there are no savegames available
|
2021-09-14 20:07:27 +09:00 |
|
minjaesong
|
ce19a85a93
|
saving performed on separate thread so that save-in-progress UI would work
|
2021-09-14 14:28:38 +09:00 |
|
minjaesong
|
d731812e4e
|
"Continue" button on the titlescreen is working
|
2021-09-13 14:20:55 +09:00 |
|
minjaesong
|
7d927b7392
|
tighter cell gap
|
2021-09-13 01:40:17 +09:00 |
|
minjaesong
|
a9eb67ab61
|
turns out uiitemtextbuttonlist colouring bug was because of the gamefont
|
2021-09-13 01:20:16 +09:00 |
|
minjaesong
|
921d47c465
|
confirmation added for exit game and return to main menu
|
2021-09-13 00:14:48 +09:00 |
|
minjaesong
|
39714153cf
|
save load window scroll using scroll wheel
|
2021-09-12 23:26:09 +09:00 |
|
minjaesong
|
b99d1a760e
|
save load screen
|
2021-09-12 22:47:31 +09:00 |
|
minjaesong
|
784f5fd2ec
|
recording and retrieving timestamps for save meta and world
|
2021-09-11 22:24:13 +09:00 |
|
minjaesong
|
4e0d1e0c9d
|
more natural occlusion texture
|
2021-09-11 20:53:44 +09:00 |
|
minjaesong
|
b080852c7c
|
sort savefiles by making last played coming first
|
2021-09-11 20:35:22 +09:00 |
|
minjaesong
|
c9753a118d
|
load game ui to show human-readable timestamp
|
2021-09-11 19:14:23 +09:00 |
|
minjaesong
|
b4813a1ebe
|
able to load chunked world save
|
2021-09-11 18:44:05 +09:00 |
|
minjaesong
|
83c3c22b51
|
chunked world output/deploying custom format of TVD
|
2021-09-11 02:19:10 +09:00 |
|
minjaesong
|
5050935847
|
ingame uis will blur the background
|
2021-09-09 22:44:24 +09:00 |
|
minjaesong
|
3f2d2902d2
|
screen blur moved to a single function
|
2021-09-09 17:55:50 +09:00 |
|
minjaesong
|
1a0c48987d
|
dat blur
|
2021-09-09 16:39:29 +09:00 |
|
minjaesong
|
94a97193f9
|
title screen panner to track the ground better
|
2021-09-09 14:38:47 +09:00 |
|
minjaesong
|
9b53402ce0
|
game load ui wip
|
2021-09-09 11:51:33 +09:00 |
|
minjaesong
|
8f834fe869
|
Renamed AppLoader into App
|
2021-09-09 09:48:33 +09:00 |
|
minjaesong
|
b8e181915e
|
bringing back old animating titlescreen
|
2021-09-08 16:22:25 +09:00 |
|
minjaesong
|
6bea9c9f07
|
moved Codices out of the singleton so they can be serialised
|
2021-09-04 17:55:37 +09:00 |
|
minjaesong
|
043bd3a1db
|
inventory ui: getting actor is now dynamic
|
2021-08-28 17:10:36 +09:00 |
|
minjaesong
|
b84a0a770b
|
loading player from json file
|
2021-08-28 16:31:06 +09:00 |
|
minjaesong
|
29cccea19b
|
working blocklayer gzip writer and reader
|
2021-08-27 01:58:11 +09:00 |
|
minjaesong
|
9a8bd8d6ec
|
trying to load a world
|
2021-08-25 15:30:46 +09:00 |
|
minjaesong
|
e15d5c9b05
|
completely abolishing GSON; new save format impl wip
|
2021-08-23 16:55:51 +09:00 |
|