Commit Graph

  • 5861161261 actor hit ceiling and now properly bounce back (again, gah!) Song Minjae 2017-02-26 03:07:54 +09:00
  • a3445d631a actor hit ceiling and now properly bounce back (again, gah!) Song Minjae 2017-02-26 03:07:54 +09:00
  • 6c2a411ee2 working real-time software blur Song Minjae 2017-02-25 02:50:48 +09:00
  • b23f848d95 working real-time software blur Song Minjae 2017-02-25 02:50:48 +09:00
  • fed45d9fe6 no memory leak on ImageBuffer rendering Song Minjae 2017-02-25 02:39:02 +09:00
  • 3b7e88b0af no memory leak on ImageBuffer rendering Song Minjae 2017-02-25 02:39:02 +09:00
  • 30b82acb4b graphics computer -- working sprite system Song Minjae 2017-02-24 17:35:32 +09:00
  • d7b49b0f9d graphics computer -- working sprite system Song Minjae 2017-02-24 17:35:32 +09:00
  • 1b079524f4 yet another font update Song Minjae 2017-02-20 23:27:00 +09:00
  • 0180c7cf0a yet another font update Song Minjae 2017-02-20 23:27:00 +09:00
  • 6c867efd40 font upd, added ext-b Song Minjae 2017-02-20 20:28:54 +09:00
  • b33f179a9b font upd, added ext-b Song Minjae 2017-02-20 20:28:54 +09:00
  • c78c1b132a font upd Song Minjae 2017-02-20 01:43:26 +09:00
  • c48308efe1 font upd Song Minjae 2017-02-20 01:43:26 +09:00
  • 96da189891 terrain tex upd Song Minjae 2017-02-20 01:41:37 +09:00
  • 076c5ba1f1 terrain tex upd Song Minjae 2017-02-20 01:41:37 +09:00
  • 0a3e878482 New RNG for the game and Joise Song Minjae 2017-02-20 01:41:01 +09:00
  • d7576ce844 New RNG for the game and Joise Song Minjae 2017-02-20 01:41:01 +09:00
  • d05afff5b8 resolving issue #12 Song Minjae 2017-02-14 23:25:18 +09:00
  • 1c0b969078 resolving issue #12 Song Minjae 2017-02-14 23:25:18 +09:00
  • 7a8dbf3021 ActorWithSprite: correct offsetting on X axis Song Minjae 2017-02-14 18:56:55 +09:00
  • 5d7349386e ActorWithSprite: correct offsetting on X axis Song Minjae 2017-02-14 18:56:55 +09:00
  • 3f0ad0e563 finalising fonts Song Minjae 2017-02-14 18:51:55 +09:00
  • 3065d642b5 finalising fonts Song Minjae 2017-02-14 18:51:55 +09:00
  • b1b13b6f9c unhelpful git comment about the font Song Minjae 2017-02-13 14:13:40 +09:00
  • d028593842 unhelpful git comment about the font Song Minjae 2017-02-13 14:13:40 +09:00
  • adeb6b5c0f fixing mistakes Song Minjae 2017-02-13 02:29:39 +09:00
  • 5c4036e73f fixing mistakes Song Minjae 2017-02-13 02:29:39 +09:00
  • 99ff219ad9 more changes on greek Song Minjae 2017-02-12 16:45:03 +09:00
  • a9b00bd909 more changes on greek Song Minjae 2017-02-12 16:45:03 +09:00
  • c05c4de192 new greek and more tweaks Song Minjae 2017-02-12 04:12:26 +09:00
  • add2be7109 new greek and more tweaks Song Minjae 2017-02-12 04:12:26 +09:00
  • eb8fad0c30 cyrillic Song Minjae 2017-02-11 23:57:42 +09:00
  • 226ae77ab4 cyrillic Song Minjae 2017-02-11 23:57:42 +09:00
  • 3d20e8424a Basic Latin, Ext-A Song Minjae 2017-02-11 23:22:35 +09:00
  • 5799cc39ce Basic Latin, Ext-A Song Minjae 2017-02-11 23:22:35 +09:00
  • 71f2aa0e53 newfontsystem branch init commit Song Minjae 2017-02-11 16:45:47 +09:00
  • afe197caf7 newfontsystem branch init commit Song Minjae 2017-02-11 16:45:47 +09:00
  • 880d1b7692 citation needed Minjae Song 2017-02-09 16:45:28 +00:00
  • cc01ff62e6 citation needed Minjae Song 2017-02-09 16:45:28 +00:00
  • daa667f5f3 video card wip for virtual computer Song Minjae 2017-02-09 22:18:27 +09:00
  • bd58c9e40b video card wip for virtual computer Song Minjae 2017-02-09 22:18:27 +09:00
  • e30a830607 data format docs Song Minjae 2017-02-07 04:50:26 +09:00
  • 9ddf0dee63 data format docs Song Minjae 2017-02-07 04:50:26 +09:00
  • 9e5dcb7b3f reading text from JInputField to support multilingual input Song Minjae 2017-02-05 22:04:33 +09:00
  • ad68309bc5 reading text from JInputField to support multilingual input Song Minjae 2017-02-05 22:04:33 +09:00
  • ee3b72949e HumanoidNPC: explicit initialiser call no longer required Song Minjae 2017-02-05 03:05:18 +09:00
  • 0a2bf64bff HumanoidNPC: explicit initialiser call no longer required Song Minjae 2017-02-05 03:05:18 +09:00
  • 1909a02d85 assets update Song Minjae 2017-02-04 22:55:55 +09:00
  • e66304bea0 assets update Song Minjae 2017-02-04 22:55:55 +09:00
  • 1f0f22a4b4 Combined ItemProp to InventoryItem and introduced Material Song Minjae 2017-02-04 22:55:06 +09:00
  • 8e7b61ea0c Combined ItemProp to InventoryItem and introduced Material Song Minjae 2017-02-04 22:55:06 +09:00
  • 5daf424554 Actually utilising ActorAI interface to support AIs written in Kotlin as well as in Lua Song Minjae 2017-02-04 22:53:36 +09:00
  • bb33d9e381 Actually utilising ActorAI interface to support AIs written in Kotlin as well as in Lua Song Minjae 2017-02-04 22:53:36 +09:00
  • 2fd7487248 killactor command Song Minjae 2017-01-31 02:41:56 +09:00
  • 65dec9661c killactor command Song Minjae 2017-01-31 02:41:56 +09:00
  • 8ef3c282ce bringing other memory info back Song Minjae 2017-01-31 01:10:18 +09:00
  • 2c9906888b bringing other memory info back Song Minjae 2017-01-31 01:10:18 +09:00
  • dff0120905 Merge branch 'newworldgen' Song Minjae 2017-01-31 01:05:38 +09:00
  • 2f7eaea6b8 Merge branch 'newworldgen' Song Minjae 2017-01-31 01:05:38 +09:00
  • ad148a05f4 somehow fixed a phys bug where heavier objects accelerate more by gravity Song Minjae 2017-01-31 01:01:51 +09:00
  • abad2eb1a6 somehow fixed a phys bug where heavier objects accelerate more by gravity Song Minjae 2017-01-31 01:01:51 +09:00
  • 6ccc964d05 caves and stuff Song Minjae 2017-01-30 22:39:34 +09:00
  • 12b04fabdf caves and stuff Song Minjae 2017-01-30 22:39:34 +09:00
  • af688a0004 new terrain gen Song Minjae 2017-01-30 03:57:03 +09:00
  • dbdee14481 new terrain gen Song Minjae 2017-01-30 03:57:03 +09:00
  • 5c644f0789 more renaming things Song Minjae 2017-01-29 20:48:55 +09:00
  • 172e5752ca more renaming things Song Minjae 2017-01-29 20:48:55 +09:00
  • 5d18d09404 more world settings Song Minjae 2017-01-29 02:04:19 +09:00
  • c60a967050 more world settings Song Minjae 2017-01-29 02:04:19 +09:00
  • 2203f74429 just updating things so that I can have a backup point... Song Minjae 2017-01-26 16:58:06 +09:00
  • 361f322d78 just updating things so that I can have a backup point... Song Minjae 2017-01-26 16:58:06 +09:00
  • 9b8f82cb63 not going to be easy; just renaming and changing things Song Minjae 2017-01-26 16:57:16 +09:00
  • 8b111ef262 not going to be easy; just renaming and changing things Song Minjae 2017-01-26 16:57:16 +09:00
  • 06296983b5 more update Song Minjae 2017-01-26 01:30:06 +09:00
  • df5f4771a1 more update Song Minjae 2017-01-26 01:30:06 +09:00
  • 1ec1b63436 adding/removing actors in game won't go wrong now (perhaps...) Song Minjae 2017-01-26 01:29:17 +09:00
  • 2d34db3022 adding/removing actors in game won't go wrong now (perhaps...) Song Minjae 2017-01-26 01:29:17 +09:00
  • 59349f8b65 space saving by converting tga back to png on large matte images Song Minjae 2017-01-25 17:54:05 +09:00
  • 5a76b1cc13 space saving by converting tga back to png on large matte images Song Minjae 2017-01-25 17:54:05 +09:00
  • a3d762843c fixed bad light calc from 92cc8ff94b [formerly d900c0733a6d1dcbd9aaed8e9f7f1671c3866624] [formerly 5611e2d89f4601e57d014c45f0479600778217f6] Song Minjae 2017-01-25 17:53:06 +09:00
  • 9aab3d3664 fixed bad light calc from 1b83e7deb7 [formerly d900c0733a6d1dcbd9aaed8e9f7f1671c3866624] [formerly 5611e2d89f4601e57d014c45f0479600778217f6] Song Minjae 2017-01-25 17:53:06 +09:00
  • 582ff61101 removed red tinge on t=52100+ Song Minjae 2017-01-24 14:20:38 +09:00
  • c5b452f779 removed red tinge on t=52100+ Song Minjae 2017-01-24 14:20:38 +09:00
  • acc94ad718 more like real MT-32 Song Minjae 2017-01-24 03:36:05 +09:00
  • 95ea8d9b7c more like real MT-32 Song Minjae 2017-01-24 03:36:05 +09:00
  • c1a22a7151 actor draw issue fixed for real this time Song Minjae 2017-01-24 03:35:37 +09:00
  • f02c931715 actor draw issue fixed for real this time Song Minjae 2017-01-24 03:35:37 +09:00
  • f46991ffbb VT redraw on request Song Minjae 2017-01-24 00:50:12 +09:00
  • 225f2f2235 VT redraw on request Song Minjae 2017-01-24 00:50:12 +09:00
  • 92cc8ff94b tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls) Song Minjae 2017-01-23 19:06:12 +09:00
  • 1b83e7deb7 tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls) Song Minjae 2017-01-23 19:06:12 +09:00
  • ba3e1fe8fc replaced quick and dirty fix into proper fix Song Minjae 2017-01-23 19:04:42 +09:00
  • e951a6285e replaced quick and dirty fix into proper fix Song Minjae 2017-01-23 19:04:42 +09:00
  • daaba242ce README update Song Minjae 2017-01-23 19:03:08 +09:00
  • 0717b883b4 README update Song Minjae 2017-01-23 19:03:08 +09:00
  • cd0f0740a8 iterative circular array for slightly better performance (test might be wrong tho) Song Minjae 2017-01-22 14:20:24 +09:00
  • 6c94dc9632 iterative circular array for slightly better performance (test might be wrong tho) Song Minjae 2017-01-22 14:20:24 +09:00
  • 2131e86e76 more efficient particles Song Minjae 2017-01-22 04:13:45 +09:00
  • 54b52b1b6e more efficient particles Song Minjae 2017-01-22 04:13:45 +09:00