minjaesong
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9525441dc0
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a debug print
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2024-02-21 21:47:35 +09:00 |
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minjaesong
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f7b0dfb5bb
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fix: getFreeTrack() would return a track it just returned when the timing coincides
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2024-02-21 21:43:55 +09:00 |
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minjaesong
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91c5105a12
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trying to fix glitchy audio after load
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2024-02-21 14:06:49 +09:00 |
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minjaesong
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3bee121686
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dropped items should collide with the platform
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2024-02-17 23:17:01 +09:00 |
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minjaesong
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9caf9ab2fa
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fix: explosion cuts off randomly
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2024-02-17 00:30:04 +09:00 |
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minjaesong
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ffd470f2b4
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fix: code for staircase climbing would interfere with hold-left/right-and-jump manoeuvre
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2024-02-16 17:10:53 +09:00 |
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minjaesong
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b11bbf0130
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fix: damaging terrain would not queue the modified chunk for the autosave
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2024-02-16 14:29:47 +09:00 |
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minjaesong
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26bdd2253a
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itemised the torch
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2024-02-16 00:36:14 +09:00 |
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minjaesong
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c84e01646c
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boom sound for the bomb
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2024-02-14 16:59:01 +09:00 |
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minjaesong
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c66f5cbb54
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throwable cherry bomb (no explosion yet)
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2024-02-14 03:54:14 +09:00 |
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minjaesong
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45b141fd57
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fix; default emissive layer for item sheet sprite was transparent
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2024-02-12 22:32:51 +09:00 |
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minjaesong
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16c52a5e11
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uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor
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2024-02-12 17:28:23 +09:00 |
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minjaesong
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5f1e63e370
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volume randomiser for smelter and furnace
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2024-02-12 16:13:23 +09:00 |
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minjaesong
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7d871c5d49
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actors now use 'updateImpl'; static sound for smelter and furnace
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2024-02-12 04:48:25 +09:00 |
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minjaesong
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b93e987011
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MusicContainer extracted out of the modulebasegame
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2024-02-10 16:09:00 +09:00 |
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minjaesong
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2d42525092
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actors now always calls despawn() when being despawned
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2024-02-05 14:39:21 +09:00 |
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minjaesong
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0769899b55
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smelter: working smelting? and working sprite change
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2024-02-02 00:03:27 +09:00 |
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minjaesong
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d3cd3465c7
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lone leaves decaying
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2024-01-28 20:14:48 +09:00 |
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minjaesong
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8b1331770d
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dust and sound on placing fixtures
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2024-01-27 17:27:20 +09:00 |
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minjaesong
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fd8cdb94bc
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more emissive and glow codes that fixes glow/emsv-seen-thru-foreground
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2024-01-27 04:32:42 +09:00 |
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minjaesong
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b1ca1a9351
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glow/emissive for held items, even if the actor has no glow/emissive sprites
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2024-01-27 03:21:26 +09:00 |
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minjaesong
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b02f4d7703
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sprite: emissive layer
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2024-01-27 01:27:45 +09:00 |
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minjaesong
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3da37408a2
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doppler effect
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2024-01-21 03:25:03 +09:00 |
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minjaesong
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c66e4077bf
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better foley addressing
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2024-01-20 20:55:52 +09:00 |
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minjaesong
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755ced9ea4
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sound engine is no longer a singleton
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2024-01-16 03:00:30 +09:00 |
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minjaesong
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988c9dbff7
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jukebox: speaker sim using convolver
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2024-01-12 19:55:36 +09:00 |
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minjaesong
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52ae1768cb
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fix: setHitboxDimension had no instruction whatsoever for the fixtures
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2024-01-11 01:51:06 +09:00 |
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minjaesong
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f54a2133f9
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new param 'frameDelta' on every render() function
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2024-01-04 16:38:58 +09:00 |
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minjaesong
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7798c46db3
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audiocodex: no shared music instances
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2023-12-03 16:29:14 +09:00 |
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minjaesong
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ff56acab93
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debug view for dynamic sources
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2023-12-03 16:15:00 +09:00 |
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minjaesong
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0edd248194
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fix: punching tree would do nothing
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2023-12-03 00:28:06 +09:00 |
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minjaesong
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cba8d90321
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sound effects for tile placing and breaking
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2023-12-03 00:14:04 +09:00 |
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minjaesong
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d145edf11d
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footstep sounds
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2023-12-02 23:58:18 +09:00 |
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minjaesong
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18f8fa881f
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footsteps using dynamic track wip
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2023-12-02 22:45:26 +09:00 |
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minjaesong
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6da28b943a
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dynamic track first commit
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2023-12-02 16:41:37 +09:00 |
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minjaesong
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483f770198
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more axe wip
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2023-11-13 16:07:06 +09:00 |
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minjaesong
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5d32e6da33
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terrain is harder to get damaged by falling
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2023-11-07 17:00:05 +09:00 |
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minjaesong
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aef55bdc22
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lesser actor speed mult for landing-on-ground particle
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2023-10-31 14:28:50 +09:00 |
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minjaesong
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19f1eb2278
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pickaxe ore tooltip; working item pickup and throw effects
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2023-10-27 02:55:13 +09:00 |
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minjaesong
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f37a28eb17
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test play music from appdata/Custom/Music
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2023-10-21 15:08:55 +09:00 |
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minjaesong
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3c79586410
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particles to spawn on their true position
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2023-10-14 18:06:15 +09:00 |
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minjaesong
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108c4d3e3f
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phys: reduced number of collision checks on x axis
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2023-10-14 03:34:53 +09:00 |
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minjaesong
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fd65541c35
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fall damage deals terrain damage
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2023-10-14 03:21:42 +09:00 |
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minjaesong
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65997764e6
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particles when actors collide the world
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2023-10-14 02:26:13 +09:00 |
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minjaesong
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22def38cf7
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removing codes for renderorder-to-number relation
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2023-10-06 16:20:18 +09:00 |
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minjaesong
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430de3dcbf
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fixture ghost is now red when it cant be placed there
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2023-09-28 23:40:58 +09:00 |
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minjaesong
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f34a9db24c
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using gamemode to control 'being encumbered'
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2023-09-12 19:46:47 +09:00 |
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minjaesong
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53060fc90c
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actor walk and jump power is reduced when encumbered (temp. commented out)
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2023-09-12 13:33:46 +09:00 |
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minjaesong
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699cc4dd74
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another failed experiment
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2023-09-05 13:45:02 +09:00 |
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minjaesong
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c290d5dee7
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minor phys fix
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2023-08-30 14:39:20 +09:00 |
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