Commit Graph

  • 7359519982 ingamerenderer: things won't update when the game is paused (e.g. UI open) minjaesong 2019-03-05 17:45:41 +09:00
  • d65f0cb17f ingamerenderer: things won't update when the game is paused (e.g. UI open) minjaesong 2019-03-05 17:45:41 +09:00
  • aaa745ff94 minimap test: zoom and pan of the image minjaesong 2019-03-04 08:46:36 +09:00
  • ea69f28d05 minimap test: zoom and pan of the image minjaesong 2019-03-04 08:46:36 +09:00
  • d979332cbf requesting xinput will always fail on non-windows Minjae Song 2019-03-04 04:55:12 +09:00
  • 3f213cfbe0 requesting xinput will always fail on non-windows Minjae Song 2019-03-04 04:55:12 +09:00
  • 9382054060 some more blocks minjaesong 2019-03-04 00:16:50 +09:00
  • efa5d21717 some more blocks minjaesong 2019-03-04 00:16:50 +09:00
  • a05e2fc695 createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas minjaesong 2019-03-03 21:53:56 +09:00
  • 3cc13f32c9 createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas minjaesong 2019-03-03 21:53:56 +09:00
  • 01e5f75bf4 did my best to draw fluids. The thing is, tiles suck at this and I need polygon-based render for fluids minjaesong 2019-03-03 12:18:04 +09:00
  • f3c2ddb3e2 did my best to draw fluids. The thing is, tiles suck at this and I need polygon-based render for fluids minjaesong 2019-03-03 12:18:04 +09:00
  • deb82d54b0 codes to produce fluid atlas minjaesong 2019-03-03 00:25:42 +09:00
  • 58bbb73cb1 codes to produce fluid atlas minjaesong 2019-03-03 00:25:42 +09:00
  • 648be6d041 brighter corners on the tile mask minjaesong 2019-03-02 22:48:24 +09:00
  • 44745bfad1 brighter corners on the tile mask minjaesong 2019-03-02 22:48:24 +09:00
  • b5ad28f22a fluid masks tga minjaesong 2019-03-02 20:20:00 +09:00
  • 5daea4fa57 fluid masks tga minjaesong 2019-03-02 20:20:00 +09:00
  • 7c3759e6d1 new blocksdrawer: works well with masktype 0 and 2 minjaesong 2019-03-02 00:28:49 +09:00
  • 98d013267e new blocksdrawer: works well with masktype 0 and 2 minjaesong 2019-03-02 00:28:49 +09:00
  • 424c7ce17f blocksdrawer: now generates terrain and wall item image minjaesong 2019-03-01 23:25:23 +09:00
  • 522279fec6 blocksdrawer: now generates terrain and wall item image minjaesong 2019-03-01 23:25:23 +09:00
  • 65cc484475 enough resources to test impl the thing minjaesong 2019-03-01 03:21:08 +09:00
  • dfb9d0d8d9 enough resources to test impl the thing minjaesong 2019-03-01 03:21:08 +09:00
  • 8e23138881 I put wrong colour on the terrain mask type3 minjaesong 2019-03-01 02:20:14 +09:00
  • 8589847e3d I put wrong colour on the terrain mask type3 minjaesong 2019-03-01 02:20:14 +09:00
  • 6c8bb1f8fa test impl of the new block atlas maker minjaesong 2019-03-01 01:20:07 +09:00
  • 4a9b003fe5 test impl of the new block atlas maker minjaesong 2019-03-01 01:20:07 +09:00
  • 4bf2726cd8 dynamic shape: added metadata doc sililar to the one used in the game's font minjaesong 2019-02-28 05:17:32 +09:00
  • adcedaeba8 dynamic shape: added metadata doc sililar to the one used in the game's font minjaesong 2019-02-28 05:17:32 +09:00
  • 5de290aef9 block masks and docs according to the new dynamic whatever minjaesong 2019-02-28 00:13:57 +09:00
  • 9922f81100 block masks and docs according to the new dynamic whatever minjaesong 2019-02-28 00:13:57 +09:00
  • 3979eba65b completely new terrain masks to cover 256 possible surroundings minjaesong 2019-02-27 06:28:48 +09:00
  • c69025a251 completely new terrain masks to cover 256 possible surroundings minjaesong 2019-02-27 06:28:48 +09:00
  • 3058f0c277 terrain mask PSDs minjaesong 2019-02-26 06:06:17 +09:00
  • a66afb7b6a terrain mask PSDs minjaesong 2019-02-26 06:06:17 +09:00
  • a76603905b WriteWorldInfo: actually working thumbnail export minjaesong 2019-02-25 02:07:39 +09:00
  • f12271f087 WriteWorldInfo: actually working thumbnail export minjaesong 2019-02-25 02:07:39 +09:00
  • a193bb7de0 prettier text print on Notification minjaesong 2019-02-24 05:06:54 +09:00
  • 6afd36db64 prettier text print on Notification minjaesong 2019-02-24 05:06:54 +09:00
  • 8432ad1377 lang updater minjaesong 2019-02-24 00:27:50 +09:00
  • 7cbe09eee8 lang updater minjaesong 2019-02-24 00:27:50 +09:00
  • 8cc9b98a12 more tests with gson (de)serialiser minjaesong 2019-02-23 17:40:13 +09:00
  • e56149f953 more tests with gson (de)serialiser minjaesong 2019-02-23 17:40:13 +09:00
  • 73dfab206e seemingly working savewriter with fixed TEVD minjaesong 2019-02-23 05:03:20 +09:00
  • 8ffdf5fbc5 seemingly working savewriter with fixed TEVD minjaesong 2019-02-23 05:03:20 +09:00
  • 58f017e264 some random idea minjaesong 2019-02-22 15:24:56 +09:00
  • a10d54c314 some random idea minjaesong 2019-02-22 15:24:56 +09:00
  • 955f36dad5 HasAssembledSprite saves path instead of FileHandle (easier gson-ing) minjaesong 2019-02-22 15:19:39 +09:00
  • a54ba0925f HasAssembledSprite saves path instead of FileHandle (easier gson-ing) minjaesong 2019-02-22 15:19:39 +09:00
  • d0e2b20fc3 inventory: saving ID only, most things still work minjaesong 2019-02-22 05:22:09 +09:00
  • bcb8db852c inventory: saving ID only, most things still work minjaesong 2019-02-22 05:22:09 +09:00
  • 0fee72c5d3 gson test in progress minjaesong 2019-02-22 04:26:19 +09:00
  • 53737bd746 gson test in progress minjaesong 2019-02-22 04:26:19 +09:00
  • d23c3ed389 temp minimap placeholder minjaesong 2019-02-21 03:54:09 +09:00
  • f24ddb5c82 temp minimap placeholder minjaesong 2019-02-21 03:54:09 +09:00
  • c107365e6f world: ZIP compression is the reference now minjaesong 2019-02-21 00:25:23 +09:00
  • 391463a4e4 world: ZIP compression is the reference now minjaesong 2019-02-21 00:25:23 +09:00
  • d38fb0c15d gamepad button label; gamepad calibrate on startup minjaesong 2019-02-21 00:12:12 +09:00
  • 6dcdf32627 gamepad button label; gamepad calibrate on startup minjaesong 2019-02-21 00:12:12 +09:00
  • 83e1239434 lightmap drawing won't use spritebatch minjaesong 2019-02-20 23:06:35 +09:00
  • b55fe09d9f lightmap drawing won't use spritebatch minjaesong 2019-02-20 23:06:35 +09:00
  • 1906cff519 payloadutil and unhelpful commit message minjaesong 2019-02-20 22:43:35 +09:00
  • 72ad6dc4e0 payloadutil and unhelpful commit message minjaesong 2019-02-20 22:43:35 +09:00
  • c9ac844e75 actorwbmovable: alias vars are latched to its update; sprite that's out of screen won't render minjaesong 2019-02-20 15:38:18 +09:00
  • 390dd51045 actorwbmovable: alias vars are latched to its update; sprite that's out of screen won't render minjaesong 2019-02-20 15:38:18 +09:00
  • 0984b65d65 inventory equip slot icon minjaesong 2019-02-20 01:34:47 +09:00
  • 71baddd8bc inventory equip slot icon minjaesong 2019-02-20 01:34:47 +09:00
  • 4de53b7321 buildingmaker: can hide/show selection overlay minjaesong 2019-02-18 16:57:28 +09:00
  • ffb69813ed buildingmaker: can hide/show selection overlay minjaesong 2019-02-18 16:57:28 +09:00
  • 7f1e48304b buildingmaker block marking minjaesong 2019-02-18 16:36:21 +09:00
  • 6c7e1c30c7 buildingmaker block marking minjaesong 2019-02-18 16:36:21 +09:00
  • ce010c1aa5 doc update for UICanvas and UIItem minjaesong 2019-02-17 18:17:30 +09:00
  • 98c602ef65 doc update for UICanvas and UIItem minjaesong 2019-02-17 18:17:30 +09:00
  • baeba1552a fully working blockchooser minjaesong 2019-02-17 03:52:27 +09:00
  • 439312e711 fully working blockchooser minjaesong 2019-02-17 03:52:27 +09:00
  • 3c1b4c8a64 working pen menu minjaesong 2019-02-16 22:48:27 +09:00
  • afa942e75d working pen menu minjaesong 2019-02-16 22:48:27 +09:00
  • 49f8b8d1c8 terrain quarried stone fix minjaesong 2019-02-16 19:56:12 +09:00
  • 3148f18007 terrain quarried stone fix minjaesong 2019-02-16 19:56:12 +09:00
  • 48c672b7cd penmenu with icons (render only) minjaesong 2019-02-16 17:47:34 +09:00
  • 448e0aa9c5 penmenu with icons (render only) minjaesong 2019-02-16 17:47:34 +09:00
  • a3ef1b435d buildingmaker penmenu; resolving mouse click clash between world and UIs minjaesong 2019-02-16 17:11:36 +09:00
  • 7a62c06bc6 buildingmaker penmenu; resolving mouse click clash between world and UIs minjaesong 2019-02-16 17:11:36 +09:00
  • e06e9ef733 new basicinfo ui; each module should be dispose()-able minjaesong 2019-02-16 01:32:17 +09:00
  • 66fdb6ab5d new basicinfo ui; each module should be dispose()-able minjaesong 2019-02-16 01:32:17 +09:00
  • 6b44e01939 buildingmaker palette close and open again minjaesong 2019-02-14 22:33:54 +09:00
  • f8d4d284d6 buildingmaker palette close and open again minjaesong 2019-02-14 22:33:54 +09:00
  • d020bedba1 fixing list UI's colours; buildingmaker palette wip minjaesong 2019-02-14 15:55:31 +09:00
  • fcf9aa1b79 fixing list UI's colours; buildingmaker palette wip minjaesong 2019-02-14 15:55:31 +09:00
  • 880b5e70b5 PUA: LR buttons are now xbox shaped, added xbox one's View and Menu buttons minjaesong 2019-02-13 17:53:40 +09:00
  • 72dbc18128 PUA: LR buttons are now xbox shaped, added xbox one's View and Menu buttons minjaesong 2019-02-13 17:53:40 +09:00
  • 7c3acf6e84 block placing is now primary-use (left click/main trigger/screen tap) minjaesong 2019-02-12 01:20:12 +09:00
  • 33db76e3c8 block placing is now primary-use (left click/main trigger/screen tap) minjaesong 2019-02-12 01:20:12 +09:00
  • 07b801ace5 inventory wallet view minjaesong 2019-02-11 18:02:52 +09:00
  • 9031ff0c2a inventory wallet view minjaesong 2019-02-11 18:02:52 +09:00
  • 97d0b9de64 set environment as console if gamepad is detected minjaesong 2019-02-11 14:54:57 +09:00
  • b9fbacad14 set environment as console if gamepad is detected minjaesong 2019-02-11 14:54:57 +09:00
  • fb0357b5d6 pov for gdxcontrolleradapter (untested) minjaesong 2019-02-10 03:44:42 +09:00
  • 21d7b83f96 pov for gdxcontrolleradapter (untested) minjaesong 2019-02-10 03:44:42 +09:00