minjaesong
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c8df0fc9fd
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font: hangul update
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2019-05-30 14:10:09 +09:00 |
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minjaesong
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ad4bfd9e01
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tiki torch spawns but is not centred
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2019-05-28 22:46:10 +09:00 |
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minjaesong
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84a35abb37
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no secondary click; tiki torch kinda spawns?
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2019-05-26 22:55:50 +09:00 |
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Minjae Song
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ad6d52b13c
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tileable message float ui
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2019-05-22 12:51:01 +09:00 |
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minjaesong
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b52dd12807
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furred npc test might delete later
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2019-05-20 12:07:01 +09:00 |
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minjaesong
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3106657f44
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font: new redesigned hangul
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2019-05-14 13:16:10 +09:00 |
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minjaesong
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2b2e0e3327
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font: hangul redraw wip
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2019-05-12 17:09:46 +09:00 |
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minjaesong
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b217a023d2
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comment
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2019-05-08 21:23:42 +09:00 |
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minjaesong
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0ccfb0e709
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blocksdrawer now draws wire
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2019-05-04 18:19:08 +09:00 |
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minjaesong
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dfe183f597
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adding missing resources/moving zip files to lfs
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2019-05-04 04:11:33 +09:00 |
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minjaesong
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0563ef0940
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colour-changing durability and encumbrance bar
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2019-03-12 02:29:58 +09:00 |
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minjaesong
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1ac735805d
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not reading material csv issue fixed
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2019-03-12 00:47:06 +09:00 |
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minjaesong
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7f53be48d1
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my CSV was malformed :(
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2019-03-11 19:36:42 +09:00 |
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minjaesong
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03df390e38
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distinguishable item placeholder image
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2019-03-11 00:20:08 +09:00 |
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minjaesong
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1bf9228e75
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reading material from the module; pixaxes use it
But "dynamic item" created from the pickaxe class is not right
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2019-03-10 23:38:11 +09:00 |
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minjaesong
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b495c010f4
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a piece of wire is considered as a tool for inventory (for now)
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2019-03-10 18:13:29 +09:00 |
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minjaesong
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833d8814a7
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game item to load its own image if needed; common resource pool to assist that
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2019-03-10 17:46:48 +09:00 |
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minjaesong
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9382054060
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some more blocks
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2019-03-04 02:48:49 +09:00 |
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minjaesong
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a05e2fc695
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createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas
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2019-03-03 21:53:56 +09:00 |
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minjaesong
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deb82d54b0
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codes to produce fluid atlas
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2019-03-03 00:25:42 +09:00 |
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minjaesong
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648be6d041
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brighter corners on the tile mask
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2019-03-02 22:48:24 +09:00 |
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minjaesong
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b5ad28f22a
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fluid masks tga
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2019-03-02 20:20:00 +09:00 |
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minjaesong
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65cc484475
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enough resources to test impl the thing
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2019-03-01 03:22:46 +09:00 |
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minjaesong
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6c8bb1f8fa
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test impl of the new block atlas maker
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2019-03-01 01:20:07 +09:00 |
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minjaesong
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8432ad1377
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lang updater
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2019-02-24 00:27:50 +09:00 |
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minjaesong
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83e1239434
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lightmap drawing won't use spritebatch
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2019-02-20 23:14:28 +09:00 |
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minjaesong
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0984b65d65
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inventory equip slot icon
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2019-02-20 01:34:47 +09:00 |
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minjaesong
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7f1e48304b
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buildingmaker block marking
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2019-02-18 16:36:21 +09:00 |
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minjaesong
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3c1b4c8a64
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working pen menu
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2019-02-16 22:48:27 +09:00 |
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minjaesong
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49f8b8d1c8
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terrain quarried stone fix
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2019-02-16 19:56:12 +09:00 |
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minjaesong
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48c672b7cd
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penmenu with icons (render only)
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2019-02-16 17:52:18 +09:00 |
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minjaesong
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a3ef1b435d
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buildingmaker penmenu; resolving mouse click clash between world and UIs
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2019-02-16 17:11:36 +09:00 |
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minjaesong
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e06e9ef733
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new basicinfo ui; each module should be dispose()-able
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2019-02-16 01:32:17 +09:00 |
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minjaesong
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880b5e70b5
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PUA: LR buttons are now xbox shaped, added xbox one's View and Menu buttons
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2019-02-13 17:53:40 +09:00 |
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minjaesong
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07b801ace5
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inventory wallet view
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2019-02-11 18:02:52 +09:00 |
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minjaesong
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fb0357b5d6
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pov for gdxcontrolleradapter (untested)
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2019-02-10 03:48:39 +09:00 |
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minjaesong
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1730ebd0d7
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making xinput to actually work (tested with xbone gamepad)
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2019-02-09 18:33:54 +09:00 |
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minjaesong
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1b837bfade
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bgBG: one dark pixel fixed
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2019-02-08 09:56:30 +09:00 |
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minjaesong
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0f9e13d499
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better and random-coloured grass
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2019-02-08 09:27:13 +09:00 |
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minjaesong
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f63e6ed37c
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lang update (+delete world, worlds: )
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2019-02-06 05:17:02 +09:00 |
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minjaesong
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072f6564fe
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fixing mouseUp on NSMenu; making pen on buildingmaker work
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2019-02-03 23:53:46 +09:00 |
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minjaesong
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8da8fdb863
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F3 moved to PostProcessor; palette UI for buildingmaker
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2019-02-03 17:01:27 +09:00 |
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minjaesong
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2162c755ce
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closing #22
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2019-02-01 22:45:34 +09:00 |
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minjaesong
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91e0a2ad86
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application icons
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2019-02-01 20:15:19 +09:00 |
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minjaesong
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f712c143d0
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#21, also making seasonal grasses easier on PSD
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2019-02-01 18:47:02 +09:00 |
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minjaesong
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e2dec79ca5
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terrain texture change by all seasons
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2019-02-01 15:59:54 +09:00 |
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minjaesong
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29fbad889b
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fixed notificator UI
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2019-01-31 20:54:25 +09:00 |
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minjaesong
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1610b63672
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making sure unused screen be disposed, and not breaking the app
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2019-01-31 13:29:40 +09:00 |
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minjaesong
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7f7c31d27f
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nice try, but it crashes the gpu AND I get <1 fps :(
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2019-01-29 17:35:56 +09:00 |
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minjaesong
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882cd86dd4
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wrong colour fixed -- Gdx.Color.toIntBits() returns ABGR, GLSL expects RGBA
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2019-01-29 03:04:01 +09:00 |
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