minjaesong
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9d118aebb0
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todo weather example
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2023-08-29 15:39:24 +09:00 |
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minjaesong
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6988feb731
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day-night cycle on the titlescreen
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2023-08-22 23:39:09 +09:00 |
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minjaesong
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a9dbea3d16
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more clouds
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2023-08-22 20:06:22 +09:00 |
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minjaesong
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547158a313
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more depth to the distant clouds
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2023-08-22 16:20:35 +09:00 |
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minjaesong
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62f0fd7c68
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hiding the phys artefact by forcefully holding down-key for long enough
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2023-08-11 21:05:47 +09:00 |
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minjaesong
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18631064d4
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hosek skybox moved outside of basegame; moonlight impl
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2023-08-04 13:43:14 +09:00 |
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minjaesong
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7b8d6d6913
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fix: bad number formatting on debug window
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2023-08-04 00:53:30 +09:00 |
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minjaesong
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33a8112454
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skybox: taller grad window, smooth grad clamping
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2023-07-30 03:29:14 +09:00 |
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minjaesong
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4fb30821f1
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sky model update
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2023-07-25 15:15:12 +09:00 |
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minjaesong
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a73c536941
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skybox model changes on negative deg
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2023-07-25 03:47:59 +09:00 |
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minjaesong
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c033260ec5
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debugpanel: solar altitude and atmos turbidity
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2023-07-11 12:01:08 +09:00 |
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minjaesong
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79f19120f2
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replacing min/max usage with kotlin's
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2023-07-11 01:54:46 +09:00 |
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minjaesong
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93c427473d
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inventory backdrop is now image
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2023-06-18 16:02:25 +09:00 |
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minjaesong
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66356fc0c9
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Revert "trying bytebuf and FloatVector"
This reverts commit 2941a0943f.
Benchmark showed no discernible differences.
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2023-01-18 20:32:22 +09:00 |
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minjaesong
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2941a0943f
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trying bytebuf and FloatVector
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2023-01-18 20:27:06 +09:00 |
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minjaesong
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474279aefe
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more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
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2022-10-31 01:52:40 +09:00 |
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minjaesong
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ee39128378
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renderer is updated but wire pieces have some bugs on laying wire to the world
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2022-07-08 22:02:42 +09:00 |
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minjaesong
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0cef2431be
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another minor touches
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2022-04-02 11:14:46 +09:00 |
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minjaesong
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43bbecf791
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tilewise mouse coord on debug window
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2022-04-01 22:22:34 +09:00 |
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minjaesong
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faa33d9a81
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more debugwindow stuffs
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2022-03-31 10:24:47 +09:00 |
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minjaesong
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d387b9ca37
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more frivulous debug window frisbees
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2022-03-30 17:05:46 +09:00 |
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minjaesong
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147c57557d
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debug window: toggle visibility of timers using U key
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2022-03-30 14:21:16 +09:00 |
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minjaesong
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a0d13a6060
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fixing a minor bug on getLight coord
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2022-03-30 14:08:43 +09:00 |
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minjaesong
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85d333a560
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fixing various oversights in debug window
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2022-03-30 10:04:43 +09:00 |
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minjaesong
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fc7cbe0575
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background for debug info
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2022-03-29 22:03:41 +09:00 |
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minjaesong
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d85661f668
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more debug elements
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2022-03-29 20:52:26 +09:00 |
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minjaesong
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a602c9d18b
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using relative pos for debug info elements
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2022-03-29 18:42:18 +09:00 |
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minjaesong
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86318511cb
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new debug window wip
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2022-03-29 17:57:35 +09:00 |
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minjaesong
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bac8bd7f90
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tfw a jank idea seemingly fixes the long-winded platform bug
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2022-03-29 16:11:57 +09:00 |
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minjaesong
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3443a5baab
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modularise everything
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2022-02-27 18:52:59 +09:00 |
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minjaesong
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64cfa1529a
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fixed a bug where destroying the world while F3 is on would cause a NullPointerException
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2021-12-16 23:23:11 +09:00 |
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minjaesong
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df56f6180e
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update counter on F3
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2021-10-25 15:25:50 +09:00 |
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minjaesong
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9326b87909
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text input pane wip
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2021-10-20 23:00:25 +09:00 |
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minjaesong
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e2101ebc54
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config key change; uiitemtextbutton can now have tags alongside with the label
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2021-09-19 17:06:22 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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e5c25c5a10
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fixed a bug where player input can be ignored when framerate is significantly faster than update rate, which causes gameupdate to be called less often
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2021-08-26 17:27:52 +09:00 |
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minjaesong
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9a8bd8d6ec
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trying to load a world
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2021-08-25 15:30:46 +09:00 |
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minjaesong
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168e4f08b5
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lightmap to update every other frame, and rendering needs fix minor jitter
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2021-08-14 12:52:47 +09:00 |
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minjaesong
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828ef6a0df
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precedence of the elvis operator is still confusing :(
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2021-08-05 18:29:09 +09:00 |
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minjaesong
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7624e37bda
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making wire actor's hitbox bigger so their disappearance on the screen edge won't be visible
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2021-07-31 19:13:29 +09:00 |
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minjaesong
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5aacbe84b8
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wire is back! but not the render
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2021-07-28 14:22:13 +09:00 |
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minjaesong
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67a5e2e1e6
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tilesize declaration refactoring
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2021-07-27 16:17:54 +09:00 |
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minjaesong
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a91156ac21
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gdx 1.10/lwjgl3 migration; removing old Lua stuffs
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2021-07-27 12:43:01 +09:00 |
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minjaesong
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9eb757b7b9
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wip 2
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2021-02-11 20:45:38 +09:00 |
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minjaesong
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b8a7dee7ac
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config: user-configurable control entries now have config- prefix
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2020-11-21 11:24:15 +09:00 |
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minjaesong
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ab780fd246
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code cleanup
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2020-11-11 11:04:59 +09:00 |
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minjaesong
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b6fe91ad19
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var jump just pressed
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2019-10-06 14:50:16 +09:00 |
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minjaesong
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15a6324ef4
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wall-kick-jump WIP
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2019-10-02 15:24:05 +09:00 |
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minjaesong
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63b1fcb870
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special symbols to use shortcuts instead of literals
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2019-08-05 04:19:00 +09:00 |
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minjaesong
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dfd43f52d5
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ingame computer wip; gamepad deadzone disp on f3
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2019-07-19 23:19:25 +09:00 |
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