minjaesong
|
41050337f4
|
I really have no idea if i'm doing it right or wrong
|
2017-05-30 01:10:10 +09:00 |
|
minjaesong
|
4caee89864
|
I really have no idea if i'm doing it right or wrong
|
2017-05-30 01:10:10 +09:00 |
|
minjaesong
|
85ab2a2066
|
various patches and renaming; thai-variable font sheet
|
2017-05-27 20:05:12 +09:00 |
|
minjaesong
|
225a18619b
|
various patches and renaming; thai-variable font sheet
|
2017-05-27 20:05:12 +09:00 |
|
minjaesong
|
06cbac1cc5
|
phys for player works good (but not perfect); phys for objs are still fucked up
|
2017-05-27 20:04:41 +09:00 |
|
minjaesong
|
d5bf9b8279
|
phys for player works good (but not perfect); phys for objs are still fucked up
|
2017-05-27 20:04:41 +09:00 |
|
minjaesong
|
50b597de5f
|
why it's not super-fied?
|
2017-05-27 15:54:01 +09:00 |
|
minjaesong
|
2860fa0751
|
why it's not super-fied?
|
2017-05-27 15:54:01 +09:00 |
|
minjaesong
|
b96daa7d3d
|
physics sorta works well with player, but not balls
- bounce for downward works, bounce for left/right wall hit does not
- headbutt is still undefined behaviour for all phys objs
|
2017-05-27 15:48:35 +09:00 |
|
minjaesong
|
dd1d1a3d3d
|
physics sorta works well with player, but not balls
- bounce for downward works, bounce for left/right wall hit does not
- headbutt is still undefined behaviour for all phys objs
|
2017-05-27 15:48:35 +09:00 |
|
minjaesong
|
80777fcccb
|
now works for both LR but actor sticks to left cliff but not right
|
2017-05-25 22:30:36 +09:00 |
|
minjaesong
|
e24d492239
|
now works for both LR but actor sticks to left cliff but not right
|
2017-05-25 22:30:36 +09:00 |
|
minjaesong
|
a601d4c57b
|
removing 99999 for endX finally works
|
2017-05-25 22:02:36 +09:00 |
|
minjaesong
|
95f00edd71
|
removing 99999 for endX finally works
|
2017-05-25 22:02:36 +09:00 |
|
minjaesong
|
f7eaa4c4f0
|
with some hacks, I was able to make LR walk colliding work, but not the headbutt
|
2017-05-25 20:37:52 +09:00 |
|
minjaesong
|
61d0351469
|
with some hacks, I was able to make LR walk colliding work, but not the headbutt
|
2017-05-25 20:37:52 +09:00 |
|
minjaesong
|
f466f6f001
|
no message
|
2017-05-25 20:23:24 +09:00 |
|
minjaesong
|
b013ab6a15
|
no message
|
2017-05-25 20:23:24 +09:00 |
|
minjaesong
|
5255ae60af
|
Terrarum Sans Bitmap: wider hangul
|
2017-05-25 00:04:21 +09:00 |
|
minjaesong
|
38db0deefe
|
Terrarum Sans Bitmap: wider hangul
|
2017-05-25 00:04:21 +09:00 |
|
minjaesong
|
2a575351d3
|
anti-stuck somewhat working
|
2017-05-25 00:03:12 +09:00 |
|
minjaesong
|
789c37d226
|
anti-stuck somewhat working
|
2017-05-25 00:03:12 +09:00 |
|
minjaesong
|
58b229a7fa
|
houston, we have (bad) render
|
2017-05-24 15:40:58 +09:00 |
|
minjaesong
|
f851a0fd73
|
houston, we have (bad) render
|
2017-05-24 15:40:58 +09:00 |
|
minjaesong
|
905ab1004c
|
light de-banding when they exceed 255 out of 1023
|
2017-05-22 20:36:20 +09:00 |
|
minjaesong
|
e02f908a6b
|
light de-banding when they exceed 255 out of 1023
|
2017-05-22 20:36:20 +09:00 |
|
minjaesong
|
b7ed3dd814
|
much failure, such note; wow
|
2017-05-12 17:02:29 +09:00 |
|
minjaesong
|
7e9c4e95b4
|
much failure, such note; wow
|
2017-05-12 17:02:29 +09:00 |
|
minjaesong
|
ccbf56b322
|
still glitchy but working?
|
2017-05-12 16:08:23 +09:00 |
|
minjaesong
|
3c14ca4d1b
|
still glitchy but working?
|
2017-05-12 16:08:23 +09:00 |
|
minjaesong
|
40e48eec21
|
pre-fuck-up commit inside of pre-fuck-up commit
|
2017-05-11 19:37:18 +09:00 |
|
minjaesong
|
4168489ab6
|
pre-fuck-up commit inside of pre-fuck-up commit
|
2017-05-11 19:37:18 +09:00 |
|
minjaesong
|
b421dcf187
|
av fuck
|
2017-05-11 03:12:10 +09:00 |
|
minjaesong
|
8651a11ae5
|
av fuck
|
2017-05-11 03:12:10 +09:00 |
|
minjaesong
|
2eb6e7c0a2
|
code cleanup unrelated
|
2017-05-10 21:02:57 +09:00 |
|
minjaesong
|
0d778c86bd
|
code cleanup unrelated
|
2017-05-10 21:02:57 +09:00 |
|
minjaesong
|
3de9cedec3
|
code cleanup related to ActorWithPhysics
|
2017-05-10 21:02:05 +09:00 |
|
minjaesong
|
4f52a4d09b
|
code cleanup related to ActorWithPhysics
|
2017-05-10 21:02:05 +09:00 |
|
minjaesong
|
f45dc6fde2
|
no ui toggle when console is open
|
2017-05-10 21:01:19 +09:00 |
|
minjaesong
|
57419a9a24
|
no ui toggle when console is open
|
2017-05-10 21:01:19 +09:00 |
|
minjaesong
|
31954f3ca7
|
physics almost works, except for bunch of TODOs and FIXMEs
|
2017-05-10 03:41:46 +09:00 |
|
minjaesong
|
056e8ab693
|
physics almost works, except for bunch of TODOs and FIXMEs
|
2017-05-10 03:41:46 +09:00 |
|
minjaesong
|
4262b02faf
|
fixed dividng by zero (Line 756)
|
2017-05-09 23:38:09 +09:00 |
|
minjaesong
|
dfad6b144e
|
fixed dividng by zero (Line 756)
|
2017-05-09 23:38:09 +09:00 |
|
minjaesong
|
46fe5fb1e2
|
That's it for the today, thanks for coding and have a nice day
|
2017-05-09 02:52:15 +09:00 |
|
minjaesong
|
e8c5bec0c4
|
That's it for the today, thanks for coding and have a nice day
|
2017-05-09 02:52:15 +09:00 |
|
minjaesong
|
23cc28d3bd
|
Features that are reckoned are working (which means the full features are WIP)
|
2017-05-09 02:40:22 +09:00 |
|
minjaesong
|
e395dc3781
|
Features that are reckoned are working (which means the full features are WIP)
|
2017-05-09 02:40:22 +09:00 |
|
minjaesong
|
9732c6d66f
|
y-down blocking work (can jump down to hit the ground but not the ceiling)
|
2017-05-09 00:46:38 +09:00 |
|
minjaesong
|
79c2025509
|
y-down blocking work (can jump down to hit the ground but not the ceiling)
|
2017-05-09 00:46:38 +09:00 |
|