Song Minjae
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5dc99f5612
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equip item by body parts
Former-commit-id: 34294de21d16c03da98427edae3b3c6ed94088aa
Former-commit-id: b37fe27635b1643e72e8f714bfea6ce214006931
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2016-12-16 18:56:13 +09:00 |
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Song Minjae
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1d1769a2c3
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working proof-of-concept inventory system
Former-commit-id: 1be5d6d10d0a5c93bceaf12f15d2ee50602cb602
Former-commit-id: 44f25a27c3b5d196210f4efcc3fef4dec8e30ff7
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2016-12-14 15:41:20 +09:00 |
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Song Minjae
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1dd156d172
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still WIP inventory impl, held item impl
Former-commit-id: 9468cfae21ff09c3dd30352a849910364e01d780
Former-commit-id: 50247ccebf3284f739877a1d6c6d8574449a9824
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2016-12-14 00:28:42 +09:00 |
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Song Minjae
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e1642c799c
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WIP inventory implementation
Former-commit-id: ce7d2125209c2c4f49b7d755b068ce72387f5e8f
Former-commit-id: f413b2699ee7448f3d3b70775ca7b679ade66475
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2016-12-12 23:29:13 +09:00 |
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Song Minjae
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870c9b36ff
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youcankillmenow;)
Former-commit-id: 906db790ab715ecdb1b7b9df11c74bc188afceb0
Former-commit-id: c229422f3faeafe31c44870183fa753564b32fa7
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2016-12-12 20:35:00 +09:00 |
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Song Minjae
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3fa4f61eec
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more unhelpfulgitcommitmessage
Former-commit-id: b5c55a2c26e8317e123349c33f444f54629afc80
Former-commit-id: ae7442f5384e91cbed11dca29e71dcebd3eecbe8
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2016-12-12 20:33:25 +09:00 |
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Song Minjae
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a89bcff2bd
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UML for gameactors update
Former-commit-id: 607bd54b185df58d97ca1201979f0a071dd33463
Former-commit-id: 9d27207dc5fdec388844c2d15e4f4edd6f70628d
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2016-11-28 13:07:59 +09:00 |
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Song Minjae
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f209452f69
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renaming some shits to make them have more sensible name
Former-commit-id: 1c86d460750aa19f65b6e2a0cd7ac1c51ab8ca21
Former-commit-id: 1dd9c33f3eb05b2c48b85ca70ebf3a1b5e57e51a
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2016-11-28 00:13:03 +09:00 |
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Song Minjae
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0b20869fa4
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removing redundant interface "Visible"
Former-commit-id: 3ecfd08eef27d9035bcc98a4f2a6a2f4f89bab01
Former-commit-id: 08dad158f609d0aaf6f999ea17c120a966f1ada5
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2016-11-14 12:23:39 +09:00 |
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Song Minjae
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7442472e62
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less stupid name
Former-commit-id: 4b62bf4b861dc32935489c2b9d063cb0b3b0917c
Former-commit-id: faf1a304fb8f96eaf35ab80b0fa964c6e28e2b96
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2016-11-01 00:18:23 +09:00 |
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Song Minjae
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5e82f87ee5
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lightning bolt WIP, player sprite declaration macro
Former-commit-id: d4999cda37bff2aa27615183aa125bfbc8cfa975
Former-commit-id: 224aee51d4fb7e5fe9d11bf3c0cc758a5604251d
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2016-10-31 13:26:26 +09:00 |
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Song Minjae
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413603de6f
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fixed wrong package, fixed wrong creation date
Former-commit-id: 8a2a91a5252347b5184f62ec0f7009292fbb01bb
Former-commit-id: b31eaddf7596c8393c9a032e8897ef3f1a8234fd
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2016-10-26 00:37:49 +09:00 |
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Song Minjae
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cd4c9d5b34
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API: AI control on HumanoidNPC
Former-commit-id: ca8fe2f23f6d1bc36f86445017f9a3fdfe6fa2de
Former-commit-id: a0f3233a44a79b4f5bbc9f0c8f19b71df11bedd6
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2016-10-26 00:36:41 +09:00 |
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Song Minjae
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c65b17deec
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AI API
Former-commit-id: 7821931c73c0d90a883b3732eb5a950c2b2a0402
Former-commit-id: b77ed6d9cc3effd183646a7e0c8411b4e125cfd2
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2016-10-24 13:36:09 +09:00 |
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Song Minjae
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0837d23cb6
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NPCIntelligentBase -> HumanoidNPC, modified HumanoidNPC accordingly
Former-commit-id: 0645b78df018cfd4c10e2b2956985412bee536e6
Former-commit-id: 8578954077c68de4d47a19cd72927c79aa8c07d8
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2016-10-24 12:23:51 +09:00 |
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Song Minjae
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53c82a34d5
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controlling part of Player moved to ActorHumanoid to alleviate the potential pain on your arse when implementing any NPCs
Former-commit-id: 33f5dba5becef6d60e1413bb8085eeaa0673a345
Former-commit-id: 8c5a3ad7a9d8565908829798110ade8f294c8d44
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2016-10-24 12:18:44 +09:00 |
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Song Minjae
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9e8171b5b9
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ability to change current player as other NPC (maybe… maybe not…)
Former-commit-id: 54773bfa17456aaf42003c1d514e80dd860f58eb
Former-commit-id: e84f8312c99cff0e0692a492b7b850d09ffe4e44
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2016-10-23 17:21:20 +09:00 |
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Song Minjae
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2b31bb962a
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implementation of feature ROUNDWORLD
Former-commit-id: b869816eceefc4d728919cd2028ea98cf4d0f505
Former-commit-id: 8dc1d95e49aef406899c8086f053ebb13d416884
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2016-10-23 00:48:05 +09:00 |
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Song Minjae
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41b4a929d8
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player now created with proper born date
Former-commit-id: c77996cb7074d7c32421bb1f5a37194de0f16946
Former-commit-id: a9613ef941030ffe2b441bb19538573144b00608
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2016-10-15 12:19:50 +09:00 |
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Song Minjae
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c1d72c29af
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new actor type "HistoricalFigure" that has date of birth and death
Former-commit-id: ec7ca90f29e0c56b3553e87b5a95fd023d9c55e1
Former-commit-id: 685958754f78542843913731880eb73f90e8e4c9
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2016-10-10 18:25:29 +09:00 |
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Song Minjae
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433f27bef2
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proper error handling in ROMBASIC
Former-commit-id: b5bd084e6807c765cdd6d3ffff1b1628321b9c6a
Former-commit-id: 55c3bb3cd56c7867809c0819f178aeebf1e46676
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2016-09-22 18:16:38 +09:00 |
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Song Minjae
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df8471c352
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working filesystem (tested: mkdir, open, file:writeLine/close, cp, mv, rm)
Former-commit-id: ce3fcae801291f770ed19dce4616b8ab61556f9b
Former-commit-id: 999d637fac1c1c6a9ff855ebb8f7f37336519771
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2016-09-17 23:38:16 +09:00 |
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Song Minjae
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d8b70887a9
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new item type, "Dynamic Item"; working text terminal
Former-commit-id: 81e6d836f5f1e6490027d38146a32d404cf9ce3e
Former-commit-id: af6557340f9cd0ea0b67eb7a8825aeffe75f9d82
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2016-09-10 16:45:04 +09:00 |
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Song Minjae
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9b9b65efba
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removed unnecessary class Light10B, minor fixes for LightmapRenderer
Former-commit-id: 4cddfb080cc689738d9bf308f7d08852f4c78a8b
Former-commit-id: 2354b2483f30e70862a327c1b9688a19bd1b2f66
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2016-09-07 22:58:42 +09:00 |
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Song Minjae
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d817c586e9
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Finally fixed CIELabUtil's anomaly; apparently past me was dumb fucking perkeleen vittupää
Former-commit-id: 731df40639ccf1463238f70dd615bd1771eee259
Former-commit-id: fdf00fbe30f876731d9d952b2a65f448b90c7913
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2016-09-05 17:15:51 +09:00 |
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Song Minjae
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b735335a99
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CIELab and CIELch colour util
Former-commit-id: f8b0413223c2c968e4627e7c251220d32e2c6bf5
Former-commit-id: 2bce3479a8ad95ac06fbbd6c35cf73967a49568d
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2016-09-01 21:36:44 +09:00 |
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Song Minjae
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6e51b0c751
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keycap font, edit on Thai font, actor can now flagged to despawn, draft for projectile "actor"
Former-commit-id: 5a46366ac1680f040fe6e5ace742b71a86982efa
Former-commit-id: 30e481f10cc8c09d4fc4ff1f52a4a45d91e3ab2d
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2016-08-31 01:05:35 +09:00 |
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Song Minjae
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720df532aa
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more pictogrammes
Former-commit-id: 670df70bbed466e56034dbdd33d7a1da31cd88d7
Former-commit-id: 2b106753155be6080d4651acca1981f10d614421
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2016-08-25 21:46:01 +09:00 |
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Song Minjae
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fa5e95a89d
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font bug sorta fixed, new splash: warning health and safety
Former-commit-id: f79503873f57e781480fa742ed1a058becb6c7a1
Former-commit-id: daeeed816b339958786746c3717670c724676a44
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2016-08-05 01:59:43 +09:00 |
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Song Minjae
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17c39c1824
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Player movement seems like back to working, res→assets
Former-commit-id: f91181caee4dabf4cb2e51d8077441c6b0f83757
Former-commit-id: 8b450303698c5c85dea9145a056b290b95a6a7b0
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2016-08-02 17:32:42 +09:00 |
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Song Minjae
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5e7a95a3b9
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walking is now normal, no more sticking to the walls (the Q&D soluction was used), noclip movement is also normal now
Former-commit-id: 5a8de3e31e1f39e1591a5a60abc9d0dd37c3f87e
Former-commit-id: 9c685d31d6f8c75b512f41e467fac8586a22bc59
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2016-07-31 17:51:06 +09:00 |
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Song Minjae
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30a0464820
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FIX: left/right manoeuvre with gamepad
Former-commit-id: cf052b05e445a1b3b180f92c0a4185e9bf49071a
Former-commit-id: 8a05c5f6667ad0511f1b605ea7f114ab3b8ac527
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2016-07-30 12:27:39 +09:00 |
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Song Minjae
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fb11d5c9c2
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FIX: quickbar opacity bug, Notification won't display, remaned majuscule to fullwidth, keyboard layouts for control helper
Former-commit-id: 99c51499131a7cbae1b7345c15d804bd5340e7b6
Former-commit-id: 1326b69cb920d3590fe2cbe33013c85c9eeb1191
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2016-07-29 21:02:24 +09:00 |
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Song Minjae
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ee647652d2
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fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47
Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
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2016-07-27 00:20:36 +09:00 |
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Song Minjae
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00dd5e99bb
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implementation of Pie Menu
Former-commit-id: 0ff65782d25f0bf73435d297cf70d93e80882090
Former-commit-id: c31e1675890bb098addd2467f1137cb20038ec7d
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2016-07-20 21:40:26 +09:00 |
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Song Minjae
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222bf0811c
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Romanian and Thai language support, GameFont: scaling
Former-commit-id: 960bbc00b2d16111b5b63fc31a71a8093bae9dc1
Former-commit-id: 159beb538d151a6b332809ddfeb66ce1e02be52d
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2016-07-17 21:05:47 +09:00 |
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Song Minjae
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1d1f99605c
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Greek support, modular weather, command history for console window
Former-commit-id: b72d0b018c084e80cf4fef77e1b1a81101d6daea
Former-commit-id: 32da6a2998826de6519a901dcff7bf058f689b2f
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2016-07-13 21:48:14 +09:00 |
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Song Minjae
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186d6a8cb9
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monitor adjustment screen, changed "calibrate" to "adjust" (NOT the STRING_ID of langpack)
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Former-commit-id: 65883b385a205d47b76c60f18a91186c2be922b2
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2016-07-06 20:17:51 +09:00 |
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Song Minjae
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76453c82c2
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multiple lightboxes for luminous actors
Former-commit-id: 7ee7d962a9da07d6b1a7936ee19a7458f390bbbc
Former-commit-id: c5c83ec33ecaade54a73bcc211318ecd4a473182
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2016-07-05 02:21:15 +09:00 |
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Song Minjae
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2e46df67a8
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Separated langpack, concept art for inventory UI
Former-commit-id: 7a98df93b4ef50b47283abcd99576d6fbefc9cc5
Former-commit-id: db6e34417ccf84e59ba68547f30459cb4b188eb7
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2016-07-04 23:08:16 +09:00 |
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Song Minjae
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2ed435165a
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ActorWithBody: broke CCD again for fundamental error-catching, new tile STONE_BRICKS
Former-commit-id: 3d98f83f3d40f4423b403eae717a06ac6fc22531
Former-commit-id: 13616655a392941e0c91c3384384475ae0adb5db
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2016-06-29 01:15:13 +09:00 |
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Song Minjae
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91f52eeab5
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collision detection and CCD: Not exactly fixed but it works good enough
Former-commit-id: 3feb9b1156fc941390b4efe4c1540ed4c5dbd109
Former-commit-id: 8c97b0ade765731800ef09b722e0742e44443338
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2016-06-25 00:23:20 +09:00 |
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Song Minjae
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e62f8feda5
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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db
Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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2016-06-20 13:14:41 +09:00 |
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Song Minjae
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c4ad69525b
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TilePropCodex is now object, torch flicker (WIP as all the torches are in unison)
Former-commit-id: df9c0e3a9ace2ba976da5e81f1f2d2217db541a0
Former-commit-id: 81a25a938023f318937e1f4ded15e6047fdf8864
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2016-06-17 01:39:55 +09:00 |
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Song Minjae
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9f42ae9639
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thread pooling terraingen, WIP
Former-commit-id: 1d0687d8b34d5e8192b652904a437cdb29f27b10
Former-commit-id: 1c06ce97a59eb13455cc180a4d5f13ffbead1f84
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2016-06-13 00:48:37 +09:00 |
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Song Minjae
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f98cd773b1
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thread pooling actor update, updated kotlin lib
Former-commit-id: 17dc75ada5a6652fa555c3a34214704897ca9afe
Former-commit-id: 75ddbe0187f978958cc5c1208a0cfb85bfdcdfaf
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2016-05-25 19:32:48 +09:00 |
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Song Minjae
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46a3065423
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no idea
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Former-commit-id: a26b80a1990996d9c05b0909128c210e0f897312
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2016-05-13 20:17:31 +09:00 |
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Song Minjae
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d3e1b17abd
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new utility tiles: Sunstone and Daylight Capacitor
Former-commit-id: 1cd01c381d395a413baf50d851718205b2bfe1fd
Former-commit-id: 0199c31f7e83ff6396128602985cfa3c13e07e63
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2016-05-08 23:32:38 +09:00 |
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Song Minjae
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127e6344cf
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player now walks again, still stick to wall if key is kept down, but gravity is no longer accumulated (because the walking velocity is now separated)
Former-commit-id: f9394abe6230a4e60f2f7a42e81f7e85264a60c5
Former-commit-id: 1cd5b78c5800aef082d5eeec13a0a0a50ccea35b
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2016-05-08 01:29:52 +09:00 |
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Song Minjae
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12876a5ce2
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corrected lighting bug where illuminant in front of the sun can take over the light level of the sun for a tile the illuminant occupies, ActorWithBody phys WIP
Former-commit-id: a1ce45eded6136464d0a2c02227c61ee8f2adcb2
Former-commit-id: e4af5a44eb79b4db85458c9233e43a6117797331
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2016-05-05 17:11:01 +09:00 |
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