Song Minjae
|
c48308efe1
|
font upd
Former-commit-id: bf42a690c7cd199d4f2ec00855213b83aecb144b
Former-commit-id: b992aac69b93c5d1632e96c4985cf61a6419b6a8
|
2017-02-20 01:43:26 +09:00 |
|
Song Minjae
|
076c5ba1f1
|
terrain tex upd
Former-commit-id: 19fe7efbde3db7d5655c8470489da1c5a5a188ec
Former-commit-id: 94c984500c0f8ef3b323e953c91306b525bd4623
|
2017-02-20 01:41:37 +09:00 |
|
Song Minjae
|
d7576ce844
|
New RNG for the game and Joise
Former-commit-id: 4a5b7f7ef6546d04be106d881e7d3f9dd6dc1b57
Former-commit-id: 90c15fa64cde39e33206ff7be645db9bceda1161
|
2017-02-20 01:41:01 +09:00 |
|
Song Minjae
|
1c0b969078
|
resolving issue #12
Former-commit-id: eee32f1d3b74a431626888ab32166e0cad14f522
Former-commit-id: e58fecf50f193d695f7a7852117183486a12cc62
|
2017-02-14 23:25:18 +09:00 |
|
Song Minjae
|
5d7349386e
|
ActorWithSprite: correct offsetting on X axis
Former-commit-id: 7c981241889cff139b3523d751e85885af04f867
Former-commit-id: 33b93c99c94813afa2a7ce272f59e7b28faf9da1
|
2017-02-14 18:56:55 +09:00 |
|
Song Minjae
|
3065d642b5
|
finalising fonts
Former-commit-id: e85038e433c9e451761a25ce93fa976b847c9e1e
Former-commit-id: 0f59fe3a1b5a174ff63f5a79f11007f0e9d4a204
|
2017-02-14 18:51:55 +09:00 |
|
Song Minjae
|
d028593842
|
unhelpful git comment about the font
Former-commit-id: 272cb1b56834c4796d4db9c9ba3d5ead69084513
Former-commit-id: 0395adeefc72aa618d5a422c99db2932a05fe2c4
|
2017-02-13 14:13:40 +09:00 |
|
Song Minjae
|
5c4036e73f
|
fixing mistakes
Former-commit-id: 2bb63bc0616d42937372781a5f7c779a2b1fb984
Former-commit-id: 80746e41232f5170b807ff54efa3b1e477ee9467
|
2017-02-13 02:29:39 +09:00 |
|
Song Minjae
|
a9b00bd909
|
more changes on greek
Former-commit-id: cfde7383844a9a183bf57edad3a772ae74f19af8
Former-commit-id: 178d7b4b788ffe43db64eb453543ea1e20d94acf
|
2017-02-12 16:45:03 +09:00 |
|
Song Minjae
|
add2be7109
|
new greek and more tweaks
Former-commit-id: 0c480dd7ce173a37f2f48b5b5d711c2641cbda00
Former-commit-id: 18492d01862bdeecb9c0eba825a3b25da76211b0
|
2017-02-12 04:12:26 +09:00 |
|
Song Minjae
|
226ae77ab4
|
cyrillic
Former-commit-id: b5b4c8495b387dbc6516829f3ddf0124f87d8500
Former-commit-id: 2c78b2fb6112199bc7bf4d55b3df01da10f14958
|
2017-02-11 23:57:42 +09:00 |
|
Song Minjae
|
5799cc39ce
|
Basic Latin, Ext-A
Former-commit-id: 82df422b6a9b9e9c0fba0d11762cbdf2ca5b6f40
Former-commit-id: ff29dc32eb21b9626c78eb53518f5eff12439832
|
2017-02-11 23:22:35 +09:00 |
|
Song Minjae
|
afe197caf7
|
newfontsystem branch init commit
Former-commit-id: 5f03cdbec6058f90ef1354db5ee1c6dac9755feb
Former-commit-id: f132b6c4e1a51146fb7522686e24008640e88c45
|
2017-02-11 16:45:47 +09:00 |
|
Minjae Song
|
cc01ff62e6
|
citation needed
Former-commit-id: 92b35f459de0ce84064bc44a2ff54be07f06e711
Former-commit-id: 682ed520288e1144c15ac998d7a1b53971f7482d
|
2017-02-09 16:45:28 +00:00 |
|
Song Minjae
|
bd58c9e40b
|
video card wip for virtual computer
Former-commit-id: 3c71eb0e8614e92e63fd3b29906a3cfd311c916f
Former-commit-id: 3472d6eb7d03a29bfd859e9207f76aeb23cef89b
|
2017-02-09 22:18:27 +09:00 |
|
Song Minjae
|
9ddf0dee63
|
data format docs
Former-commit-id: 5da80ac39d23d518bec0ed4e838fd0a4ae19bd11
Former-commit-id: f7ec7a4cd2c1d7a795aa19352065ee1ea1550fe4
|
2017-02-07 04:50:26 +09:00 |
|
Song Minjae
|
ad68309bc5
|
reading text from JInputField to support multilingual input
Former-commit-id: 4dc1228ba000f88d3af29569aa3954cb8acc4d90
Former-commit-id: 7fd7f8bd4f35e3be30cd9fa0da96684a48eedad3
|
2017-02-05 22:04:33 +09:00 |
|
Song Minjae
|
0a2bf64bff
|
HumanoidNPC: explicit initialiser call no longer required
Former-commit-id: ecc822302182bc55f9a11ede39f74bfaf8fe6c87
Former-commit-id: 92f49eb574cb4f7bbf93dae8bf0ff32fa33a74ae
|
2017-02-05 03:05:18 +09:00 |
|
Song Minjae
|
e66304bea0
|
assets update
Former-commit-id: 2988c67408159e5b17dd40a10b3eca4ea187d10f
Former-commit-id: b255a9c812f71f13d17922e11257afde59648ada
|
2017-02-04 22:55:55 +09:00 |
|
Song Minjae
|
8e7b61ea0c
|
Combined ItemProp to InventoryItem and introduced Material
Former-commit-id: d73882505cb26a99a5cc70ef5dc2b7e2d087823c
Former-commit-id: cf061fd2edb6fbe765ac812507cb5b0d7b77ee7b
|
2017-02-04 22:55:06 +09:00 |
|
Song Minjae
|
bb33d9e381
|
Actually utilising ActorAI interface to support AIs written in Kotlin as well as in Lua
Former-commit-id: 53901f5a5d53b33c4254091ec507be82289d57fd
Former-commit-id: 86ce8d2a646a1564ee5e33ef07c5affb338c028e
|
2017-02-04 22:53:36 +09:00 |
|
Song Minjae
|
65dec9661c
|
killactor command
Former-commit-id: 9f5b3014c3023988e3d86317f8684d8fc7b714c5
Former-commit-id: 637d39819470a6b8c9d88c9805e49ef7cd4f5fb0
|
2017-01-31 19:07:06 +09:00 |
|
Song Minjae
|
2c9906888b
|
bringing other memory info back
Former-commit-id: a189dc26e906a6cfd85ca68b4db849426c48ce52
Former-commit-id: 267e95f7d52c126b5d3787358477fc29fb50ad8e
|
2017-01-31 01:10:18 +09:00 |
|
Song Minjae
|
2f7eaea6b8
|
Merge branch 'newworldgen'
# Conflicts:
# .idea/workspace.xml
# src/net/torvald/terrarum/gameactors/Actor.kt
Former-commit-id: 533aeed3cd26565478a3b8c602c9e9aa7e15b43f
Former-commit-id: e7e851ed9734b47cc05144df1c6187ea50f7ecab
|
2017-01-31 01:05:38 +09:00 |
|
Song Minjae
|
abad2eb1a6
|
somehow fixed a phys bug where heavier objects accelerate more by gravity
Former-commit-id: 5a39d6495c861f9abe32b09db4bba8f26667de95
Former-commit-id: f9b8307b6371d553174f268f812a2edc71324a34
|
2017-01-31 01:01:51 +09:00 |
|
Song Minjae
|
12b04fabdf
|
caves and stuff
Former-commit-id: 248077312d8561ad01819a43a4c4a5205c122ff4
Former-commit-id: f4dc915a66bd26338376b9d6008f136fb36b3060
|
2017-01-30 22:39:34 +09:00 |
|
Song Minjae
|
dbdee14481
|
new terrain gen
Former-commit-id: ef5db466ae4170c6054df806bc4018ed223fc87f
Former-commit-id: 1ea0525c992dd72532589bed963ea2f0804a0a2c
|
2017-01-30 03:57:03 +09:00 |
|
Song Minjae
|
172e5752ca
|
more renaming things
Former-commit-id: 80e29fc17e431e350d8d4860273ec42bc4ad67df
Former-commit-id: d70546a097d66ade94de93b4be157b7c9637e98f
|
2017-01-29 20:48:55 +09:00 |
|
Song Minjae
|
c60a967050
|
more world settings
Former-commit-id: 5b9f7717ed2a4ad2f054e8db75b404b5c974539b
Former-commit-id: bc5d18446028a734a3a9707c928f069bcd1d5a7f
|
2017-01-29 02:04:19 +09:00 |
|
Song Minjae
|
361f322d78
|
just updating things so that I can have a backup point...
Former-commit-id: 0a5a6d7f68ee1a96562532572c8d45fe102d3c25
Former-commit-id: a1a78f61f2fe2a8707e47633caa6cd67a829b35e
|
2017-01-26 16:58:06 +09:00 |
|
Song Minjae
|
8b111ef262
|
not going to be easy; just renaming and changing things
Former-commit-id: 5cb93ffbd1b545e4a346fa3edc6bb874ec5b508e
Former-commit-id: 194e2ea1e057415bbc2a516346dc1d8d216d64cb
|
2017-01-26 16:57:16 +09:00 |
|
Song Minjae
|
df5f4771a1
|
more update
Former-commit-id: f64d9a30057d587ef0410ae692800795c29ccdb9
Former-commit-id: 8359b51c881035b3ef822bae1ca2c82e0cd83e93
|
2017-01-26 01:30:06 +09:00 |
|
Song Minjae
|
2d34db3022
|
adding/removing actors in game won't go wrong now (perhaps...)
Former-commit-id: c66db4b652e2fae34e66200aca4b101c16bab5d9
Former-commit-id: 5bafa85cabf7ead6db5f48475164d0694f66f15d
|
2017-01-26 01:29:17 +09:00 |
|
Song Minjae
|
5a76b1cc13
|
space saving by converting tga back to png on large matte images
Former-commit-id: 8f3289355692b3e73d383522ce037e1233651efc
Former-commit-id: 3710b500b5184c500eb67f44ff0373b7cf00012d
|
2017-01-25 17:54:05 +09:00 |
|
Song Minjae
|
9aab3d3664
|
fixed bad light calc from 1b83e7deb7 [formerly d900c0733a6d1dcbd9aaed8e9f7f1671c3866624] [formerly 5611e2d89f4601e57d014c45f0479600778217f6]
Former-commit-id: 7906df081a965ba70224fce4890ec3e067ea1636
Former-commit-id: f63552ac04de18ebc4b3283b87cf803eca5ae347
|
2017-01-25 17:53:06 +09:00 |
|
Song Minjae
|
c5b452f779
|
removed red tinge on t=52100+
Former-commit-id: 34c03b14a4103bf64c88fdceb82c5ed13e82858d
Former-commit-id: ad8f050b4906c5582ae895bb9e5032b1e180394c
|
2017-01-24 14:20:38 +09:00 |
|
Song Minjae
|
95ea8d9b7c
|
more like real MT-32
Former-commit-id: c6af2f7dbf8745488e508127c13a0f5ef3132be9
Former-commit-id: 1df1334644896d4790b42cf2448ef4e902f34bca
|
2017-01-24 03:36:05 +09:00 |
|
Song Minjae
|
f02c931715
|
actor draw issue fixed for real this time
Former-commit-id: 16d315a8df6477748bdb78b567ee1c97ffc2f455
Former-commit-id: 96c8efc59b69c78ae7c861ebd371fc315d3be058
|
2017-01-24 03:35:37 +09:00 |
|
Song Minjae
|
225f2f2235
|
VT redraw on request
Former-commit-id: 3ada71215d9291760704a982cc3952061dbc7afe
Former-commit-id: ca1495e668e88bc7214429472ad918621a650189
|
2017-01-24 00:50:12 +09:00 |
|
Song Minjae
|
1b83e7deb7
|
tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
Former-commit-id: 5611e2d89f4601e57d014c45f0479600778217f6
Former-commit-id: d900c0733a6d1dcbd9aaed8e9f7f1671c3866624
|
2017-01-23 19:06:12 +09:00 |
|
Song Minjae
|
e951a6285e
|
replaced quick and dirty fix into proper fix
Former-commit-id: ee305ad1bb84716a0bb8c17e9aa873eafb0baa6e
Former-commit-id: a9d7e6495bbfdea42b253070f66a0978463a8814
|
2017-01-23 19:04:42 +09:00 |
|
Song Minjae
|
0717b883b4
|
README update
Former-commit-id: 425ceb7e5fec5ce0cbcc28bd657e7c6360d9d47f
Former-commit-id: e2e348bc8425861f4263ffba483f04a2837c5c51
|
2017-01-23 19:03:08 +09:00 |
|
Song Minjae
|
6c94dc9632
|
iterative circular array for slightly better performance (test might be wrong tho)
Former-commit-id: 95c4e576efca6e12af68c184ed5effa4b115d8c4
Former-commit-id: bbd74994f90f582d0643ebbbca58f40d097e2f82
|
2017-01-22 14:20:24 +09:00 |
|
Song Minjae
|
54b52b1b6e
|
more efficient particles
Former-commit-id: 56dad88ecd715ad6e357e33b903851a47a358dcd
Former-commit-id: c85c0b759a447c0461563d98156f59879fa95db2
|
2017-01-22 04:13:45 +09:00 |
|
Song Minjae
|
4acc797fee
|
actorwithbody splitted in favour of new particle type
Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
|
2017-01-21 16:52:16 +09:00 |
|
Song Minjae
|
5db3aadaf4
|
ai won't jump if it sees tall ledge that can't jump over
Former-commit-id: c74b12206547838c72301d3d2223a98c9098687d
Former-commit-id: a1f7c29cc42758f92c202d20d28e47820546c900
|
2017-01-20 01:56:29 +09:00 |
|
Song Minjae
|
02f38eab3c
|
actor jump slowdown in water
Former-commit-id: 45fdd22f084ec4e9a9017bd617393c9e6acd56e8
Former-commit-id: bf1bbc9210bd2232381116312447724976aaf1f8
|
2017-01-19 13:43:38 +09:00 |
|
Song Minjae
|
b08060bffc
|
fixme: fixed
Former-commit-id: a8beadca625c0714d687784c95a39e1ddbf7559c
Former-commit-id: 936a978f2d50e313611f3417f0e5a7cee716896e
|
2017-01-19 04:10:31 +09:00 |
|
Song Minjae
|
fdecb83ebf
|
correct actor walk velo/accel control even when submerged; new tileprop Viscosity
Former-commit-id: 164238c9e5e0b33f9291cb09d804e2ce2f2e1721
Former-commit-id: ec07a206dd980b9ee73530f0beab876393030656
|
2017-01-19 04:05:57 +09:00 |
|
Song Minjae
|
e139fb891f
|
proper impl of walk friction control (WIP submerged case)
Former-commit-id: cf8c11dee3eed491893bbfa61167e47863524366
Former-commit-id: 30a8fbedcc05cb6aee5f131708152d4db1fd9415
|
2017-01-19 03:25:22 +09:00 |
|