Commit Graph

  • 56a012d843 actorwithbody splitted in favour of new particle type Song Minjae 2017-01-21 16:52:16 +09:00
  • 4acc797fee actorwithbody splitted in favour of new particle type Song Minjae 2017-01-21 16:52:16 +09:00
  • c9d83455a9 ai won't jump if it sees tall ledge that can't jump over Song Minjae 2017-01-20 01:56:29 +09:00
  • 5db3aadaf4 ai won't jump if it sees tall ledge that can't jump over Song Minjae 2017-01-20 01:56:29 +09:00
  • 9950b63a67 actor jump slowdown in water Song Minjae 2017-01-19 13:43:38 +09:00
  • 02f38eab3c actor jump slowdown in water Song Minjae 2017-01-19 13:43:38 +09:00
  • b0b6f3ba52 fixme: fixed Song Minjae 2017-01-19 04:10:31 +09:00
  • b08060bffc fixme: fixed Song Minjae 2017-01-19 04:10:31 +09:00
  • 190c596f7d correct actor walk velo/accel control even when submerged; new tileprop Viscosity Song Minjae 2017-01-19 04:05:57 +09:00
  • fdecb83ebf correct actor walk velo/accel control even when submerged; new tileprop Viscosity Song Minjae 2017-01-19 04:05:57 +09:00
  • 9efcb1684f proper impl of walk friction control (WIP submerged case) Song Minjae 2017-01-19 03:25:22 +09:00
  • e139fb891f proper impl of walk friction control (WIP submerged case) Song Minjae 2017-01-19 03:25:22 +09:00
  • 50d594446c skybox Song Minjae 2017-01-18 21:24:59 +09:00
  • efbb654b45 skybox Song Minjae 2017-01-18 21:24:59 +09:00
  • bc2c15daa8 new sunlight and skybox colouring collected from real world measurements (reports TBA) Song Minjae 2017-01-17 23:42:25 +09:00
  • ea4c4bdb2b new sunlight and skybox colouring collected from real world measurements (reports TBA) Song Minjae 2017-01-17 23:42:25 +09:00
  • 47e3ffb6ce PNG -> TGA Song Minjae 2017-01-16 18:24:19 +09:00
  • e9c7ef4930 PNG -> TGA Song Minjae 2017-01-16 18:24:19 +09:00
  • 9fdee8c5ad colorutil update, some code cleanup Song Minjae 2017-01-15 20:51:42 +09:00
  • 1f1e2f6899 colorutil update, some code cleanup Song Minjae 2017-01-15 20:51:42 +09:00
  • cb1198bd30 new hair finished Song Minjae 2017-01-14 16:00:43 +09:00
  • e7276513d7 new hair finished Song Minjae 2017-01-14 16:00:43 +09:00
  • 3130e0eb63 working tapestry decoder and fixture object Song Minjae 2017-01-14 16:00:07 +09:00
  • 8ae07c8d20 working tapestry decoder and fixture object Song Minjae 2017-01-14 16:00:07 +09:00
  • 2549a21bd2 corrected candlelight colour (using Yxy instead of Lab) Song Minjae 2017-01-13 12:33:02 +09:00
  • bac246cd9a corrected candlelight colour (using Yxy instead of Lab) Song Minjae 2017-01-13 12:33:02 +09:00
  • 36cbb0512e Parallel: wait for all ths to die Song Minjae 2017-01-12 21:05:23 +09:00
  • ec73d2ea1e Parallel: wait for all ths to die Song Minjae 2017-01-12 21:05:23 +09:00
  • 4be06fa510 StateBlurTest from blur test (gah) Song Minjae 2017-01-12 21:04:29 +09:00
  • 213831ad31 StateBlurTest from blur test (gah) Song Minjae 2017-01-12 21:04:29 +09:00
  • 8622281021 new hair (wip?) Song Minjae 2017-01-12 21:03:44 +09:00
  • b52d6f89f7 new hair (wip?) Song Minjae 2017-01-12 21:03:44 +09:00
  • e7e6cfedd7 test image from blur test Song Minjae 2017-01-12 21:03:31 +09:00
  • dfb769c982 test image from blur test Song Minjae 2017-01-12 21:03:31 +09:00
  • 8e586c6289 now torch colour from colourimeter mesurement Song Minjae 2017-01-12 21:02:28 +09:00
  • 9e9bca3442 now torch colour from colourimeter mesurement Song Minjae 2017-01-12 21:02:28 +09:00
  • 301ab8f52e blur test Song Minjae 2017-01-12 21:01:58 +09:00
  • b1686ec5ab blur test Song Minjae 2017-01-12 21:01:58 +09:00
  • 945d3c2170 sample code for software rendering Song Minjae 2017-01-12 02:27:06 +09:00
  • d076676a2f sample code for software rendering Song Minjae 2017-01-12 02:27:06 +09:00
  • df34d81082 added endianness Song Minjae 2017-01-10 00:02:19 +09:00
  • 1e89ddfec7 added endianness Song Minjae 2017-01-10 00:02:19 +09:00
  • f64d1efd04 data formats doc update Song Minjae 2017-01-09 23:48:57 +09:00
  • 1c5ee6f32c data formats doc update Song Minjae 2017-01-09 23:48:57 +09:00
  • 529fd56df8 updated pal on TextTerminal to match the game's 16 pal Song Minjae 2017-01-09 23:28:21 +09:00
  • 083197f4cb updated pal on TextTerminal to match the game's 16 pal Song Minjae 2017-01-09 23:28:21 +09:00
  • 4aef108e98 fixed discrepancy between 64- and 16-colour palettes Song Minjae 2017-01-09 23:25:57 +09:00
  • 135f8f86e8 fixed discrepancy between 64- and 16-colour palettes Song Minjae 2017-01-09 23:25:57 +09:00
  • aca08ea96b sprites! Song Minjae 2017-01-09 23:22:31 +09:00
  • f7d055806b sprites! Song Minjae 2017-01-09 23:22:31 +09:00
  • 00d1e185ac README update Song Minjae 2017-01-09 23:21:58 +09:00
  • 5944a215df README update Song Minjae 2017-01-09 23:21:58 +09:00
  • a0569f79d7 wall now uses terrain tileset Song Minjae 2017-01-09 22:56:15 +09:00
  • 0f8f64cddf wall now uses terrain tileset Song Minjae 2017-01-09 22:56:15 +09:00
  • 073031983b less saturated red sands Song Minjae 2017-01-09 19:46:42 +09:00
  • 0b7485fd57 less saturated red sands Song Minjae 2017-01-09 19:46:42 +09:00
  • b63c44ab71 AI auto jump test Song Minjae 2017-01-07 00:37:46 +09:00
  • e499c24c0d AI auto jump test Song Minjae 2017-01-07 00:37:46 +09:00
  • 1208b97f46 "heavier" jump control, closing issue #10 Song Minjae 2017-01-06 03:59:09 +09:00
  • aab8da6ac7 "heavier" jump control, closing issue #10 Song Minjae 2017-01-06 03:59:09 +09:00
  • fba6f1662c 16/64 tapestry palettes, sample tapestry image (theworld) Song Minjae 2017-01-06 00:02:49 +09:00
  • ea73ff3153 16/64 tapestry palettes, sample tapestry image (theworld) Song Minjae 2017-01-06 00:02:49 +09:00
  • 1c8baa7a46 lang update Song Minjae 2017-01-06 00:00:41 +09:00
  • 4b54fb3b67 lang update Song Minjae 2017-01-06 00:00:41 +09:00
  • fb2f96e424 issue #9 Song Minjae 2017-01-04 23:04:27 +09:00
  • 4d8ff11ece issue #9 Song Minjae 2017-01-04 23:04:27 +09:00
  • 1d160e54aa sprite updates Song Minjae 2017-01-04 22:46:51 +09:00
  • 3eb1fe98cd sprite updates Song Minjae 2017-01-04 22:46:51 +09:00
  • e83ff16ebf fuck Song Minjae 2017-01-02 14:32:23 +09:00
  • df8c0813c3 fuck Song Minjae 2017-01-02 14:32:23 +09:00
  • 714169817b circular (octagon actually) propagation of light Song Minjae 2017-01-02 14:08:24 +09:00
  • ae97310bf7 circular (octagon actually) propagation of light Song Minjae 2017-01-02 14:08:24 +09:00
  • b3fd949988 ThreadPool renamed to PhreadParallel, tweaks on font Song Minjae 2017-01-01 15:06:19 +09:00
  • 0c2cb48135 ThreadPool renamed to PhreadParallel, tweaks on font Song Minjae 2017-01-01 15:06:19 +09:00
  • e3f0970a03 Copyright update 2017 Song Minjae 2017-01-01 00:04:43 +09:00
  • f5f0fcb077 Copyright update 2017 Song Minjae 2017-01-01 00:04:43 +09:00
  • 059abff814 added sources for Slick Song Minjae 2016-12-30 23:29:12 +09:00
  • d3080ffb78 added sources for Slick Song Minjae 2016-12-30 23:29:12 +09:00
  • d24b31e15d getActorByID now searches for inactive actors Song Minjae 2016-12-30 23:28:44 +09:00
  • d1f01a203d getActorByID now searches for inactive actors Song Minjae 2016-12-30 23:28:44 +09:00
  • 720a5c8440 mouse buttons now configurable Song Minjae 2016-12-30 23:28:06 +09:00
  • da06e0fa93 mouse buttons now configurable Song Minjae 2016-12-30 23:28:06 +09:00
  • 4837962ff5 issue #7 implemented Song Minjae 2016-12-30 18:07:36 +09:00
  • 0b024dcf70 issue #7 implemented Song Minjae 2016-12-30 18:07:36 +09:00
  • f367b35892 separated Camera from TileDrawer (was MapCamera) Song Minjae 2016-12-30 02:47:15 +09:00
  • ac05b5edf1 separated Camera from TileDrawer (was MapCamera) Song Minjae 2016-12-30 02:47:15 +09:00
  • ef59134a3e improved ActorValueTracker: can now change actor currently tracking Song Minjae 2016-12-30 02:22:58 +09:00
  • 9a8090038e improved ActorValueTracker: can now change actor currently tracking Song Minjae 2016-12-30 02:22:58 +09:00
  • 061c15d241 skybox will now scaled properly according to screen zoom Song Minjae 2016-12-30 02:22:10 +09:00
  • 0e60380718 skybox will now scaled properly according to screen zoom Song Minjae 2016-12-30 02:22:10 +09:00
  • cb6e18c1c5 64 colour palette test Song Minjae 2016-12-29 21:35:46 +09:00
  • 71294a6bd1 64 colour palette test Song Minjae 2016-12-29 21:35:46 +09:00
  • 919e02f914 better character shading Song Minjae 2016-12-29 21:35:28 +09:00
  • f4332afd3c better character shading Song Minjae 2016-12-29 21:35:28 +09:00
  • 59bf364890 more AI, divided ACCELBUFF and ACCELMULT_MOVEMENT Song Minjae 2016-12-29 21:10:42 +09:00
  • f7365ea47b more AI, divided ACCELBUFF and ACCELMULT_MOVEMENT Song Minjae 2016-12-29 21:10:42 +09:00
  • 4c3203a863 new debugging tool ActorsList Song Minjae 2016-12-29 21:09:44 +09:00
  • 63bc018550 new debugging tool ActorsList Song Minjae 2016-12-29 21:09:44 +09:00
  • eb43b016fe highest ID of dynamicItem reduced to 1048575 Song Minjae 2016-12-29 20:45:42 +09:00
  • bc36cc946d highest ID of dynamicItem reduced to 1048575 Song Minjae 2016-12-29 20:45:42 +09:00