Compare commits

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153 Commits

Author SHA1 Message Date
minjaesong
6926b18cef ForcedSnapshot for snapshot releases 2023-12-08 13:25:40 +09:00
minjaesong
b2b9dac6dd increased durability for woods and rocks 2023-12-07 15:27:28 +09:00
minjaesong
a377f1c523 item renaming; adding missing ingot items 2023-12-06 01:54:27 +09:00
minjaesong
b843438d2d registering gamemode 'survival' 2023-12-06 00:38:46 +09:00
minjaesong
ceea2ff1a2 metal working station and recipes 2023-12-06 00:22:35 +09:00
minjaesong
0d290dfc1f clouds are now spawned mid-frame 2023-12-05 16:37:37 +09:00
minjaesong
fb7a2a3c49 yet another convolver optimisation 2023-12-05 02:48:56 +09:00
minjaesong
161b356077 some fixtures now require wall or floor to spawn 2023-12-05 01:42:49 +09:00
minjaesong
06949985d1 skip loading nonexisting dir instead of error 2023-12-04 16:28:51 +09:00
minjaesong
1ef7b4b37d new smelter design 2023-12-04 13:12:12 +09:00
minjaesong
1cc839fb68 working test smelter 2023-12-04 02:53:26 +09:00
minjaesong
57ac4015b5 smelter test sprite 2023-12-04 01:28:01 +09:00
minjaesong
7798c46db3 audiocodex: no shared music instances 2023-12-03 16:29:14 +09:00
minjaesong
ff56acab93 debug view for dynamic sources 2023-12-03 16:15:00 +09:00
minjaesong
23261ab360 discovered another bug 2023-12-03 00:42:10 +09:00
minjaesong
0edd248194 fix: punching tree would do nothing 2023-12-03 00:28:06 +09:00
minjaesong
cba8d90321 sound effects for tile placing and breaking 2023-12-03 00:14:04 +09:00
minjaesong
d145edf11d footstep sounds 2023-12-02 23:58:18 +09:00
minjaesong
18f8fa881f footsteps using dynamic track wip 2023-12-02 22:45:26 +09:00
minjaesong
6da28b943a dynamic track first commit 2023-12-02 16:41:37 +09:00
minjaesong
9a3ab64383 mixer: room for dynamic sources 2023-12-02 13:51:48 +09:00
minjaesong
8b95c0aa0e clays on worldgen 2023-12-01 17:35:17 +09:00
minjaesong
a0eee0cad8 spawn clay wip 2023-12-01 13:08:53 +09:00
minjaesong
93a1d688a5 new block clay 2023-12-01 12:25:00 +09:00
minjaesong
ab5c544db3 convolver gain adjustments 2023-11-30 18:29:35 +09:00
minjaesong
c58374cf43 dependency list changes 2023-11-30 14:13:46 +09:00
minjaesong
c6efa404b5 chargeStored for Electric FixtureBase 2023-11-30 14:09:07 +09:00
minjaesong
84ab32f4c1 materials rebalancing 2023-11-30 13:51:09 +09:00
minjaesong
a8e1f235f4 reverb gain reduced 2023-11-29 16:51:14 +09:00
minjaesong
6b13139379 string updates 2023-11-29 16:22:33 +09:00
minjaesong
ed9a6536da adjusting params for situational audio reverb mix incl airbourne 2023-11-29 15:44:23 +09:00
minjaesong
bbfd3cf881 open/cave mix control via tile survey 2023-11-29 00:48:55 +09:00
minjaesong
544024c282 more subtle optimisations 2023-11-28 19:43:42 +09:00
minjaesong
6059ba92ac further convolving optimisaions 2023-11-28 19:25:42 +09:00
minjaesong
af48a171eb audio filters moved to its own files 2023-11-28 13:56:15 +09:00
minjaesong
ce6f5909a8 lang update 2023-11-28 00:52:03 +09:00
minjaesong
2eaa960571 lang update 2023-11-28 00:31:08 +09:00
minjaesong
3d0a1acbe1 lang update 2023-11-27 12:18:15 +09:00
minjaesong
7c1dbea1cd removing option 'multithread' 2023-11-27 11:55:48 +09:00
minjaesong
d3e3812111 cloud texture touchups 2023-11-27 02:17:06 +09:00
minjaesong
93a88976f6 commenting out dead codes 2023-11-27 01:18:25 +09:00
minjaesong
659a159697 slightly faster fft using inline class 2023-11-27 01:04:05 +09:00
minjaesong
33f5461453 still can't get fftw to work 2023-11-27 00:51:46 +09:00
minjaesong
bf64c26e29 adjustable audio buffer size via config 2023-11-26 22:53:36 +09:00
minjaesong
21e0f984be fix: app not quitting 2023-11-26 22:28:17 +09:00
minjaesong
72a01ac8cc slightly faster fft 2023-11-26 21:24:46 +09:00
minjaesong
2e9a755252 hopefully more stable? 2023-11-26 19:39:03 +09:00
minjaesong
29c4d92542 parallelised audio processing 2023-11-26 19:00:29 +09:00
minjaesong
1d727397b4 fft: data struct optimisation 2023-11-26 17:33:51 +09:00
minjaesong
3b38958a08 channel strip visualiser for highpass 2023-11-26 14:37:22 +09:00
minjaesong
cc4fac7dca more audio pathing 2023-11-26 01:59:11 +09:00
minjaesong
4d85d91478 partitioned fft wip 2023-11-25 23:31:54 +09:00
minjaesong
1ed6f252db removing a test code 2023-11-25 23:03:19 +09:00
minjaesong
5e5b6a9412 adding missing FIRs 2023-11-25 22:53:55 +09:00
minjaesong
49100289d3 audio: no longer holds prevsamples globally 2023-11-25 22:50:59 +09:00
minjaesong
46f93660d0 all-float FFT and convolution 2023-11-25 21:46:49 +09:00
minjaesong
51d1501267 trying to fix the crackling sound issue 2023-11-25 20:42:08 +09:00
minjaesong
451ffe0307 mixer to properly show signals larger than 1.0 2023-11-25 20:00:39 +09:00
minjaesong
faf5e367be working convolver but slower that realtime 2023-11-25 18:54:56 +09:00
minjaesong
b1811a4013 reverb filter with lowpass 2023-11-25 02:15:40 +09:00
minjaesong
71a8d6d266 reverb filter 2023-11-25 00:17:29 +09:00
minjaesong
f5078d79f9 crafting recipe update 2023-11-24 19:08:07 +09:00
minjaesong
b16a6ced93 filter: xy-ms conv 2023-11-24 01:21:06 +09:00
minjaesong
402b0a8414 cheap reverb filter 2023-11-23 23:34:05 +09:00
minjaesong
e0257dfe3d bitcrusher 2023-11-23 20:10:36 +09:00
minjaesong
c8a891c164 speed of sound moved to the mixer 2023-11-23 19:54:37 +09:00
minjaesong
7cef8e0df4 filter info view for BinoPan 2023-11-23 19:44:40 +09:00
minjaesong
4676ceb522 binaural panning filter 2023-11-23 18:38:28 +09:00
minjaesong
99bc57acdf fix: ores glow textures are not loading 2023-11-23 17:03:48 +09:00
minjaesong
08d69ba09c renaming and putting more accurate const 2023-11-23 15:00:05 +09:00
minjaesong
39f3ff89b7 meter rms and smoothing 2023-11-23 02:35:48 +09:00
minjaesong
b06d649039 minor changes 2023-11-22 23:44:09 +09:00
minjaesong
42e189582e mixer: compression indicator 2023-11-22 23:22:45 +09:00
minjaesong
179e10f4a4 stone tools 2023-11-22 22:27:24 +09:00
minjaesong
db7f24243d verifications 2023-11-22 20:12:23 +09:00
minjaesong
c514f63f8f verum-nimply logic: xor 2023-11-22 18:59:41 +09:00
minjaesong
660e492035 more on the verum-nimply logic 2023-11-22 17:46:48 +09:00
minjaesong
a70a247ef1 more on the verum-nimply logic 2023-11-22 17:08:07 +09:00
minjaesong
bcd1b5c0c1 more randomised treegen; mixer view only updates when it's actually visible 2023-11-22 16:07:07 +09:00
minjaesong
7b77998749 some study on logic 2023-11-22 14:13:30 +09:00
minjaesong
effbea7cdb disabling wooden axe to motivate players to mine for rocks for better tools 2023-11-22 03:53:03 +09:00
minjaesong
cd34419a96 some crafting recipes 2023-11-22 03:44:53 +09:00
minjaesong
72dc444353 polarity-correct scope 2023-11-22 00:29:44 +09:00
minjaesong
3ff90655f6 titlescreen: audio lp is no longer disabled too early 2023-11-21 15:14:01 +09:00
minjaesong
1459fc5be9 put lin-log scale conversion into separate functions 2023-11-21 11:59:58 +09:00
minjaesong
6229b0f60b audiomanager: will gracefully not play if there is nothing to play 2023-11-21 00:21:19 +09:00
minjaesong
4b17957b65 better scope view 2023-11-20 23:23:48 +09:00
minjaesong
b7f4eca614 scope view on mixer 2023-11-20 23:07:14 +09:00
minjaesong
1a49921c77 softlimiter filter for master 2023-11-20 22:02:57 +09:00
minjaesong
6fabe555df individual fadein/out req for tracks 2023-11-20 21:08:16 +09:00
minjaesong
91a24cae55 audioengine: channel mixing multiple sources 2023-11-20 18:31:29 +09:00
minjaesong
1b2fdf38de narrower mixer gui 2023-11-20 17:59:46 +09:00
minjaesong
d3d52b0b6f fix: bus fader not working 2023-11-20 17:11:19 +09:00
minjaesong
224c0f7863 fix: audio crackles on buffer-edge 2023-11-20 03:20:45 +09:00
minjaesong
468476f41e audioengine: serial processing 2023-11-20 03:15:43 +09:00
minjaesong
c6f8457877 fix: amb/sfx tracks are init'd with LP 48kHz 2023-11-19 21:57:41 +09:00
minjaesong
6c8c036919 mixer: clipping detector 2023-11-19 21:43:29 +09:00
minjaesong
7b7f19e218 turns out wikipedia just flat out give you a code for LP/HP filter 2023-11-19 20:34:40 +09:00
minjaesong
04144fff08 fix: fade state may get inconsistent on rapid ui open-close; correct logscale impl 2023-11-19 20:05:44 +09:00
minjaesong
d77b8087cb buffer size adjustments 2023-11-19 14:11:19 +09:00
minjaesong
574c2e6745 mixer: stream lamp 2023-11-19 02:22:15 +09:00
minjaesong
19315ac6e8 reduced number of tracks; highpass filter wip 2023-11-19 01:47:32 +09:00
minjaesong
60d793f753 mixer overlay 2023-11-18 20:27:32 +09:00
minjaesong
5c5f526d16 mixer overlay wip 2023-11-18 18:31:25 +09:00
minjaesong
dc2f58d754 lowpass in/out on opening menu 2023-11-18 14:17:54 +09:00
minjaesong
62c7b36a46 music playlist is working again 2023-11-18 13:13:22 +09:00
minjaesong
7219b95542 working audioengine? 2023-11-18 03:34:26 +09:00
minjaesong
3238aa1981 seemingly working but thread is not gracefully dying 2023-11-18 02:58:57 +09:00
minjaesong
a09397dbd6 audioengine: filter stack processing 2023-11-17 20:52:25 +09:00
minjaesong
452e20488c working track volume 2023-11-17 20:22:07 +09:00
minjaesong
eb5483ae37 somewhat working audio pipeline 2023-11-17 19:58:15 +09:00
minjaesong
95500053fb more audio device things 2023-11-17 17:24:59 +09:00
minjaesong
8826119f79 test code might shelf later lol 2023-11-17 16:34:52 +09:00
minjaesong
29cc69519e audio mixer thingy wip 2023-11-17 14:22:53 +09:00
minjaesong
21ab607298 fix: double scroll on crafting ui opened by right-clicking on the workbench 2023-11-16 16:11:01 +09:00
minjaesong
fd385d33a0 marble veins on worldgen 2023-11-15 20:37:52 +09:00
minjaesong
b9d2e3e9d9 aaa 2023-11-15 17:49:29 +09:00
minjaesong
a2d0421231 fix: rock tile's connect info had wrong value 2023-11-15 17:03:21 +09:00
minjaesong
7e8e7ab7bf more rock band experiments 2023-11-15 15:28:20 +09:00
minjaesong
e66c7f5002 multiple rock bands 2023-11-15 15:11:42 +09:00
minjaesong
95977050bf rock vein 2023-11-15 14:58:42 +09:00
minjaesong
996359c9c7 worldgensandbox: reviving old feature of showing real progress 2023-11-15 14:14:35 +09:00
minjaesong
4dae2fcc66 worldgen: aggresive use of ModuleCache 2023-11-15 13:32:53 +09:00
minjaesong
3707abcb3a terragen: rock band generator wip 2023-11-15 13:07:40 +09:00
minjaesong
1affb24cae terragen: proportion of layer depth is better preserved 2023-11-15 12:43:29 +09:00
minjaesong
3ebedbb9cf another worldgen wip 2023-11-15 00:47:48 +09:00
minjaesong
bcd8b76aa6 texture fixes 2023-11-14 17:24:09 +09:00
minjaesong
a098729db8 savegame list generator interrupts when a save is being loaded 2023-11-14 13:28:00 +09:00
minjaesong
7391d5e43a module option window title to match the y-pos of others 2023-11-14 13:07:43 +09:00
minjaesong
8d394cc085 fix: snapshot-version is not being recognised as older version compared to its non-snapshot version 2023-11-14 11:57:47 +09:00
minjaesong
c1deeea59e axe items 2023-11-14 00:15:45 +09:00
minjaesong
c3bfbb7cad particles for busted tree blocks 2023-11-13 22:58:31 +09:00
minjaesong
18f133439b tree-related items 2023-11-13 20:56:07 +09:00
minjaesong
4de2f9e34c rosewood seeds pixel cleanup 2023-11-13 20:19:42 +09:00
minjaesong
ef446149e5 minor edit on ebony nut 2023-11-13 20:16:00 +09:00
minjaesong
685d759553 tree seed sprites 2023-11-13 20:10:09 +09:00
minjaesong
f7ce946787 :PunchTrees: 2023-11-13 18:36:29 +09:00
minjaesong
483f770198 more axe wip 2023-11-13 16:07:06 +09:00
minjaesong
60e8aa45cd axe wip 2023-11-13 13:55:32 +09:00
minjaesong
662a265ea6 minor changes on loadscr layer 5 2023-11-13 01:33:04 +09:00
minjaesong
05d0c5b828 new treegen 2023-11-13 01:29:56 +09:00
minjaesong
58ff7ba167 new treegen wip 2023-11-12 21:25:00 +09:00
minjaesong
e41c7fa408 more treegen wip 2023-11-12 00:49:03 +09:00
minjaesong
dd2dfed198 trees spawning 2023-11-11 21:41:39 +09:00
minjaesong
2f85579fb3 moving sprites around 2023-11-11 12:18:00 +09:00
minjaesong
df7089f4ac treegen wip 2023-11-11 12:17:45 +09:00
minjaesong
6291c799cf fix: tile randomiser breaks on world seam again 2023-11-11 12:17:25 +09:00
minjaesong
5fcaec2c74 per-world sand colour randomisation 2023-11-10 15:37:47 +09:00
minjaesong
f5c004104e worldgen: sand patch 2023-11-10 14:59:20 +09:00
minjaesong
74eb5f648d lead ore 2023-11-09 20:42:25 +09:00
minjaesong
6e70ad4212 fix: closing the game when no module is loaded would crash it 2023-11-09 18:03:54 +09:00
minjaesong
125bacfeb9 fix: stop-callback from disposed musicgovernor killing the newly queued music 2023-11-09 16:29:22 +09:00
minjaesong
ce5f3d548b Patched Lwjgl3Application is renamed to TerrarumLwjgl3Application to remove confusions 2023-11-09 13:09:02 +09:00
288 changed files with 6327 additions and 1260 deletions

1
.gitattributes vendored
View File

@@ -9,6 +9,7 @@
*.png filter=lfs diff=lfs merge=lfs -text
*.icns filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.bin filter=lfs diff=lfs merge=lfs -text
*.tga binary diff=hex
*.kra binary diff=hex

8
.gitignore vendored
View File

@@ -10,6 +10,7 @@ buildapp/TerrarumLinux.*
buildapp/TerrarumMac.*
buildapp/TerrarumWindows.*
assets/mods/dwarventech/ModuleComputers.jar
work_files/skylight/hosek_model_source/*.bin
# Java native errors
hs_err_pid*
@@ -43,10 +44,3 @@ tmp_*
## Vim temp files
*.swp
*.swo
# Eclipse MAT heap files
*.hprof
*.bin
*.index
*.threads
*_Leak_Suspects.zip

View File

@@ -25,7 +25,6 @@
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@@ -87,6 +86,39 @@
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@@ -0,0 +1,61 @@
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<root url="jar://$PROJECT_DIR$/lib/optimization-1.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/commons-math3-3.6.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/iirj-1.5.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/wavfile-0.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-jupiter-engine-5.0.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/apiguardian-api-1.0.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-engine-1.0.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-commons-1.0.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/opentest4j-1.0.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-jupiter-api-5.0.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-surefire-provider-1.0.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-launcher-1.0.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/surefire-api-2.19.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/common-java5-2.19.1.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES>
<root url="jar://$PROJECT_DIR$/lib/jdsp-2.0.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/xchart-3.8.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/VectorGraphics2D-0.13-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/graphics2d-0.32-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/pdfbox-2.0.24-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/fontbox-2.0.24-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/commons-logging-1.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/animated-gif-lib-1.4-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/ssj-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/concurrent-1.3.4-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/optimization-1.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/commons-math3-3.6.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/iirj-1.5-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/wavfile-0.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-jupiter-engine-5.0.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/apiguardian-api-1.0.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-engine-1.0.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-commons-1.0.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/opentest4j-1.0.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-jupiter-api-5.0.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-surefire-provider-1.0.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/junit-platform-launcher-1.0.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/surefire-api-2.19.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/common-java5-2.19.1-sources.jar!/" />
</SOURCES>
</library>
</component>

View File

@@ -0,0 +1,14 @@
<component name="libraryTable">
<library name="github.wendykierp.JTransforms" type="repository">
<properties maven-id="com.github.wendykierp:JTransforms:3.1" />
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/JTransforms-3.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/JLargeArrays-1.5.jar!/" />
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<JAVADOC />
<SOURCES>
<root url="jar://$PROJECT_DIR$/lib/JTransforms-3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/JLargeArrays-1.5-sources.jar!/" />
</SOURCES>
</library>
</component>

View File

@@ -0,0 +1,23 @@
<component name="libraryTable">
<library name="jetbrains.kotlinx.coroutines.core" type="repository">
<properties maven-id="org.jetbrains.kotlinx:kotlinx-coroutines-core:1.7.3" />
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/kotlinx-coroutines-core-1.7.3.jar!/" />
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<root url="jar://$PROJECT_DIR$/lib/annotations-23.0.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-common-1.8.20.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-jdk8-1.8.20.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-1.8.20.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-jdk7-1.8.20.jar!/" />
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<JAVADOC>
<root url="jar://$PROJECT_DIR$/lib/kotlinx-coroutines-core-jvm-1.7.3-javadoc.jar!/" />
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<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-common-1.8.20-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-jdk8-1.8.20-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/kotlin-stdlib-1.8.20-javadoc.jar!/" />
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</JAVADOC>
<SOURCES />
</library>
</component>

View File

@@ -1,5 +1,3 @@
*Terrarum*
Copyright (C) 2013-2023 Minjae Song ("CuriousTorvald")
This program is free software: you can redistribute it and/or modify
@@ -14,598 +12,3 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----
*Terrarum Sans Bitmap*
Copyright (c) 2017-2022 Minjae Song ("CuriousTorvald") and the contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
----
*Joise*
Copyright (C) 2013 Jason Taylor
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*Accidental Noise Library*
Joise is a derivative work based on Josua Tippetts' C++ library:
<http://accidentalnoise.sourceforge.net/index.html>
Copyright (C) 2011 Joshua Tippetts
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
----
*Vector2.java*, *Epsilon.java*
Copyright (c) 2010-2015 William Bittle <http://www.dyn4j.org/>
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* Neither the name of dyn4j nor the names of its contributors may be used to endorse or
promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Kotlin translated and modified code Copyright (C) 2016 Minjae Song ("CuriousTorvald")
----
*PRTree*, a Priority R-Tree, a spatial index for java code
Copyright (c) 2008-2012 Robert Olofsson.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the authors nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
----
*HUSLColorConverter.java*
Copyright (c) 2016 Alexei Boronine
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
----
Ambient sound recordings:
ambient_forest_01.ogg
ambient_meadow_01.ogg
ambient_windy_01.ogg
ambient_woods_01.ogg
crickets_01.ogg
crickets_02.ogg
Copyright (C) 2012, 2013, 2015, 2016, 2017 Klankbeeld
Sound from <http://www.freesound.org/people/klankbeeld/>
----
Product License - GraalVM Community Edition
This is a release of GraalVM Community Edition. GraalVM Community Edition
consists of multiple modules. The software as a whole, as well as the JVMCI
and VisualVM modules, are released under version 2 of the GNU General Public
License with the “Classpath” Exception.
The text of the foregoing licenses is reproduced below.
Copyright (c) 2015, 2019, Oracle and/or its affiliates. All rights reserved.
===========================================================================
The GNU General Public License (GPL)
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies of this license
document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your freedom to share
and change it. By contrast, the GNU General Public License is intended to
guarantee your freedom to share and change free software--to make sure the
software is free for all its users. This General Public License applies to
most of the Free Software Foundation's software and to any other program whose
authors commit to using it. (Some other Free Software Foundation software is
covered by the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not price. Our
General Public Licenses are designed to make sure that you have the freedom to
distribute copies of free software (and charge for this service if you wish),
that you receive source code or can get it if you want it, that you can change
the software or use pieces of it in new free programs; and that you know you
can do these things.
To protect your rights, we need to make restrictions that forbid anyone to deny
you these rights or to ask you to surrender the rights. These restrictions
translate to certain responsibilities for you if you distribute copies of the
software, or if you modify it.
For example, if you distribute copies of such a program, whether gratis or for
a fee, you must give the recipients all the rights that you have. You must
make sure that they, too, receive or can get the source code. And you must
show them these terms so they know their rights.
We protect your rights with two steps: (1) copyright the software, and (2)
offer you this license which gives you legal permission to copy, distribute
and/or modify the software.
Also, for each author's protection and ours, we want to make certain that
everyone understands that there is no warranty for this free software. If the
software is modified by someone else and passed on, we want its recipients to
know that what they have is not the original, so that any problems introduced
by others will not reflect on the original authors' reputations.
Finally, any free program is threatened constantly by software patents. We
wish to avoid the danger that redistributors of a free program will
individually obtain patent licenses, in effect making the program proprietary.
To prevent this, we have made it clear that any patent must be licensed for
everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and modification
follow.
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains a notice
placed by the copyright holder saying it may be distributed under the terms of
this General Public License. The "Program", below, refers to any such program
or work, and a "work based on the Program" means either the Program or any
derivative work under copyright law: that is to say, a work containing the
Program or a portion of it, either verbatim or with modifications and/or
translated into another language. (Hereinafter, translation is included
without limitation in the term "modification".) Each licensee is addressed as
"you".
Activities other than copying, distribution and modification are not covered by
this License; they are outside its scope. The act of running the Program is
not restricted, and the output from the Program is covered only if its contents
constitute a work based on the Program (independent of having been made by
running the Program). Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's source code as
you receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice and
disclaimer of warranty; keep intact all the notices that refer to this License
and to the absence of any warranty; and give any other recipients of the
Program a copy of this License along with the Program.
You may charge a fee for the physical act of transferring a copy, and you may
at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion of it, thus
forming a work based on the Program, and copy and distribute such modifications
or work under the terms of Section 1 above, provided that you also meet all of
these conditions:
a) You must cause the modified files to carry prominent notices stating
that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in whole or
in part contains or is derived from the Program or any part thereof, to be
licensed as a whole at no charge to all third parties under the terms of
this License.
c) If the modified program normally reads commands interactively when run,
you must cause it, when started running for such interactive use in the
most ordinary way, to print or display an announcement including an
appropriate copyright notice and a notice that there is no warranty (or
else, saying that you provide a warranty) and that users may redistribute
the program under these conditions, and telling the user how to view a copy
of this License. (Exception: if the Program itself is interactive but does
not normally print such an announcement, your work based on the Program is
not required to print an announcement.)
These requirements apply to the modified work as a whole. If identifiable
sections of that work are not derived from the Program, and can be reasonably
considered independent and separate works in themselves, then this License, and
its terms, do not apply to those sections when you distribute them as separate
works. But when you distribute the same sections as part of a whole which is a
work based on the Program, the distribution of the whole must be on the terms
of this License, whose permissions for other licensees extend to the entire
whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest your
rights to work written entirely by you; rather, the intent is to exercise the
right to control the distribution of derivative or collective works based on
the Program.
In addition, mere aggregation of another work not based on the Program with the
Program (or with a work based on the Program) on a volume of a storage or
distribution medium does not bring the other work under the scope of this
License.
3. You may copy and distribute the Program (or a work based on it, under
Section 2) in object code or executable form under the terms of Sections 1 and
2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable source
code, which must be distributed under the terms of Sections 1 and 2 above
on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three years, to
give any third party, for a charge no more than your cost of physically
performing source distribution, a complete machine-readable copy of the
corresponding source code, to be distributed under the terms of Sections 1
and 2 above on a medium customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer to
distribute corresponding source code. (This alternative is allowed only
for noncommercial distribution and only if you received the program in
object code or executable form with such an offer, in accord with
Subsection b above.)
The source code for a work means the preferred form of the work for making
modifications to it. For an executable work, complete source code means all
the source code for all modules it contains, plus any associated interface
definition files, plus the scripts used to control compilation and installation
of the executable. However, as a special exception, the source code
distributed need not include anything that is normally distributed (in either
source or binary form) with the major components (compiler, kernel, and so on)
of the operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering access to copy
from a designated place, then offering equivalent access to copy the source
code from the same place counts as distribution of the source code, even though
third parties are not compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program except as
expressly provided under this License. Any attempt otherwise to copy, modify,
sublicense or distribute the Program is void, and will automatically terminate
your rights under this License. However, parties who have received copies, or
rights, from you under this License will not have their licenses terminated so
long as such parties remain in full compliance.
5. You are not required to accept this License, since you have not signed it.
However, nothing else grants you permission to modify or distribute the Program
or its derivative works. These actions are prohibited by law if you do not
accept this License. Therefore, by modifying or distributing the Program (or
any work based on the Program), you indicate your acceptance of this License to
do so, and all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the Program),
the recipient automatically receives a license from the original licensor to
copy, distribute or modify the Program subject to these terms and conditions.
You may not impose any further restrictions on the recipients' exercise of the
rights granted herein. You are not responsible for enforcing compliance by
third parties to this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues), conditions
are imposed on you (whether by court order, agreement or otherwise) that
contradict the conditions of this License, they do not excuse you from the
conditions of this License. If you cannot distribute so as to satisfy
simultaneously your obligations under this License and any other pertinent
obligations, then as a consequence you may not distribute the Program at all.
For example, if a patent license would not permit royalty-free redistribution
of the Program by all those who receive copies directly or indirectly through
you, then the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under any
particular circumstance, the balance of the section is intended to apply and
the section as a whole is intended to apply in other circumstances.
It is not the purpose of this section to induce you to infringe any patents or
other property right claims or to contest validity of any such claims; this
section has the sole purpose of protecting the integrity of the free software
distribution system, which is implemented by public license practices. Many
people have made generous contributions to the wide range of software
distributed through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing to
distribute software through any other system and a licensee cannot impose that
choice.
This section is intended to make thoroughly clear what is believed to be a
consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in certain
countries either by patents or by copyrighted interfaces, the original
copyright holder who places the Program under this License may add an explicit
geographical distribution limitation excluding those countries, so that
distribution is permitted only in or among countries not thus excluded. In
such case, this License incorporates the limitation as if written in the body
of this License.
9. The Free Software Foundation may publish revised and/or new versions of the
General Public License from time to time. Such new versions will be similar in
spirit to the present version, but may differ in detail to address new problems
or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any later
version", you have the option of following the terms and conditions either of
that version or of any later version published by the Free Software Foundation.
If the Program does not specify a version number of this License, you may
choose any version ever published by the Free Software Foundation.
10. If you wish to incorporate parts of the Program into other free programs
whose distribution conditions are different, write to the author to ask for
permission. For software which is copyrighted by the Free Software Foundation,
write to the Free Software Foundation; we sometimes make exceptions for this.
Our decision will be guided by the two goals of preserving the free status of
all derivatives of our free software and of promoting the sharing and reuse of
software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR
THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE
STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE
PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE,
YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE
PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER
OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible
use to the public, the best way to achieve this is to make it free software
which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach
them to the start of each source file to most effectively convey the exclusion
of warranty; and each file should have at least the "copyright" line and a
pointer to where the full notice is found.
One line to give the program's name and a brief idea of what it does.
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc., 59
Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this when it
starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author Gnomovision comes
with ABSOLUTELY NO WARRANTY; for details type 'show w'. This is free
software, and you are welcome to redistribute it under certain conditions;
type 'show c' for details.
The hypothetical commands 'show w' and 'show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may be
called something other than 'show w' and 'show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your school,
if any, to sign a "copyright disclaimer" for the program, if necessary. Here
is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
'Gnomovision' (which makes passes at compilers) written by James Hacker.
signature of Ty Coon, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
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===========================================================================

View File

@@ -17,5 +17,6 @@
<orderEntry type="library" name="jetbrains.kotlin.reflect" level="project" />
<orderEntry type="library" name="jetbrains.kotlin.test" level="project" />
<orderEntry type="library" name="io.github.classgraph" level="project" />
<orderEntry type="library" name="jetbrains.kotlinx.coroutines.core" level="project" />
</component>
</module>

View File

@@ -18,6 +18,8 @@ import net.torvald.tsvm.peripheral.VMProgramRom
*/
class FixtureHomeComputer : FixtureBase {
@Transient override val spawnNeedsFloor = true
// TODO: write serialiser for TSVM && allow mods to have their own serialiser
private val vm = VM(ModMgr.getGdxFile("dwarventech", "bios").path(), 0x200000, TheRealWorld(), arrayOf(
VMProgramRom(ModMgr.getGdxFile("dwarventech", "bios/tsvmbios.js").path())

View File

@@ -26,5 +26,8 @@
<orderEntry type="library" name="jetbrains.kotlin.test" level="project" />
<orderEntry type="library" name="io.github.classgraph" level="project" />
<orderEntry type="library" name="apache.commons.math3" level="project" />
<orderEntry type="library" name="jetbrains.kotlinx.coroutines.core" level="project" />
<orderEntry type="library" name="github.psambit9791.jdsp" level="project" />
<orderEntry type="library" name="github.wendykierp.JTransforms" level="project" />
</component>
</module>

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@@ -13,11 +13,14 @@
"MENU_IO_CLEAR": "Clear",
"MENU_IO_IMPORT": "Import",
"MENU_IO_MANUAL_SAVE": "Manual Save",
"MENU_LABEL_AMBIENT_SOUNDS": "Ambient Sounds",
"MENU_LABEL_COPYRIGHT": "Copyright",
"MENU_LABEL_DELETE": "Delete",
"MENU_LABEL_EXTRA_JVM_ARGUMENTS": "Extra Arguments",
"MENU_LABEL_HARDWARE": "Hardware",
"MENU_LABEL_IME": "IME",
"MENU_LABEL_IME_TOGGLE": "Toggle IME",
"MENU_LABEL_INTERFACE": "Interface",
"MENU_LABEL_KEYBOARD_LAYOUT": "Keyboard Layout",
"MENU_LABEL_PASTE": "Paste",
"MENU_LABEL_PASTE_FROM_CLIPBOARD": "Paste from Clipboard",
@@ -28,6 +31,7 @@
"MENU_LABEL_SYSTEM_INFO": "System Info",
"MENU_MODULES" : "Modules",
"MENU_OPTIONS_ATLAS_TEXTURE_SIZE": "Atlas Texture Size",
"MENU_OPTIONS_AUDIO_BUFFER_SIZE": "Audio Buffer Size",
"MENU_OPTIONS_AUTOSAVE": "Autosave",
"MENU_OPTIONS_BLUR": "Blur",
"MENU_OPTIONS_DEBUG_CONSOLE": "Debug Console",
@@ -35,6 +39,7 @@
"MENU_OPTIONS_ENABLE_SCRIPT_MODS": "Enable Script Mods",
"MENU_OPTIONS_JVM_HEAP_MAX": "Max Heap Memory",
"MENU_OPTIONS_LIGHT_UPDATE_PASSES": "Light Calculation Depth",
"MENU_OPTIONS_MASTER_VOLUME": "Master Volume",
"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "Show notification for",
"MENU_OPTIONS_PARTICLES": "Particles",
"MENU_OPTIONS_PERFORMANCE": "Performance",

View File

@@ -18,6 +18,7 @@
"MENU_IO_WORLDGEN_GROWING_MINERALS": "Growing Minerals...",
"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "Positioning Rocks...",
"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "Reticulating Splines...",
"MENU_LABEL_AUDIO_BUFFER_INSTRUCTION": "Set it to the minimum value in which you do not hear a stuttering.\nIf your audio is stuttering, increase the value and restart the game.\nLarger value will increase the processing stability and the delay.",
"MENU_LABEL_KEYCONFIG_HELP1": "Click On the Keycap to Assign Actions",
"MENU_LABEL_SAVE_WILL_BE_DELETED": "The selected save file will be deleted.",
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "Unsaved progress will be lost.",

View File

@@ -13,11 +13,14 @@
"MENU_IO_CLEAR": "지우기",
"MENU_IO_IMPORT": "가져오기",
"MENU_IO_MANUAL_SAVE": "수동 저장",
"MENU_LABEL_AMBIENT_SOUNDS": "환경음",
"MENU_LABEL_COPYRIGHT": "저작권",
"MENU_LABEL_DELETE": "삭제",
"MENU_LABEL_EXTRA_JVM_ARGUMENTS": "추가 명령 인수",
"MENU_LABEL_HARDWARE": "하드웨어",
"MENU_LABEL_IME": "입력기",
"MENU_LABEL_IME_TOGGLE": "입력기 켜고 끄기",
"MENU_LABEL_INTERFACE": "인터페이스",
"MENU_LABEL_KEYBOARD_LAYOUT": "자판 배열",
"MENU_LABEL_PASTE": "붙여넣기",
"MENU_LABEL_PASTE_FROM_CLIPBOARD": "복사한 문구 붙여넣기",
@@ -28,6 +31,7 @@
"MENU_LABEL_SYSTEM_INFO": "시스템 정보",
"MENU_MODULES" : "모듈",
"MENU_OPTIONS_ATLAS_TEXTURE_SIZE": "아틀라스 텍스처 크기",
"MENU_OPTIONS_AUDIO_BUFFER_SIZE": "오디오 버퍼 크기",
"MENU_OPTIONS_AUTOSAVE": "자동 저장",
"MENU_OPTIONS_BLUR": "흐림",
"MENU_OPTIONS_DEBUG_CONSOLE": "디버그 콘솔",
@@ -35,6 +39,7 @@
"MENU_OPTIONS_ENABLE_SCRIPT_MODS": "스크립트 모드 활성화",
"MENU_OPTIONS_JVM_HEAP_MAX": "최대 힙 메모리",
"MENU_OPTIONS_LIGHT_UPDATE_PASSES": "빛 계산 반복 횟수",
"MENU_OPTIONS_MASTER_VOLUME": "마스터 음량",
"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "알림 표시 시간",
"MENU_OPTIONS_PARTICLES": "입자 수",
"MENU_OPTIONS_PERFORMANCE": "성능",

View File

@@ -12,12 +12,13 @@
"GAME_PREV_SAVE_WAS_LOADED2": "이전에 저장된 게임을 불러왔습니다.",
"GAME_MORE_RECENT_AUTOSAVE1": "자동 저장된 게임이 수동으로 저장한 게임보다 더 최신입니다.",
"GAME_MORE_RECENT_AUTOSAVE2": "불러올 게임을 선택해 주십시오.",
"MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS": "Updating Block Mappings...",
"MENU_IO_WORLDGEN_CARVING_EARTH": "Carving Earth...",
"MENU_IO_WORLDGEN_PAINTING_GREEN": "Painting Green...",
"MENU_IO_WORLDGEN_GROWING_MINERALS": "Growing Minerals...",
"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "Positioning Rocks...",
"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "Reticulating Splines...",
"MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS": "블록 매핑 업데이트 중...",
"MENU_IO_WORLDGEN_CARVING_EARTH": "땅속을 파내는 중...",
"MENU_IO_WORLDGEN_PAINTING_GREEN": "녹색을 칠하는 중...",
"MENU_IO_WORLDGEN_GROWING_MINERALS": "광물을 키우는 중...",
"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "바위들의 위치 조정 중...",
"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "망상 구조 결합 중...",
"MENU_LABEL_AUDIO_BUFFER_INSTRUCTION": "오디오 끊김이 들리지 않는 선에서 가장 작은 값으로 설정해주십시오.\n오디오에 끊김이 있다면 더 큰 값으로 설정하고 게임을 재시작하십시오.\n더 큰 값은 오디오 처리의 안정성을 증가시키지만 처리 지연도 늘립니다.",
"MENU_LABEL_KEYCONFIG_HELP1": "키캡을 클릭해 컨트롤을 배정하십시오",
"MENU_LABEL_SAVE_WILL_BE_DELETED": "선택된 세이브가 삭제됩니다.",
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "저장하지 않은 진행 상황을 잃게 됩니다.",

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@@ -1,41 +1,62 @@
"id";"drop";"spawn";"name";"shdr";"shdg";"shdb";"shduv";"str";"dsty";"mate";"solid";"wall";"grav";"dlfn";"fv";"fr";"lumr";"lumg";"lumb";"lumuv";"colour";"vscs";"refl";"tags"
"0";"0";"0";"BLOCK_AIR";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"AIIR";"0";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INCONSEQUENTIAL,AIR,NORANDTILE"
"1";"0";"0";"BLOCK_UPDATE";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"AIIR";"0";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INTERNAL,NORANDTILE"
"16";"17";"17";"BLOCK_STONE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL"
"17";"17";"17";"BLOCK_STONE_QUARRIED";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL"
# rocks
"16";"17";"17";"BLOCK_STONE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL,OREBEARING"
"17";"17";"17";"BLOCK_STONE_QUARRIED";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL,OREBEARING"
"18";"18";"18";"BLOCK_STONE_TILE_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.18";"STONE,NORANDTILE"
"19";"19";"19";"BLOCK_STONE_BRICKS";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"STONE,NORANDTILE"
"20";"20";"20";"BLOCK_STONE_DEEP";"0.1252";"0.1252";"0.1252";"0.1252";"80";"24600";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL"
"20";"20";"20";"BLOCK_STONE_DEEP";"0.1252";"0.1252";"0.1252";"0.1252";"80";"24600";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURA,OREBEARING"
"21";"21";"21";"BLOCK_STONE_MARBLE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.1";"ROCK,NATURAL"
# dirts
"32";"32";"32";"BLOCK_DIRT";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"DIRT";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"DIRT,NATURAL"
"33";"32";"32";"BLOCK_GRASS";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
"34";"34";"34";"BLOCK_GRASSWALL";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
"35";"item@basegame:25";"item@basegame:25";"BLOCK_CLAY";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1700";"DIRT";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"DIRT,NATURAL"
#"35";"35";"35";"BLOCK_FOLIAGE_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"36";"36";"36";"BLOCK_FOLIAGE_LIME";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"37";"37";"37";"BLOCK_FOLIAGE_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"38";"38";"38";"BLOCK_FOLIAGE_RED";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"39";"39";"39";"BLOCK_FOLIAGE_ICEBLUE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"40";"40";"40";"BLOCK_FOLIAGE_PURPLE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
# woods
"48";"48";"48";"BLOCK_PLANK_NORMAL";"0.1252";"0.1252";"0.1252";"0.1252";"16";"740";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"49";"49";"49";"BLOCK_PLANK_EBONY";"0.1252";"0.1252";"0.1252";"0.1252";"19";"1200";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"50";"50";"50";"BLOCK_PLANK_BIRCH";"0.1252";"0.1252";"0.1252";"0.1252";"15";"670";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"51";"51";"51";"BLOCK_PLANK_ROSEWOOD";"0.1252";"0.1252";"0.1252";"0.1252";"17";"900";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"64";"64";"64";"BLOCK_TRUNK_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"16";"740";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"65";"65";"65";"BLOCK_TRUNK_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"19";"1200";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"66";"66";"66";"BLOCK_TRUNK_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"15";"670";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"67";"67";"67";"BLOCK_TRUNK_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"80";"80";"80";"BLOCK_SAND";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"81";"81";"81";"BLOCK_SAND_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"82";"82";"82";"BLOCK_SAND_RED";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"83";"83";"83";"BLOCK_SAND_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"84";"84";"84";"BLOCK_SAND_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"96";"96";"96";"BLOCK_GRAVEL";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
"97";"97";"97";"BLOCK_GRAVEL_GREY";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
"112";"112";"112";"BLOCK_FOLIAGE_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"16";"740";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
#"113";"113";"113";"BLOCK_FOLIAGE_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"19";"1200";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
#"114";"114";"114";"BLOCK_FOLIAGE_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"15";"670";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
#"115";"115";"115";"BLOCK_FOLIAGE_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
# small punchable trees
"64";"item@basegame:168";"item@basegame:168";"BLOCK_TRUNK_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"16";"740";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREESMALL,NATURAL"
"65";"item@basegame:169";"item@basegame:169";"BLOCK_TRUNK_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"19";"1200";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREESMALL,NATURAL"
"66";"item@basegame:170";"item@basegame:170";"BLOCK_TRUNK_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"15";"670";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREESMALL,NATURAL"
"67";"item@basegame:171";"item@basegame:171";"BLOCK_TRUNK_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREESMALL,NATURAL"
# large non-punchable trees
"72";"item@basegame:168";"item@basegame:168";"BLOCK_TRUNK_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"16";"740";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREELARGE,NATURAL"
"73";"item@basegame:169";"item@basegame:169";"BLOCK_TRUNK_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"19";"1200";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREELARGE,NATURAL"
"74";"item@basegame:170";"item@basegame:170";"BLOCK_TRUNK_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"15";"670";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREELARGE,NATURAL"
"75";"item@basegame:171";"item@basegame:171";"BLOCK_TRUNK_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREELARGE,NATURAL"
# sabulous
"80";"80";"80";"BLOCK_SAND";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"81";"81";"81";"BLOCK_SAND_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"82";"82";"82";"BLOCK_SAND_RED";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"83";"83";"83";"BLOCK_SAND_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"84";"84";"84";"BLOCK_SAND_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"96";"96";"96";"BLOCK_GRAVEL";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1700";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
"97";"97";"97";"BLOCK_GRAVEL_GREY";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1700";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
# tree leaves
"112";"N/A";"112";"BLOCK_FOLIAGE_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"16";"400";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
"113";"N/A";"113";"BLOCK_FOLIAGE_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"19";"400";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
"114";"N/A";"114";"BLOCK_FOLIAGE_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"15";"400";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
"115";"N/A";"115";"BLOCK_FOLIAGE_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"400";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
# to be removed
#"112";"112";"112";"BLOCK_ORE_MALACHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"113";"113";"113";"BLOCK_ORE_HEMATITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"114";"114";"114";"BLOCK_ORE_NATURAL_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
@@ -49,17 +70,25 @@
#"132";"132";"132";"BLOCK_GEM_DIAMOND";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"133";"133";"133";"BLOCK_GEM_AMETHYST";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"134";"134";"134";"BLOCK_GEM_QUARTZ";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
# frozen
"144";"144";"144";"BLOCK_SNOW";"0.1252";"0.1252";"0.1252";"0.1252";"24";"500";"SNOW";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SNOW,NATURAL,COLD"
"145";"N/A";"N/A";"BLOCK_ICE_FRAGILE";"0.0508";"0.0508";"0.0508";"0.0508";"5";"930";"ICEI";"1";"0";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ICE,NATURAL,FRAGILE,COLD"
#"146";"146";"146";"BLOCK_ICE_NATURAL";"0.1016";"0.1016";"0.1016";"0.1016";"35";"930";"ICEI";"1";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ICE,NATURAL,COLD"
#"147";"147";"147";"BLOCK_ICE_CLEAR_MAGICAL";"0.1252";"0.1252";"0.1252";"0.1252";"48";"3720";"ICEX";"1";"1";"N/A";"0";"0";"4";"0.0744";"0.1252";"0.2268";"0.0000";"N/A";"N/A";"0.0";"ICE,COLD"
"148";"148";"148";"BLOCK_GLASS_CRUDE";"0.0876";"0.0424";"0.0876";"0.1252";"5";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GLASS"
"149";"149";"149";"BLOCK_GLASS_CLEAN";"0.0424";"0.0424";"0.0424";"0.0636";"5";"2203";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GLASS"
# molten rocks
"148";"148";"148";"BLOCK_GLASS_CRUDE";"0.0876";"0.0424";"0.0876";"0.1252";"5";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GLASS,NORANDTILE"
"149";"149";"149";"BLOCK_GLASS_CLEAN";"0.0424";"0.0424";"0.0424";"0.0636";"5";"2203";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GLASS,NORANDTILE"
# platforms
"160";"160";"160";"BLOCK_PLATFORM_STONE";"0.0312";"0.0312";"0.0312";"0.0312";"5";"2400";"ROCK";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
"161";"161";"161";"BLOCK_PLATFORM_WOODEN";"0.0312";"0.0312";"0.0312";"0.0312";"5";"740";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
"162";"162";"162";"BLOCK_PLATFORM_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"5";"1200";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
"163";"163";"163";"BLOCK_PLATFORM_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"5";"670";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
"164";"164";"164";"BLOCK_PLATFORM_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"5";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
# lights
"176";"176";"176";"BLOCK_TORCH";"0.0312";"0.0312";"0.0312";"0.0312";"1";"800";"FXTR";"0";"0";"N/A";"1";"0";"16";"1.0000";"0.6372";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
#"177";"177";"177";"BLOCK_TORCH_FROST";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1100";"FXTR";"0";"0";"N/A";"1";"0";"16";"0.3048";"0.4848";"1.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
"192";"176";"176";"BLOCK_TORCH";"0.0312";"0.0312";"0.0312";"0.0312";"1";"800";"FXTR";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL"
@@ -96,20 +125,27 @@
"237";"221";"221";"BLOCK_ILLUMINATOR_GREY_MED";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"238";"222";"222";"BLOCK_ILLUMINATOR_GREY_DARK";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"239";"223";"223";"BLOCK_ILLUMINATOR_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
# sandstone
"240";"240";"240";"BLOCK_SANDSTONE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"241";"241";"241";"BLOCK_SANDSTONE_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"242";"242";"242";"BLOCK_SANDSTONE_RED";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"243";"243";"243";"BLOCK_SANDSTONE_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"244";"244";"244";"BLOCK_SANDSTONE_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"245";"245";"245";"BLOCK_SANDSTONE_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
# more lights
"256";"256";"256";"BLOCK_LANTERN";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1800";"FXTR";"0";"0";"N/A";"0";"0";"16";"1.0000";"0.6372";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,NORANDTILE"
"257";"257";"257";"BLOCK_SUNSTONE";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"ROCK";"1";"0";"N/A";"2";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,NORANDTILE"
"258";"258";"258";"BLOCK_DAYLIGHT_CAPACITOR";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"0";"N/A";"3";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,NORANDTILE"
# more platforms
"272";"272";"272";"BLOCK_SCAFFOLDING_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"1";"740";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
"273";"273";"273";"BLOCK_SCAFFOLDING_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1400";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
"274";"274";"274";"BLOCK_SCAFFOLDING_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"1";"670";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
"275";"275";"275";"BLOCK_SCAFFOLDING_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"1";"900";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
# for future use
"288";"288";"288";"BLOCK_PLASTIC_WHITE"; "0.0903";"0.0903";"0.0903";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"289";"289";"289";"BLOCK_PLASTIC_YELLOW"; "0.0894";"0.0919";"0.1234";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"290";"290";"290";"BLOCK_PLASTIC_ORANGE"; "0.0892";"0.0981";"0.1240";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
@@ -127,7 +163,7 @@
"302";"302";"302";"BLOCK_PLASTIC_GREY_DARK"; "0.1059";"0.1059";"0.1059";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"303";"303";"303";"BLOCK_PLASTIC_BLACK"; "0.1197";"0.1197";"0.1197";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"3";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
# internal
"4090";"N/A";"N/A";"ACTORBLOCK_TILING_PLACEHOLDER";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,DORENDER,NORANDTILE"
"4091";"N/A";"N/A";"ACTORBLOCK_NO_COLLISION";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"0";"N/A";"0";"0";"4";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,NORANDTILE"
"4092";"N/A";"N/A";"ACTORBLOCK_FULL_COLLISION";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"1";"0";"N/A";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,NORANDTILE"
Can't render this file because it contains an unexpected character in line 18 and column 2.

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@@ -0,0 +1,59 @@
{
"basegame:176": { /* torch */
"workbench": "",
"ingredients": [
[5, 1, "item@basegame:18", 1, "item@basegame:130"] /* 5 torches = 1 stick, 1 coal */
]
},
"item@basegame:5": { /* tiki torch */
"workbench": "",
"ingredients": [
[1, 1, "$WOOD", 3, "item@basegame:18", 1, "basegame:176"], /* 1 tiki torch = 1 wood, 3 sticks, 1 torch */
[1, 1, "$WOOD", 3, "item@basegame:18", 1, "basegame:192"]
]
},
"item@basegame:16": { /* workbench */
"workbench": "",
"ingredients": [
[1, 8, "$WOOD"]
]
},
"item@basegame:17": { /* basic smelter */
"workbench": "basiccrafting",
"ingredients": [
[1, 40, "$ROCK", 20, "item@basegame:25"] /* 1 smelter = 40 rocks, 20 clay balls */
]
},
"item@basegame:27": { /* metalworking */
"workbench": "basiccrafting",
"ingredients": [
[1, 20, "$ROCK", 10, "item@basegame:25", 10, "item@basegame:113"] /* 1 smelter = 20 rocks, 10 clay balls, 10 iron ingots */
]
},
"item@basegame:256": { /* oak door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:48"]
]
},
"item@basegame:257": { /* ebony door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:49"]
]
},
"item@basegame:258": { /* birch door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:50"]
]
},
"item@basegame:259": { /* rosewood door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:51"]
]
}
}

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@@ -1,41 +0,0 @@
{
"item@basegame:5": { /* tiki torch */
"workbench": "",
"ingredients": [
[1, 3, "$WOOD", 1, "basegame:176"],
[1, 3, "$WOOD", 1, "basegame:192"]
]
},
"item@basegame:16": { /* workbench */
"workbench": "",
"ingredients": [
[1, 8, "$WOOD"]
]
},
"item@basegame:256": { /* oak door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:48"]
]
},
"item@basegame:257": { /* ebony door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:49"]
]
},
"item@basegame:258": { /* birch door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:50"]
]
},
"item@basegame:259": { /* rosewood door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:51"]
]
}
}

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@@ -0,0 +1,34 @@
{
"item@basegame:112": { /* copper */
"workbench": "basicsmelter",
"ingredients": [[1, 2, "item@basegame:128"]]
},
"item@basegame:113": { /* iron */
"workbench": "basicsmelter",
"ingredients": [[1, 2, "item@basegame:129"]]
},
"item@basegame:114": { /* coal coke */
"workbench": "basicsmelter",
"ingredients": [[1, 1, "item@basegame:130"]]
},
"item@basegame:115": { /* zinc */
"workbench": "basicsmelter",
"ingredients": [[1, 2, "item@basegame:131"]]
},
"item@basegame:116": { /* tin */
"workbench": "basicsmelter",
"ingredients": [[1, 2, "item@basegame:132"]]
},
"item@basegame:117": { /* gold */
"workbench": "basicsmelter",
"ingredients": [[1, 2, "item@basegame:133"]]
},
"item@basegame:118": { /* silver */
"workbench": "basicsmelter",
"ingredients": [[1, 2, "item@basegame:134"]]
},
"item@basegame:119": { /* lead */
"workbench": "basicsmelter",
"ingredients": [[1, 2, "item@basegame:135"]]
}
}

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@@ -0,0 +1,61 @@
{
"item@basegame:14": { /* wooden pick */
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$WOOD", 2, "item@basegame:18"]] /* 6 woods, 2 sticks */
},
/*"item@basegame:22": {
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$WOOD", 2, "item@basegame:18"]]
},*/
"item@basegame:15": { /* wooden mallet */
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$WOOD", 2, "item@basegame:18"]]
},
"item@basegame:23": { /* stone pick */
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$ROCK", 2, "item@basegame:18"]]
},
"item@basegame:24": { /* stone axe */
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$ROCK", 2, "item@basegame:18"]]
},
"item@basegame:1": { /* copper pick */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:112", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:2": { /* iron pick */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:113", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:3": { /* steel pick */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:26", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:12": { /* copper sledgehammer */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:112", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:4": { /* iron sledgehammer */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:113", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:13": { /* steel sledgehammer */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:26", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:19": { /* copper sledgehammer */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:112", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:20": { /* iron sledgehammer */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:113", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
},
"item@basegame:21": { /* steel sledgehammer */
"workbench": "basiccrafting,metalworking",
"ingredients": [[1, 6, "item@basegame:26", 2, "item@basegame:18"]] /* 6 bars, 2 sticks */
}
}

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@@ -0,0 +1,22 @@
{
"basegame:48": { /* oak planks */
"workbench": "",
"ingredients": [[2, 1, "item@basegame:168"]]
},
"basegame:49": { /* ebony planks */
"workbench": "",
"ingredients": [[2, 1, "item@basegame:169"]]
},
"basegame:50": { /* birch planks */
"workbench": "",
"ingredients": [[2, 1, "item@basegame:170"]]
},
"basegame:51": { /* rosewood planks */
"workbench": "",
"ingredients": [[2, 1, "item@basegame:171"]]
},
"item@basegame:18": { /* stick */
"workbench": "",
"ingredients": [[2, 1, "$WOOD"]]
}
}

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@@ -20,7 +20,7 @@
"scale": 1.0,
"scalemult": [100,100,100,100,100,100,100],
"encumbrance": 1000,
"encumbrance": 50000,
"defence": 100,
"reach": 100,

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@@ -15,8 +15,29 @@ id;classname
14;net.torvald.terrarum.modulebasegame.gameitems.PickaxeWood
15;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerWood
16;net.torvald.terrarum.modulebasegame.gameitems.ItemWorkbench
17;net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke
17;net.torvald.terrarum.modulebasegame.gameitems.ItemSmelterBasic
18;net.torvald.terrarum.modulebasegame.gameitems.OreStick
19;net.torvald.terrarum.modulebasegame.gameitems.AxeCopper
20;net.torvald.terrarum.modulebasegame.gameitems.AxeIron
21;net.torvald.terrarum.modulebasegame.gameitems.AxeSteel
#22;net.torvald.terrarum.modulebasegame.gameitems.AxeWood
23;net.torvald.terrarum.modulebasegame.gameitems.PickaxeStone
24;net.torvald.terrarum.modulebasegame.gameitems.AxeStone
25;net.torvald.terrarum.modulebasegame.gameitems.ItemClayBall
26;net.torvald.terrarum.modulebasegame.gameitems.IngotSteel
27;net.torvald.terrarum.modulebasegame.gameitems.ItemFurnaceAndAnvil
# ingots
112;net.torvald.terrarum.modulebasegame.gameitems.IngotCopper
113;net.torvald.terrarum.modulebasegame.gameitems.IngotIron
114;net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke
115;net.torvald.terrarum.modulebasegame.gameitems.IngotZinc
116;net.torvald.terrarum.modulebasegame.gameitems.IngotTin
117;net.torvald.terrarum.modulebasegame.gameitems.IngotGold
118;net.torvald.terrarum.modulebasegame.gameitems.IngotSilver
119;net.torvald.terrarum.modulebasegame.gameitems.IngotLead
# ores
128;net.torvald.terrarum.modulebasegame.gameitems.OreCopper
129;net.torvald.terrarum.modulebasegame.gameitems.OreIron
130;net.torvald.terrarum.modulebasegame.gameitems.OreCoal
@@ -24,6 +45,24 @@ id;classname
132;net.torvald.terrarum.modulebasegame.gameitems.OreTin
133;net.torvald.terrarum.modulebasegame.gameitems.OreGold
134;net.torvald.terrarum.modulebasegame.gameitems.OreSilver
135;net.torvald.terrarum.modulebasegame.gameitems.OreLead
# gemstones
#144; gems
# tree seeds by tree species
160;net.torvald.terrarum.modulebasegame.gameitems.ItemSeedOak
161;net.torvald.terrarum.modulebasegame.gameitems.ItemSeedEbony
162;net.torvald.terrarum.modulebasegame.gameitems.ItemSeedBirch
163;net.torvald.terrarum.modulebasegame.gameitems.ItemSeedRosewood
# tree logs
168;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsOak
169;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsEbony
170;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsBirch
171;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsRosewood
256;net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak
257;net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorEbony
1 id classname
15 14 net.torvald.terrarum.modulebasegame.gameitems.PickaxeWood
16 15 net.torvald.terrarum.modulebasegame.gameitems.SledgehammerWood
17 16 net.torvald.terrarum.modulebasegame.gameitems.ItemWorkbench
18 17 net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke net.torvald.terrarum.modulebasegame.gameitems.ItemSmelterBasic
19 18 net.torvald.terrarum.modulebasegame.gameitems.OreStick
20 19 net.torvald.terrarum.modulebasegame.gameitems.AxeCopper
21 20 net.torvald.terrarum.modulebasegame.gameitems.AxeIron
22 21 net.torvald.terrarum.modulebasegame.gameitems.AxeSteel
23 #22 net.torvald.terrarum.modulebasegame.gameitems.AxeWood
24 23 net.torvald.terrarum.modulebasegame.gameitems.PickaxeStone
25 24 net.torvald.terrarum.modulebasegame.gameitems.AxeStone
26 25 net.torvald.terrarum.modulebasegame.gameitems.ItemClayBall
27 26 net.torvald.terrarum.modulebasegame.gameitems.IngotSteel
28 27 net.torvald.terrarum.modulebasegame.gameitems.ItemFurnaceAndAnvil
29 128 # ingots
30 112 net.torvald.terrarum.modulebasegame.gameitems.IngotCopper
31 113 net.torvald.terrarum.modulebasegame.gameitems.IngotIron
32 114 net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke
33 115 net.torvald.terrarum.modulebasegame.gameitems.IngotZinc
34 116 net.torvald.terrarum.modulebasegame.gameitems.IngotTin
35 117 net.torvald.terrarum.modulebasegame.gameitems.IngotGold
36 118 net.torvald.terrarum.modulebasegame.gameitems.IngotSilver
37 119 net.torvald.terrarum.modulebasegame.gameitems.IngotLead
38 # ores
39 128 net.torvald.terrarum.modulebasegame.gameitems.OreCopper
40 129 net.torvald.terrarum.modulebasegame.gameitems.OreIron
41 129 130 net.torvald.terrarum.modulebasegame.gameitems.OreIron net.torvald.terrarum.modulebasegame.gameitems.OreCoal
42 130 131 net.torvald.terrarum.modulebasegame.gameitems.OreCoal net.torvald.terrarum.modulebasegame.gameitems.OreZinc
43 131 132 net.torvald.terrarum.modulebasegame.gameitems.OreZinc net.torvald.terrarum.modulebasegame.gameitems.OreTin
45 133 134 net.torvald.terrarum.modulebasegame.gameitems.OreGold net.torvald.terrarum.modulebasegame.gameitems.OreSilver
46 134 135 net.torvald.terrarum.modulebasegame.gameitems.OreSilver net.torvald.terrarum.modulebasegame.gameitems.OreLead
47 256 # gemstones
48 #144 gems
49 # tree seeds by tree species
50 160 net.torvald.terrarum.modulebasegame.gameitems.ItemSeedOak
51 161 net.torvald.terrarum.modulebasegame.gameitems.ItemSeedEbony
52 162 net.torvald.terrarum.modulebasegame.gameitems.ItemSeedBirch
53 163 net.torvald.terrarum.modulebasegame.gameitems.ItemSeedRosewood
54 # tree logs
55 168 net.torvald.terrarum.modulebasegame.gameitems.ItemLogsOak
56 169 net.torvald.terrarum.modulebasegame.gameitems.ItemLogsEbony
57 170 net.torvald.terrarum.modulebasegame.gameitems.ItemLogsBirch
58 171 net.torvald.terrarum.modulebasegame.gameitems.ItemLogsRosewood
59 256 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak
60 257 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorEbony
61 258 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorBirch
62 259 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorRosewood
63 320 net.torvald.terrarum.modulebasegame.gameitems.ItemWorldPortal
64 999999 net.torvald.terrarum.modulebasegame.gameitems.ItemTapestry
65
66
67
68

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@@ -14,6 +14,7 @@
"BLOCK_DIRT": "Dirt",
"BLOCK_GRASS": "Grass",
"BLOCK_GRASSWALL": "Grass",
"BLOCK_CLAY": "Clay",
"BLOCK_PLANK_NORMAL": "Wooden Planks",
"BLOCK_PLANK_EBONY": "Ebony Planks",
@@ -35,6 +36,11 @@
"BLOCK_GRAVEL": "Gravel",
"BLOCK_GRAVEL_GREY": "Grey Gravel",
"BLOCK_FOLIAGE_NORMAL": "Oak Leaves",
"BLOCK_FOLIAGE_EBONY": "Ebony Leaves",
"BLOCK_FOLIAGE_BIRCH": "Birch Leaves",
"BLOCK_FOLIAGE_ROSEWOOD": "Rosewood Leaves",
"BLOCK_SNOW": "Snow",
"BLOCK_ICE_FRAGILE": "Thin Ice",
@@ -73,11 +79,14 @@
"BLOCK_SANDSTONE": "Sandstone",
"BLOCK_SANDSTONE_WHITE": "White Sandstone",
"BLOCK_SANDSTONE_RED": "Red Sandstone",
"BLOCK_SANDSTONE_DESERT": "Sandstone",
"BLOCK_SANDSTONE_DESERT": "Desert Sandstone",
"BLOCK_SANDSTONE_BLACK": "Black Sandstone",
"BLOCK_SANDSTONE_GREEN": "Green Sandstone",
"BLOCK_SCAFFOLDING_NORMAL": "Scaffolding",
"BLOCK_SCAFFOLDING_EBONY": "Ebony Scaffolding",
"BLOCK_SCAFFOLDING_BIRCH": "Birch Scaffolding",
"BLOCK_SCAFFOLDING_ROSEWOOD": "Rosewood Scaffolding",
"BLOCK_LANTERN": "Lantern",
"BLOCK_SUNSTONE": "Sunstone",

View File

@@ -1,18 +1,44 @@
{
"ITEM_CALENDAR": "Calendar",
"ITEM_COAL_COKE": "Coal Coke",
"ITEM_DOOR_OAK": "Oak Door",
"ITEM_DOOR_EBONY": "Ebony Door",
"ITEM_DOOR_BIRCH": "Birch Door",
"ITEM_DOOR_ROSEWOOD": "Rosewood Door",
"ITEM_FURNACE_AND_ANVIL": "Furnace and Anvil",
"ITEM_GEM_RUBY": "Raw Ruby",
"ITEM_GEM_EMERALD": "Raw Emerald",
"ITEM_GEM_SAPPHIRE": "Raw Sapphire",
"ITEM_GEM_TOPAZ": "Raw Topaz",
"ITEM_GEM_DIAMOND": "Raw Diamond",
"ITEM_GEM_AMETHYST": "Raw Amethyst",
"ITEM_HATCHET_COPPER": "Copper Axe",
"ITEM_HATCHET_IRON": "Iron Axe",
"ITEM_HATCHET_STEEL": "Steel Axe",
"ITEM_HATCHET_STONE": "Stone Axe",
"ITEM_HATCHET_WOODEN": "Wooden Axe",
"ITEM_INGOT_BRASS": "Brass Ingot",
"ITEM_INGOT_BRONZE": "Bronze Ingot",
"ITEM_INGOT_COPPER": "Copper Ingot",
"ITEM_INGOT_ELECTRUM": "Electrum Ingot",
"ITEM_INGOT_GOLD": "Gold Ingot",
"ITEM_INGOT_IRON": "Iron Ingot",
"ITEM_INGOT_LEAD": "Lead Ingot",
"ITEM_INGOT_ROSEGOLD": "Rosegold Ingot",
"ITEM_INGOT_SILVER": "Silver Ingot",
"ITEM_INGOT_SILVER_BILLON": "Silver Billon Ingot",
"ITEM_INGOT_SOLDER": "Solder Bar",
"ITEM_INGOT_STEEL": "Steel Ingot",
"ITEM_INGOT_TIN": "Tin Ingot",
"ITEM_INGOT_ZINC": "Zinc Ingot",
"ITEM_LOGIC_SIGNAL_EMITTER": "Logic Signal Emitter",
"ITEM_LOGS_BIRCH": "Birch Logs",
"ITEM_LOGS_EBONY": "Ebony Logs",
"ITEM_LOGS_OAK": "Oak Logs",
"ITEM_LOGS_ROSEWOOD": "Rosewood Logs",
"ITEM_ORE_CASSITERITE": "Tin Ore",
"ITEM_ORE_COAL": "Coal",
"ITEM_ORE_GALENA": "Lead Ore",
"ITEM_ORE_HAEMATITE": "Iron Ore",
"ITEM_ORE_MALACHITE": "Copper Ore",
"ITEM_ORE_NATURAL_GOLD": "Natural Gold",
@@ -21,14 +47,23 @@
"ITEM_PICK_COPPER": "Copper Pickaxe",
"ITEM_PICK_IRON": "Iron Pickaxe",
"ITEM_PICK_STEEL": "Steel Pickaxe",
"ITEM_PICK_STONE": "Stone Pickaxe",
"ITEM_PICK_WOODEN": "Wooden Pickaxe",
"ITEM_SEED_BIRCH": "Birch Seeds",
"ITEM_SEED_EBONY": "Ebony Nuts",
"ITEM_SEED_OAK": "Oak Acorn",
"ITEM_SEED_ROSEWOOD": "Rosewood Seeds",
"ITEM_SLEDGEHAMMER_COPPER": "Copper Sledgehammer",
"ITEM_SLEDGEHAMMER_IRON": "Iron Sledgehammer",
"ITEM_SLEDGEHAMMER_STEEL": "Steel Sledgehammer",
"ITEM_SMELTER_SMALL": "Small Smelter",
"ITEM_STORAGE_CHEST": "Storage Chest",
"ITEM_TIKI_TORCH": "Tiki Torch",
"ITEM_TYPEWRITER": "Typewriter",
"ITEM_WIRE": "Wire",
"ITEM_WIRE_CUTTER": "Wire Cutter",
"ITEM_WOOD_STICK": "Stick",
"ITEM_WOODEN_MALLET": "Wooden Mallet",
"ITEM_WORKBENCH": "Workbench",
"ITEM_WORLD_PORTAL": "Teleportation Station",

View File

@@ -35,6 +35,11 @@
"BLOCK_GRAVEL": "자갈",
"BLOCK_GRAVEL_GREY": "회색 자갈",
"BLOCK_FOLIAGE_NORMAL": "나뭇잎",
"BLOCK_FOLIAGE_EBONY": "흑단 나뭇잎",
"BLOCK_FOLIAGE_BIRCH": "백단 나뭇잎",
"BLOCK_FOLIAGE_ROSEWOOD": "자단 나뭇잎",
"BLOCK_SNOW": "눈",
"BLOCK_ICE_FRAGILE": "살얼음",
@@ -78,6 +83,9 @@
"BLOCK_SANDSTONE_GREEN": "초록 사암",
"BLOCK_SCAFFOLDING_NORMAL": "사다리",
"BLOCK_SCAFFOLDING_EBONY": "흑단 사다리",
"BLOCK_SCAFFOLDING_BIRCH": "백단 사다리",
"BLOCK_SCAFFOLDING_ROSEWOOD": "자단 사다리",
"BLOCK_LANTERN": "램프",
"BLOCK_SUNSTONE": "태양석",
@@ -130,7 +138,7 @@
- Dark Grey ->
- Black ->
- (, ),
- Grey '' ( )
- Grey '' ( )
##
- :

View File

@@ -1,5 +1,6 @@
{
"ITEM_CALENDAR": "달력",
"ITEM_COAL_COKE": "코크스",
"ITEM_DOOR_OAK": "나무 문",
"ITEM_DOOR_EBONY": "흑단 문",
"ITEM_DOOR_BIRCH": "백단 문",
@@ -10,9 +11,19 @@
"ITEM_GEM_TOPAZ": "황옥석",
"ITEM_GEM_DIAMOND": "금강석",
"ITEM_GEM_AMETHYST": "자수정석",
"ITEM_HATCHET_COPPER": "구리 도끼",
"ITEM_HATCHET_IRON": "철 도끼",
"ITEM_HATCHET_STEEL": "강철 도끼",
"ITEM_HATCHET_STONE": "돌 도끼",
"ITEM_HATCHET_WOODEN": "나무 도끼",
"ITEM_LOGIC_SIGNAL_EMITTER": "신호발생기",
"ITEM_LOGS_BIRCH": "백단 통나무",
"ITEM_LOGS_EBONY": "흑단 통나무",
"ITEM_LOGS_OAK": "통나무",
"ITEM_LOGS_ROSEWOOD": "자단 통나무",
"ITEM_ORE_CASSITERITE": "주석석",
"ITEM_ORE_COAL": "석탄",
"ITEM_ORE_GALENA": "납 광석",
"ITEM_ORE_HAEMATITE": "철광석",
"ITEM_ORE_MALACHITE": "동광석",
"ITEM_ORE_NATURAL_GOLD": "금덩이",
@@ -21,6 +32,12 @@
"ITEM_PICK_COPPER": "구리 곡괭이",
"ITEM_PICK_IRON": "철 곡괭이",
"ITEM_PICK_STEEL": "강철 곡괭이",
"ITEM_PICK_STONE": "돌 곡괭이",
"ITEM_PICK_WOODEN": "나무 곡괭이",
"ITEM_SEED_BIRCH": "백단 씨앗",
"ITEM_SEED_EBONY": "흑단 씨앗",
"ITEM_SEED_OAK": "도토리",
"ITEM_SEED_ROSEWOOD": "자단 씨앗",
"ITEM_SLEDGEHAMMER_COPPER": "구리 해머",
"ITEM_SLEDGEHAMMER_IRON": "철 해머",
"ITEM_SLEDGEHAMMER_STEEL": "강철 해머",
@@ -29,6 +46,8 @@
"ITEM_TYPEWRITER": "타자기",
"ITEM_WIRE": "전선",
"ITEM_WIRE_CUTTER": "전선 절단기",
"ITEM_WOOD_STICK": "막대기",
"ITEM_WOODEN_MALLET": "나무 망치",
"ITEM_WORKBENCH": "작업대",
"ITEM_WORLD_PORTAL": "텔레포트 스테이션"
}

View File

@@ -1,28 +1,31 @@
idst;tens;impf;dsty;fmod;endurance;tcond;reach;rcs;comments
WOOD;10;10;800;1;0.173;0.17;5;18;just a generic wood
ROCK;15;210;3000;1;0.42;2.9;5;48;data is that of marble
OORE;15;210;3000;1;0.42;2.9;5;100;data is that of marble
OGEM;15;210;3000;1;0.42;2.9;5;80;data is that of marble
CUPR;210;770;8960;2;1.00;401.0;5;120;copper
EGLS;33;1000;2325;4;0.82;1.0;6;10;elven glass/moldavite
IRON;350;1085;7874;5;1.42;80.4;6;120;not wrought iron,just natural iron
ARGN;170;595;10490;9;0.91;429.0;6;120;argentum/silver
AURM;120;350;19300;9;0.88;318.0;6;120;aurum/gold
STAL;531;2520;7874;14;1.73;26.0;7;120;steel
EAUR;768;0;8192;21;1.36;1.0;7;120;elven aurichalcum
TIAL;900;0;4420;33;2.16;1.0;8;120;titanium alloy (Ti6Al4V)
ADMT;2000;4090;2700;71;3.42;1.0;8;120;adamant
OOZE;20;0;1000;1;0.08;0.5;0;10;genetic ooze,data is about human skin
BONE;130;0;2000;1;0.23;0.55;4;10;data is that of bovine bone
BRAS;315;1015;8530;3;1.00;120;5;120;brass
BRNZ;310;843;8770;3;1.20;75;5;120;bronze
TINN;220;350;7310;2;1.00;69;5;120;tin
ZINC;90;525;7140;2;1.00;116;5;120;zinc
DIRT;1;1;1400;0.0;0.0;36;0;10;dirt
PLST;1;1;1400;0.0;0.0;36;0;16;TODO plastic (polyethylene)
AIIR;1;1;1;0.0;0.0;36;0;1;air
SAND;1;1;2400;0.0;0.0;36;0;36;sand
GRVL;1;1;2400;0.0;0.0;36;0;36;gravel
idst;tens;impf;dsty;fmod;endurance;tcond;reach;rcs;sondrefl;comments
WOOD;10;10;800;0.3;0.23;0.17;5;18;0.5;just a generic wood
ROCK;15;210;3000;0.55;0.64;2.9;5;48;1.0;data is that of marble
GLSS;15;210;3000;0.01;0.32;2.9;5;48;1.0;glass
OORE;15;210;3000;0.55;0.32;2.9;5;100;0.2;data is that of marble
OGEM;15;210;3000;0.55;0.32;2.9;5;80;0.2;data is that of marble
CUPR;210;770;8960;1.0;1.00;401.0;5;120;1.0;copper
TINN;220;350;7310;1.0;1.00;69;5;120;1.0;tin
ZINC;90;525;7140;1.0;1.00;116;5;120;1.0;zinc
BRNZ;310;843;8770;1.2;1.20;75;5;120;1.0;bronze
BRAS;315;1015;8530;1.2;1.00;120;5;120;1.0;brass
EGLS;33;1000;2325;1.8;0.82;1.0;6;10;1.0;elven glass/moldavite
IRON;350;1085;7874;1.8;1.42;80.4;6;120;1.0;not wrought iron,just natural iron
ARGN;170;595;10490;2.2;0.91;429.0;6;120;1.0;argentum/silver
AURM;120;350;19300;2.2;0.88;318.0;6;120;1.0;aurum/gold
STAL;531;2520;7874;3.2;1.73;26.0;7;120;1.0;steel
EAUR;768;0;8192;2.9;1.36;1.0;7;120;1.0;elven aurichalcum
TIAL;900;0;4420;4.0;2.16;1.0;8;120;1.0;titanium alloy (Ti6Al4V)
ADMT;2000;4090;2700;6.0;3.42;1.0;8;120;1.0;adamant
OOZE;20;0;1000;0.0;0.08;0.5;0;10;0.0;genetic ooze,data is about human skin
BONE;130;0;2000;0.33;0.23;0.55;4;10;0.1;data is that of bovine bone
DIRT;1;1;1400;0.0;0.0;36;0;10;0.0;dirt
SAND;1;1;2400;0.0;0.0;36;0;36;0.0;sand
GRVL;1;1;2400;0.0;0.0;36;0;36;0.0;gravel
PLST;1;1;1400;0.0;0.0;36;0;16;0.5;TODO plastic (polyethylene)
GRSS;1;1;1400;0.0;0.0;36;0;10;0.0;dirt
AIIR;1;1;1;0.0;0.0;36;0;1;-0.2;air
NULL;1;1;1;0.0;0.0;36;0;1;0.5;air
# idst: ID_STRING, ALL CAPS
#
@@ -35,7 +38,6 @@ GRVL;1;1;2400;0.0;0.0;36;0;36;gravel
# dsty: density (grams per litre)
#
# fmod: forcemod -- related to attack points
# Attack points = `16 * forcemod.sqrt()` for each strike
#
# endurance: multiplier, using copper as reference;determines durability of tools/weapons/armours/etc.
# the base value for endurance differes to tool to tool. When integer is used, resulting value must be ROUNDED.
@@ -46,6 +48,8 @@ GRVL;1;1;2400;0.0;0.0;36;0;36;gravel
#
# rcs: Radar Cross Section -- how well the material reflects the radio wave used by the Ground Penetrating Radar.
#
# sondrefl: Sound Reflective Power. Hard surface (glass) is 1.0
#
# Comments: do nothing;do not parse
#
1 idst tens impf dsty fmod endurance tcond reach rcs sondrefl comments
2 WOOD 10 10 800 1 0.3 0.173 0.23 0.17 5 18 0.5 just a generic wood
3 ROCK 15 210 3000 1 0.55 0.42 0.64 2.9 5 48 1.0 data is that of marble
4 OORE GLSS 15 210 3000 1 0.01 0.42 0.32 2.9 5 100 48 1.0 data is that of marble glass
5 OGEM OORE 15 210 3000 1 0.55 0.42 0.32 2.9 5 80 100 0.2 data is that of marble
6 CUPR OGEM 210 15 770 210 8960 3000 2 0.55 1.00 0.32 401.0 2.9 5 120 80 0.2 copper data is that of marble
7 EGLS CUPR 33 210 1000 770 2325 8960 4 1.0 0.82 1.00 1.0 401.0 6 5 10 120 1.0 elven glass/moldavite copper
8 IRON TINN 350 220 1085 350 7874 7310 5 1.0 1.42 1.00 80.4 69 6 5 120 1.0 not wrought iron,just natural iron tin
9 ARGN ZINC 170 90 595 525 10490 7140 9 1.0 0.91 1.00 429.0 116 6 5 120 1.0 argentum/silver zinc
10 AURM BRNZ 120 310 350 843 19300 8770 9 1.2 0.88 1.20 318.0 75 6 5 120 1.0 aurum/gold bronze
11 STAL BRAS 531 315 2520 1015 7874 8530 14 1.2 1.73 1.00 26.0 120 7 5 120 1.0 steel brass
12 EAUR EGLS 768 33 0 1000 8192 2325 21 1.8 1.36 0.82 1.0 7 6 120 10 1.0 elven aurichalcum elven glass/moldavite
13 TIAL IRON 900 350 0 1085 4420 7874 33 1.8 2.16 1.42 1.0 80.4 8 6 120 1.0 titanium alloy (Ti6Al4V) not wrought iron,just natural iron
14 ADMT ARGN 2000 170 4090 595 2700 10490 71 2.2 3.42 0.91 1.0 429.0 8 6 120 1.0 adamant argentum/silver
15 OOZE AURM 20 120 0 350 1000 19300 1 2.2 0.08 0.88 0.5 318.0 0 6 10 120 1.0 genetic ooze,data is about human skin aurum/gold
16 BONE STAL 130 531 0 2520 2000 7874 1 3.2 0.23 1.73 0.55 26.0 4 7 10 120 1.0 data is that of bovine bone steel
17 BRAS EAUR 315 768 1015 0 8530 8192 3 2.9 1.00 1.36 120 1.0 5 7 120 1.0 brass elven aurichalcum
18 BRNZ TIAL 310 900 843 0 8770 4420 3 4.0 1.20 2.16 75 1.0 5 8 120 1.0 bronze titanium alloy (Ti6Al4V)
19 TINN ADMT 220 2000 350 4090 7310 2700 2 6.0 1.00 3.42 69 1.0 5 8 120 1.0 tin adamant
20 ZINC OOZE 90 20 525 0 7140 1000 2 0.0 1.00 0.08 116 0.5 5 0 120 10 0.0 zinc genetic ooze,data is about human skin
21 DIRT BONE 1 130 1 0 1400 2000 0.0 0.33 0.0 0.23 36 0.55 0 4 10 0.1 dirt data is that of bovine bone
22 PLST DIRT 1 1 1400 0.0 0.0 36 0 16 10 0.0 TODO plastic (polyethylene) dirt
23 AIIR SAND 1 1 1 2400 0.0 0.0 36 0 1 36 0.0 air sand
24 SAND GRVL 1 1 2400 0.0 0.0 36 0 36 0.0 sand gravel
25 GRVL PLST 1 1 2400 1400 0.0 0.0 36 0 36 16 0.5 gravel TODO plastic (polyethylene)
26 GRSS 1 1 1400 0.0 0.0 36 0 10 0.0 dirt
27 AIIR 1 1 1 0.0 0.0 36 0 1 -0.2 air
28 NULL 1 1 1 0.0 0.0 36 0 1 0.5 air
29 # idst: ID_STRING, ALL CAPS
30 #
31 # tens: tensile strength (= ultimate stringth)
38 #
39 # fmod: forcemod -- related to attack points
40 # Attack points = `16 * forcemod.sqrt()` for each strike #
#
41 # endurance: multiplier, using copper as reference determines durability of tools/weapons/armours/etc.
42 # the base value for endurance differes to tool to tool. When integer is used, resulting value must be ROUNDED.
43 #
48 # rcs: Radar Cross Section -- how well the material reflects the radio wave used by the Ground Penetrating Radar.
49 #
50 # Comments: do nothing # sondrefl: Sound Reflective Power. Hard surface (glass) is 1.0
51 #
52 # Comments: do nothing do not parse
53 #
54 ## These values are being used by the phys simulator (blocks) and for attack power calculation (items)
55

BIN
assets/mods/basegame/ores/8.tga LFS Normal file

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@@ -6,14 +6,14 @@
"5";"item@basegame:132";"TIN,CASSITERITE"
"6";"item@basegame:133";"GOLD,NATURAL_GOLD"
"7";"item@basegame:134";"SILVER,NATURAL_SILVER"
# "8";"item@basegame:135";"GEM,RUBY"
# "9";"item@basegame:136";"GEM,EMERALD"
#"10";"item@basegame:137";"GEM,SAPPHIRE"
#"11";"item@basegame:138";"GEM,TOPAZ"
#"12";"item@basegame:139";"GEM,DIAMOND"
#"13";"item@basegame:140";"GEM,SIO2,AMETHYST"
#"14";"item@basegame:141";"GEM,SIO2,QUARTZ"
#"15";"item@basegame:142";"LEAD,GALENA"
"8";"item@basegame:135";"LEAD,GALENA"
# "8";"item@basegame:136";"GEM,RUBY"
# "9";"item@basegame:137";"GEM,EMERALD"
#"10";"item@basegame:138";"GEM,SAPPHIRE"
#"11";"item@basegame:139";"GEM,TOPAZ"
#"12";"item@basegame:140";"GEM,DIAMOND"
#"13";"item@basegame:141";"GEM,SIO2,AMETHYST"
#"14";"item@basegame:142";"GEM,SIO2,QUARTZ"
#"16";"item@basegame:143";"TITANIUM,RUTILE"
#"256";"macro@BASETILE";"GRASS"
Can't render this file because it contains an unexpected character in line 9 and column 3.

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@@ -1,11 +1,12 @@
"id";"freq";"power";"scale";"ratio";"tiling";"comment"
"1";"0.032";"0.010";"0.507";"1.0";"a16x16";"copper (malachite)"
"2";"0.056";"0.011";"0.507";"1.0";"a16x16";"iron (haematite)"
"3";"0.021";"0.070";"0.501";"3.8";"a16x4";"coal"
"4";"0.024";"0.011";"0.501";"1.0";"a16x16";"zinc (sphalerite)"
"5";"0.021";"0.020";"0.501";"1.0";"a16x16";"tin (cassiterite)"
"6";"0.011";"0.300";"0.465";"1.0";"a16x16";"natural gold"
"7";"0.016";"0.300";"0.467";"1.0";"a16x16";"natural silver"
"1";"0.026";"0.010";"0.517";"1.0";"a16x16";"copper (malachite)"
"2";"0.045";"0.011";"0.517";"1.0";"a16x16";"iron (haematite)"
"3";"0.017";"0.070";"0.511";"3.8";"a16x4";"coal"
"4";"0.019";"0.011";"0.511";"1.0";"a16x16";"zinc (sphalerite)"
"5";"0.017";"0.017";"0.511";"1.0";"a16x16";"tin (cassiterite)"
"6";"0.009";"0.300";"0.474";"1.0";"a16x16";"natural gold"
"7";"0.013";"0.300";"0.476";"1.0";"a16x16";"natural silver"
"8";"0.017";"0.020";"0.511";"1.0";"a16x16";"lead (galena)"
################################################################################
1 id freq power scale ratio tiling comment
2 1 0.032 0.026 0.010 0.507 0.517 1.0 a16x16 copper (malachite)
3 2 0.056 0.045 0.011 0.507 0.517 1.0 a16x16 iron (haematite)
4 3 0.021 0.017 0.070 0.501 0.511 3.8 a16x4 coal
5 4 0.024 0.019 0.011 0.501 0.511 1.0 a16x16 zinc (sphalerite)
6 5 0.021 0.017 0.020 0.017 0.501 0.511 1.0 a16x16 tin (cassiterite)
7 6 0.011 0.009 0.300 0.465 0.474 1.0 a16x16 natural gold
8 7 0.016 0.013 0.300 0.467 0.476 1.0 a16x16 natural silver
9 8 0.017 0.020 0.511 1.0 a16x16 lead (galena)
10 ################################################################################
11 # id: ore ID to spawn, the ID must exist on the ores.csv
12 #

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@@ -3,7 +3,7 @@
"skyboxGradColourMap": "generic_skybox.tga",
"daylightClut": "clut_daylight.tga",
"classification": "generic",
"cloudChance": 125,
"cloudChance": 60,
"cloudGamma": [0.9, 2.4],
"cloudGammaVariance": [0.111, 0.0],
"windSpeed": 0.35,

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@@ -3,7 +3,7 @@
"skyboxGradColourMap": "generic_skybox.tga",
"daylightClut": "clut_daylight.tga",
"classification": "generic2",
"cloudChance": 800,
"cloudChance": 150,
"cloudGamma": [0.9, 2.4],
"cloudGammaVariance": [0.111, 0.0],
"windSpeed": 0.35,

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