minjaesong
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43d9785db8
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quick and dirty solution deployed for the load screen dereferencing the dead pointer
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2021-09-18 11:55:38 +09:00 |
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minjaesong
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2f19d2cd51
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error trap to inform players wtf went wrong
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2021-09-18 10:57:59 +09:00 |
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minjaesong
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e22518530d
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fixed a bug where text buttons won't respond immediately/esc menu text button to unintentionally "click" the newly-appeared button (ESC -> Return to Main Menu -> Cancel -> Return to ... )
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2021-09-17 23:52:10 +09:00 |
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minjaesong
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575ed4410b
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sprites can be rendered across the world seam
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2021-09-17 22:54:55 +09:00 |
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minjaesong
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58be058b86
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turns out actors still have the camera artefacts...
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2021-09-17 19:48:31 +09:00 |
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minjaesong
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6e9b388534
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removed visual artefacts caused by the new camera coords
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2021-09-17 00:47:34 +09:00 |
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minjaesong
|
c3481fd47d
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smoothcam that's only noticeable when the character climbs up the stairs
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2021-09-16 22:22:36 +09:00 |
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minjaesong
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51a6cb5d5d
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font update
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2021-09-16 22:22:15 +09:00 |
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minjaesong
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61d269dcc3
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control symbol for key setup ui
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2021-09-16 22:21:58 +09:00 |
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minjaesong
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d01f90ccd2
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COPYING update
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2021-09-16 00:06:28 +09:00 |
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minjaesong
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73306e675e
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fixed a bug where bulgarian and serbian texts were not form-changed
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2021-09-15 23:11:04 +09:00 |
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minjaesong
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f391d16a37
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keyboards for control setup ui
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2021-09-15 22:09:18 +09:00 |
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minjaesong
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35e2b6a0a9
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language menu to highlight current language on startup
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2021-09-15 18:46:45 +09:00 |
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minjaesong
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4ac3df0d85
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keyboard config wip
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2021-09-15 18:00:05 +09:00 |
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minjaesong
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fdd07debf4
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language config now in two columns
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2021-09-15 17:40:31 +09:00 |
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minjaesong
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ae29f7ebea
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game save ui completely locked while saving in progress
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2021-09-15 11:34:13 +09:00 |
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minjaesong
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22190be6d8
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fixed a bug where list of savefiles won't sort by last play date
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2021-09-15 10:04:19 +09:00 |
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minjaesong
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16a0b28696
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able to "lock" the toggle key of the UI to prevent them from being closed while saving
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2021-09-14 23:24:21 +09:00 |
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minjaesong
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1b71aa1760
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save progress wheel itself is working but still wip
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2021-09-14 22:57:03 +09:00 |
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minjaesong
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ff250ff192
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saving wip
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2021-09-14 21:52:12 +09:00 |
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minjaesong
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0683561d88
|
titlescreen continue/load wont appear if there are no savegames available
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2021-09-14 20:07:27 +09:00 |
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minjaesong
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b1b5769a5f
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d e s i g n
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2021-09-14 17:52:54 +09:00 |
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minjaesong
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ce19a85a93
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saving performed on separate thread so that save-in-progress UI would work
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2021-09-14 14:28:38 +09:00 |
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minjaesong
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b084f9e5a9
|
CHUNK ORDERING CHANGED/chunk loading screen
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2021-09-14 11:05:01 +09:00 |
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minjaesong
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ecc13d4c09
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some touchups
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2021-09-14 00:25:29 +09:00 |
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minjaesong
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de62b41a69
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Using "rudimentary" loading scene for loading from savegame
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2021-09-14 00:15:02 +09:00 |
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minjaesong
|
d731812e4e
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"Continue" button on the titlescreen is working
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2021-09-13 14:20:55 +09:00 |
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minjaesong
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af954b8c39
|
this seems to be optimal font cache size for the game
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2021-09-13 02:11:29 +09:00 |
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minjaesong
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7d927b7392
|
tighter cell gap
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2021-09-13 01:40:17 +09:00 |
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minjaesong
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a9eb67ab61
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turns out uiitemtextbuttonlist colouring bug was because of the gamefont
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2021-09-13 01:20:16 +09:00 |
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minjaesong
|
921d47c465
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confirmation added for exit game and return to main menu
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2021-09-13 00:14:48 +09:00 |
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minjaesong
|
39714153cf
|
save load window scroll using scroll wheel
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2021-09-12 23:26:09 +09:00 |
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minjaesong
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b99d1a760e
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save load screen
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2021-09-12 22:47:31 +09:00 |
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minjaesong
|
cdf82270dc
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blur can be turned off using config file
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2021-09-12 12:54:12 +09:00 |
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minjaesong
|
c9956f6c8b
|
fixed a bug where lightmap would flicker when cameraX rolls from small negative number to zero
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2021-09-11 22:46:50 +09:00 |
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minjaesong
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784f5fd2ec
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recording and retrieving timestamps for save meta and world
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2021-09-11 22:24:13 +09:00 |
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minjaesong
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4e0d1e0c9d
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more natural occlusion texture
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2021-09-11 20:53:44 +09:00 |
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minjaesong
|
b080852c7c
|
sort savefiles by making last played coming first
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2021-09-11 20:35:22 +09:00 |
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minjaesong
|
c9753a118d
|
load game ui to show human-readable timestamp
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2021-09-11 19:14:23 +09:00 |
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minjaesong
|
b4813a1ebe
|
able to load chunked world save
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2021-09-11 18:44:05 +09:00 |
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minjaesong
|
9fa0e7debe
|
longer filename for savegame container
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2021-09-11 13:02:59 +09:00 |
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minjaesong
|
83c3c22b51
|
chunked world output/deploying custom format of TVD
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2021-09-11 02:19:10 +09:00 |
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minjaesong
|
36c413eb15
|
tevd update
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2021-09-10 18:47:32 +09:00 |
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minjaesong
|
5050935847
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ingame uis will blur the background
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2021-09-09 22:44:24 +09:00 |
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minjaesong
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edd454e1d5
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using pascal's triangle for gaussian coefficients, just as it should be
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2021-09-09 18:34:46 +09:00 |
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minjaesong
|
3f2d2902d2
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screen blur moved to a single function
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2021-09-09 17:55:50 +09:00 |
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minjaesong
|
1a0c48987d
|
dat blur
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2021-09-09 16:39:29 +09:00 |
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minjaesong
|
94a97193f9
|
title screen panner to track the ground better
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2021-09-09 14:38:47 +09:00 |
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minjaesong
|
9b53402ce0
|
game load ui wip
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2021-09-09 11:51:33 +09:00 |
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minjaesong
|
7386181cff
|
fake gradient background for menu buttons on titlescreen to increase contrast
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2021-09-09 10:08:29 +09:00 |
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