Commit Graph

79 Commits

Author SHA1 Message Date
minjaesong
78d249cb6e door and its ghost now spawns at the right position in the world 2022-07-19 21:46:59 +09:00
minjaesong
06ef46d369 some changes regarding actorblocks 2022-07-19 18:32:21 +09:00
minjaesong
5fbbf34c10 fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago 2022-07-19 00:25:13 +09:00
minjaesong
23c2d86c27 fixed a bug where blocks are still consumend even if there is a block already under the cursor 2022-07-14 17:07:59 +09:00
minjaesong
69c5ceb61f wire connecting will take ROUNDWORLD into account 2022-07-13 23:19:47 +09:00
minjaesong
c5360cdcb8 working wire cutter 2022-07-13 21:28:59 +09:00
minjaesong
2a7e2b7ce4 centering of labels for crafting ui 2022-07-13 17:40:07 +09:00
minjaesong
d86fd5d5fe chest ui: chest names are centered around the cells 2022-07-13 01:08:38 +09:00
minjaesong
b583cb850f wire is now placed as intended 2022-07-11 20:01:19 +09:00
minjaesong
ee39128378 renderer is updated but wire pieces have some bugs on laying wire to the world 2022-07-08 22:02:42 +09:00
minjaesong
adc151b169 wire connectivity wip (need to take a look at the renderer) 2022-07-08 00:27:00 +09:00
minjaesong
db0be9e088 wire connectivity wip 2022-07-07 01:06:43 +09:00
minjaesong
b34502ebd3 crafting ui working (visuals only) 2022-06-28 22:51:09 +09:00
minjaesong
8c07b03213 crafting recipe is at least successfully read and parsed by the modloader 2022-06-25 22:40:23 +09:00
minjaesong
76435dbbdf fixed a stupid bug where spawning a same kind of fixture twice would crash the game because the spawner would not renew the fixture instance after a first spawn 2022-03-23 10:03:03 +09:00
minjaesong
d589b602ef why ghost item latch is always false when read?? fixed using atomic vars 2022-03-10 13:34:42 +09:00
minjaesong
ee80d460f2 inventory ui elements position adjustments 2022-03-10 11:55:38 +09:00
minjaesong
0695dd843a imprved comments 2022-03-02 09:13:47 +09:00
minjaesong
6906d24e59 simpler way of making item sprite 2022-03-01 19:08:06 +09:00
minjaesong
7e90387afc fixed a bug with canvas texture blending 2022-02-28 23:53:42 +09:00
minjaesong
e8330af14a tapestry is decoded and itemised just fine but does not spawn 2022-02-28 15:34:48 +09:00
minjaesong
3443a5baab modularise everything 2022-02-27 18:52:59 +09:00
minjaesong
df6950c0b8 fixed a bug where a dynamic item would not get saved/loaded at all 2022-02-22 17:12:49 +09:00
minjaesong
5c94e88d76 inventory item count is now Long; should not interfere with the existing savegame 2022-02-11 09:33:50 +09:00
minjaesong
e69cb5845c fixed a bug where barehand digging 'box' would not align as intended 2022-02-09 17:42:25 +09:00
minjaesong
4612493566 adding extra headroom to the assembled sprite so that a large held item wouldn't get cropped 2022-02-07 11:38:26 +09:00
minjaesong
fa68a1c377 fixture will drop itself when mined 2022-01-21 16:35:37 +09:00
minjaesong
75afcaede3 fixture pickup and mining works except for the dropping of a mined fixture 2022-01-21 14:01:37 +09:00
minjaesong
1060d96364 IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea' 2022-01-13 09:55:51 +09:00
minjaesong
946f75183c briefy showing item name to the quickslot when the selection has changed 2022-01-10 16:19:56 +09:00
minjaesong
1057f40fba adjusting load order of every item image 2021-12-13 02:52:25 +09:00
minjaesong
63a29df733 fixture ghost test 2021-12-13 00:57:55 +09:00
minjaesong
ebc762e90a workign on the modloader in progress 2021-12-03 16:39:46 +09:00
minjaesong
b0b1d185ad barehand action will not remove fixtures (more pricisely, actorblocks) 2021-10-26 22:54:46 +09:00
minjaesong
d294294145 wire cutter drops cut wire 2021-10-19 11:20:19 +09:00
minjaesong
54c8493713 big enough actors can dig ground by punching it 2021-10-05 16:26:55 +09:00
minjaesong
dc0b5029f2 forgot to make changes to picaxes 2021-10-04 14:27:24 +09:00
minjaesong
e0fbc54839 implemented player 'reach' for items 2021-10-04 12:03:34 +09:00
minjaesong
26c71e691c fixtures can be despawned by "mining" them 2021-09-21 00:22:52 +09:00
minjaesong
9e8bd5e4a9 working wire cutter (drops no wire) 2021-09-18 21:01:06 +09:00
minjaesong
097689f49f wirecutter wip 2021-09-18 17:58:02 +09:00
minjaesong
575ed4410b sprites can be rendered across the world seam 2021-09-17 22:54:55 +09:00
minjaesong
1accf985e7 save/load kinda mostly working but fixtures are not getting their sprites back 2021-09-06 17:31:37 +09:00
minjaesong
6bea9c9f07 moved Codices out of the singleton so they can be serialised 2021-09-04 17:55:37 +09:00
minjaesong
c2fdb4b26a tile damage and wire layers are now save/loaded 2021-08-26 23:11:03 +09:00
minjaesong
df1ebdf93d more updates that looks for worldchangequeue 2021-08-22 18:06:54 +09:00
minjaesong
c0ef84412b fixed a bug where only the first wire item of same 'accepts' property would be chosen for signals be propagated 2021-08-18 15:27:37 +09:00
minjaesong
740eab3e84 fix: fixtures not placing actorblocks 2021-08-11 18:01:34 +09:00
minjaesong
7bb921321f wire: off-to-on traversal of nonbranching wire connection 2021-08-11 16:45:39 +09:00
minjaesong
43ae93e982 signal emitter: wires are now visible while holding the item 2021-08-09 21:42:38 +09:00