minjaesong
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1ac735805d
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not reading material csv issue fixed
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2019-03-12 00:47:06 +09:00 |
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minjaesong
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7f53be48d1
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my CSV was malformed :(
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2019-03-11 19:36:42 +09:00 |
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minjaesong
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03df390e38
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distinguishable item placeholder image
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2019-03-11 00:20:08 +09:00 |
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minjaesong
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1bf9228e75
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reading material from the module; pixaxes use it
But "dynamic item" created from the pickaxe class is not right
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2019-03-10 23:38:11 +09:00 |
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minjaesong
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b495c010f4
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a piece of wire is considered as a tool for inventory (for now)
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2019-03-10 18:13:29 +09:00 |
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minjaesong
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833d8814a7
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game item to load its own image if needed; common resource pool to assist that
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2019-03-10 17:46:48 +09:00 |
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minjaesong
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9382054060
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some more blocks
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2019-03-04 02:48:49 +09:00 |
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minjaesong
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a05e2fc695
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createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas
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2019-03-03 21:53:56 +09:00 |
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minjaesong
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deb82d54b0
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codes to produce fluid atlas
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2019-03-03 00:25:42 +09:00 |
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minjaesong
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648be6d041
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brighter corners on the tile mask
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2019-03-02 22:48:24 +09:00 |
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minjaesong
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b5ad28f22a
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fluid masks tga
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2019-03-02 20:20:00 +09:00 |
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minjaesong
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65cc484475
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enough resources to test impl the thing
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2019-03-01 03:22:46 +09:00 |
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minjaesong
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6c8bb1f8fa
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test impl of the new block atlas maker
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2019-03-01 01:20:07 +09:00 |
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minjaesong
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8432ad1377
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lang updater
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2019-02-24 00:27:50 +09:00 |
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minjaesong
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83e1239434
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lightmap drawing won't use spritebatch
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2019-02-20 23:14:28 +09:00 |
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minjaesong
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0984b65d65
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inventory equip slot icon
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2019-02-20 01:34:47 +09:00 |
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minjaesong
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7f1e48304b
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buildingmaker block marking
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2019-02-18 16:36:21 +09:00 |
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minjaesong
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3c1b4c8a64
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working pen menu
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2019-02-16 22:48:27 +09:00 |
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minjaesong
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49f8b8d1c8
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terrain quarried stone fix
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2019-02-16 19:56:12 +09:00 |
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minjaesong
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48c672b7cd
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penmenu with icons (render only)
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2019-02-16 17:52:18 +09:00 |
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minjaesong
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a3ef1b435d
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buildingmaker penmenu; resolving mouse click clash between world and UIs
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2019-02-16 17:11:36 +09:00 |
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minjaesong
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e06e9ef733
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new basicinfo ui; each module should be dispose()-able
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2019-02-16 01:32:17 +09:00 |
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minjaesong
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880b5e70b5
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PUA: LR buttons are now xbox shaped, added xbox one's View and Menu buttons
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2019-02-13 17:53:40 +09:00 |
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minjaesong
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07b801ace5
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inventory wallet view
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2019-02-11 18:02:52 +09:00 |
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minjaesong
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fb0357b5d6
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pov for gdxcontrolleradapter (untested)
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2019-02-10 03:48:39 +09:00 |
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minjaesong
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1730ebd0d7
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making xinput to actually work (tested with xbone gamepad)
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2019-02-09 18:33:54 +09:00 |
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minjaesong
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1b837bfade
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bgBG: one dark pixel fixed
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2019-02-08 09:56:30 +09:00 |
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minjaesong
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0f9e13d499
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better and random-coloured grass
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2019-02-08 09:27:13 +09:00 |
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minjaesong
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f63e6ed37c
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lang update (+delete world, worlds: )
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2019-02-06 05:17:02 +09:00 |
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minjaesong
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072f6564fe
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fixing mouseUp on NSMenu; making pen on buildingmaker work
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2019-02-03 23:53:46 +09:00 |
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minjaesong
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8da8fdb863
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F3 moved to PostProcessor; palette UI for buildingmaker
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2019-02-03 17:01:27 +09:00 |
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minjaesong
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2162c755ce
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closing #22
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2019-02-01 22:45:34 +09:00 |
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minjaesong
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91e0a2ad86
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application icons
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2019-02-01 20:15:19 +09:00 |
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minjaesong
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f712c143d0
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#21, also making seasonal grasses easier on PSD
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2019-02-01 18:47:02 +09:00 |
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minjaesong
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e2dec79ca5
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terrain texture change by all seasons
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2019-02-01 15:59:54 +09:00 |
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minjaesong
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29fbad889b
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fixed notificator UI
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2019-01-31 20:54:25 +09:00 |
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minjaesong
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1610b63672
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making sure unused screen be disposed, and not breaking the app
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2019-01-31 13:29:40 +09:00 |
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minjaesong
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7f7c31d27f
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nice try, but it crashes the gpu AND I get <1 fps :(
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2019-01-29 17:35:56 +09:00 |
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minjaesong
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882cd86dd4
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wrong colour fixed -- Gdx.Color.toIntBits() returns ABGR, GLSL expects RGBA
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2019-01-29 03:04:01 +09:00 |
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minjaesong
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b842780761
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gpu rendered light wip
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2019-01-29 02:21:22 +09:00 |
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minjaesong
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1ffa71215a
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amount of fluid affects the light absorption
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2019-01-27 16:58:29 +09:00 |
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minjaesong
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02f9a5e127
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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55cfae831a
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new watch design consistent with existing UI
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2019-01-24 23:46:24 +09:00 |
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minjaesong
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4ddf037626
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new TV-safe watch UI
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2019-01-24 02:32:28 +09:00 |
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minjaesong
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a28e325f45
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glsl works differently on my macbook?
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2019-01-22 22:23:30 +09:00 |
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minjaesong
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ac9547c720
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adding demoworld.gz
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2019-01-22 21:34:00 +09:00 |
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minjaesong
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971f7d4a40
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on-the-fly sprite assembly WIP
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2019-01-19 04:34:50 +09:00 |
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minjaesong
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a64da6454b
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See Github issue #15
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2019-01-15 05:50:36 +09:00 |
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minjaesong
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7cd2b55b97
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adding test code to export fboRGB
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2019-01-15 03:02:40 +09:00 |
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minjaesong
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edda3b9ff9
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width fixes in UI
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2019-01-14 02:46:23 +09:00 |
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