Commit Graph

2178 Commits

Author SHA1 Message Date
minjaesong
ef6f39632d world portal wip 2023-05-28 18:41:21 +09:00
minjaesong
a3ecd4a4f4 some adjustments for the quickslot and pie 2023-05-28 01:47:17 +09:00
minjaesong
065f80224f fix: light/shadebox would get tilewise size of 2 when their hitbox size is set to 16 2023-05-28 00:31:29 +09:00
minjaesong
34fb046968 minor changes to the graphics control panel 2023-05-27 23:31:21 +09:00
minjaesong
43da6cc5d8 adding Char to QuickDirtyLint 2023-05-23 20:50:19 +09:00
minjaesong
fccc2162f6 quick and dirty but working linter 2023-05-23 00:09:11 +09:00
minjaesong
c554df9b98 trying the android linter for code inspection 2023-05-22 21:33:39 +09:00
minjaesong
8446cb2ecf fix: door won't consider the distance of the actor 2023-05-22 11:56:57 +09:00
minjaesong
07b44a92c5 reload() for dynamicitems 2023-05-22 11:46:06 +09:00
minjaesong
f12bf553ff door retains its apparance after load; autodoor is permissible for all IngamePlayers 2023-05-22 01:25:14 +09:00
minjaesong
3ba7ddd30e new toggler design 2023-05-21 20:46:54 +09:00
minjaesong
eee551058f graphics control panel reworked 2023-05-21 19:59:16 +09:00
minjaesong
974ad2ec50 loading process will try to unstuck the player if the player appears to stuck in the terrain 2023-05-21 16:57:28 +09:00
minjaesong
5d78df9e99 savegame listing - if multiple valid savegames with same UUID is there, only the most recent one is retained 2023-05-21 11:31:32 +09:00
minjaesong
6268b99c1c material and 5 temporary vectors no longer go into the savegame 2023-05-21 11:20:45 +09:00
minjaesong
a587c86826 Terragen param adjustments 2023-05-17 21:00:02 +09:00
minjaesong
68b5d15944 disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17? 2023-05-17 19:52:51 +09:00
minjaesong
7e10039d29 no autocorrect on biomegen; code structure improvements 2023-05-17 09:52:28 +09:00
minjaesong
8cb11d5c82 doors for test 2023-05-16 22:52:46 +09:00
minjaesong
aad258c054 more prominent torch flickering 2023-05-16 22:22:40 +09:00
minjaesong
c74cfa6eb9 fix: lightbox would not load from save due to API change? idk but now savegame and avatar is incompatible 2023-05-16 01:05:31 +09:00
minjaesong
28c45b5756 fix: lowland and mountain clamping on Terragen, which was an issue persisting like 5 yrs 2023-05-16 00:43:51 +09:00
minjaesong
3911f86446 keyboard control panel renaming IME to Toggle IME 2023-05-15 19:42:29 +09:00
minjaesong
dfa1c7d73c more text on the config gui 2023-05-15 19:18:36 +09:00
minjaesong
f2bd6a161e epsilon redef 2023-05-04 19:11:51 +09:00
minjaesong
c6a2a4199e kotlin update 1.8.20 2023-05-03 21:40:03 +09:00
minjaesong
928029e6e4 BlockStats is upgraded to TileSurvey 2023-04-12 19:53:12 +09:00
minjaesong
acd215c7c6 resolution input will have red text if the text format is invalid 2023-04-09 15:27:59 +09:00
minjaesong
2bb0a0f91c FPS config on options panel 2023-04-09 15:16:59 +09:00
minjaesong
6302f0402f a tily updates to the savegame format handling -- read the SAVE_FORMAT.md 2023-04-09 12:43:00 +09:00
minjaesong
11a319788a fixed a bug where text input via inputstrober would skip key presses 2023-04-08 02:31:27 +09:00
minjaesong
bf1c906a88 Reflection util 2023-03-25 13:04:53 +09:00
minjaesong
2474583a86 using gl32 shaders for other runnables 2023-02-28 22:59:32 +09:00
minjaesong
a3c871bb5c reverting old chargen test code 2023-02-28 17:56:44 +09:00
minjaesong
cba24456e9 changed shaders enough that the game now runs on Apple M2 2023-02-28 17:47:09 +09:00
minjaesong
2c86c6a461 more shader shenanigans 2023-02-28 17:32:52 +09:00
minjaesong
315b984d3b shader updates 2023-02-28 17:18:22 +09:00
minjaesong
8d7a62f796 more shader things that needs multiplatform investigation 2023-02-28 16:57:33 +09:00
minjaesong
f0b1d7f1bd some old changes I forgot to commit 2023-02-28 04:37:32 +09:00
minjaesong
6f4d9180dc apple m chips support wip 2023-02-28 04:36:11 +09:00
minjaesong
66356fc0c9 Revert "trying bytebuf and FloatVector"
This reverts commit 2941a0943f.
Benchmark showed no discernible differences.
2023-01-18 20:32:22 +09:00
minjaesong
2941a0943f trying bytebuf and FloatVector 2023-01-18 20:27:06 +09:00
minjaesong
eefaa9ec7c less CPU demanding InputStrobing 2023-01-16 04:24:54 +09:00
minjaesong
b496d606d3 removing fbo on UIItemTextSelector: it's useless 2023-01-16 03:36:17 +09:00
minjaesong
3393ba6466 check if pointer-checker is still there on non dev build 2023-01-07 17:10:17 +09:00
minjaesong
02bdb2a4fc default ui open/close transition is now quick-fade 2023-01-06 18:57:18 +09:00
minjaesong
53dee515fe unsafeptr: specialised exceptions 2023-01-03 03:23:54 +09:00
minjaesong
8bbf511b0a added missing audiodevice.dispose 2022-12-31 20:12:27 +09:00
minjaesong
267b524a66 GDX 1.11 update 2022-12-29 16:16:07 +09:00
minjaesong
856bd93329 fix: held items now glow (or not glow) under UV as they should 2022-12-27 04:19:13 +09:00