Commit Graph

  • a1ac9b177a fixing "roundworld anomaly": some actors won't render minjaesong 2019-05-31 04:10:00 +09:00
  • a595dc2665 wip debugging "roundworld anomaly" minjaesong 2019-05-30 23:35:01 +09:00
  • c50d07b541 wip debugging "roundworld anomaly" minjaesong 2019-05-30 23:35:01 +09:00
  • 2b35e547da contracted itemcount string minjaesong 2019-05-30 21:36:02 +09:00
  • 56fdb2f556 contracted itemcount string minjaesong 2019-05-30 21:36:02 +09:00
  • c8df0fc9fd font: hangul update minjaesong 2019-05-30 14:10:09 +09:00
  • d2ddca85a6 font: hangul update minjaesong 2019-05-30 14:10:09 +09:00
  • ef72075fd6 tiki torch correctly spawns; gotta check for collision minjaesong 2019-05-29 23:00:37 +09:00
  • 9aa002f4cc tiki torch correctly spawns; gotta check for collision minjaesong 2019-05-29 23:00:37 +09:00
  • c00a8235e1 added definition for fixture null blockbox minjaesong 2019-05-28 23:57:51 +09:00
  • 3a5fcb9ba0 added definition for fixture null blockbox minjaesong 2019-05-28 23:57:51 +09:00
  • ad4bfd9e01 tiki torch spawns but is not centred minjaesong 2019-05-28 22:46:10 +09:00
  • 7d5a37cd6d tiki torch spawns but is not centred minjaesong 2019-05-28 22:46:10 +09:00
  • 84a35abb37 no secondary click; tiki torch kinda spawns? minjaesong 2019-05-26 22:55:50 +09:00
  • 75c79d8ca2 no secondary click; tiki torch kinda spawns? minjaesong 2019-05-26 22:55:50 +09:00
  • 585a20542f minor improvement minjaesong 2019-05-25 01:11:42 +09:00
  • 3f692da03c disposable singletons to an array in loader; single float for both notification and tooltip minjaesong 2019-05-24 20:38:35 +09:00
  • 0b7a3a5636 disposable singletons to an array in loader; single float for both notification and tooltip minjaesong 2019-05-24 20:38:35 +09:00
  • d08aae5db0 stupid gimp Minjae Song 2019-05-22 12:57:20 +09:00
  • c5e0de2393 stupid gimp Minjae Song 2019-05-22 12:57:20 +09:00
  • ad6d52b13c tileable message float ui Minjae Song 2019-05-22 12:51:01 +09:00
  • 19fb5b1319 tileable message float ui Minjae Song 2019-05-22 12:51:01 +09:00
  • 2ab1443885 a little experimets minjaesong 2019-05-22 00:01:38 +09:00
  • 046f2d4b6c made it work but slower?! minjaesong 2019-05-21 17:48:10 +09:00
  • 4c4d268b95 cherrypicked from the branch test-cvec-for-light minjaesong 2019-05-21 17:50:54 +09:00
  • 2fff2c24cf cherrypicked from the branch test-cvec-for-light minjaesong 2019-05-21 17:50:54 +09:00
  • e3fbb57530 something's screwing up but commiting anyway minjaesong 2019-05-20 23:31:43 +09:00
  • b52dd12807 furred npc test might delete later minjaesong 2019-05-20 12:07:01 +09:00
  • 92d5cac2ff furred npc test might delete later minjaesong 2019-05-20 12:07:01 +09:00
  • 3106657f44 font: new redesigned hangul minjaesong 2019-05-14 13:16:10 +09:00
  • 471b0c805d font: new redesigned hangul minjaesong 2019-05-14 13:16:10 +09:00
  • 9a9bb37835 font: hangul redraw wip -- less "laundry line" minjaesong 2019-05-12 23:52:27 +09:00
  • 16b7457d08 font: hangul redraw wip -- less "laundry line" minjaesong 2019-05-12 23:52:27 +09:00
  • 2b2e0e3327 font: hangul redraw wip minjaesong 2019-05-12 17:09:46 +09:00
  • 5c20ceeedc font: hangul redraw wip minjaesong 2019-05-12 17:09:46 +09:00
  • 0f3a6143cf gradle script fix typo and add assertion jvm option minjaesong 2019-05-12 01:03:35 +09:00
  • 49df5f9676 gradle script fix typo and add assertion jvm option minjaesong 2019-05-12 01:03:35 +09:00
  • 82d675fd59 hooey indexing, dont know why light-preload minjaesong 2019-05-10 00:32:49 +09:00
  • bda2f7ba82 wip3 minjaesong 2019-05-09 16:14:49 +09:00
  • dfdd0ef411 wip2 Minjae Song 2019-05-09 12:09:48 +09:00
  • 4b3736cfa7 wip lets precalc and recycle numbers minjaesong 2019-05-09 02:53:48 +09:00
  • b217a023d2 comment minjaesong 2019-05-08 21:23:42 +09:00
  • 48ba273317 comment minjaesong 2019-05-08 21:23:42 +09:00
  • 0ccfb0e709 blocksdrawer now draws wire minjaesong 2019-05-04 18:19:08 +09:00
  • 52d6955ffc blocksdrawer now draws wire minjaesong 2019-05-04 18:19:08 +09:00
  • dfe183f597 adding missing resources/moving zip files to lfs minjaesong 2019-05-04 04:11:33 +09:00
  • 08f07e566d adding missing resources/moving zip files to lfs minjaesong 2019-05-04 04:11:33 +09:00
  • e064d6b8f1 block functions now share one centralised core function minjaesong 2019-05-04 03:29:59 +09:00
  • c423190725 block functions now share one centralised core function minjaesong 2019-05-04 03:29:59 +09:00
  • 65e01b1eb0 debug info for upcoming wires minjaesong 2019-05-02 00:56:25 +09:00
  • 61078cf5a8 debug info for upcoming wires minjaesong 2019-05-02 00:56:25 +09:00
  • 5816e678bf fixed a long bug where item would be used twice but discounted by only one on single click minjaesong 2019-05-01 23:26:01 +09:00
  • eafdeddc94 fixed a long bug where item would be used twice but discounted by only one on single click minjaesong 2019-05-01 23:26:01 +09:00
  • 839b7e7762 more comments minjaesong 2019-04-30 03:06:19 +09:00
  • 9050378e81 more comments minjaesong 2019-04-30 03:06:19 +09:00
  • 7d216acd52 sortedarraylist update; physball breaks the actor render dunno why minjaesong 2019-04-30 02:52:09 +09:00
  • fecb20da13 sortedarraylist update; physball breaks the actor render dunno why minjaesong 2019-04-30 02:52:09 +09:00
  • f30e7fd45b bad type on operand stack lwjgl3-migration minjaesong 2019-04-19 13:53:13 +09:00
  • 5a95f1c21a actually using (and rediscovering) the kdtree minjaesong 2019-04-18 23:42:54 +09:00
  • c89f602c06 actually using (and rediscovering) the kdtree minjaesong 2019-04-18 23:42:54 +09:00
  • 62b687c86b gamepad keyboard mockup minjaesong 2019-04-15 12:26:54 +09:00
  • 21e14babb9 gamepad keyboard mockup minjaesong 2019-04-15 12:26:54 +09:00
  • bda58ecebd controller getaxisraw, calibration on startup minjaesong 2019-04-09 23:42:10 +09:00
  • a4eac2173a controller getaxisraw, calibration on startup minjaesong 2019-04-09 23:42:10 +09:00
  • a5d33da1c9 fixed: noclipped player won't move up and down when gamepad is plugged in minjaesong 2019-04-06 03:58:02 +09:00
  • c74fd0736a fixed: noclipped player won't move up and down when gamepad is plugged in minjaesong 2019-04-06 03:58:02 +09:00
  • 968a1a0888 weponmeleecore minjaesong 2019-03-19 13:32:51 +09:00
  • 3ddf3ec123 weponmeleecore minjaesong 2019-03-19 13:32:51 +09:00
  • 57ebbcb421 moduleinfo won't contain bad modules minjaesong 2019-03-17 13:49:20 +09:00
  • 1dcbd3ddbe moduleinfo won't contain bad modules minjaesong 2019-03-17 13:49:20 +09:00
  • ee732dbcf9 inventory UI won't rebuild when pie menu is in operation minjaesong 2019-03-16 03:44:03 +09:00
  • c81414f097 inventory UI won't rebuild when pie menu is in operation minjaesong 2019-03-16 03:44:03 +09:00
  • 08aa0e8f34 always sorting arraylist; more wire stuffs minjaesong 2019-03-12 19:50:28 +09:00
  • bc2b1f68d1 always sorting arraylist; more wire stuffs minjaesong 2019-03-12 19:50:28 +09:00
  • 0563ef0940 colour-changing durability and encumbrance bar minjaesong 2019-03-12 02:29:58 +09:00
  • e1340aac29 colour-changing durability and encumbrance bar minjaesong 2019-03-12 02:29:58 +09:00
  • 58a91ed10b can retrieve item image for dynamic items minjaesong 2019-03-12 01:15:57 +09:00
  • 73b18e1252 can retrieve item image for dynamic items minjaesong 2019-03-12 01:15:57 +09:00
  • 1ac735805d not reading material csv issue fixed minjaesong 2019-03-12 00:47:06 +09:00
  • bae9c60c81 not reading material csv issue fixed minjaesong 2019-03-12 00:47:06 +09:00
  • 7f53be48d1 my CSV was malformed :( minjaesong 2019-03-11 19:36:18 +09:00
  • 7171055016 my CSV was malformed :( minjaesong 2019-03-11 19:36:18 +09:00
  • 03df390e38 distinguishable item placeholder image minjaesong 2019-03-11 00:20:08 +09:00
  • 341c35fab7 distinguishable item placeholder image minjaesong 2019-03-11 00:20:08 +09:00
  • d7846bf332 autofill inventory with "available" blocks (has texture) minjaesong 2019-03-10 23:42:48 +09:00
  • e13c2ac59b autofill inventory with "available" blocks (has texture) minjaesong 2019-03-10 23:42:48 +09:00
  • 1bf9228e75 reading material from the module; pixaxes use it But "dynamic item" created from the pickaxe class is not right minjaesong 2019-03-10 23:38:11 +09:00
  • 80c29f871c reading material from the module; pixaxes use it But "dynamic item" created from the pickaxe class is not right minjaesong 2019-03-10 23:38:11 +09:00
  • b495c010f4 a piece of wire is considered as a tool for inventory (for now) minjaesong 2019-03-10 18:13:29 +09:00
  • 2570b13ad4 a piece of wire is considered as a tool for inventory (for now) minjaesong 2019-03-10 18:13:29 +09:00
  • 833d8814a7 game item to load its own image if needed; common resource pool to assist that minjaesong 2019-03-10 17:46:48 +09:00
  • 4b91f485a5 game item to load its own image if needed; common resource pool to assist that minjaesong 2019-03-10 17:46:48 +09:00
  • d895da9e96 removing lwjgl patch minjaesong 2019-03-10 00:31:16 +09:00
  • 9cf30ab3f4 removing lwjgl patch minjaesong 2019-03-10 00:31:16 +09:00
  • 5822cb50b2 minimap: only update and render when needed minjaesong 2019-03-10 00:28:47 +09:00
  • 63e416f472 minimap: only update and render when needed minjaesong 2019-03-10 00:28:47 +09:00
  • cd97b5c4ab rudimentary minimap draw only minjaesong 2019-03-08 18:49:38 +09:00
  • 464e0380e4 rudimentary minimap draw only minjaesong 2019-03-08 18:49:38 +09:00
  • a1022a3db1 minor comment update minjaesong 2019-03-05 23:39:36 +09:00
  • 2942276341 minor comment update minjaesong 2019-03-05 23:39:36 +09:00