Commit Graph

128 Commits

Author SHA1 Message Date
minjaesong
27ddb76df7 fixed a bug where storagechest would not show anything on the item slot; changed inventory UI so that it would sync with the Toolkit.Theme 2021-10-29 15:00:16 +09:00
minjaesong
8a8e97d4b2 custom keyboard handling wip 2021-10-20 12:57:56 +09:00
minjaesong
d5eef2a687 rename 'tvda' -> 'savegame' 2021-10-20 10:38:42 +09:00
minjaesong
4b67121e70 fixed a bug where UI of the storagechest won't properly initialise after a load 2021-10-14 11:21:10 +09:00
minjaesong
e1a3ea953d fixed a bug where some player-related values are not being written on saving when the player was loaded from the savegame 2021-10-14 10:18:20 +09:00
minjaesong
3c2564ca64 saved players position is now restored but offsetted to the right for some reason 2021-10-13 22:23:28 +09:00
minjaesong
03a854ca58 players loads their sprites now 2021-10-13 16:18:27 +09:00
minjaesong
f28fabb8b5 still tryin to fix shits 2021-10-12 17:42:29 +09:00
minjaesong
c0e8c2f85b manual saving works? 2021-10-12 10:32:19 +09:00
minjaesong
2d359415c8 player load ui 2021-10-12 00:17:44 +09:00
minjaesong
8dbedd270e still wip 2021-10-11 19:02:51 +09:00
minjaesong
ef603ec5d5 new load wip 2021-10-11 17:46:46 +09:00
minjaesong
0925ec2580 x mark on save failed 2021-10-10 21:31:14 +09:00
minjaesong
3ca95e138d PlayerLastStatus on world save 2021-10-10 17:39:19 +09:00
minjaesong
f3c56f5d47 dithering on grad overlay 2021-10-10 15:38:09 +09:00
minjaesong
a1402f98bd autosave notifier will say an error occured if autosaving fails 2021-10-08 22:15:30 +09:00
minjaesong
aec6fea49e new player save format writing 2021-10-08 14:25:59 +09:00
minjaesong
3f9b41fd29 still working on the new savegame scheme
main game works fine, saving/loading will not be possible
2021-10-07 17:43:23 +09:00
minjaesong
6d8a7520ac new save format wip (no branching on this commit) 2021-10-07 14:40:04 +09:00
minjaesong
c211b94b13 fixed an oversight where newly-added blocks would not be recognised by the old savegame 2021-10-06 17:16:09 +09:00
minjaesong
170503ecdb fixed a bug where inventory cell would not position correctly when streamermode is changed; where screencapturing for saving would only capture from FboRGB 2021-10-06 16:51:34 +09:00
minjaesong
ea2525e4df sprite and spriteassembler update 2021-10-03 18:17:22 +09:00
minjaesong
e61224224d initial save from newgame is now marked as autosave 2021-10-02 10:13:33 +09:00
minjaesong
b720c12c4e no more reading entire savefiles onto the memory upon the booting 2021-10-01 10:07:23 +09:00
minjaesong
588ac047db fixed a bug where wires cause quicksave to fail 2021-09-30 10:44:48 +09:00
minjaesong
277ecbcebd the manual saving will unset the quicksave and autosave flags; save.1 won't overwrite save.2 if the target is .2 is cleansave and .1 is dirty 2021-09-29 19:05:26 +09:00
minjaesong
7ddde8e4f0 writing savemode to the savegame binary 2021-09-29 17:34:26 +09:00
minjaesong
60a8382f93 quicksave (part of the autosaving) is working 2021-09-29 16:51:59 +09:00
minjaesong
2891d0466e initial savefile generation of the newgame 2021-09-29 12:38:08 +09:00
minjaesong
55624e93e6 fixed a bug where the app would not generate correct config if there is no existing config 2021-09-26 15:50:09 +09:00
minjaesong
0e5c86ad04 press tab to bring up the game menu 2021-09-26 15:34:24 +09:00
minjaesong
e2101ebc54 config key change; uiitemtextbutton can now have tags alongside with the label 2021-09-19 17:06:22 +09:00
minjaesong
66e77e0a01 writing config to disk 2021-09-19 15:15:42 +09:00
minjaesong
43d9785db8 quick and dirty solution deployed for the load screen dereferencing the dead pointer 2021-09-18 11:55:38 +09:00
minjaesong
ae29f7ebea game save ui completely locked while saving in progress 2021-09-15 11:34:13 +09:00
minjaesong
22190be6d8 fixed a bug where list of savefiles won't sort by last play date 2021-09-15 10:04:19 +09:00
minjaesong
16a0b28696 able to "lock" the toggle key of the UI to prevent them from being closed while saving 2021-09-14 23:24:21 +09:00
minjaesong
ce19a85a93 saving performed on separate thread so that save-in-progress UI would work 2021-09-14 14:28:38 +09:00
minjaesong
b084f9e5a9 CHUNK ORDERING CHANGED/chunk loading screen 2021-09-14 11:05:01 +09:00
minjaesong
ecc13d4c09 some touchups 2021-09-14 00:25:29 +09:00
minjaesong
de62b41a69 Using "rudimentary" loading scene for loading from savegame 2021-09-14 00:15:02 +09:00
minjaesong
784f5fd2ec recording and retrieving timestamps for save meta and world 2021-09-11 22:24:13 +09:00
minjaesong
b4813a1ebe able to load chunked world save 2021-09-11 18:44:05 +09:00
minjaesong
83c3c22b51 chunked world output/deploying custom format of TVD 2021-09-11 02:19:10 +09:00
minjaesong
36c413eb15 tevd update 2021-09-10 18:47:32 +09:00
minjaesong
9b53402ce0 game load ui wip 2021-09-09 11:51:33 +09:00
minjaesong
8f834fe869 Renamed AppLoader into App 2021-09-09 09:48:33 +09:00
minjaesong
fc40ec48f1 savegame to save with the thumbnail 2021-09-08 20:36:49 +09:00
minjaesong
fcd1dd2ff2 kay it works 2021-09-06 20:39:54 +09:00
minjaesong
1accf985e7 save/load kinda mostly working but fixtures are not getting their sprites back 2021-09-06 17:31:37 +09:00