minjaesong
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3911f86446
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keyboard control panel renaming IME to Toggle IME
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2023-05-15 19:42:29 +09:00 |
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minjaesong
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dfa1c7d73c
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more text on the config gui
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2023-05-15 19:18:36 +09:00 |
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minjaesong
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acd215c7c6
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resolution input will have red text if the text format is invalid
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2023-04-09 15:27:59 +09:00 |
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minjaesong
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2bb0a0f91c
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FPS config on options panel
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2023-04-09 15:16:59 +09:00 |
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minjaesong
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cba24456e9
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changed shaders enough that the game now runs on Apple M2
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2023-02-28 17:47:09 +09:00 |
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minjaesong
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02bdb2a4fc
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default ui open/close transition is now quick-fade
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2023-01-06 18:57:18 +09:00 |
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minjaesong
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cc7efd0e33
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renaming Toolkit.Theme colour variables
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2022-12-12 16:31:28 +09:00 |
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minjaesong
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400cdd5b3c
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fixed a bug when loading a packaged player, loading a spriteglow would read normal sprite's data instead
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2022-12-04 03:38:17 +09:00 |
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minjaesong
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474279aefe
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more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
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2022-10-31 01:52:40 +09:00 |
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minjaesong
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40972bf7d1
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chat overlay size text to actually follow the apparant size when the screen zoom is used
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2022-10-01 14:23:33 +09:00 |
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minjaesong
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0904ff1cd0
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quickslot design change
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2022-10-01 01:51:54 +09:00 |
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minjaesong
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fbd674aade
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item count and durability meter on the quickslot
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2022-09-30 21:14:34 +09:00 |
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minjaesong
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7905de5481
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serialisation of the world is split into two packages: complex one is moved under the modulebasegame package
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2022-09-03 23:05:49 +09:00 |
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minjaesong
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f4d8d72715
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magnified screen will display everything correctly scaled (but some buttons wont work for some reason)
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2022-08-10 00:04:26 +09:00 |
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minjaesong
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93692443b1
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text centering on UIItemTextLineInput
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2022-08-04 13:52:07 +09:00 |
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minjaesong
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b77aea760b
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slightly better resolution input
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2022-08-04 01:20:27 +09:00 |
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minjaesong
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75659dee6e
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implemented textCommitListener for UIItemTextLineInput
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2022-08-03 00:54:52 +09:00 |
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minjaesong
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026a90c0aa
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fixed a bug where uiitemspinner would accumulate floating point precision errors over use
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2022-08-02 03:41:24 +09:00 |
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minjaesong
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84158319d1
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'recipe for the recipe' selected by the game will also update the UI accordingly so that players would know the other recipe has been selected
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2022-07-05 17:25:49 +09:00 |
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minjaesong
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523dd458ce
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crafting ui nearly complete
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2022-07-02 23:28:33 +09:00 |
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minjaesong
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4eb3ad07f3
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crafting ui item cell highlighting works as intended
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2022-07-02 18:06:52 +09:00 |
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minjaesong
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60497e4201
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fixed a bug where selected recipe does not highlight
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2022-07-02 15:57:58 +09:00 |
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minjaesong
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8363b5b4ea
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control help for computer ui
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2022-07-01 02:27:06 +09:00 |
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minjaesong
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4e98a8c00e
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ingredients selected for crafting will be highlighted on the player inventory area
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2022-06-30 22:05:05 +09:00 |
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minjaesong
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263298a18d
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seemingly working crafting window
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2022-06-29 17:44:38 +09:00 |
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minjaesong
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068721376f
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q&d fix for spinner initialise to blank label on crafting ui
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2022-06-29 02:53:17 +09:00 |
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minjaesong
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9edfc90ad8
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a cell for items to craft will highlight when selected
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2022-06-29 00:02:18 +09:00 |
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minjaesong
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b34502ebd3
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crafting ui working (visuals only)
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2022-06-28 22:51:09 +09:00 |
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minjaesong
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d56fb81bcf
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more crafting ui wip but i'm going to need 1 new beeeg uiitem
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2022-06-27 22:09:38 +09:00 |
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minjaesong
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8c07b03213
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crafting recipe is at least successfully read and parsed by the modloader
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2022-06-25 22:40:23 +09:00 |
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minjaesong
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828a485395
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screen magnifying for hidpi WIP
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2022-06-13 13:19:10 +09:00 |
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minjaesong
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8c8e41871a
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portrait on equippedview
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2022-03-25 16:22:35 +09:00 |
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minjaesong
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327e000a54
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shader cleanup; a config key for higher bits per pixel on graphics
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2022-03-25 15:50:03 +09:00 |
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minjaesong
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af542e43a9
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portrait now available again on player load; still not on the equippedview
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2022-03-25 15:06:14 +09:00 |
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minjaesong
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765ece0635
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discarding the idea of baking assembledsprite onto a spritesheet; revert to the commit right before this to completely scrap the efforts
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2022-03-23 17:43:56 +09:00 |
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minjaesong
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52f0dfdeb9
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various fixes
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2022-03-16 12:50:43 +09:00 |
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minjaesong
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40a7c6876a
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fixed a bug where closing the inventory ui while tooltip is showing will make it persist when the ui is opened again
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2022-03-12 17:52:48 +09:00 |
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minjaesong
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6c7cbc02ae
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some language key change
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2022-03-11 14:26:33 +09:00 |
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minjaesong
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d235084f92
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configurable crafting menu key
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2022-03-11 12:27:25 +09:00 |
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minjaesong
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f9f9aa414a
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crafting ui is on the inventory menu now
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2022-03-11 11:34:33 +09:00 |
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minjaesong
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ee80d460f2
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inventory ui elements position adjustments
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2022-03-10 11:55:38 +09:00 |
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minjaesong
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38878607eb
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changed a label for 'return to main menu' to 'quit' because some players are reported to think 'return to main menu' would close the ESC menu
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2022-03-10 09:38:18 +09:00 |
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minjaesong
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3443a5baab
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modularise everything
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2022-02-27 18:52:59 +09:00 |
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minjaesong
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2e3a9e6fa0
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wider module info cells
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2022-02-24 14:55:57 +09:00 |
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minjaesong
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b3940d96b8
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support for external mods
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2022-02-24 11:03:03 +09:00 |
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minjaesong
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7c966b0da8
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support for texture packs
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2022-02-23 17:59:38 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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c8dbb26922
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savegame loading failure will display more helpful exception
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2022-02-21 21:19:48 +09:00 |
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minjaesong
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5c94e88d76
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inventory item count is now Long; should not interfere with the existing savegame
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2022-02-11 09:33:50 +09:00 |
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minjaesong
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4612493566
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adding extra headroom to the assembled sprite so that a large held item wouldn't get cropped
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2022-02-07 11:38:26 +09:00 |
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