minjaesong
|
76bfc0fde4
|
world portal gui wip
|
2023-05-28 20:55:47 +09:00 |
|
minjaesong
|
ef6f39632d
|
world portal wip
|
2023-05-28 18:41:21 +09:00 |
|
minjaesong
|
a3ecd4a4f4
|
some adjustments for the quickslot and pie
|
2023-05-28 01:47:17 +09:00 |
|
minjaesong
|
065f80224f
|
fix: light/shadebox would get tilewise size of 2 when their hitbox size is set to 16
|
2023-05-28 00:31:29 +09:00 |
|
minjaesong
|
34fb046968
|
minor changes to the graphics control panel
|
2023-05-27 23:31:21 +09:00 |
|
minjaesong
|
fccc2162f6
|
quick and dirty but working linter
|
2023-05-23 00:09:11 +09:00 |
|
minjaesong
|
8446cb2ecf
|
fix: door won't consider the distance of the actor
|
2023-05-22 11:56:57 +09:00 |
|
minjaesong
|
f12bf553ff
|
door retains its apparance after load; autodoor is permissible for all IngamePlayers
|
2023-05-22 01:25:14 +09:00 |
|
minjaesong
|
3ba7ddd30e
|
new toggler design
|
2023-05-21 20:46:54 +09:00 |
|
minjaesong
|
eee551058f
|
graphics control panel reworked
|
2023-05-21 19:59:16 +09:00 |
|
minjaesong
|
974ad2ec50
|
loading process will try to unstuck the player if the player appears to stuck in the terrain
|
2023-05-21 16:57:28 +09:00 |
|
minjaesong
|
6268b99c1c
|
material and 5 temporary vectors no longer go into the savegame
|
2023-05-21 11:20:45 +09:00 |
|
minjaesong
|
a587c86826
|
Terragen param adjustments
|
2023-05-17 21:00:02 +09:00 |
|
minjaesong
|
68b5d15944
|
disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17?
|
2023-05-17 19:52:51 +09:00 |
|
minjaesong
|
7e10039d29
|
no autocorrect on biomegen; code structure improvements
|
2023-05-17 09:52:28 +09:00 |
|
minjaesong
|
8cb11d5c82
|
doors for test
|
2023-05-16 22:52:46 +09:00 |
|
minjaesong
|
c74cfa6eb9
|
fix: lightbox would not load from save due to API change? idk but now savegame and avatar is incompatible
|
2023-05-16 01:05:31 +09:00 |
|
minjaesong
|
28c45b5756
|
fix: lowland and mountain clamping on Terragen, which was an issue persisting like 5 yrs
|
2023-05-16 00:43:51 +09:00 |
|
minjaesong
|
3911f86446
|
keyboard control panel renaming IME to Toggle IME
|
2023-05-15 19:42:29 +09:00 |
|
minjaesong
|
dfa1c7d73c
|
more text on the config gui
|
2023-05-15 19:18:36 +09:00 |
|
minjaesong
|
c6a2a4199e
|
kotlin update 1.8.20
|
2023-05-03 21:40:03 +09:00 |
|
minjaesong
|
928029e6e4
|
BlockStats is upgraded to TileSurvey
|
2023-04-12 19:53:12 +09:00 |
|
minjaesong
|
acd215c7c6
|
resolution input will have red text if the text format is invalid
|
2023-04-09 15:27:59 +09:00 |
|
minjaesong
|
2bb0a0f91c
|
FPS config on options panel
|
2023-04-09 15:16:59 +09:00 |
|
minjaesong
|
6302f0402f
|
a tily updates to the savegame format handling -- read the SAVE_FORMAT.md
|
2023-04-09 12:43:00 +09:00 |
|
minjaesong
|
a3c871bb5c
|
reverting old chargen test code
|
2023-02-28 17:56:44 +09:00 |
|
minjaesong
|
cba24456e9
|
changed shaders enough that the game now runs on Apple M2
|
2023-02-28 17:47:09 +09:00 |
|
minjaesong
|
f0b1d7f1bd
|
some old changes I forgot to commit
|
2023-02-28 04:37:32 +09:00 |
|
minjaesong
|
66356fc0c9
|
Revert "trying bytebuf and FloatVector"
This reverts commit 2941a0943f.
Benchmark showed no discernible differences.
|
2023-01-18 20:32:22 +09:00 |
|
minjaesong
|
2941a0943f
|
trying bytebuf and FloatVector
|
2023-01-18 20:27:06 +09:00 |
|
minjaesong
|
3393ba6466
|
check if pointer-checker is still there on non dev build
|
2023-01-07 17:10:17 +09:00 |
|
minjaesong
|
02bdb2a4fc
|
default ui open/close transition is now quick-fade
|
2023-01-06 18:57:18 +09:00 |
|
minjaesong
|
267b524a66
|
GDX 1.11 update
|
2022-12-29 16:16:07 +09:00 |
|
minjaesong
|
856bd93329
|
fix: held items now glow (or not glow) under UV as they should
|
2022-12-27 04:19:13 +09:00 |
|
minjaesong
|
801acd2f24
|
vals instead of funs
|
2022-12-26 02:35:03 +09:00 |
|
minjaesong
|
b5ed33e2e9
|
game-maker selectable game update governor
|
2022-12-25 17:23:46 +09:00 |
|
minjaesong
|
b14e3085d6
|
how do atomicsomething work
|
2022-12-17 20:15:41 +09:00 |
|
minjaesong
|
60c0dd4c06
|
tevd: bytearray64 update
|
2022-12-17 05:31:37 +09:00 |
|
minjaesong
|
cc7efd0e33
|
renaming Toolkit.Theme colour variables
|
2022-12-12 16:31:28 +09:00 |
|
minjaesong
|
b2479028af
|
adding 'kind flag' to the savegame format so the file can be determined if it contains player or world data
|
2022-12-04 16:09:07 +09:00 |
|
minjaesong
|
400cdd5b3c
|
fixed a bug when loading a packaged player, loading a spriteglow would read normal sprite's data instead
|
2022-12-04 03:38:17 +09:00 |
|
minjaesong
|
474279aefe
|
more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
|
2022-10-31 01:52:40 +09:00 |
|
minjaesong
|
ccef7c32a0
|
fixed a "bug" that assumed the framerates are normally distributed
|
2022-10-15 13:12:14 +09:00 |
|
minjaesong
|
93af194c8a
|
rudimentary framerate benchmarking (turning it on will make the game run significantly slower)
|
2022-10-15 01:09:51 +09:00 |
|
minjaesong
|
8533f92274
|
more optimisation
|
2022-10-06 21:42:46 +09:00 |
|
minjaesong
|
40972bf7d1
|
chat overlay size text to actually follow the apparant size when the screen zoom is used
|
2022-10-01 14:23:33 +09:00 |
|
minjaesong
|
0904ff1cd0
|
quickslot design change
|
2022-10-01 01:51:54 +09:00 |
|
minjaesong
|
fbd674aade
|
item count and durability meter on the quickslot
|
2022-09-30 21:14:34 +09:00 |
|
minjaesong
|
17f85aa155
|
more accurate floating point comparison with epsilon
|
2022-09-14 10:54:26 +09:00 |
|
minjaesong
|
f8d93b2de2
|
closed door now actually blocks lights
|
2022-09-11 19:42:12 +09:00 |
|