Commit Graph

19 Commits

Author SHA1 Message Date
minjaesong
17e25c9cf7 GameItem item image Pixmap 2024-05-22 17:10:50 +09:00
minjaesong
6c3ec20b3d signal switches 2024-03-01 03:05:55 +09:00
minjaesong
77bc646991 code refactor to clarify the state of item being dynamic
fix: simple item cell not showing itemcount for stackable and canbedynamic items
2024-02-11 20:51:54 +09:00
minjaesong
19f1eb2278 pickaxe ore tooltip; working item pickup and throw effects 2023-10-27 02:55:13 +09:00
minjaesong
0e21f28609 fix: imported avatars trigger NPE on UILoadManage 2023-10-06 15:05:47 +09:00
minjaesong
9a527a4508 new inventory category 'fixtures'; fixture code refactoring 2023-10-04 01:03:40 +09:00
minjaesong
cd2043b044 fix: getGradientCloud not sampling correct coord 2023-10-03 02:48:04 +09:00
minjaesong
6268b99c1c material and 5 temporary vectors no longer go into the savegame 2023-05-21 11:20:45 +09:00
minjaesong
6906d24e59 simpler way of making item sprite 2022-03-01 19:08:06 +09:00
minjaesong
e8330af14a tapestry is decoded and itemised just fine but does not spawn 2022-02-28 15:34:48 +09:00
minjaesong
75afcaede3 fixture pickup and mining works except for the dropping of a mined fixture 2022-01-21 14:01:37 +09:00
minjaesong
946f75183c briefy showing item name to the quickslot when the selection has changed 2022-01-10 16:19:56 +09:00
minjaesong
1057f40fba adjusting load order of every item image 2021-12-13 02:52:25 +09:00
minjaesong
ebc762e90a workign on the modloader in progress 2021-12-03 16:39:46 +09:00
minjaesong
e0fbc54839 implemented player 'reach' for items 2021-10-04 12:03:34 +09:00
minjaesong
26c71e691c fixtures can be despawned by "mining" them 2021-09-21 00:22:52 +09:00
minjaesong
1accf985e7 save/load kinda mostly working but fixtures are not getting their sprites back 2021-09-06 17:31:37 +09:00
minjaesong
43ae93e982 signal emitter: wires are now visible while holding the item 2021-08-09 21:42:38 +09:00
minjaesong
995d02d966 signal emitter is now a fixture 2021-08-08 21:38:38 +09:00