minjaesong
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27ddb76df7
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fixed a bug where storagechest would not show anything on the item slot; changed inventory UI so that it would sync with the Toolkit.Theme
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2021-10-29 15:00:16 +09:00 |
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minjaesong
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8a8e97d4b2
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custom keyboard handling wip
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2021-10-20 12:57:56 +09:00 |
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minjaesong
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d5eef2a687
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rename 'tvda' -> 'savegame'
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2021-10-20 10:38:42 +09:00 |
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minjaesong
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4b67121e70
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fixed a bug where UI of the storagechest won't properly initialise after a load
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2021-10-14 11:21:10 +09:00 |
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minjaesong
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e1a3ea953d
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fixed a bug where some player-related values are not being written on saving when the player was loaded from the savegame
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2021-10-14 10:18:20 +09:00 |
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minjaesong
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3c2564ca64
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saved players position is now restored but offsetted to the right for some reason
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2021-10-13 22:23:28 +09:00 |
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minjaesong
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03a854ca58
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players loads their sprites now
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2021-10-13 16:18:27 +09:00 |
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minjaesong
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f28fabb8b5
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still tryin to fix shits
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2021-10-12 17:42:29 +09:00 |
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minjaesong
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c0e8c2f85b
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manual saving works?
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2021-10-12 10:32:19 +09:00 |
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minjaesong
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2d359415c8
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player load ui
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2021-10-12 00:17:44 +09:00 |
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minjaesong
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8dbedd270e
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still wip
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2021-10-11 19:02:51 +09:00 |
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minjaesong
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ef603ec5d5
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new load wip
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2021-10-11 17:46:46 +09:00 |
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minjaesong
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0925ec2580
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x mark on save failed
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2021-10-10 21:31:14 +09:00 |
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minjaesong
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3ca95e138d
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PlayerLastStatus on world save
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2021-10-10 17:39:19 +09:00 |
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minjaesong
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f3c56f5d47
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dithering on grad overlay
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2021-10-10 15:38:09 +09:00 |
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minjaesong
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a1402f98bd
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autosave notifier will say an error occured if autosaving fails
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2021-10-08 22:15:30 +09:00 |
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minjaesong
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aec6fea49e
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new player save format writing
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2021-10-08 14:25:59 +09:00 |
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minjaesong
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3f9b41fd29
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still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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2021-10-07 17:43:23 +09:00 |
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minjaesong
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6d8a7520ac
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new save format wip (no branching on this commit)
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2021-10-07 14:40:04 +09:00 |
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minjaesong
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c211b94b13
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fixed an oversight where newly-added blocks would not be recognised by the old savegame
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2021-10-06 17:16:09 +09:00 |
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minjaesong
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170503ecdb
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fixed a bug where inventory cell would not position correctly when streamermode is changed; where screencapturing for saving would only capture from FboRGB
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2021-10-06 16:51:34 +09:00 |
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minjaesong
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ea2525e4df
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sprite and spriteassembler update
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2021-10-03 18:17:22 +09:00 |
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minjaesong
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e61224224d
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initial save from newgame is now marked as autosave
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2021-10-02 10:13:33 +09:00 |
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minjaesong
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b720c12c4e
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no more reading entire savefiles onto the memory upon the booting
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2021-10-01 10:07:23 +09:00 |
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minjaesong
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588ac047db
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fixed a bug where wires cause quicksave to fail
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2021-09-30 10:44:48 +09:00 |
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minjaesong
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277ecbcebd
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the manual saving will unset the quicksave and autosave flags; save.1 won't overwrite save.2 if the target is .2 is cleansave and .1 is dirty
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2021-09-29 19:05:26 +09:00 |
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minjaesong
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7ddde8e4f0
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writing savemode to the savegame binary
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2021-09-29 17:34:26 +09:00 |
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minjaesong
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60a8382f93
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quicksave (part of the autosaving) is working
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2021-09-29 16:51:59 +09:00 |
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minjaesong
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2891d0466e
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initial savefile generation of the newgame
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2021-09-29 12:38:08 +09:00 |
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minjaesong
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55624e93e6
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fixed a bug where the app would not generate correct config if there is no existing config
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2021-09-26 15:50:09 +09:00 |
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minjaesong
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0e5c86ad04
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press tab to bring up the game menu
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2021-09-26 15:34:24 +09:00 |
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minjaesong
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e2101ebc54
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config key change; uiitemtextbutton can now have tags alongside with the label
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2021-09-19 17:06:22 +09:00 |
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minjaesong
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66e77e0a01
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writing config to disk
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2021-09-19 15:15:42 +09:00 |
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minjaesong
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43d9785db8
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quick and dirty solution deployed for the load screen dereferencing the dead pointer
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2021-09-18 11:55:38 +09:00 |
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minjaesong
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ae29f7ebea
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game save ui completely locked while saving in progress
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2021-09-15 11:34:13 +09:00 |
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minjaesong
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22190be6d8
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fixed a bug where list of savefiles won't sort by last play date
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2021-09-15 10:04:19 +09:00 |
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minjaesong
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16a0b28696
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able to "lock" the toggle key of the UI to prevent them from being closed while saving
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2021-09-14 23:24:21 +09:00 |
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minjaesong
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ce19a85a93
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saving performed on separate thread so that save-in-progress UI would work
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2021-09-14 14:28:38 +09:00 |
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minjaesong
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b084f9e5a9
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CHUNK ORDERING CHANGED/chunk loading screen
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2021-09-14 11:05:01 +09:00 |
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minjaesong
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ecc13d4c09
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some touchups
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2021-09-14 00:25:29 +09:00 |
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minjaesong
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de62b41a69
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Using "rudimentary" loading scene for loading from savegame
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2021-09-14 00:15:02 +09:00 |
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minjaesong
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784f5fd2ec
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recording and retrieving timestamps for save meta and world
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2021-09-11 22:24:13 +09:00 |
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minjaesong
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b4813a1ebe
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able to load chunked world save
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2021-09-11 18:44:05 +09:00 |
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minjaesong
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83c3c22b51
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chunked world output/deploying custom format of TVD
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2021-09-11 02:19:10 +09:00 |
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minjaesong
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36c413eb15
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tevd update
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2021-09-10 18:47:32 +09:00 |
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minjaesong
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9b53402ce0
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game load ui wip
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2021-09-09 11:51:33 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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fc40ec48f1
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savegame to save with the thumbnail
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2021-09-08 20:36:49 +09:00 |
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minjaesong
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fcd1dd2ff2
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kay it works
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2021-09-06 20:39:54 +09:00 |
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minjaesong
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1accf985e7
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save/load kinda mostly working but fixtures are not getting their sprites back
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2021-09-06 17:31:37 +09:00 |
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