minjaesong
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ce9b86d637
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hit q to close the storage chest gui
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2021-08-07 00:27:32 +09:00 |
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minjaesong
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4b50b0cff1
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pickaxe to drop a tile defined in 'drop' property
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2021-08-06 22:01:59 +09:00 |
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minjaesong
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ecce123299
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spawning of dropped item
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2021-08-06 21:43:50 +09:00 |
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minjaesong
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b10fb0a30b
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wire actor renders; functionality still wip
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2021-07-31 14:18:52 +09:00 |
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minjaesong
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5aacbe84b8
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wire is back! but not the render
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2021-07-28 14:22:13 +09:00 |
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minjaesong
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8cb3fc2d33
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moving things around between packages
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2021-07-28 10:11:18 +09:00 |
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minjaesong
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67a5e2e1e6
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tilesize declaration refactoring
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2021-07-27 16:17:54 +09:00 |
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minjaesong
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a91156ac21
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gdx 1.10/lwjgl3 migration; removing old Lua stuffs
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2021-07-27 12:43:01 +09:00 |
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minjaesong
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f75b5da0e1
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eyes-sclera should not glow; changing hitbox width to 22 px
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2021-07-08 11:33:09 +09:00 |
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minjaesong
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1b1b1641ff
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enabling sprite glow again (dunno why it was disabled tho)
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2021-07-07 23:17:36 +09:00 |
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minjaesong
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0fa395acd5
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the new sprite fully assembled
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2021-07-07 16:52:07 +09:00 |
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minjaesong
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09aeae39a2
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changed render order so that chest name won't show grey (for some reason)
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2021-03-18 10:51:57 +09:00 |
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minjaesong
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bae438c2df
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storage chest ui to display its name and player encumbrance meter
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2021-03-16 17:57:30 +09:00 |
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minjaesong
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5f7db4cf19
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storage chest compact mode buttons now work together
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2021-03-16 16:22:16 +09:00 |
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minjaesong
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953e44c8d7
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working storage chest impl
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2021-03-16 15:57:09 +09:00 |
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minjaesong
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0fa889bc55
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storagechests (actually all fixtures) now has their own inventory
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2021-03-16 15:01:17 +09:00 |
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minjaesong
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76f5d0a924
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two column inventory for storagechest wip
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2021-03-16 11:51:32 +09:00 |
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minjaesong
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8f5a89e415
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i was dealing with wrong function xD
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2021-03-16 10:35:35 +09:00 |
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minjaesong
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5330a2be96
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modularised inventory cell behaviour
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2021-03-13 17:35:07 +09:00 |
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minjaesong
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c25e9f92be
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storage chest still wip
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2021-03-13 15:48:14 +09:00 |
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minjaesong
|
b57486e9d7
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storage chest wip
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2021-03-12 12:44:27 +09:00 |
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minjaesong
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bd89ca67fb
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inventory ui itemgrid:removed inventoryfull dependency
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2021-03-12 10:38:53 +09:00 |
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minjaesong
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2a72cc03bb
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fixing loadscreen visual
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2021-02-25 11:23:07 +09:00 |
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minjaesong
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795f0ab853
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walls now work
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2021-02-25 11:11:47 +09:00 |
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minjaesong
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5f16f71b0a
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fixing random terragen crash? (was it block change event too big?)
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2021-02-25 10:15:37 +09:00 |
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minjaesong
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ed0bec0ee8
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item is useable (wall is not!); tile breakage works confirmed
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2021-02-24 16:46:37 +09:00 |
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minjaesong
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36387753b1
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game compiles but: render is wrong; can't have any wall items
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2021-02-20 16:53:22 +09:00 |
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minjaesong
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0292115f89
|
wipwip
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2021-02-14 10:07:08 +09:00 |
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minjaesong
|
9eb757b7b9
|
wip 2
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2021-02-11 20:45:38 +09:00 |
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minjaesong
|
8fdc11288c
|
the-flattening wip
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2021-02-10 17:48:01 +09:00 |
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minjaesong
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73acaea025
|
65536 Blocks!!!
|
2021-02-09 17:53:33 +09:00 |
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minjaesong
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5685243443
|
light whitewash version 1
|
2020-12-01 17:50:47 +09:00 |
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minjaesong
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b8a7dee7ac
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config: user-configurable control entries now have config- prefix
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2020-11-21 11:24:15 +09:00 |
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minjaesong
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ab780fd246
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code cleanup
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2020-11-11 11:04:59 +09:00 |
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minjaesong
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c0db310a66
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phys arguments are now single PhysProperties object
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2020-07-15 21:58:44 +09:00 |
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minjaesong
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d1aedb9a3d
|
updating LibGDX to 1.9.10
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2020-04-19 01:06:25 +09:00 |
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minjaesong
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07b9e76090
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Reducing hierarchy by merging ActorWithBody with ActorWBMovable
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2020-03-20 19:30:17 +09:00 |
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minjaesong
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7345a1015f
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fixing bug where the hitbox won't change when actor is rescaled, wip issue #34
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2020-03-10 06:52:40 +09:00 |
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minjaesong
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48b431f4b7
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Fixing bad quickslot behaviour where it would unequip things when the selection changed
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2020-03-09 04:01:03 +09:00 |
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minjaesong
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73c827b77f
|
randomised torch flicker
|
2020-02-24 01:00:11 +09:00 |
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minjaesong
|
fc99ee72c3
|
memoised dynamic luminosity
|
2020-02-22 15:47:34 +09:00 |
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minjaesong
|
9d51f419f5
|
make quickslots work with dynamic items
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2020-02-13 15:08:59 +09:00 |
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minjaesong
|
b6fe91ad19
|
var jump just pressed
|
2019-10-06 14:50:16 +09:00 |
|
minjaesong
|
15a6324ef4
|
wall-kick-jump WIP
|
2019-10-02 15:24:05 +09:00 |
|
minjaesong
|
86f48c2fe3
|
terrain glow tex composing
|
2019-08-15 19:03:16 +09:00 |
|
minjaesong
|
ebe78dafea
|
shitty implementaion of "air jumping"
|
2019-08-15 00:20:42 +09:00 |
|
minjaesong
|
08c18caa25
|
inventory lister's category setting must be held by its parent
|
2019-08-06 02:28:07 +09:00 |
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minjaesong
|
f1d92744c0
|
grass tex revert to smooth
|
2019-07-26 03:28:57 +09:00 |
|
minjaesong
|
e4974025a0
|
some UIs can be closed with ESC key
|
2019-07-08 21:50:35 +09:00 |
|
minjaesong
|
f95ea1ab0f
|
fixture ui almost working
|
2019-07-08 19:41:35 +09:00 |
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