Compare commits

..

151 Commits

Author SHA1 Message Date
minjaesong
165a9b4e88 update release date 2024-02-19 02:03:18 +09:00
minjaesong
55cba3e16a 0.4 release 2024-02-19 01:48:30 +09:00
minjaesong
1cbf0f4582 crafting guide wip and stash for next version 2024-02-19 01:44:31 +09:00
minjaesong
0911e70a69 clickable quickslot 2024-02-18 03:19:37 +09:00
minjaesong
2bf47a2aed clicking on the player's item on the crafting Ui will show recipes using that item 2024-02-18 03:08:11 +09:00
minjaesong
f400416a7c GDX 1.12.1 update 2024-02-18 02:05:08 +09:00
minjaesong
3bee121686 dropped items should collide with the platform 2024-02-17 23:17:01 +09:00
minjaesong
4a375ec5a3 fix: tooltips were capitalised when they shouldn't 2024-02-17 22:26:07 +09:00
minjaesong
0b683f33e1 mining sounds 2024-02-17 21:27:53 +09:00
minjaesong
c9f6246cd3 Titlecasing english texts because Polyglot ain't doing it 2024-02-17 19:17:22 +09:00
minjaesong
84222f0d98 players can dig out dirts barehandedly 2024-02-17 17:04:06 +09:00
minjaesong
701edbeaff resize screen really needs full game restart... 2024-02-17 15:56:52 +09:00
minjaesong
6da155d4f3 fix: game crashes on pasting text 2024-02-17 15:26:18 +09:00
minjaesong
a7ba39a43c wider nearby crafting station detection 2024-02-17 02:47:42 +09:00
minjaesong
9caf9ab2fa fix: explosion cuts off randomly 2024-02-17 00:30:04 +09:00
minjaesong
ffd470f2b4 fix: code for staircase climbing would interfere with hold-left/right-and-jump manoeuvre 2024-02-16 17:10:53 +09:00
minjaesong
b11bbf0130 fix: damaging terrain would not queue the modified chunk for the autosave 2024-02-16 14:29:47 +09:00
minjaesong
902341bd78 fix: inventory cell quickslot indicator not readily updating 2024-02-16 05:54:07 +09:00
minjaesong
95f03c74c1 larger dropped item pickup range 2024-02-16 03:02:30 +09:00
minjaesong
cac9e947f7 better boom-job juggling 2024-02-16 02:55:36 +09:00
minjaesong
693ad05352 itemised the torch but now you can place them 2024-02-16 01:15:36 +09:00
minjaesong
26bdd2253a itemised the torch 2024-02-16 00:36:14 +09:00
minjaesong
76586baba5 fix: bomb's item drop not obeying 'drop' itemproperty 2024-02-15 23:36:56 +09:00
minjaesong
ae0a2e2564 boom with particles 2024-02-15 22:05:08 +09:00
minjaesong
a4e3474563 more booms 2024-02-15 18:24:31 +09:00
minjaesong
84dcc95fc0 fix: bombs are making NaN amount of damage 2024-02-15 17:35:56 +09:00
minjaesong
2363a5c51f bomb go boom but better 2024-02-15 04:08:37 +09:00
minjaesong
f224d0718b explosion wip 2024-02-15 02:48:57 +09:00
minjaesong
c84e01646c boom sound for the bomb 2024-02-14 16:59:01 +09:00
minjaesong
c66f5cbb54 throwable cherry bomb (no explosion yet) 2024-02-14 03:54:14 +09:00
minjaesong
d2acacb531 string for ITEM_NITRE 2024-02-14 00:41:40 +09:00
minjaesong
e5ac560966 new gem on worldgen 2024-02-13 23:42:43 +09:00
minjaesong
6e1af36a63 terrain/wall damage indicator in F3 2024-02-13 00:51:01 +09:00
minjaesong
2b8497133e fix: NPE on item removal caused by scrolling 2024-02-13 00:23:42 +09:00
minjaesong
45b141fd57 fix; default emissive layer for item sheet sprite was transparent 2024-02-12 22:32:51 +09:00
minjaesong
3e3c1078d7 uicrafting: reset scroll when opening 2024-02-12 22:11:02 +09:00
minjaesong
43a5014564 fix: smelter: clicking on the slot will reset the scroll now 2024-02-12 21:01:55 +09:00
minjaesong
0a2d15e417 fix: [bug] remaining heat on the smelter is wasted if no fuel was burning 2024-02-12 20:40:56 +09:00
minjaesong
16c52a5e11 uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor 2024-02-12 17:28:23 +09:00
minjaesong
5f1e63e370 volume randomiser for smelter and furnace 2024-02-12 16:13:23 +09:00
minjaesong
a14f2697fb actors now use 'updateImpl'; static sound for smelter and furnace 2024-02-12 05:04:52 +09:00
minjaesong
7d871c5d49 actors now use 'updateImpl'; static sound for smelter and furnace 2024-02-12 04:48:25 +09:00
minjaesong
7ac6bd6a9c bonfire audio loop 2024-02-12 03:11:01 +09:00
minjaesong
0d036bb7c0 recipe for scaffolding 2024-02-12 01:44:24 +09:00
minjaesong
1333ece2b1 increased a random chance for records to 1/4096 2024-02-12 00:44:07 +09:00
minjaesong
d3f7818710 break torch using axe 2024-02-11 23:42:36 +09:00
minjaesong
1f0a4429e3 oops 2024-02-11 23:35:11 +09:00
minjaesong
346800d356 another limitation of the gapless playback 2024-02-11 23:29:35 +09:00
minjaesong
fcee6b5be3 debug print 2024-02-11 23:09:10 +09:00
minjaesong
49c595319b autoequip consumable tool 2024-02-11 22:59:06 +09:00
minjaesong
57d25431bd disable save if autosave is within 5 seconds 2024-02-11 21:53:11 +09:00
minjaesong
93f2e706c5 axes can attack platforms and scaffoldings 2024-02-11 21:02:29 +09:00
minjaesong
77bc646991 code refactor to clarify the state of item being dynamic
fix: simple item cell not showing itemcount for stackable and canbedynamic items
2024-02-11 20:51:54 +09:00
minjaesong
8e97914834 makefile script for the lulz 2024-02-11 20:01:28 +09:00
minjaesong
9c29cbb409 musicplayer: fix: playlist not advancing on intermittent mode 2024-02-11 19:07:26 +09:00
minjaesong
273e56cb35 fix: tool durability not decreasing; smelting recipe for quartz had bad value 2024-02-11 02:09:52 +09:00
minjaesong
87081b0a33 removing modulebasegame imports from the audio engine 2024-02-10 16:14:10 +09:00
minjaesong
b93e987011 MusicContainer extracted out of the modulebasegame 2024-02-10 16:09:00 +09:00
minjaesong
ea940e93ba minor sprite change 2024-02-10 02:31:54 +09:00
minjaesong
26dac5e853 git commit -amend 2024-02-10 00:52:55 +09:00
minjaesong
afd3656302 don't put snapshot marker on the release 2024-02-10 00:38:40 +09:00
minjaesong
a1ef80b2c0 build script update 2024-02-09 00:32:17 +09:00
minjaesong
afa2aef4c6 fix: player was drawn 1px lower than they should be 2024-02-08 18:06:00 +09:00
minjaesong
9068143239 turntable wow and flutter sim wip 2024-02-08 15:04:34 +09:00
minjaesong
238dbfc3c4 turntable to play disc 2024-02-08 00:07:19 +09:00
minjaesong
ff15a3a8cf fix: title screen camera debug view is flipped 2024-02-07 17:31:53 +09:00
minjaesong
316bfbcc08 fix: cloud's age ticking not syncing with the world's timedelta 2024-02-07 17:02:05 +09:00
minjaesong
f04548f9ab holo-series item sprites 2024-02-07 15:58:01 +09:00
minjaesong
866b8fed83 gems 2024-02-07 01:32:54 +09:00
minjaesong
a143887375 drop random records when digging dirts but super-rarely 2024-02-06 14:21:09 +09:00
minjaesong
6d941a3841 music by orstphone 2024-02-06 14:12:04 +09:00
minjaesong
ae0dbbf02a forgot to add font's jarfile 2024-02-06 00:10:40 +09:00
minjaesong
b09f6ce5c5 font update 2024-02-05 22:16:36 +09:00
minjaesong
3d81d7870a smelting sand to make glass 2024-02-05 18:55:02 +09:00
minjaesong
34bc9d45a0 held item--wall is not emitting light anymore 2024-02-05 17:34:09 +09:00
minjaesong
3491926e7c revived the held item lighting 2024-02-05 17:18:28 +09:00
minjaesong
2d42525092 actors now always calls despawn() when being despawned 2024-02-05 14:39:21 +09:00
minjaesong
1685d0f045 jukebox item sprite update 2024-02-05 13:47:41 +09:00
minjaesong
90eb51e96b noticelet: better behaving against cursor 2024-02-05 13:32:10 +09:00
minjaesong
17c7571915 debug view for dynamic tracks only 2024-02-05 05:12:03 +09:00
minjaesong
23921c7f7c font update 2024-02-05 03:24:19 +09:00
minjaesong
4d14b950fe font update 2024-02-05 03:03:12 +09:00
minjaesong
839886531a fix: actors having stale musictrack reference after the audioengine reloading 2024-02-05 02:14:38 +09:00
minjaesong
cc00e1eff9 I fixed the ingamerender-not-rendering bug?? 2024-02-05 01:26:27 +09:00
minjaesong
9ec66109a1 font update 2024-02-04 19:20:57 +09:00
minjaesong
11e326ec80 font update 2024-02-04 19:13:33 +09:00
minjaesong
87e2917d48 jukebox sprite: play mechanism 2024-02-04 18:18:12 +09:00
minjaesong
09ef9717ed font update 2024-02-04 16:30:09 +09:00
minjaesong
1054360d8d item renumbering 2024-02-03 21:56:07 +09:00
minjaesong
3c6c49e493 ingot sprite update 2024-02-03 21:32:51 +09:00
minjaesong
e94ad57058 demoworld update 2024-02-03 19:22:10 +09:00
minjaesong
2cbc6fad11 noticelet to make way for the mouse cursor 2024-02-03 19:20:20 +09:00
minjaesong
360d6e9dcb tooltip show item id if ALT is down 2024-02-03 18:18:07 +09:00
minjaesong
9f8f9ceaa5 item tooltip descriptions 2024-02-03 17:10:35 +09:00
minjaesong
72d1f849dd saplings sprite update 2024-02-03 16:12:55 +09:00
minjaesong
04c54204b5 tone mapping param change 2024-02-03 15:58:12 +09:00
minjaesong
5dacbe18a3 fix: pickaxe will constantly closing the tooltip while equipped 2024-02-03 15:40:29 +09:00
minjaesong
559f5a9a9d dropped items now visible in the dark 2024-02-03 15:20:22 +09:00
minjaesong
808862c520 simpler light tone mapping 2024-02-03 15:13:33 +09:00
minjaesong
f91fbf6cf0 smelter lightbox depends on its internal temperature 2024-02-03 04:52:37 +09:00
minjaesong
8cb4709cd7 diversified tree generation 2024-02-03 02:41:02 +09:00
minjaesong
93e0c8742a saplings 2024-02-03 02:26:58 +09:00
minjaesong
d9adbda6f6 font update 2024-02-02 20:39:27 +09:00
minjaesong
40ab816dcb strings moving around 2024-02-02 19:20:40 +09:00
minjaesong
71ce4f8b20 removing temporary ore recipes 2024-02-02 17:47:38 +09:00
minjaesong
c33dae658a item dim fix 2024-02-02 17:46:59 +09:00
minjaesong
a569a34005 charcoal; smelter item sprite;
crafting-fixed navigate-ingredients-crafting-recipe behav
2024-02-02 16:48:07 +09:00
minjaesong
cfd0f0302e smelter multiplier change 2024-02-02 00:20:41 +09:00
minjaesong
0769899b55 smelter: working smelting? and working sprite change 2024-02-02 00:03:27 +09:00
minjaesong
99e17d32e1 thermal stuffs 2024-02-01 16:18:18 +09:00
minjaesong
6e1ad9f768 fix: new encumbrance limit was not applied AT ALL 2024-02-01 16:17:58 +09:00
minjaesong
55bb33b4ce world portal: autogenerating returning portal 2024-01-31 23:18:12 +09:00
minjaesong
62d30fb6e9 'flatness' is considered on choosing a spawn point 2024-01-31 21:41:08 +09:00
minjaesong
a839cc9f49 item list only wheel-scrolls when you move whell on the navbar 2024-01-31 16:40:05 +09:00
minjaesong
3c6e7665fa porting scroll behav to the storage chest 2024-01-31 02:26:17 +09:00
minjaesong
e1935fb659 smelter: scroll wheel to operate the item slots 2024-01-31 02:07:17 +09:00
minjaesong
d1a6873bc0 smelter: clicking on the navbar no longer resets the cell selection 2024-01-30 23:35:16 +09:00
minjaesong
38e60678e1 minor locale update 2024-01-30 20:08:11 +09:00
minjaesong
7fb068517a tooltip and smelter ui fixes 2024-01-30 19:57:32 +09:00
minjaesong
cbe11ce5dc new tooltip for storage chest 2024-01-30 18:16:55 +09:00
minjaesong
1aee8a963a control helpers for smelter 2024-01-30 18:00:42 +09:00
minjaesong
6fc87d9ae9 tooltip to always update 2024-01-30 13:54:34 +09:00
minjaesong
111833f5d3 fix: old tooltip managing code and revived the fading transition 2024-01-30 02:57:18 +09:00
minjaesong
9fa28760fa all the gauges for uismelter 2024-01-30 01:37:03 +09:00
minjaesong
a027506ad2 smelter ui wip 2024-01-29 22:28:33 +09:00
minjaesong
3214f11375 uiitem and template refactoring; new smelter ui wip 2024-01-29 18:51:53 +09:00
minjaesong
8aedd7c78a fix: renaming player would cause savegame load to fail as renaming would 'prettify' the json and the savegame loader was not expecting it 2024-01-29 16:15:13 +09:00
minjaesong
9c2b2c6a13 encumb bar extracted to separate function 2024-01-29 14:29:03 +09:00
minjaesong
60a1b8f76b texture for storage chest item 2024-01-29 02:02:20 +09:00
minjaesong
3781470afb font update 2024-01-28 22:51:32 +09:00
minjaesong
d3cd3465c7 lone leaves decaying 2024-01-28 20:14:48 +09:00
minjaesong
6e69fb3872 seasonal texture for leaves 2024-01-28 17:27:11 +09:00
minjaesong
9f376e93b2 font update 2024-01-28 16:43:41 +09:00
minjaesong
b5f487fe2f yet another jukebox and musicplayer patch 2024-01-28 03:49:39 +09:00
minjaesong
add263620e who knew playing around the music player can be so hard 2024-01-28 02:50:08 +09:00
minjaesong
0af1e7004d all crafting stations now use UICrafting 2024-01-27 22:46:18 +09:00
minjaesong
253ce1054f cut-down version of crafting ui wip 2024-01-27 22:05:49 +09:00
minjaesong
46b55f6303 found a bug on uiFixture and the only solution would be creating a cut-down copy of the original ui 2024-01-27 19:48:44 +09:00
minjaesong
8b1331770d dust and sound on placing fixtures 2024-01-27 17:27:20 +09:00
minjaesong
03b002126a door sound amplified 2024-01-27 16:26:52 +09:00
minjaesong
0290ff1b11 fix: leaves being too strong 2024-01-27 14:45:08 +09:00
minjaesong
0c64cea220 savegamecracker: new command 'uuid' 2024-01-27 14:24:50 +09:00
minjaesong
9849769c7b tile hiding cond now takes uv intensity into account 2024-01-27 05:20:47 +09:00
minjaesong
fd8cdb94bc more emissive and glow codes that fixes glow/emsv-seen-thru-foreground 2024-01-27 04:32:42 +09:00
minjaesong
b1ca1a9351 glow/emissive for held items, even if the actor has no glow/emissive sprites 2024-01-27 03:21:26 +09:00
minjaesong
b02f4d7703 sprite: emissive layer 2024-01-27 01:27:45 +09:00
minjaesong
3042b0659e musicplayer: buttons are now well-behaving 2024-01-25 18:16:24 +09:00
minjaesong
2832f7123d auto apply filter if screenmagnifying is not 1.0 or 2.0 2024-01-25 16:04:20 +09:00
minjaesong
54061f64a8 fix: axe not cutting large trees well 2024-01-25 04:38:26 +09:00
minjaesong
46557c0f91 locale update (restart not needed) 2024-01-25 04:03:22 +09:00
minjaesong
d71527cff1 build script update 2024-01-25 03:41:20 +09:00
608 changed files with 7337 additions and 3021 deletions

View File

@@ -27,59 +27,6 @@
<element id="extracted-dir" path="$PROJECT_DIR$/lib/js-22.3.1-edit.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/graal-sdk-22.3.1.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/commons-math3-3.6.1.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-1.12.0.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.0.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-arm64-v8a.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-desktop.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-x86_64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/JTransforms-3.1.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/JLargeArrays-1.5.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/aircompressor-0.25.jar" path-in-jar="/" />
@@ -90,6 +37,59 @@
<element id="extracted-dir" path="$MAVEN_REPOSITORY$/org/jetbrains/kotlin/kotlin-stdlib-jdk7/1.8.22/kotlin-stdlib-jdk7-1.8.22.jar" path-in-jar="/" />
<element id="extracted-dir" path="$MAVEN_REPOSITORY$/org/jetbrains/kotlin/kotlin-reflect/1.8.22/kotlin-reflect-1.8.22.jar" path-in-jar="/" />
<element id="extracted-dir" path="$MAVEN_REPOSITORY$/org/jetbrains/kotlin/kotlin-test/1.8.22/kotlin-test-1.8.22.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-1.12.1.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.1.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-linux.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-linux-arm32.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-linux-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-macos.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-macos-arm64.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-windows.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-windows-x86.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-platform-1.12.1-natives-arm64-v8a.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-platform-1.12.1-natives-desktop.jar" path-in-jar="/" />
<element id="extracted-dir" path="$PROJECT_DIR$/lib/gdx-platform-1.12.1-natives-x86_64.jar" path-in-jar="/" />
</root>
</artifact>
</component>

View File

@@ -1,16 +1,16 @@
<component name="libraryTable">
<library name="badlogicgames.gdx" type="repository">
<properties maven-id="com.badlogicgames.gdx:gdx:1.12.0" />
<properties maven-id="com.badlogicgames.gdx:gdx:1.12.1" />
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-jnigen-loader-2.3.1.jar!/" />
</CLASSES>
<JAVADOC>
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.0-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-jnigen-loader-2.3.1-javadoc.jar!/" />
</JAVADOC>
<SOURCES>
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-jnigen-loader-2.3.1-sources.jar!/" />
</SOURCES>
</library>

View File

@@ -1,168 +1,168 @@
<component name="libraryTable">
<library name="badlogicgames.gdx.backend.lwjgl3" type="repository">
<properties maven-id="com.badlogicgames.gdx:gdx-backend-lwjgl3:1.12.0" />
<properties maven-id="com.badlogicgames.gdx:gdx-backend-lwjgl3:1.12.1" />
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.0.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-jnigen-loader-2.3.1.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-linux.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-linux-arm32.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-linux-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-macos.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-macos-arm64.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-windows.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-natives-windows-x86.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jlayer-1.0.1-gdx.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jorbis-0.0.17.jar!/" />
</CLASSES>
<JAVADOC>
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.0-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.0-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-jnigen-loader-2.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jlayer-1.0.1-gdx-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jorbis-0.0.17-javadoc.jar!/" />
</JAVADOC>
<SOURCES>
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-jnigen-loader-2.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.3-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jlayer-1.0.1-gdx-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jorbis-0.0.17-sources.jar!/" />
</SOURCES>

View File

@@ -1,11 +0,0 @@
<component name="libraryTable">
<library name="gdx-platform-1.12.0-natives">
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-arm64-v8a.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-desktop.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-x86_64.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</component>

View File

@@ -0,0 +1,11 @@
<component name="libraryTable">
<library name="gdx-platform-1.12.1-natives-arm64-v8a">
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.1-natives-arm64-v8a.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.1-natives-desktop.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.1-natives-x86_64.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</component>

View File

@@ -18,5 +18,6 @@
<orderEntry type="library" scope="PROVIDED" name="jetbrains.kotlin.test" level="project" />
<orderEntry type="library" scope="PROVIDED" name="io.airlift.aircompressor" level="project" />
<orderEntry type="library" scope="PROVIDED" name="jetbrains.kotlin.test1" level="project" />
<orderEntry type="library" name="gdx-platform-1.12.1-natives-arm64-v8a" level="project" />
</component>
</module>

View File

@@ -19,7 +19,7 @@ class ItemHomeComputer(originalID: ItemID) : FixtureItemBase(originalID, "net.to
override var dynamicID: ItemID = originalID
override var baseMass = 20.0
override val isDynamic = false
override val canBeDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = FixtureItemBase.getItemImageFromSheet("dwarventech", "sprites/fixtures/desktop_computer.tga", TerrarumAppConfiguration.TILE_SIZE, TerrarumAppConfiguration.TILE_SIZE)

View File

@@ -115,11 +115,11 @@ class WearableWorldRadarUI(val device: VM) : UICanvas() {
override var height = 140
override var openCloseTime = 0f
override fun updateUI(delta: Float) {
override fun updateImpl(delta: Float) {
device.update(delta)
}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
batch.end()
batch.color = Color.WHITE

View File

@@ -47,10 +47,10 @@ internal class UIHomeComputer : UICanvas(
"$KEYCAP_CTRL$KEYCAP_SHIFT$KEYCAP_R$KEYCAP_S Reset\u3000" +
"$KEYCAP_CTRL$KEYCAP_SHIFT$KEYCAP_R$KEYCAP_Q SysRq"
override fun updateUI(delta: Float) {
override fun updateImpl(delta: Float) {
}
override fun renderUI(frameDelta: Float, otherBatch: SpriteBatch, otherCamera: OrthographicCamera) {
override fun renderImpl(frameDelta: Float, otherBatch: SpriteBatch, otherCamera: OrthographicCamera) {
otherBatch.end()
fbo.inAction(camera, batch) {

View File

@@ -14,5 +14,6 @@
<orderEntry type="library" scope="PROVIDED" name="TerrarumSansBitmap" level="project" />
<orderEntry type="library" scope="PROVIDED" name="apache.commons.math3" level="project" />
<orderEntry type="library" scope="PROVIDED" name="jetbrains.kotlin.test1" level="project" />
<orderEntry type="library" name="gdx-platform-1.12.1-natives-arm64-v8a" level="project" />
</component>
</module>

View File

@@ -13,7 +13,6 @@ import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.*
import net.torvald.terrarum.gameworld.fmod
import net.torvald.terrarum.modulebasegame.MusicContainer
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.PlaysMusic
import net.torvald.terrarum.ui.BasicDebugInfoWindow
@@ -185,7 +184,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
private var mouseOnButton: Int? = null
private var mouseOnList: Int? = null
override fun updateUI(delta: Float) {
override fun updateImpl(delta: Float) {
val shouldPlayerBeDisabled = shouldPlayerBeDisabled
// process transition request
@@ -346,8 +345,15 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// prev song
if (mode < MODE_SHOW_LIST) {
getPrevSongFromPlaylist()?.let { ingame.musicGovernor.unshiftPlaylist(it) }
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
if (!shouldPlayerBeDisabled) {
App.audioMixer.requestFadeOut(
App.audioMixer.musicTrack,
AudioMixer.DEFAULT_FADEOUT_LEN / 3f
) {
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
}
}
// prev page in the playlist
@@ -369,11 +375,14 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
val thisMusic = App.audioMixer.musicTrack.currentTrack
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f)
App.audioMixer.musicTrack.nextTrack = null
ingame.musicGovernor.stopMusic()
ingame.musicGovernor.stopMusic(this)
thisMusic?.let { ingame.musicGovernor.queueMusicToPlayNext(it) }
iHitTheStopButton = true
}
else if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic()
ingame.musicGovernor.startMusic(this)
iHitTheStopButton = false
stopRequested = false
}
}
}
@@ -381,8 +390,15 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
3 -> { // next
// next song
if (mode < MODE_SHOW_LIST) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode, does seemingly nothing on "continuous" mode
if (!shouldPlayerBeDisabled) {
App.audioMixer.requestFadeOut(
App.audioMixer.musicTrack,
AudioMixer.DEFAULT_FADEOUT_LEN / 3f
) {
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode, does seemingly nothing on "continuous" mode
iHitTheStopButton = false
stopRequested = false
}
}
}
// next page in the playlist
@@ -431,7 +447,9 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// fade out
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
}
}
@@ -450,7 +468,9 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
loadNewAlbum(albumsList[index])
if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
ingame.musicGovernor.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
resetPlaylistScroll(App.audioMixer.musicTrack.nextTrack)
}
@@ -466,12 +486,16 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// printdbg(this, "mode = $mode; req = $transitionRequest")
if (shouldPlayerBeDisabled) {
ingame.musicGovernor.stopMusic()
if (shouldPlayerBeDisabled || iHitTheStopButton) {
if (!stopRequested) {
stopRequested = true
ingame.musicGovernor.stopMusic(this)
}
}
else if (!jukeboxStopMonitorAlert && !App.audioMixer.musicTrack.isPlaying) {
else if (ingame.musicGovernor.playCaller is PlaysMusic && !jukeboxStopMonitorAlert && !App.audioMixer.musicTrack.isPlaying) {
jukeboxStopMonitorAlert = true
ingame.musicGovernor.stopMusic(false, Math.random().toFloat() * 30f + 30f)
val interval = ingame.musicGovernor.getRandomMusicInterval()
ingame.musicGovernor.stopMusic(this, false, interval)
}
else if (App.audioMixer.musicTrack.isPlaying) {
jukeboxStopMonitorAlert = false
@@ -479,6 +503,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
}
private var jukeboxStopMonitorAlert = true
private var iHitTheStopButton = false
private var stopRequested = false
private fun resetAlbumlistScroll() {
val currentlyPlaying = albumsList.indexOfFirst { it.canonicalPath.replace('\\', '/') == ingame.musicGovernor.playlistSource }
@@ -629,7 +655,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
get() = relativeMouseX.toFloat() in _posX-capsuleMosaicSize .. _posX+width+capsuleMosaicSize &&
relativeMouseY.toFloat() in _posY .. _posY+height
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
widthForFreqMeter = if (transitionOngoing && modeNext >= MODE_MOUSE_UP || mode >= MODE_MOUSE_UP)
uiWidthFromTextWidth(nameLength)
else

View File

@@ -17,7 +17,6 @@
<orderEntry type="library" name="gdx-controllers-core-2.2.1" level="project" />
<orderEntry type="library" name="gdx-controllers-desktop-2.2.1" level="project" />
<orderEntry type="library" name="jxinput-1.0.0" level="project" />
<orderEntry type="library" name="gdx-platform-1.12.0-natives" level="project" />
<orderEntry type="library" name="graalvm-js 22.3.1" level="project" />
<orderEntry type="library" name="KotlinJavaRuntime" level="project" />
<orderEntry type="library" name="badlogicgames.gdx" level="project" />
@@ -29,5 +28,6 @@
<orderEntry type="library" name="github.wendykierp.JTransforms" level="project" />
<orderEntry type="library" name="io.airlift.aircompressor" level="project" />
<orderEntry type="library" name="jetbrains.kotlin.test1" level="project" />
<orderEntry type="library" name="gdx-platform-1.12.1-natives-arm64-v8a" level="project" />
</component>
</module>

Binary file not shown.

View File

@@ -65,13 +65,13 @@ let states = {"keylayouts":[[""],[undefined],
[undefined],
["\n"],
["\x08"],
[";","~"],
["¤","~"],
["-","_"],
["=","+"],
["[","{"],
["]","}"],
["\\","₩"],
["",":"],
[";",":"],
["'",'"'],
["/","?"],
[undefined],

View File

@@ -1,6 +1,7 @@
{
"APP_WARNING_HEALTH_AND_SAFETY": "WARNING-HEALTH AND SAFETY",
"CONTEXT_CHARACTER": "Character",
"CONTEXT_ESTIMATED_MINUTES": "Estimated: about {0} minute",
"CONTEXT_ESTIMATED_MINUTES_PLURAL": "Estimated: about {0} minutes",
"CONTEXT_TIME_MINUTE_PLURAL": "Minutes",
"CONTEXT_TIME_SECOND_PLURAL": "Seconds",
@@ -42,7 +43,7 @@
"MENU_OPTIONS_LIGHT_UPDATE_PASSES": "Light Calculation Depth",
"MENU_OPTIONS_MASTER_VOLUME": "Master Volume",
"MENU_OPTIONS_NONE" : "None",
"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "Show notification for",
"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "Show Notification for",
"MENU_OPTIONS_PARTICLES": "Particles",
"MENU_OPTIONS_PERFORMANCE": "Performance",
"MENU_OPTIONS_SAVEFORMAT": "Savegame Format",

View File

@@ -8,19 +8,8 @@
"GAME_APPLE_ROSETTA_WARNING2": "Please use the native build for improved performance and gameplay experiences.",
"APP_NOMODULE_1": "No Module is currently loaded.",
"APP_NOMODULE_2": "Please configure your Load Order and restart:",
"GAME_PREV_SAVE_WAS_LOADED1": "The most recently saved game was corrupted.",
"GAME_PREV_SAVE_WAS_LOADED2": "The previously saved game was loaded.",
"GAME_MORE_RECENT_AUTOSAVE1": "The Autosave is more recent than the manual save.",
"GAME_MORE_RECENT_AUTOSAVE2": "Please select the saved game you wish to play:",
"MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS": "Updating Block Mappings...",
"MENU_IO_WORLDGEN_CARVING_EARTH": "Carving Earth...",
"MENU_IO_WORLDGEN_PAINTING_GREEN": "Painting Green...",
"MENU_IO_WORLDGEN_GROWING_MINERALS": "Growing Minerals...",
"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "Positioning Rocks...",
"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "Reticulating Splines...",
"MENU_LABEL_AUDIO_BUFFER_INSTRUCTION": "Set it to the minimum value in which you do not hear a stuttering.\nIf your audio is stuttering, increase the value and restart the game.\nLarger value will increase the processing stability and the delay.",
"MENU_LABEL_KEYCONFIG_HELP1": "Click On the Keycap to Assign Actions",
"MENU_LABEL_SAVE_WILL_BE_DELETED": "The selected save file will be deleted.",
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "Unsaved progress will be lost.",
"MENU_LABEL_AUDIO_BUFFER_INSTRUCTION": "Set it to the minimum value in which you do not hear a stuttering.\nIf your audio is stuttering, increase the value until the stuttering is gone.\nLarger value will increase the processing stability but also the delay.",
"MENU_LABEL_KEYCONFIG_HELP1": "Click on the Keycap to Assign Actions",
"MENU_LABEL_WARN_ACE": "Script mods may damage your game or result in other unexpected behaviour.\nOnly use the mods you know they can be trusted."
}

View File

@@ -1,6 +1,7 @@
{
"APP_WARNING_HEALTH_AND_SAFETY": "경고—건강과 안전을 위하여",
"CONTEXT_CHARACTER": "캐릭터",
"CONTEXT_ESTIMATED_MINUTES": "예상 시간: 약 {0}분",
"CONTEXT_ESTIMATED_MINUTES_PLURAL": "예상 시간: 약 {0}분",
"CONTEXT_TIME_MINUTE_PLURAL": "분",
"CONTEXT_TIME_SECOND_PLURAL": "초",

View File

@@ -8,19 +8,8 @@
"GAME_APPLE_ROSETTA_WARNING2": "최적의 성능과 게임 경험을 위해 Apple Silicon용 빌드의 게임을 이용해 주십시오.",
"APP_NOMODULE_1": "현재 불러와진 모듈이 없습니다.",
"APP_NOMODULE_2": "다음의 파일에서 불러오기 순서를 설정하고 게임을 재시작하십시오.",
"GAME_PREV_SAVE_WAS_LOADED1": "가장 최근에 저장된 게임이 손상되었습니다.",
"GAME_PREV_SAVE_WAS_LOADED2": "이전에 저장된 게임을 불러왔습니다.",
"GAME_MORE_RECENT_AUTOSAVE1": "자동 저장된 게임이 수동으로 저장한 게임보다 더 최신입니다.",
"GAME_MORE_RECENT_AUTOSAVE2": "불러올 게임을 선택해 주십시오.",
"MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS": "블록 매핑 업데이트 중...",
"MENU_IO_WORLDGEN_CARVING_EARTH": "땅속을 파내는 중...",
"MENU_IO_WORLDGEN_PAINTING_GREEN": "녹색을 칠하는 중...",
"MENU_IO_WORLDGEN_GROWING_MINERALS": "광물을 키우는 중...",
"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "바위들의 위치 조정 중...",
"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "망상 구조 결합 중...",
"MENU_LABEL_AUDIO_BUFFER_INSTRUCTION": "오디오 끊김이 들리지 않는 선에서 가장 작은 값으로 설정해주십시오.\n오디오에 끊김이 있다면 더 큰 값으로 설정하고 게임을 재시작하십시오.\n더 큰 값은 오디오 처리의 안정성을 증가시키지만 처리 지연도 늘립니다.",
"MENU_LABEL_AUDIO_BUFFER_INSTRUCTION": "오디오 끊김이 들리지 않는 선에서 가장 작은 값으로 설정해주십시오.\n오디오에 끊김이 있다면 끊김이 없어질 때까지 더 큰 값으로 설정하십시오.\n더 큰 값은 오디오 처리의 안정성을 증가시키지만 처리 지연도 늘립니다.",
"MENU_LABEL_KEYCONFIG_HELP1": "키캡을 클릭해 컨트롤을 배정하십시오",
"MENU_LABEL_SAVE_WILL_BE_DELETED": "선택된 세이브가 삭제됩니다.",
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "저장하지 않은 진행 상황을 잃게 됩니다.",
"MENU_LABEL_WARN_ACE": "스크립트 모드는 게임을 손상시키거나 다른 예상치 못한 결과를 가져올 수 있습니다.\n신뢰할 수 있는 모드만을 사용하십시오."
}

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More