minjaesong
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4569546bdd
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crafting recipe loader wip
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2022-06-25 03:28:02 +09:00 |
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minjaesong
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765ece0635
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discarding the idea of baking assembledsprite onto a spritesheet; revert to the commit right before this to completely scrap the efforts
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2022-03-23 17:43:56 +09:00 |
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minjaesong
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68d8bf13b7
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tapestry sprite to draw frame
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2022-02-28 11:39:29 +09:00 |
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minjaesong
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95476359fe
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fixed a bug where world thumbnail is not centered to the player
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2022-02-25 15:35:17 +09:00 |
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minjaesong
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b2aece0176
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changed lightboxes so that (de)serialiser won't complain; world/actor json will will write game version it saved
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2022-02-25 11:42:30 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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c8dbb26922
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savegame loading failure will display more helpful exception
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2022-02-21 21:19:48 +09:00 |
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minjaesong
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24d6634257
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changed world's GENVER spec so that it will always save the game's version number
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2022-02-06 19:50:56 +09:00 |
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minjaesong
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efe5c49463
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serialisation of HRQNG is fixed so it would not make illegal reflective access on Java 17
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2022-02-04 11:03:59 +09:00 |
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minjaesong
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fe5a4bcfb0
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lanternmap will blend when multiple blocks occupy the same block
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2022-01-28 11:31:34 +09:00 |
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minjaesong
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82897e0d6c
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*this* should force even-numbered position on thumbnail generation
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2022-01-27 09:57:18 +09:00 |
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minjaesong
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367271c5ea
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disabling 'immediate save fired' message
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2022-01-23 20:48:41 +09:00 |
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minjaesong
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c56b1055d7
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autosave is back
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2022-01-22 14:43:31 +09:00 |
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minjaesong
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f13379ada8
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fixed a bug where picking up a fixture placed on the world would drop one more fixture than it should do
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2022-01-22 10:40:49 +09:00 |
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minjaesong
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0a5b9c1f2f
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modification date now writes successfully
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2022-01-12 16:38:43 +09:00 |
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minjaesong
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9797094cae
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savegames array itself is correctly sorted but the UI is not and lastmodified time is also not written
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2022-01-12 11:10:57 +09:00 |
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minjaesong
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202123486a
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lang composition
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2022-01-11 11:04:11 +09:00 |
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minjaesong
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0d14f9e027
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a point to insert the item image to the item sprite
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2022-01-06 14:56:36 +09:00 |
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minjaesong
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64cfa1529a
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fixed a bug where destroying the world while F3 is on would cause a NullPointerException
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2021-12-16 23:23:11 +09:00 |
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minjaesong
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44d6d84bbd
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super simple new character window
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2021-12-09 16:58:26 +09:00 |
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minjaesong
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27ddb76df7
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fixed a bug where storagechest would not show anything on the item slot; changed inventory UI so that it would sync with the Toolkit.Theme
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2021-10-29 15:00:16 +09:00 |
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minjaesong
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8a8e97d4b2
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custom keyboard handling wip
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2021-10-20 12:57:56 +09:00 |
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minjaesong
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d5eef2a687
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rename 'tvda' -> 'savegame'
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2021-10-20 10:38:42 +09:00 |
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minjaesong
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4b67121e70
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fixed a bug where UI of the storagechest won't properly initialise after a load
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2021-10-14 11:21:10 +09:00 |
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minjaesong
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e1a3ea953d
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fixed a bug where some player-related values are not being written on saving when the player was loaded from the savegame
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2021-10-14 10:18:20 +09:00 |
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minjaesong
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3c2564ca64
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saved players position is now restored but offsetted to the right for some reason
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2021-10-13 22:23:28 +09:00 |
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minjaesong
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03a854ca58
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players loads their sprites now
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2021-10-13 16:18:27 +09:00 |
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minjaesong
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f28fabb8b5
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still tryin to fix shits
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2021-10-12 17:42:29 +09:00 |
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minjaesong
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c0e8c2f85b
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manual saving works?
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2021-10-12 10:32:19 +09:00 |
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minjaesong
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2d359415c8
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player load ui
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2021-10-12 00:17:44 +09:00 |
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minjaesong
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8dbedd270e
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still wip
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2021-10-11 19:02:51 +09:00 |
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minjaesong
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ef603ec5d5
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new load wip
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2021-10-11 17:46:46 +09:00 |
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minjaesong
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0925ec2580
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x mark on save failed
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2021-10-10 21:31:14 +09:00 |
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minjaesong
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3ca95e138d
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PlayerLastStatus on world save
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2021-10-10 17:39:19 +09:00 |
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minjaesong
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f3c56f5d47
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dithering on grad overlay
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2021-10-10 15:38:09 +09:00 |
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minjaesong
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a1402f98bd
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autosave notifier will say an error occured if autosaving fails
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2021-10-08 22:15:30 +09:00 |
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minjaesong
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aec6fea49e
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new player save format writing
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2021-10-08 14:25:59 +09:00 |
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minjaesong
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3f9b41fd29
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still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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2021-10-07 17:43:23 +09:00 |
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minjaesong
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6d8a7520ac
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new save format wip (no branching on this commit)
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2021-10-07 14:40:04 +09:00 |
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minjaesong
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c211b94b13
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fixed an oversight where newly-added blocks would not be recognised by the old savegame
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2021-10-06 17:16:09 +09:00 |
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minjaesong
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170503ecdb
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fixed a bug where inventory cell would not position correctly when streamermode is changed; where screencapturing for saving would only capture from FboRGB
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2021-10-06 16:51:34 +09:00 |
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minjaesong
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ea2525e4df
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sprite and spriteassembler update
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2021-10-03 18:17:22 +09:00 |
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minjaesong
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e61224224d
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initial save from newgame is now marked as autosave
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2021-10-02 10:13:33 +09:00 |
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minjaesong
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b720c12c4e
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no more reading entire savefiles onto the memory upon the booting
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2021-10-01 10:07:23 +09:00 |
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minjaesong
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588ac047db
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fixed a bug where wires cause quicksave to fail
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2021-09-30 10:44:48 +09:00 |
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minjaesong
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277ecbcebd
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the manual saving will unset the quicksave and autosave flags; save.1 won't overwrite save.2 if the target is .2 is cleansave and .1 is dirty
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2021-09-29 19:05:26 +09:00 |
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minjaesong
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7ddde8e4f0
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writing savemode to the savegame binary
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2021-09-29 17:34:26 +09:00 |
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minjaesong
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60a8382f93
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quicksave (part of the autosaving) is working
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2021-09-29 16:51:59 +09:00 |
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minjaesong
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2891d0466e
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initial savefile generation of the newgame
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2021-09-29 12:38:08 +09:00 |
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minjaesong
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55624e93e6
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fixed a bug where the app would not generate correct config if there is no existing config
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2021-09-26 15:50:09 +09:00 |
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