Commit Graph

1831 Commits

Author SHA1 Message Date
minjaesong
dd51cfbe52 u forgot dis 2021-08-23 23:04:35 +09:00
minjaesong
3894c5177b csvs are compressed within savegame 2021-08-23 20:59:45 +09:00
minjaesong
93abfe05a6 writeworld wip 2021-08-23 17:52:53 +09:00
minjaesong
e15d5c9b05 completely abolishing GSON; new save format impl wip 2021-08-23 16:55:51 +09:00
minjaesong
df1ebdf93d more updates that looks for worldchangequeue 2021-08-22 18:06:54 +09:00
minjaesong
b8e24d556e wire actors to only update when wire change queue is not empty 2021-08-22 00:42:52 +09:00
minjaesong
d315d61f68 seemingly working #41 2021-08-21 21:43:52 +09:00
minjaesong
ca72a6fbe5 trying to write a new ingamecontroller so that its update can be manually controlled 2021-08-21 21:03:39 +09:00
minjaesong
bb95444067 reducing number of warnings on the codebase 2021-08-20 23:28:59 +09:00
minjaesong
69075ad6da staircase climbing seemingly working 2021-08-20 20:31:25 +09:00
minjaesong
64271dc9ba wires are now visible when not selected, but gets covered by the terrain to make them appear natural 2021-08-20 15:48:20 +09:00
minjaesong
d318f0114c staircases no longer count as 'wall' for phys 2021-08-20 13:53:10 +09:00
minjaesong
4175f80918 now accepts all the value punched into the creature raw 2021-08-20 13:48:40 +09:00
minjaesong
c0b4a929ad first working staircasing but barely 2021-08-20 11:35:15 +09:00
minjaesong
467e1dd252 todo! 2021-08-19 17:59:21 +09:00
minjaesong
07b1e2f2b7 prep for staircase climbing 2021-08-19 17:14:43 +09:00
minjaesong
0faa77cb16 comment 2021-08-19 11:53:54 +09:00
minjaesong
4b7cee3fb7 fixing issue #38 2021-08-19 11:15:38 +09:00
minjaesong
eb179f72a0 i suck at math 2021-08-18 19:13:15 +09:00
minjaesong
c0ef84412b fixed a bug where only the first wire item of same 'accepts' property would be chosen for signals be propagated 2021-08-18 15:27:37 +09:00
minjaesong
f764448d06 intTilewiseHitbox is now being updated in sync with other variables instead of getter 2021-08-18 11:25:03 +09:00
minjaesong
9a271b1b9e bigger torch flame sprite; basic physics on particles 2021-08-17 20:51:25 +09:00
minjaesong
a2b3334692 taller tiki torch 2021-08-17 18:37:54 +09:00
minjaesong
0f03eafc84 tiki torch now spawns smoke particles and flames are randomly animated 2021-08-17 16:50:13 +09:00
minjaesong
42c09640d0 vanishing particle test 2021-08-17 15:31:00 +09:00
minjaesong
74ae35e9a9 fixed a bug where wires were actually drawn upside-down; 10base2 wires are now terminated 2021-08-16 20:55:10 +09:00
minjaesong
d611638851 ethernet cable is replaced with 10base2 2021-08-16 13:04:40 +09:00
minjaesong
1059b4e097 more wires moved from work_files into assets 2021-08-16 00:27:28 +09:00
minjaesong
16376b229a according to the opengl wiki this should be more optimised 2021-08-15 22:25:27 +09:00
minjaesong
b2805ba09f new wire property: branching 2021-08-15 00:55:56 +09:00
minjaesong
a064275cfb light update for every three frames because why not *shrug* 2021-08-15 00:40:32 +09:00
minjaesong
deb2dcf28b extending light draw size so that 'lagging-behind' update won't exhibit 'camera seam' 2021-08-15 00:29:16 +09:00
minjaesong
3d5bb55514 confirmation that some tricks would not work 2021-08-14 17:02:54 +09:00
minjaesong
168e4f08b5 lightmap to update every other frame, and rendering needs fix minor jitter 2021-08-14 12:52:47 +09:00
minjaesong
479dc5c3fb new and sane graph traversal; only works for first of the multiple wires tho 2021-08-13 14:39:20 +09:00
minjaesong
a6d082fb7d wire branching traversal itself works, but fetches wrong signal status 2021-08-12 11:38:48 +09:00
minjaesong
884c129837 more timers 2021-08-11 22:07:15 +09:00
minjaesong
740eab3e84 fix: fixtures not placing actorblocks 2021-08-11 18:01:34 +09:00
minjaesong
7bb921321f wire: off-to-on traversal of nonbranching wire connection 2021-08-11 16:45:39 +09:00
minjaesong
bfdfa17e3e some variable renaming 2021-08-10 18:41:43 +09:00
minjaesong
c8b5578a91 i dont even know what am i doing :/ 2021-08-10 17:43:44 +09:00
minjaesong
f1cece1064 multiblock fixtures can now emit/consume multiple wiring types 2021-08-10 16:56:22 +09:00
minjaesong
43ae93e982 signal emitter: wires are now visible while holding the item 2021-08-09 21:42:38 +09:00
minjaesong
1754c619f5 wire pieces will be 'lit' when it receives power (power propagation not implemented) 2021-08-09 17:28:27 +09:00
minjaesong
a9f46613a2 first working instance of wire signal source block 2021-08-09 17:00:02 +09:00
minjaesong
4c4817f2fb some refactoring 2021-08-09 14:36:32 +09:00
minjaesong
c1bb504ccb more conventional sortedarraylist 2021-08-09 13:26:17 +09:00
minjaesong
995d02d966 signal emitter is now a fixture 2021-08-08 21:38:38 +09:00
minjaesong
5888b92071 texture for wire power source block 2021-08-07 23:15:55 +09:00
minjaesong
d8516f4ad1 changes on wire receive state 2021-08-07 18:03:38 +09:00