minjaesong
|
43bbecf791
|
tilewise mouse coord on debug window
|
2022-04-01 22:22:34 +09:00 |
|
minjaesong
|
620ebf4aa4
|
virtual down down working slightly better
|
2022-03-31 15:58:59 +09:00 |
|
minjaesong
|
faa33d9a81
|
more debugwindow stuffs
|
2022-03-31 10:24:47 +09:00 |
|
minjaesong
|
d387b9ca37
|
more frivulous debug window frisbees
|
2022-03-30 17:05:46 +09:00 |
|
minjaesong
|
147c57557d
|
debug window: toggle visibility of timers using U key
|
2022-03-30 14:21:16 +09:00 |
|
minjaesong
|
a0d13a6060
|
fixing a minor bug on getLight coord
|
2022-03-30 14:08:43 +09:00 |
|
minjaesong
|
85d333a560
|
fixing various oversights in debug window
|
2022-03-30 10:04:43 +09:00 |
|
minjaesong
|
fc7cbe0575
|
background for debug info
|
2022-03-29 22:03:41 +09:00 |
|
minjaesong
|
d85661f668
|
more debug elements
|
2022-03-29 20:52:26 +09:00 |
|
minjaesong
|
a602c9d18b
|
using relative pos for debug info elements
|
2022-03-29 18:42:18 +09:00 |
|
minjaesong
|
86318511cb
|
new debug window wip
|
2022-03-29 17:57:35 +09:00 |
|
minjaesong
|
bac8bd7f90
|
tfw a jank idea seemingly fixes the long-winded platform bug
|
2022-03-29 16:11:57 +09:00 |
|
minjaesong
|
8c8e41871a
|
portrait on equippedview
|
2022-03-25 16:22:35 +09:00 |
|
minjaesong
|
327e000a54
|
shader cleanup; a config key for higher bits per pixel on graphics
|
2022-03-25 15:50:03 +09:00 |
|
minjaesong
|
af542e43a9
|
portrait now available again on player load; still not on the equippedview
|
2022-03-25 15:06:14 +09:00 |
|
minjaesong
|
4b6a878601
|
assembledsprite now animates
|
2022-03-24 22:44:55 +09:00 |
|
minjaesong
|
53ee28eb85
|
now draws held item again
|
2022-03-24 16:19:51 +09:00 |
|
minjaesong
|
49c47dc42e
|
do not backup savegame on load
|
2022-03-24 14:35:41 +09:00 |
|
minjaesong
|
de71f8bd17
|
AssembledSpriteAnimation now renders correctly
|
2022-03-24 14:24:36 +09:00 |
|
minjaesong
|
765ece0635
|
discarding the idea of baking assembledsprite onto a spritesheet; revert to the commit right before this to completely scrap the efforts
|
2022-03-23 17:43:56 +09:00 |
|
minjaesong
|
ab73511042
|
lol i don't need quotation marks on csv
|
2022-03-23 10:22:14 +09:00 |
|
minjaesong
|
76435dbbdf
|
fixed a stupid bug where spawning a same kind of fixture twice would crash the game because the spawner would not renew the fixture instance after a first spawn
|
2022-03-23 10:03:03 +09:00 |
|
minjaesong
|
de45ad1c25
|
another font fix
|
2022-03-22 17:08:47 +09:00 |
|
minjaesong
|
78869fc84f
|
just some silly math functions
|
2022-03-22 12:26:30 +09:00 |
|
minjaesong
|
000f825849
|
a new key for blocks.csv; csveditor updates
|
2022-03-22 11:11:44 +09:00 |
|
minjaesong
|
8974d336c4
|
font update
|
2022-03-22 09:29:49 +09:00 |
|
minjaesong
|
194a79d134
|
fixed a bug where fullscreen inventory ui would errenously unpause the game
|
2022-03-20 00:58:37 +09:00 |
|
minjaesong
|
b8ccee3882
|
font update
|
2022-03-19 10:42:57 +09:00 |
|
minjaesong
|
c309948b40
|
font update; another idea for a fixture
|
2022-03-17 16:45:59 +09:00 |
|
minjaesong
|
52f0dfdeb9
|
various fixes
|
2022-03-16 12:50:43 +09:00 |
|
minjaesong
|
40a7c6876a
|
fixed a bug where closing the inventory ui while tooltip is showing will make it persist when the ui is opened again
|
2022-03-12 17:52:48 +09:00 |
|
minjaesong
|
54f1f590c4
|
font update
|
2022-03-12 11:52:10 +09:00 |
|
minjaesong
|
d15dc20300
|
crafting system wip
|
2022-03-11 17:46:35 +09:00 |
|
minjaesong
|
b5aacd976c
|
tags on ingame blocks
|
2022-03-11 15:05:06 +09:00 |
|
minjaesong
|
6c7cbc02ae
|
some language key change
|
2022-03-11 14:26:33 +09:00 |
|
minjaesong
|
d235084f92
|
configurable crafting menu key
|
2022-03-11 12:27:25 +09:00 |
|
minjaesong
|
7f01ac2641
|
untracking ModuleComputers.jar
|
2022-03-11 11:36:20 +09:00 |
|
minjaesong
|
f9f9aa414a
|
crafting ui is on the inventory menu now
|
2022-03-11 11:34:33 +09:00 |
|
minjaesong
|
d09befee6f
|
crafting ui wip
|
2022-03-10 17:56:26 +09:00 |
|
minjaesong
|
d589b602ef
|
why ghost item latch is always false when read?? fixed using atomic vars
|
2022-03-10 13:34:42 +09:00 |
|
minjaesong
|
ee80d460f2
|
inventory ui elements position adjustments
|
2022-03-10 11:55:38 +09:00 |
|
minjaesong
|
38878607eb
|
changed a label for 'return to main menu' to 'quit' because some players are reported to think 'return to main menu' would close the ESC menu
|
2022-03-10 09:38:18 +09:00 |
|
minjaesong
|
8e5dccb86a
|
fixed a bug where cursoring left on textlineinput won't scroll the input ui correctly
|
2022-03-08 23:16:37 +09:00 |
|
minjaesong
|
88c71b6c06
|
hash checking for module's jarfile
|
2022-03-08 11:59:28 +09:00 |
|
minjaesong
|
96e0444be1
|
more tree updates
|
2022-03-07 21:24:04 +09:00 |
|
minjaesong
|
a769594ce3
|
font update
|
2022-03-06 13:55:22 +09:00 |
|
minjaesong
|
cb364fdb06
|
more usage ideas for zinc
|
2022-03-04 23:44:18 +09:00 |
|
minjaesong
|
541be15eed
|
wip?
|
2022-03-02 17:49:19 +09:00 |
|
minjaesong
|
0695dd843a
|
imprved comments
|
2022-03-02 09:13:47 +09:00 |
|
minjaesong
|
6906d24e59
|
simpler way of making item sprite
|
2022-03-01 19:08:06 +09:00 |
|