Commit Graph

  • 9bae794491 more commits before the havoc minjaesong 2017-05-03 03:07:35 +09:00
  • cbb4eaad94 more commits before the havoc minjaesong 2017-05-03 03:07:35 +09:00
  • c1ef44c2f2 some organisation, Base32 password generator minjaesong 2017-05-03 02:37:03 +09:00
  • 165ae1777b some organisation, Base32 password generator minjaesong 2017-05-03 02:37:03 +09:00
  • f8435711dd no message Song Minjae 2017-05-01 08:00:07 +09:00
  • ecf775c664 no message Song Minjae 2017-05-01 08:00:07 +09:00
  • 4a6effff96 A commit to save my soul as I'm going to fuck up things a bit... Song Minjae 2017-04-30 21:26:20 +09:00
  • 1375f91505 A commit to save my soul as I'm going to fuck up things a bit... Song Minjae 2017-04-30 21:26:20 +09:00
  • 9a819ffec3 inventoryItem -> gameItem Song Minjae 2017-04-29 23:11:54 +09:00
  • c9c761598a inventoryItem -> gameItem Song Minjae 2017-04-29 23:11:54 +09:00
  • 09b4e3719f kotlin runtime update Song Minjae 2017-04-29 22:53:32 +09:00
  • 9a7885fc80 kotlin runtime update Song Minjae 2017-04-29 22:53:32 +09:00
  • 0510ac230b blocks now have properly formatted ids Song Minjae 2017-04-29 00:05:10 +09:00
  • 9508249533 blocks now have properly formatted ids Song Minjae 2017-04-29 00:05:10 +09:00
  • df3afab5ee clean ice tex fix Song Minjae 2017-04-28 21:52:05 +09:00
  • 3498a100a4 clean ice tex fix Song Minjae 2017-04-28 21:52:05 +09:00
  • e2b523c4c4 Sandstone connectivity change - TODO do the same with ice block Song Minjae 2017-04-28 17:07:45 +09:00
  • 7a3e7546de Sandstone connectivity change - TODO do the same with ice block Song Minjae 2017-04-28 17:07:45 +09:00
  • 996d578d3e quickslot works, new event for actor "actorValueChanged" - "unpacking" fresh new tool would un-register quickslot desig. - priority issue on "equipped by quickslot change" and "equipped by inventory UI" Song Minjae 2017-04-28 12:21:27 +09:00
  • 93939f22bf quickslot works, new event for actor "actorValueChanged" - "unpacking" fresh new tool would un-register quickslot desig. - priority issue on "equipped by quickslot change" and "equipped by inventory UI" Song Minjae 2017-04-28 12:21:27 +09:00
  • 13e817e154 blocks name update Song Minjae 2017-04-28 01:49:32 +09:00
  • 253260de6f blocks name update Song Minjae 2017-04-28 01:49:32 +09:00
  • 55578ccc1e Quickbar: all working except for equip/unequip Song Minjae 2017-04-28 01:48:51 +09:00
  • a7dea93744 Quickbar: all working except for equip/unequip Song Minjae 2017-04-28 01:48:51 +09:00
  • 048f96b554 modularised lang Song Minjae 2017-04-27 23:41:19 +09:00
  • 26cbe6970a modularised lang Song Minjae 2017-04-27 23:41:19 +09:00
  • 3602ee3848 working walls, quickbar and piemenu fixed Song Minjae 2017-04-27 17:22:56 +09:00
  • 3e54dcab2c working walls, quickbar and piemenu fixed Song Minjae 2017-04-27 17:22:56 +09:00
  • b76a4f3925 working quickbar and piemenu Song Minjae 2017-04-27 14:45:55 +09:00
  • 56b77d1838 working quickbar and piemenu Song Minjae 2017-04-27 14:45:55 +09:00
  • b4b2c0d85b Tile -> Block && Map -> World Song Minjae 2017-04-27 01:57:45 +09:00
  • f4db93ca9e Tile -> Block && Map -> World Song Minjae 2017-04-27 01:57:45 +09:00
  • 49d3c9f55b Loading item from module using Groovy Song Minjae 2017-04-26 23:53:22 +09:00
  • a9eb1f579e Loading item from module using Groovy Song Minjae 2017-04-26 23:53:22 +09:00
  • 05c9c8f5df durability meter: stack of (new) tools displayed as intended - displaying NOT based on their stacks but their health Song Minjae 2017-04-25 17:24:56 +09:00
  • 36a7983024 durability meter: stack of (new) tools displayed as intended - displaying NOT based on their stacks but their health Song Minjae 2017-04-25 17:24:56 +09:00
  • 7264fc6381 removing stupidity which harmed AmmoMeterProxy Song Minjae 2017-04-25 15:29:24 +09:00
  • ab8f019109 removing stupidity which harmed AmmoMeterProxy Song Minjae 2017-04-25 15:29:24 +09:00
  • ce08b47423 fresh-new dynamic items (e.g. pickaxe) can be stacked Song Minjae 2017-04-25 02:59:59 +09:00
  • ebc8174d2c fresh-new dynamic items (e.g. pickaxe) can be stacked Song Minjae 2017-04-25 02:59:59 +09:00
  • a72b6f0d1a new ID for dynamic item work flawlessly with adding multiple at once Song Minjae 2017-04-24 21:31:53 +09:00
  • c35ba8201a new ID for dynamic item work flawlessly with adding multiple at once Song Minjae 2017-04-24 21:31:53 +09:00
  • d70cb2524d Resolving issues #16 and #20 Song Minjae 2017-04-24 02:23:13 +09:00
  • 5cd5ebbea3 Resolving issues #16 and #20 Song Minjae 2017-04-24 02:23:13 +09:00
  • 41b2b8a694 Resolving issue #18 and #19 Song Minjae 2017-04-23 22:53:49 +09:00
  • 6399c2d66b Resolving issue #18 and #19 Song Minjae 2017-04-23 22:53:49 +09:00
  • e9c8f03000 working vital meter for tool durability Song Minjae 2017-04-21 18:11:30 +09:00
  • b342e7d042 working vital meter for tool durability Song Minjae 2017-04-21 18:11:30 +09:00
  • 4e14b24011 wenquanyi: fixed bad code point allocation Song Minjae 2017-04-20 20:48:23 +09:00
  • c6e42ffbbe wenquanyi: fixed bad code point allocation Song Minjae 2017-04-20 20:48:23 +09:00
  • 83d08c680d more housecleaning Song Minjae 2017-04-19 22:56:10 +09:00
  • e0a23f6089 more housecleaning Song Minjae 2017-04-19 22:56:10 +09:00
  • 072ef19db1 compressing large font images Song Minjae 2017-04-19 22:31:55 +09:00
  • c779baa72d compressing large font images Song Minjae 2017-04-19 22:31:55 +09:00
  • 261d78f1d2 about issue #17 Song Minjae 2017-04-19 21:15:09 +09:00
  • aa4fbba711 about issue #17 Song Minjae 2017-04-19 21:15:09 +09:00
  • d8d4a062de Proper tga.gz loading using own imagedata Song Minjae 2017-04-19 20:53:03 +09:00
  • 2895f4be6d Proper tga.gz loading using own imagedata Song Minjae 2017-04-19 20:53:03 +09:00
  • 6e4e52d693 Some space saving, terrain reads GZip directly Song Minjae 2017-04-19 16:15:14 +09:00
  • fcd378c51a Some space saving, terrain reads GZip directly Song Minjae 2017-04-19 16:15:14 +09:00
  • 9427293d7d terrain damage data is now properly removed when the tile is newly placed Song Minjae 2017-04-19 03:03:53 +09:00
  • fe94ebbe4a terrain damage data is now properly removed when the tile is newly placed Song Minjae 2017-04-19 03:03:53 +09:00
  • a88f5ba4ec does it work? Song Minjae 2017-04-18 01:24:54 +09:00
  • 8689ab1565 does it work? Song Minjae 2017-04-18 01:24:54 +09:00
  • 8303b5c85b README update Song Minjae 2017-04-18 01:23:15 +09:00
  • 4f43fdbd27 README update Song Minjae 2017-04-18 01:23:15 +09:00
  • 56d78d50ca pickaxe working as intended Song Minjae 2017-04-18 01:14:25 +09:00
  • 5fe604cf45 pickaxe working as intended Song Minjae 2017-04-18 01:14:25 +09:00
  • cec266d396 modular first test Song Minjae 2017-04-17 16:14:35 +09:00
  • f840dbe7de modular first test Song Minjae 2017-04-17 16:14:35 +09:00
  • 98d7548ce8 mod support design wip Song Minjae 2017-04-17 04:03:58 +09:00
  • 532c836553 mod support design wip Song Minjae 2017-04-17 04:03:58 +09:00
  • 073e36b48a voi helvetti Song Minjae 2017-04-17 02:29:05 +09:00
  • 7ebb21124c voi helvetti Song Minjae 2017-04-17 02:29:05 +09:00
  • 4c928f2772 fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue Song Minjae 2017-04-17 02:18:52 +09:00
  • f2ae2d9449 fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue Song Minjae 2017-04-17 02:18:52 +09:00
  • 8d4b803ef5 10-bit RGB conversion tool Song Minjae 2017-04-14 22:45:55 +09:00
  • 6087072d3d 10-bit RGB conversion tool Song Minjae 2017-04-14 22:45:55 +09:00
  • b1eade6858 inventory ui update Song Minjae 2017-04-13 03:25:49 +09:00
  • a47eb41d9a inventory ui update Song Minjae 2017-04-13 03:25:49 +09:00
  • 80d993dced font adjustments Song Minjae 2017-04-12 00:27:14 +09:00
  • 47b9b92797 font adjustments Song Minjae 2017-04-12 00:27:14 +09:00
  • 498cf4709b setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work Song Minjae 2017-04-11 23:07:29 +09:00
  • 037e84d6e2 setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work Song Minjae 2017-04-11 23:07:29 +09:00
  • e7f221a499 sanity check on equipping the item Song Minjae 2017-04-11 21:12:51 +09:00
  • 1301121aa9 sanity check on equipping the item Song Minjae 2017-04-11 21:12:51 +09:00
  • 8d565a36ba selecting and consuming item in inventory Song Minjae 2017-04-11 19:21:32 +09:00
  • d20190b2bd selecting and consuming item in inventory Song Minjae 2017-04-11 19:21:32 +09:00
  • c20524836d clickable inventory for (un)equip Song Minjae 2017-04-11 02:30:34 +09:00
  • bb797a0910 clickable inventory for (un)equip Song Minjae 2017-04-11 02:30:34 +09:00
  • 68f45ea6ab working inventory clicking ingame Song Minjae 2017-04-10 01:35:28 +09:00
  • d33d25f384 working inventory clicking ingame Song Minjae 2017-04-10 01:35:28 +09:00
  • bb37f2aed7 UIs will draw on "backing" framebuffer where skybox is Song Minjae 2017-04-09 22:22:29 +09:00
  • 12015669c6 UIs will draw on "backing" framebuffer where skybox is Song Minjae 2017-04-09 22:22:29 +09:00
  • 4254b87e51 Inventory UI on ingame Song Minjae 2017-04-09 03:35:18 +09:00
  • 671048e1e1 Inventory UI on ingame Song Minjae 2017-04-09 03:35:18 +09:00
  • 1a3c9d7f65 vt: new filesystem using tevd Song Minjae 2017-04-07 19:12:27 +09:00
  • c5367f8f1c vt: new filesystem using tevd Song Minjae 2017-04-07 19:12:27 +09:00
  • 35ca5762fd global light matched to skybox Song Minjae 2017-04-07 19:11:56 +09:00
  • 2332239ef2 global light matched to skybox Song Minjae 2017-04-07 19:11:56 +09:00