Commit Graph

592 Commits

Author SHA1 Message Date
minjaesong
35e2b6a0a9 language menu to highlight current language on startup 2021-09-15 18:46:45 +09:00
minjaesong
4ac3df0d85 keyboard config wip 2021-09-15 18:00:05 +09:00
minjaesong
fdd07debf4 language config now in two columns 2021-09-15 17:40:31 +09:00
minjaesong
ae29f7ebea game save ui completely locked while saving in progress 2021-09-15 11:34:13 +09:00
minjaesong
16a0b28696 able to "lock" the toggle key of the UI to prevent them from being closed while saving 2021-09-14 23:24:21 +09:00
minjaesong
1b71aa1760 save progress wheel itself is working but still wip 2021-09-14 22:57:03 +09:00
minjaesong
ff250ff192 saving wip 2021-09-14 21:52:12 +09:00
minjaesong
0683561d88 titlescreen continue/load wont appear if there are no savegames available 2021-09-14 20:07:27 +09:00
minjaesong
b1b5769a5f d e s i g n 2021-09-14 17:52:54 +09:00
minjaesong
ce19a85a93 saving performed on separate thread so that save-in-progress UI would work 2021-09-14 14:28:38 +09:00
minjaesong
b084f9e5a9 CHUNK ORDERING CHANGED/chunk loading screen 2021-09-14 11:05:01 +09:00
minjaesong
de62b41a69 Using "rudimentary" loading scene for loading from savegame 2021-09-14 00:15:02 +09:00
minjaesong
d731812e4e "Continue" button on the titlescreen is working 2021-09-13 14:20:55 +09:00
minjaesong
7d927b7392 tighter cell gap 2021-09-13 01:40:17 +09:00
minjaesong
a9eb67ab61 turns out uiitemtextbuttonlist colouring bug was because of the gamefont 2021-09-13 01:20:16 +09:00
minjaesong
921d47c465 confirmation added for exit game and return to main menu 2021-09-13 00:14:48 +09:00
minjaesong
39714153cf save load window scroll using scroll wheel 2021-09-12 23:26:09 +09:00
minjaesong
b99d1a760e save load screen 2021-09-12 22:47:31 +09:00
minjaesong
c9956f6c8b fixed a bug where lightmap would flicker when cameraX rolls from small negative number to zero 2021-09-11 22:46:50 +09:00
minjaesong
784f5fd2ec recording and retrieving timestamps for save meta and world 2021-09-11 22:24:13 +09:00
minjaesong
4e0d1e0c9d more natural occlusion texture 2021-09-11 20:53:44 +09:00
minjaesong
b080852c7c sort savefiles by making last played coming first 2021-09-11 20:35:22 +09:00
minjaesong
c9753a118d load game ui to show human-readable timestamp 2021-09-11 19:14:23 +09:00
minjaesong
b4813a1ebe able to load chunked world save 2021-09-11 18:44:05 +09:00
minjaesong
83c3c22b51 chunked world output/deploying custom format of TVD 2021-09-11 02:19:10 +09:00
minjaesong
5050935847 ingame uis will blur the background 2021-09-09 22:44:24 +09:00
minjaesong
3f2d2902d2 screen blur moved to a single function 2021-09-09 17:55:50 +09:00
minjaesong
1a0c48987d dat blur 2021-09-09 16:39:29 +09:00
minjaesong
94a97193f9 title screen panner to track the ground better 2021-09-09 14:38:47 +09:00
minjaesong
9b53402ce0 game load ui wip 2021-09-09 11:51:33 +09:00
minjaesong
8f834fe869 Renamed AppLoader into App 2021-09-09 09:48:33 +09:00
minjaesong
fc40ec48f1 savegame to save with the thumbnail 2021-09-08 20:36:49 +09:00
minjaesong
b8e181915e bringing back old animating titlescreen 2021-09-08 16:22:25 +09:00
minjaesong
bbd7878630 tooltip and notifier moved to the base ingame 2021-09-07 17:15:35 +09:00
minjaesong
176a2d8cc7 deserialisable droppeditem 2021-09-07 15:03:00 +09:00
minjaesong
1accf985e7 save/load kinda mostly working but fixtures are not getting their sprites back 2021-09-06 17:31:37 +09:00
minjaesong
a7026167b4 wippie 2021-09-04 22:18:51 +09:00
minjaesong
21a7a38477 codices serialised into the savegame 2021-09-04 20:45:57 +09:00
minjaesong
6bea9c9f07 moved Codices out of the singleton so they can be serialised 2021-09-04 17:55:37 +09:00
minjaesong
57e4b83649 game load wip 2021-09-03 17:54:10 +09:00
minjaesong
f08296b3be bytearray64reader: read length of zero and EOF are properly distinguished (gdx is somewhat pedantic); changed an ascii85 charset; working meta (de)serialisation 2021-09-01 17:23:12 +09:00
minjaesong
07f26a7716 ByteArray64Writer to handle the UTF-8 correctly 2021-09-01 11:43:01 +09:00
minjaesong
3b37e91e4a save/load with fixed entry id 2021-08-31 17:24:44 +09:00
minjaesong
32144fc241 working ByteArray64Reader (UTF-8 compliant with proper surrogate pairing) 2021-08-31 11:27:40 +09:00
minjaesong
909c381572 bytearray64reader wip 2021-08-30 23:43:51 +09:00
minjaesong
fb140ce2da more world save and virtualdisk lib update 2021-08-30 13:57:54 +09:00
minjaesong
7ae862dd05 tevd update; seemingly working savefile export 2021-08-30 01:16:15 +09:00
minjaesong
c610bd1ac6 console command dictionary is now automatically filled using reflection 2021-08-29 20:36:37 +09:00
minjaesong
3fc6e28c4d read/writeactor to process all subclasses of Actor, not just a player; actor possession confirmed working 2021-08-29 13:07:44 +09:00
minjaesong
c247f99e0e big smoke texture 2021-08-28 23:12:05 +09:00