minjaesong
|
c5874a7f3d
|
finally working again: create new character
todo: make delete character work
|
2023-06-27 21:13:51 +09:00 |
|
minjaesong
|
2b50562002
|
save juggling for autosaves
|
2023-06-26 23:10:52 +09:00 |
|
minjaesong
|
f9f49ab63c
|
new savegame loader is not quite working yet
|
2023-06-26 01:09:47 +09:00 |
|
minjaesong
|
0882145f9c
|
some autosave stuffs; bootloader to actually use bundled runtime
|
2023-06-23 17:29:49 +09:00 |
|
minjaesong
|
4cc52b5585
|
fix: storage chest ui would be shifted to left and any mouse button would trigger the action
|
2023-06-17 23:19:09 +09:00 |
|
minjaesong
|
ebbb121b8c
|
fix: fixture pickup avail check is now done properly
|
2023-05-29 20:10:39 +09:00 |
|
minjaesong
|
1646871ddf
|
removing 'small' world size for new worlds: gamedesign choice
|
2023-05-28 21:31:14 +09:00 |
|
minjaesong
|
ef6f39632d
|
world portal wip
|
2023-05-28 18:41:21 +09:00 |
|
minjaesong
|
974ad2ec50
|
loading process will try to unstuck the player if the player appears to stuck in the terrain
|
2023-05-21 16:57:28 +09:00 |
|
minjaesong
|
6268b99c1c
|
material and 5 temporary vectors no longer go into the savegame
|
2023-05-21 11:20:45 +09:00 |
|
minjaesong
|
68b5d15944
|
disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17?
|
2023-05-17 19:52:51 +09:00 |
|
minjaesong
|
928029e6e4
|
BlockStats is upgraded to TileSurvey
|
2023-04-12 19:53:12 +09:00 |
|
minjaesong
|
f0b1d7f1bd
|
some old changes I forgot to commit
|
2023-02-28 04:37:32 +09:00 |
|
minjaesong
|
801acd2f24
|
vals instead of funs
|
2022-12-26 02:35:03 +09:00 |
|
minjaesong
|
b5ed33e2e9
|
game-maker selectable game update governor
|
2022-12-25 17:23:46 +09:00 |
|
minjaesong
|
ccef7c32a0
|
fixed a "bug" that assumed the framerates are normally distributed
|
2022-10-15 13:12:14 +09:00 |
|
minjaesong
|
93af194c8a
|
rudimentary framerate benchmarking (turning it on will make the game run significantly slower)
|
2022-10-15 01:09:51 +09:00 |
|
minjaesong
|
8533f92274
|
more optimisation
|
2022-10-06 21:42:46 +09:00 |
|
minjaesong
|
7905de5481
|
serialisation of the world is split into two packages: complex one is moved under the modulebasegame package
|
2022-09-03 23:05:49 +09:00 |
|
minjaesong
|
d6ce5c791e
|
control for using fixture changed to right click
|
2022-08-26 18:26:13 +09:00 |
|
minjaesong
|
6bea80090d
|
revived the worldSecondaryClick function
|
2022-08-26 13:36:41 +09:00 |
|
minjaesong
|
06ef46d369
|
some changes regarding actorblocks
|
2022-07-19 18:32:21 +09:00 |
|
minjaesong
|
5fbbf34c10
|
fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago
|
2022-07-19 00:25:13 +09:00 |
|
minjaesong
|
ee39128378
|
renderer is updated but wire pieces have some bugs on laying wire to the world
|
2022-07-08 22:02:42 +09:00 |
|
minjaesong
|
adc151b169
|
wire connectivity wip (need to take a look at the renderer)
|
2022-07-08 00:27:00 +09:00 |
|
minjaesong
|
db0be9e088
|
wire connectivity wip
|
2022-07-07 01:06:43 +09:00 |
|
minjaesong
|
d387b9ca37
|
more frivulous debug window frisbees
|
2022-03-30 17:05:46 +09:00 |
|
minjaesong
|
49c47dc42e
|
do not backup savegame on load
|
2022-03-24 14:35:41 +09:00 |
|
minjaesong
|
765ece0635
|
discarding the idea of baking assembledsprite onto a spritesheet; revert to the commit right before this to completely scrap the efforts
|
2022-03-23 17:43:56 +09:00 |
|
minjaesong
|
76435dbbdf
|
fixed a stupid bug where spawning a same kind of fixture twice would crash the game because the spawner would not renew the fixture instance after a first spawn
|
2022-03-23 10:03:03 +09:00 |
|
minjaesong
|
52f0dfdeb9
|
various fixes
|
2022-03-16 12:50:43 +09:00 |
|
minjaesong
|
e8330af14a
|
tapestry is decoded and itemised just fine but does not spawn
|
2022-02-28 15:34:48 +09:00 |
|
minjaesong
|
3443a5baab
|
modularise everything
|
2022-02-27 18:52:59 +09:00 |
|
minjaesong
|
7c966b0da8
|
support for texture packs
|
2022-02-23 17:59:38 +09:00 |
|
minjaesong
|
e64bd5d389
|
fixture ghost is working again
|
2022-02-07 11:13:31 +09:00 |
|
minjaesong
|
119b7fc022
|
particles must be disposed of before overwritten
|
2022-01-27 12:35:50 +09:00 |
|
minjaesong
|
a213cba5ef
|
fixed a bug where signal emitter wouldn't work after save reload
|
2022-01-24 13:01:59 +09:00 |
|
minjaesong
|
c56b1055d7
|
autosave is back
|
2022-01-22 14:43:31 +09:00 |
|
minjaesong
|
0c70a7eebc
|
fixme: picking up a fixture clones it
|
2022-01-21 22:13:34 +09:00 |
|
minjaesong
|
fa68a1c377
|
fixture will drop itself when mined
|
2022-01-21 16:35:37 +09:00 |
|
minjaesong
|
75afcaede3
|
fixture pickup and mining works except for the dropping of a mined fixture
|
2022-01-21 14:01:37 +09:00 |
|
minjaesong
|
b87dc1f28b
|
fixed a bug where the barehand action would do nothing
|
2022-01-14 15:44:37 +09:00 |
|
minjaesong
|
f1d8850196
|
merging dropped items when they tightly overlap
|
2022-01-13 11:14:21 +09:00 |
|
minjaesong
|
1060d96364
|
IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea'
|
2022-01-13 09:55:51 +09:00 |
|
minjaesong
|
946f75183c
|
briefy showing item name to the quickslot when the selection has changed
|
2022-01-10 16:19:56 +09:00 |
|
minjaesong
|
c9b87492c2
|
fixed a bug where wires won't pop up as the camera moves
|
2021-12-28 15:28:45 +09:00 |
|
minjaesong
|
099071bdd0
|
get player head texture wip
|
2021-12-20 22:56:16 +09:00 |
|
minjaesong
|
ff848c7c3a
|
minimap is working but update is slow
|
2021-12-16 12:55:21 +09:00 |
|
minjaesong
|
63a29df733
|
fixture ghost test
|
2021-12-13 00:57:55 +09:00 |
|
minjaesong
|
44d6d84bbd
|
super simple new character window
|
2021-12-09 16:58:26 +09:00 |
|