minjaesong
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9326b87909
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text input pane wip
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2021-10-20 23:00:25 +09:00 |
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minjaesong
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8a8e97d4b2
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custom keyboard handling wip
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2021-10-20 12:57:56 +09:00 |
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minjaesong
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d5eef2a687
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rename 'tvda' -> 'savegame'
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2021-10-20 10:38:42 +09:00 |
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minjaesong
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e679a421e5
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able to load player sprite from the disk archive
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2021-10-14 17:57:37 +09:00 |
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minjaesong
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03a854ca58
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players loads their sprites now
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2021-10-13 16:18:27 +09:00 |
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minjaesong
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ce1289efe3
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players info cell reworked
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2021-10-12 11:55:52 +09:00 |
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minjaesong
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2d359415c8
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player load ui
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2021-10-12 00:17:44 +09:00 |
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minjaesong
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8dbedd270e
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still wip
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2021-10-11 19:02:51 +09:00 |
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minjaesong
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ef603ec5d5
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new load wip
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2021-10-11 17:46:46 +09:00 |
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minjaesong
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3f9b41fd29
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still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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2021-10-07 17:43:23 +09:00 |
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minjaesong
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54c8493713
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big enough actors can dig ground by punching it
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2021-10-05 16:26:55 +09:00 |
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minjaesong
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a6cfabf3bf
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new savegame scheme suggestion
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2021-10-05 10:05:25 +09:00 |
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minjaesong
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88c76105d2
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detects corrupted and damaged and deleted and whatever savefiles; uiitem will call show() and hide() upon opening and closing
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2021-10-01 15:46:25 +09:00 |
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minjaesong
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b720c12c4e
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no more reading entire savefiles onto the memory upon the booting
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2021-10-01 10:07:23 +09:00 |
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minjaesong
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4dd34410cc
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check for save damage wip
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2021-09-30 13:57:51 +09:00 |
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minjaesong
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588ac047db
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fixed a bug where wires cause quicksave to fail
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2021-09-30 10:44:48 +09:00 |
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minjaesong
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60a8382f93
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quicksave (part of the autosaving) is working
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2021-09-29 16:51:59 +09:00 |
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minjaesong
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26c71e691c
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fixtures can be despawned by "mining" them
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2021-09-21 00:22:52 +09:00 |
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minjaesong
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22190be6d8
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fixed a bug where list of savefiles won't sort by last play date
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2021-09-15 10:04:19 +09:00 |
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minjaesong
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ce19a85a93
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saving performed on separate thread so that save-in-progress UI would work
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2021-09-14 14:28:38 +09:00 |
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minjaesong
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d731812e4e
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"Continue" button on the titlescreen is working
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2021-09-13 14:20:55 +09:00 |
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minjaesong
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b99d1a760e
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save load screen
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2021-09-12 22:47:31 +09:00 |
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minjaesong
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8f834fe869
|
Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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169fad9563
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commit
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2021-09-06 17:51:11 +09:00 |
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minjaesong
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ec08f8d07e
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extra fields for something-props
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2021-09-06 10:39:31 +09:00 |
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minjaesong
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a7026167b4
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wippie
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2021-09-04 22:18:51 +09:00 |
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minjaesong
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21a7a38477
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codices serialised into the savegame
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2021-09-04 20:45:57 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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909c381572
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bytearray64reader wip
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2021-08-30 23:43:51 +09:00 |
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minjaesong
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b84a0a770b
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loading player from json file
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2021-08-28 16:31:06 +09:00 |
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minjaesong
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c2fdb4b26a
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tile damage and wire layers are now save/loaded
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2021-08-26 23:11:03 +09:00 |
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minjaesong
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bb95444067
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reducing number of warnings on the codebase
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2021-08-20 23:28:59 +09:00 |
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minjaesong
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64271dc9ba
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wires are now visible when not selected, but gets covered by the terrain to make them appear natural
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2021-08-20 15:48:20 +09:00 |
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minjaesong
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0faa77cb16
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comment
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2021-08-19 11:53:54 +09:00 |
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minjaesong
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7bb921321f
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wire: off-to-on traversal of nonbranching wire connection
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2021-08-11 16:45:39 +09:00 |
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minjaesong
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e4542af75c
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fixed a bug where wire graphs would not laid down correctly
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2021-08-07 16:23:42 +09:00 |
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minjaesong
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1ae3e34392
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slight elaboration on world wire changed event
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2021-08-03 13:52:00 +09:00 |
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minjaesong
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f64574db80
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wire actor wip
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2021-07-30 17:48:25 +09:00 |
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minjaesong
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26ee7498e2
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closing issue #39
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2021-07-29 12:56:25 +09:00 |
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minjaesong
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67a5e2e1e6
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tilesize declaration refactoring
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2021-07-27 16:17:54 +09:00 |
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minjaesong
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a91156ac21
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gdx 1.10/lwjgl3 migration; removing old Lua stuffs
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2021-07-27 12:43:01 +09:00 |
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minjaesong
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c25e9f92be
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storage chest still wip
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2021-03-13 15:48:14 +09:00 |
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minjaesong
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b8a7dee7ac
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config: user-configurable control entries now have config- prefix
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2020-11-21 11:24:15 +09:00 |
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minjaesong
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ab780fd246
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code cleanup
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2020-11-11 11:04:59 +09:00 |
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minjaesong
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671882014e
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new properties in apploader: aspectRatio
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2020-06-21 13:56:50 +09:00 |
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minjaesong
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01783387ad
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new skybox drawing wip
|
2019-12-10 15:24:05 +09:00 |
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minjaesong
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08efc934a9
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uiitem toggle button impl
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2019-10-17 10:59:47 +09:00 |
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minjaesong
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f39c4e9178
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light calc area shrinks when zoomed in
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2019-08-12 03:59:27 +09:00 |
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minjaesong
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dfd43f52d5
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ingame computer wip; gamepad deadzone disp on f3
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2019-07-19 23:19:25 +09:00 |
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minjaesong
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84e4c82b60
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throwing in a pr-tree onto the project
|
2019-07-07 22:13:37 +09:00 |
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