minjaesong
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78d249cb6e
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door and its ghost now spawns at the right position in the world
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2022-07-19 21:46:59 +09:00 |
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minjaesong
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06ef46d369
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some changes regarding actorblocks
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2022-07-19 18:32:21 +09:00 |
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minjaesong
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5fbbf34c10
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fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago
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2022-07-19 00:25:13 +09:00 |
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minjaesong
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23c2d86c27
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fixed a bug where blocks are still consumend even if there is a block already under the cursor
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2022-07-14 17:07:59 +09:00 |
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minjaesong
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69c5ceb61f
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wire connecting will take ROUNDWORLD into account
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2022-07-13 23:19:47 +09:00 |
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minjaesong
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c5360cdcb8
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working wire cutter
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2022-07-13 21:28:59 +09:00 |
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minjaesong
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2a7e2b7ce4
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centering of labels for crafting ui
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2022-07-13 17:40:07 +09:00 |
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minjaesong
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d86fd5d5fe
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chest ui: chest names are centered around the cells
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2022-07-13 01:08:38 +09:00 |
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minjaesong
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b583cb850f
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wire is now placed as intended
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2022-07-11 20:01:19 +09:00 |
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minjaesong
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ee39128378
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renderer is updated but wire pieces have some bugs on laying wire to the world
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2022-07-08 22:02:42 +09:00 |
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minjaesong
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adc151b169
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wire connectivity wip (need to take a look at the renderer)
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2022-07-08 00:27:00 +09:00 |
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minjaesong
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db0be9e088
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wire connectivity wip
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2022-07-07 01:06:43 +09:00 |
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minjaesong
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b34502ebd3
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crafting ui working (visuals only)
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2022-06-28 22:51:09 +09:00 |
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minjaesong
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8c07b03213
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crafting recipe is at least successfully read and parsed by the modloader
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2022-06-25 22:40:23 +09:00 |
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minjaesong
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76435dbbdf
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fixed a stupid bug where spawning a same kind of fixture twice would crash the game because the spawner would not renew the fixture instance after a first spawn
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2022-03-23 10:03:03 +09:00 |
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minjaesong
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d589b602ef
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why ghost item latch is always false when read?? fixed using atomic vars
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2022-03-10 13:34:42 +09:00 |
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minjaesong
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ee80d460f2
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inventory ui elements position adjustments
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2022-03-10 11:55:38 +09:00 |
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minjaesong
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0695dd843a
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imprved comments
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2022-03-02 09:13:47 +09:00 |
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minjaesong
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6906d24e59
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simpler way of making item sprite
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2022-03-01 19:08:06 +09:00 |
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minjaesong
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7e90387afc
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fixed a bug with canvas texture blending
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2022-02-28 23:53:42 +09:00 |
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minjaesong
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e8330af14a
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tapestry is decoded and itemised just fine but does not spawn
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2022-02-28 15:34:48 +09:00 |
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minjaesong
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3443a5baab
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modularise everything
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2022-02-27 18:52:59 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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5c94e88d76
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inventory item count is now Long; should not interfere with the existing savegame
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2022-02-11 09:33:50 +09:00 |
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minjaesong
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e69cb5845c
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fixed a bug where barehand digging 'box' would not align as intended
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2022-02-09 17:42:25 +09:00 |
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minjaesong
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4612493566
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adding extra headroom to the assembled sprite so that a large held item wouldn't get cropped
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2022-02-07 11:38:26 +09:00 |
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minjaesong
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fa68a1c377
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fixture will drop itself when mined
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2022-01-21 16:35:37 +09:00 |
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minjaesong
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75afcaede3
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fixture pickup and mining works except for the dropping of a mined fixture
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2022-01-21 14:01:37 +09:00 |
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minjaesong
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1060d96364
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IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea'
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2022-01-13 09:55:51 +09:00 |
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minjaesong
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946f75183c
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briefy showing item name to the quickslot when the selection has changed
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2022-01-10 16:19:56 +09:00 |
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minjaesong
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1057f40fba
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adjusting load order of every item image
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2021-12-13 02:52:25 +09:00 |
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minjaesong
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63a29df733
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fixture ghost test
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2021-12-13 00:57:55 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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minjaesong
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b0b1d185ad
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barehand action will not remove fixtures (more pricisely, actorblocks)
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2021-10-26 22:54:46 +09:00 |
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minjaesong
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d294294145
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wire cutter drops cut wire
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2021-10-19 11:20:19 +09:00 |
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minjaesong
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54c8493713
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big enough actors can dig ground by punching it
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2021-10-05 16:26:55 +09:00 |
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minjaesong
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dc0b5029f2
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forgot to make changes to picaxes
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2021-10-04 14:27:24 +09:00 |
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minjaesong
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e0fbc54839
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implemented player 'reach' for items
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2021-10-04 12:03:34 +09:00 |
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minjaesong
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26c71e691c
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fixtures can be despawned by "mining" them
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2021-09-21 00:22:52 +09:00 |
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minjaesong
|
9e8bd5e4a9
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working wire cutter (drops no wire)
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2021-09-18 21:01:06 +09:00 |
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minjaesong
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097689f49f
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wirecutter wip
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2021-09-18 17:58:02 +09:00 |
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minjaesong
|
575ed4410b
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sprites can be rendered across the world seam
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2021-09-17 22:54:55 +09:00 |
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minjaesong
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1accf985e7
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save/load kinda mostly working but fixtures are not getting their sprites back
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2021-09-06 17:31:37 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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c2fdb4b26a
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tile damage and wire layers are now save/loaded
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2021-08-26 23:11:03 +09:00 |
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minjaesong
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df1ebdf93d
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more updates that looks for worldchangequeue
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2021-08-22 18:06:54 +09:00 |
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minjaesong
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c0ef84412b
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fixed a bug where only the first wire item of same 'accepts' property would be chosen for signals be propagated
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2021-08-18 15:27:37 +09:00 |
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minjaesong
|
740eab3e84
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fix: fixtures not placing actorblocks
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2021-08-11 18:01:34 +09:00 |
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minjaesong
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7bb921321f
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wire: off-to-on traversal of nonbranching wire connection
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2021-08-11 16:45:39 +09:00 |
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minjaesong
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43ae93e982
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signal emitter: wires are now visible while holding the item
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2021-08-09 21:42:38 +09:00 |
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