minjaesong
|
ef6f39632d
|
world portal wip
|
2023-05-28 18:41:21 +09:00 |
|
minjaesong
|
a3ecd4a4f4
|
some adjustments for the quickslot and pie
|
2023-05-28 01:47:17 +09:00 |
|
minjaesong
|
065f80224f
|
fix: light/shadebox would get tilewise size of 2 when their hitbox size is set to 16
|
2023-05-28 00:31:29 +09:00 |
|
minjaesong
|
34fb046968
|
minor changes to the graphics control panel
|
2023-05-27 23:31:21 +09:00 |
|
minjaesong
|
43da6cc5d8
|
adding Char to QuickDirtyLint
|
2023-05-23 20:50:19 +09:00 |
|
minjaesong
|
fccc2162f6
|
quick and dirty but working linter
|
2023-05-23 00:09:11 +09:00 |
|
minjaesong
|
c554df9b98
|
trying the android linter for code inspection
|
2023-05-22 21:33:39 +09:00 |
|
minjaesong
|
8446cb2ecf
|
fix: door won't consider the distance of the actor
v0.3.2-test004
|
2023-05-22 11:56:57 +09:00 |
|
minjaesong
|
07b44a92c5
|
reload() for dynamicitems
|
2023-05-22 11:46:06 +09:00 |
|
minjaesong
|
f12bf553ff
|
door retains its apparance after load; autodoor is permissible for all IngamePlayers
|
2023-05-22 01:25:14 +09:00 |
|
minjaesong
|
3ba7ddd30e
|
new toggler design
|
2023-05-21 20:46:54 +09:00 |
|
minjaesong
|
eee551058f
|
graphics control panel reworked
|
2023-05-21 19:59:16 +09:00 |
|
minjaesong
|
974ad2ec50
|
loading process will try to unstuck the player if the player appears to stuck in the terrain
|
2023-05-21 16:57:28 +09:00 |
|
minjaesong
|
5d78df9e99
|
savegame listing - if multiple valid savegames with same UUID is there, only the most recent one is retained
|
2023-05-21 11:31:32 +09:00 |
|
minjaesong
|
6268b99c1c
|
material and 5 temporary vectors no longer go into the savegame
|
2023-05-21 11:20:45 +09:00 |
|
minjaesong
|
b0d83325a7
|
lib cleanup
|
2023-05-19 14:53:29 +09:00 |
|
minjaesong
|
16ae3225e6
|
graalvm-js update
|
2023-05-19 14:19:39 +09:00 |
|
minjaesong
|
a587c86826
|
Terragen param adjustments
|
2023-05-17 21:00:02 +09:00 |
|
minjaesong
|
68b5d15944
|
disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17?
|
2023-05-17 19:52:51 +09:00 |
|
minjaesong
|
4ba1173d8a
|
fix: bad key assignments on Colemak keyboards
|
2023-05-17 13:43:20 +09:00 |
|
minjaesong
|
7e10039d29
|
no autocorrect on biomegen; code structure improvements
|
2023-05-17 09:52:28 +09:00 |
|
minjaesong
|
9e44ca93ab
|
build_app_all.sh
v0.3.2-test003
|
2023-05-16 22:56:38 +09:00 |
|
minjaesong
|
8cb11d5c82
|
doors for test
|
2023-05-16 22:52:46 +09:00 |
|
minjaesong
|
ed7ca5c1a8
|
build script for linux-arm (untested)
v0.3.2-test002
|
2023-05-16 22:23:33 +09:00 |
|
minjaesong
|
aad258c054
|
more prominent torch flickering
|
2023-05-16 22:22:40 +09:00 |
|
minjaesong
|
79e7ef4da0
|
.icns and .jar to git-lfs
|
2023-05-16 13:48:27 +09:00 |
|
minjaesong
|
c74cfa6eb9
|
fix: lightbox would not load from save due to API change? idk but now savegame and avatar is incompatible
|
2023-05-16 01:05:31 +09:00 |
|
minjaesong
|
28c45b5756
|
fix: lowland and mountain clamping on Terragen, which was an issue persisting like 5 yrs
|
2023-05-16 00:43:51 +09:00 |
|
minjaesong
|
3911f86446
|
keyboard control panel renaming IME to Toggle IME
|
2023-05-15 19:42:29 +09:00 |
|
minjaesong
|
dfa1c7d73c
|
more text on the config gui
|
2023-05-15 19:18:36 +09:00 |
|
minjaesong
|
1b0f233fcb
|
mac app building with icons
|
2023-05-15 17:59:02 +09:00 |
|
minjaesong
|
ac3975e52f
|
whyyyy
|
2023-05-15 16:18:59 +09:00 |
|
minjaesong
|
fb60813c14
|
mac build script to zip the .app
v0.3.2-test001
|
2023-05-15 16:08:28 +09:00 |
|
minjaesong
|
f2bd6a161e
|
epsilon redef
|
2023-05-04 19:11:51 +09:00 |
|
minjaesong
|
c6a2a4199e
|
kotlin update 1.8.20
|
2023-05-03 21:40:03 +09:00 |
|
minjaesong
|
bae212e51f
|
build script update
|
2023-04-15 11:48:42 +09:00 |
|
minjaesong
|
d69d8dabde
|
build inst update
|
2023-04-15 00:55:03 +09:00 |
|
minjaesong
|
928029e6e4
|
BlockStats is upgraded to TileSurvey
|
2023-04-12 19:53:12 +09:00 |
|
minjaesong
|
acd215c7c6
|
resolution input will have red text if the text format is invalid
|
2023-04-09 15:27:59 +09:00 |
|
minjaesong
|
2bb0a0f91c
|
FPS config on options panel
|
2023-04-09 15:16:59 +09:00 |
|
minjaesong
|
6302f0402f
|
a tily updates to the savegame format handling -- read the SAVE_FORMAT.md
|
2023-04-09 12:43:00 +09:00 |
|
minjaesong
|
11a319788a
|
fixed a bug where text input via inputstrober would skip key presses
|
2023-04-08 02:31:27 +09:00 |
|
minjaesong
|
bf1c906a88
|
Reflection util
|
2023-03-25 13:04:53 +09:00 |
|
minjaesong
|
2474583a86
|
using gl32 shaders for other runnables
|
2023-02-28 22:59:32 +09:00 |
|
minjaesong
|
e13cfd37b0
|
build inst update
|
2023-02-28 20:12:45 +09:00 |
|
minjaesong
|
a3c871bb5c
|
reverting old chargen test code
|
2023-02-28 17:56:44 +09:00 |
|
minjaesong
|
cba24456e9
|
changed shaders enough that the game now runs on Apple M2
|
2023-02-28 17:47:09 +09:00 |
|
minjaesong
|
2c86c6a461
|
more shader shenanigans
|
2023-02-28 17:32:52 +09:00 |
|
minjaesong
|
315b984d3b
|
shader updates
|
2023-02-28 17:18:22 +09:00 |
|
minjaesong
|
8d7a62f796
|
more shader things that needs multiplatform investigation
|
2023-02-28 16:57:33 +09:00 |
|