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391 Commits

Author SHA1 Message Date
minjaesong
4510cbb617 using gdx functions for clipboard 2023-11-08 23:46:48 +09:00
minjaesong
2f11988353 updating Gdx.audio on separate thread 2023-11-08 23:42:17 +09:00
minjaesong
beb7f1fb73 music disc jockeying wip 2023-11-08 16:59:22 +09:00
minjaesong
31b328fb48 option and warning msg for loading script mods 2023-11-08 13:10:42 +09:00
minjaesong
797bad3014 audiomanager wip 2023-11-07 18:44:58 +09:00
minjaesong
5d32e6da33 terrain is harder to get damaged by falling 2023-11-07 17:00:05 +09:00
minjaesong
bf2826438f radar ringing artefacts simulation 2023-11-07 16:40:06 +09:00
minjaesong
e4dc3ac146 worldgen estimation change 2023-11-07 14:43:36 +09:00
minjaesong
19f08de756 fix: pickaxe tooltip showing when other overlaying UI is opened 2023-11-07 14:43:15 +09:00
minjaesong
94a207d72a loadscreen texts 2023-11-07 00:38:33 +09:00
minjaesong
3cc51aa774 settings menu reordering 2023-11-07 00:19:35 +09:00
minjaesong
6f0f756fe4 new oregen params 2023-11-06 22:54:56 +09:00
minjaesong
37138656f8 item codes for ores 2023-11-06 21:22:39 +09:00
minjaesong
026cfa5284 more ores 2023-11-06 21:07:12 +09:00
minjaesong
31e19874ae more ores 2023-11-06 20:36:10 +09:00
minjaesong
f2974fc854 more ore variants 2023-11-06 18:16:37 +09:00
minjaesong
a3e0f7b0b3 splash screen default backdrop is now image; logo customisation via mod 2023-11-05 12:18:46 +09:00
minjaesong
98c94017ba faster window startup by deferring postinit
...for real this time
2023-11-05 01:33:50 +09:00
minjaesong
4bea5e9bf9 different randomising for different layers 2023-11-04 21:49:40 +09:00
minjaesong
79ffaf6294 ore autotiling and tile randomiser to use BlockAddr 2023-11-04 19:21:12 +09:00
minjaesong
cada008fca randomised tiling fixes 2023-11-04 18:44:10 +09:00
minjaesong
46234d3d9d assets updates for randomised tiling 2023-11-04 17:45:31 +09:00
minjaesong
eaef2f0c6a randomised tiling 2023-11-04 17:21:15 +09:00
minjaesong
6ae39d38e3 cavegen after the oregen 2023-11-04 00:54:15 +09:00
minjaesong
1128fb7f0e radar penetration sim 2023-11-02 22:08:44 +09:00
minjaesong
3acefebfcb gaussian blurring on the radar reading 2023-11-02 13:01:35 +09:00
minjaesong
1ddd012e19 fix app-breaking typo 2023-11-02 01:32:09 +09:00
minjaesong
4cffe64286 rcs for sands 2023-11-02 00:53:27 +09:00
minjaesong
8a1dfbeedd radar code cleanup 2023-11-02 00:36:16 +09:00
minjaesong
47a7e55910 radar reading rcs from materials 2023-11-02 00:15:08 +09:00
minjaesong
1aa00d564d more plausible ground radar (2) 2023-11-01 21:24:03 +09:00
minjaesong
4c04267cb8 more plausible ground radar 2023-11-01 19:46:30 +09:00
minjaesong
b39a4bd008 ground radar: using linear gamma 2023-11-01 18:19:47 +09:00
minjaesong
b49556a5a1 test ground radar thing 2023-11-01 16:22:47 +09:00
minjaesong
9bb7ab6956 non solid block can be place over actors 2023-11-01 15:19:19 +09:00
minjaesong
b0bdfd9f43 locale update 2023-11-01 12:26:52 +09:00
minjaesong
2be8bb2aea black background to the load bar 2023-10-31 17:42:12 +09:00
minjaesong
6b24182de2 smooth progress bar 2023-10-31 16:22:38 +09:00
minjaesong
15f27726b8 loadscr texture stylised 2023-10-31 15:37:43 +09:00
minjaesong
cbbe5d3e34 worldgen estimation change; common worldgen variables moved to Worldgen.kt 2023-10-31 15:18:51 +09:00
minjaesong
706f5ac507 separating stage value from the progress 2023-10-31 14:29:29 +09:00
minjaesong
aef55bdc22 lesser actor speed mult for landing-on-ground particle 2023-10-31 14:28:50 +09:00
minjaesong
fa21800541 ore texture retrieved from old laptop 2023-10-31 01:44:34 +09:00
minjaesong
8d23714832 rudimentary randomisation for loadscreen tiles 2023-10-31 00:51:56 +09:00
minjaesong
ef6aa842c8 smaller tile gap 2023-10-31 00:15:32 +09:00
minjaesong
0079bc5378 new loadscreen for worldgen 2023-10-31 00:11:43 +09:00
minjaesong
3f3e4ad2e7 working new loadscreen (not worldgen) 2023-10-30 21:47:31 +09:00
minjaesong
4c09588dc2 new loadscreen mockup 2023-10-30 20:53:49 +09:00
minjaesong
3764ee21e9 new loadscreen assets 2023-10-30 17:24:36 +09:00
minjaesong
f199307353 worldgen sliced evenly 2023-10-30 17:24:00 +09:00
minjaesong
4244a2c395 exportmap cmd reworked 2023-10-30 16:43:34 +09:00
minjaesong
6df348bf86 materialid for ore items 2023-10-30 00:40:29 +09:00
minjaesong
b8b0611479 ore item sprites 2023-10-29 23:12:25 +09:00
minjaesong
4de7722fc3 shorter music intermission 2023-10-29 18:45:09 +09:00
minjaesong
4262dbec5e default light passes to 3 2023-10-29 18:26:51 +09:00
minjaesong
868e41ee70 yet yet another coal 2023-10-29 16:19:49 +09:00
minjaesong
f07182dfb6 yet another coal layer texture 2023-10-29 15:04:02 +09:00
minjaesong
56974eeb8c removed bad import 2023-10-29 02:04:49 +09:00
minjaesong
757207cf9b lightbox fixed once again 2023-10-29 02:03:47 +09:00
minjaesong
cc5b9616fe new ore gen params 2023-10-29 01:06:06 +09:00
minjaesong
f7c32e74cd max light pass limited to 4 2023-10-29 00:30:44 +09:00
minjaesong
33e93b8e10 new config for light update pass count 2023-10-28 23:57:40 +09:00
minjaesong
acae5dab8b better ore texture 2023-10-28 23:15:56 +09:00
minjaesong
991a16e6a7 btex using xml wip 2023-10-28 16:51:23 +09:00
minjaesong
76d6579ce9 new oregen param: ratio 2023-10-28 16:49:34 +09:00
minjaesong
208bf79353 fix: rapid typing of bksp-char would be recognised as two bksp 2023-10-27 20:55:23 +09:00
minjaesong
00f8d8f850 text updates 2023-10-27 15:16:37 +09:00
minjaesong
0f82a67a63 cursor sprite 2023-10-27 15:15:13 +09:00
minjaesong
23a78fc345 pickaxe: hide tooltip when unequipped 2023-10-27 15:13:48 +09:00
minjaesong
ffac61fbc5 options for ore spawn tiling; actual ore tile textures 2023-10-27 13:21:29 +09:00
minjaesong
19f1eb2278 pickaxe ore tooltip; working item pickup and throw effects 2023-10-27 02:55:13 +09:00
minjaesong
012d3482dc worldgen: actually generating ores 2023-10-26 15:37:48 +09:00
minjaesong
2bd54c8316 ore generation test 2023-10-26 00:10:45 +09:00
minjaesong
1667e622bd hematite sprite 2023-10-25 20:07:06 +09:00
minjaesong
9da2be0b17 removing stray pixels of an acorn 2023-10-25 19:34:50 +09:00
minjaesong
c83c83a395 current terragen code backported to the noise sandbox 2023-10-25 18:26:44 +09:00
minjaesong
8e2f3254ff oregen test 2023-10-25 17:05:42 +09:00
minjaesong
98813fb4df buildingmaker: zoom using z key 2023-10-25 14:17:08 +09:00
minjaesong
9a233b8c55 buildingmaker: better handling of mouse latching for pens 2023-10-25 13:46:28 +09:00
minjaesong
98d7c9f326 jsoner is always newly generated when accessed 2023-10-24 22:25:13 +09:00
minjaesong
43cb9ec00e buildingmaker: palette can stay open for painting 2023-10-24 20:02:01 +09:00
minjaesong
074c27c6cc config: empty resolution input to use default; also accepts 720p and 1080p 2023-10-24 17:25:20 +09:00
minjaesong
5322cb7b2b buildingmaker: ore pen wip 2023-10-24 17:14:11 +09:00
minjaesong
a8b44c1cac buildingmaker import pen click latch 2023-10-24 16:49:04 +09:00
minjaesong
a5a2c98041 buildingmaker: import penmode 2023-10-24 14:21:53 +09:00
minjaesong
18ab292e24 buildingmaker: import using filename 2023-10-24 13:47:16 +09:00
minjaesong
9145acf741 buildingmaker palette titlebar colour change 2023-10-24 13:07:35 +09:00
minjaesong
228b0962d6 splash screen backdrop 2023-10-24 12:48:10 +09:00
minjaesong
18b2b3c8d6 add: POI Editor on the locale 2023-10-24 01:13:08 +09:00
minjaesong
d1d75b88ca export poi to file 2023-10-23 22:25:33 +09:00
minjaesong
d9deabb644 fix: buildingmaker exporter still reads deselected tile 2023-10-23 18:28:08 +09:00
minjaesong
a432099f19 poi import wip 2023-10-23 17:08:40 +09:00
minjaesong
5806388bee poi read wip 2023-10-23 15:46:12 +09:00
minjaesong
56d915cd71 more item sprites 2023-10-23 13:01:10 +09:00
minjaesong
143f789ea1 more item sprites 2023-10-23 02:16:34 +09:00
minjaesong
1b2940637c more item sprites 2023-10-23 00:46:25 +09:00
minjaesong
872ab8d946 more buildingmaker functions 2023-10-22 14:27:38 +09:00
minjaesong
ed2a46e1a6 poi json out test 2023-10-22 13:42:36 +09:00
minjaesong
d53ab6ffee json out test wip 2023-10-22 01:24:03 +09:00
minjaesong
69345eab57 queueing for notifications 2023-10-21 21:29:14 +09:00
minjaesong
6e90d3521b buildingmaker working terrain/wall palette 2023-10-21 20:03:03 +09:00
minjaesong
e88b595320 more test music play stuffs 2023-10-21 18:33:13 +09:00
minjaesong
f37a28eb17 test play music from appdata/Custom/Music 2023-10-21 15:08:55 +09:00
minjaesong
d57f23d4f1 remaining time gauge for notifier 2023-10-21 02:47:55 +09:00
minjaesong
6634a8dccb poi wip 2023-10-20 20:24:14 +09:00
minjaesong
647c7ea865 gamemode on savegame format 2023-10-20 20:23:38 +09:00
minjaesong
90eb033431 another way to scroll 2023-10-16 23:50:33 +09:00
minjaesong
20f2f2f7b1 buildingmaker palette 2023-10-15 12:39:04 +09:00
minjaesong
1af172d354 buildingmaker palette scrollbar 2023-10-15 12:04:32 +09:00
minjaesong
35c46d9a91 buildingmaker markers working again 2023-10-15 01:42:03 +09:00
minjaesong
8613d804e7 tile number change 2023-10-15 00:27:42 +09:00
minjaesong
1cce4e6ee2 tree foliage tiles 2023-10-15 00:01:52 +09:00
minjaesong
0a65794756 more buildingmaker ui stuffs 2023-10-14 22:01:41 +09:00
minjaesong
d5074e30eb UINSMenu is working again 2023-10-14 20:56:03 +09:00
minjaesong
228c9b8127 buildingmaker resurrection wip 2023-10-14 18:42:06 +09:00
minjaesong
3c79586410 particles to spawn on their true position 2023-10-14 18:06:15 +09:00
minjaesong
d546b081f0 mod config 2023-10-14 16:24:12 +09:00
minjaesong
4362966128 super rudimentary mod config 2023-10-14 15:34:04 +09:00
minjaesong
108c4d3e3f phys: reduced number of collision checks on x axis 2023-10-14 03:34:53 +09:00
minjaesong
fd65541c35 fall damage deals terrain damage 2023-10-14 03:21:42 +09:00
minjaesong
65997764e6 particles when actors collide the world 2023-10-14 02:26:13 +09:00
minjaesong
d8abec381b wooden pickaxe adjustments 2023-10-12 19:54:16 +09:00
minjaesong
58fa1dd56c particles when blocks are being mined 2023-10-12 15:47:51 +09:00
minjaesong
93f1430c5c more particles 2023-10-12 14:58:01 +09:00
minjaesong
93d33b793c better particle emission on block break 2023-10-12 14:28:39 +09:00
minjaesong
3a3d789777 particles to disappear when it hits the ground 2023-10-12 01:56:07 +09:00
minjaesong
6bf535e968 pick and hammer spawns particles 2023-10-12 01:47:00 +09:00
minjaesong
00ca1d3e1a self-connect tiles are working again 2023-10-11 20:33:36 +09:00
minjaesong
552cfd5f06 pickaxe to drop ores when they were mined 2023-10-11 17:59:10 +09:00
minjaesong
e63300339e corner occlusion should render now 2023-10-11 02:51:50 +09:00
minjaesong
1e15719b9c overlaying tile breakage over ores 2023-10-10 20:08:55 +09:00
minjaesong
64d30728ff removing terrain block also removes its ore 2023-10-10 18:45:58 +09:00
minjaesong
3b32242a2b tiling optimisation 2.2ms -> 1.7ms 2023-10-10 18:16:35 +09:00
minjaesong
26936fde09 fluids to their own block layer 2023-10-10 05:33:40 +09:00
minjaesong
caffdbf861 save/load ore layer 2023-10-10 04:10:05 +09:00
minjaesong
e76ff58b3e Generalised BlockLayer 2023-10-10 03:56:02 +09:00
minjaesong
8f1ca485f6 adding ore textures to the atlas 2023-10-10 01:20:04 +09:00
minjaesong
23c445f014 new layer 'ores' 2023-10-09 19:38:04 +09:00
minjaesong
d9218a2dd6 fluids separated from blocks 2023-10-09 17:35:26 +09:00
minjaesong
dd1e53f761 saved game will not be loaded if it's newer than the current version 2023-10-09 15:17:24 +09:00
minjaesong
d8cafe7f12 new item sprite: woods 2023-10-09 02:19:20 +09:00
minjaesong
ae3a6e9c61 materials update 2023-10-08 03:43:26 +09:00
minjaesong
f5bc2c9be3 removing 'GAME_ACTION_CRAFT' from the custom locales: already exists on the Polyglot 2023-10-08 01:37:07 +09:00
minjaesong
1f7626243e goddammit 2023-10-06 18:07:33 +09:00
minjaesong
9cb369ba6d .gitattributes update 2023-10-06 17:06:50 +09:00
minjaesong
22def38cf7 removing codes for renderorder-to-number relation 2023-10-06 16:20:18 +09:00
minjaesong
bfa6cbe2da fix: imported avatars wont show up on players list until the game is restarted 2023-10-06 16:17:24 +09:00
minjaesong
0e21f28609 fix: imported avatars trigger NPE on UILoadManage 2023-10-06 15:05:47 +09:00
minjaesong
781f671859 fix: workbench failes to load because uiInventoryPlayer is uninit'd at the load time 2023-10-06 14:18:14 +09:00
minjaesong
9f93832d81 control preset change for wasd 2023-10-06 13:28:46 +09:00
minjaesong
394ba47423 fix: weatherdirbox not serialising into the intended form 2023-10-06 00:59:20 +09:00
minjaesong
5345a330b0 added the missing @Transient 2023-10-06 00:42:35 +09:00
minjaesong
7c734240b3 fixed the GameWorld's tilenumbermap which prevented the new world to be created 2023-10-06 00:20:09 +09:00
minjaesong
1fcca8098c fix: no module screen gets broken if the screen is magnified 2023-10-06 00:12:10 +09:00
minjaesong
31dac7140e still haxx 2023-10-05 17:18:47 +09:00
minjaesong
4fa342a87b gl haxx for floatframebuffer 2023-10-05 17:09:34 +09:00
minjaesong
e81a11ffb6 build script update 2023-10-05 15:40:20 +09:00
minjaesong
8d947b51e1 libgdx 1.12.0 update 2023-10-05 15:23:01 +09:00
minjaesong
1088b1d29b commit before updating gdx 2023-10-05 14:57:03 +09:00
minjaesong
d81adc449b book test wip 2023-10-05 03:38:32 +09:00
minjaesong
e94c158700 category icon change 2023-10-05 03:37:53 +09:00
minjaesong
8d450dffb6 fix: workbench is opening calendar ui 2023-10-05 03:21:08 +09:00
minjaesong
5ad7fa55a3 fix: placing door would kill a grass 2023-10-05 03:04:34 +09:00
minjaesong
61e38feaba sprite updates 2023-10-05 03:04:06 +09:00
minjaesong
fefa8c78f9 removing 'dev build' notif and recipe print on non devmode 2023-10-05 01:06:49 +09:00
minjaesong
3d34363525 added snapshot to versioning scheme 2023-10-04 21:42:15 +09:00
minjaesong
652dfe39eb in preparation of new demoworld creation for future version 2023-10-04 17:34:16 +09:00
minjaesong
ad0c1d72f3 fix: zoom-out text won't update lang; escmenu won't reset when scrolled from inventory 2023-10-04 15:46:38 +09:00
minjaesong
a9f720647e cloud wide texture 2023-10-04 15:07:39 +09:00
minjaesong
a5fc3b65fa separating player inventory stuffs on crafting UI into its own class for future works 2023-10-04 14:44:24 +09:00
minjaesong
abbf6c122a crafting cost change 2023-10-04 13:44:02 +09:00
minjaesong
4100d338a8 removing inventory-removiitem prints 2023-10-04 02:20:36 +09:00
minjaesong
6529901e64 restored block item's missing equipposition 2023-10-04 02:00:29 +09:00
minjaesong
9a527a4508 new inventory category 'fixtures'; fixture code refactoring 2023-10-04 01:03:40 +09:00
minjaesong
fc8138f3b1 fix: bad code 2023-10-03 19:48:57 +09:00
minjaesong
4a5b18e7fc tossing held items 2023-10-03 19:43:21 +09:00
minjaesong
e95dcdec9f tossing items on the inventory 2023-10-03 19:07:00 +09:00
minjaesong
dcdd7eb313 update available! on titlescreen if applicable 2023-10-03 17:52:21 +09:00
minjaesong
c8c18d68a7 update checker using github release page 2023-10-03 17:07:38 +09:00
minjaesong
b206268e05 configurable inventory toss key 2023-10-03 14:26:58 +09:00
minjaesong
48a07a9be5 cloud model update 2023-10-03 04:37:39 +09:00
minjaesong
cd2043b044 fix: getGradientCloud not sampling correct coord 2023-10-03 02:48:04 +09:00
minjaesong
1ebca0de66 another cloud model change 2023-10-02 20:02:20 +09:00
minjaesong
42ab13d114 orebfuscator impl 2023-10-02 01:35:32 +09:00
minjaesong
f78076fb28 crafting: special 'theme' for the cell for the already-existing 2023-10-01 22:44:26 +09:00
minjaesong
f4f00c2e1c clicking on the crafting recipe will also show how much the player already has the product 2023-10-01 21:47:55 +09:00
minjaesong
63561725fd fix: selected player cell would remain force-unhighlighted when 'back' is hit 2023-10-01 15:06:04 +09:00
minjaesong
f4dd11407e clicking on the empty recipe slot would deselect a recipe 2023-10-01 03:48:01 +09:00
minjaesong
abcc85a3de crafting: clicking on the recipe will show all possible ingredients player has 2023-10-01 03:11:01 +09:00
minjaesong
908a6ed953 working savegame migrator 2023-09-29 23:30:04 +09:00
minjaesong
2041631462 savegame migrator wip 2023-09-29 16:26:35 +09:00
minjaesong
9031c66966 item filtering for inventory additem 2023-09-29 11:36:21 +09:00
minjaesong
20a25b9725 added missing words 2023-09-29 01:57:30 +09:00
minjaesong
045165e388 locale update 2023-09-29 01:55:26 +09:00
minjaesong
e5adc7c908 update the ghost sparingly 2023-09-29 00:00:11 +09:00
minjaesong
430de3dcbf fixture ghost is now red when it cant be placed there 2023-09-28 23:40:58 +09:00
minjaesong
ebe63916d7 change of a constant 2023-09-28 22:36:59 +09:00
minjaesong
9b32908cd6 more solid maths model of the cloud colouring 2023-09-28 18:41:34 +09:00
minjaesong
c39fd540ff lang update 2023-09-27 17:56:28 +09:00
minjaesong
99f08d810d yet another daylight model update 2023-09-27 15:54:57 +09:00
minjaesong
2673843e72 fix: cloud not spawning often enough if timeDelta > 1 2023-09-26 22:43:22 +09:00
minjaesong
bee939877b fix: barehand action is not draggable 2023-09-26 13:15:48 +09:00
minjaesong
2f52e46bad tiny bit of adjustment 2023-09-26 01:22:55 +09:00
minjaesong
d9151377f6 longer sunsets to the skybox model 2023-09-26 00:37:35 +09:00
minjaesong
930c55c297 changed colourmap again but I need to re-work the hosek model 2023-09-25 21:52:01 +09:00
minjaesong
0a4811ca02 fix: forgot to change the shadiness 2023-09-25 19:55:46 +09:00
minjaesong
2c9f3ce1e5 floating points packing for shaders 2023-09-25 19:09:26 +09:00
minjaesong
7623b120ac scrolling credit text outside of text area would not move the scrollbar 2023-09-25 17:38:49 +09:00
minjaesong
03195910f7 cloud model to take their height into accout 2023-09-25 17:17:11 +09:00
CuriousTorvald
6299d724de Update README.md 2023-09-24 02:10:08 +09:00
minjaesong
a3d29b6002 cloud colour using 'correct' way of lerping for better mix 2023-09-23 01:51:36 +09:00
minjaesong
e3b510bf7e skybox: slightly darker to match 0.3.2 skybox 2023-09-23 01:50:14 +09:00
minjaesong
d87dc8fffc fix: title screen UIs can be closed using ESC 2023-09-23 01:14:54 +09:00
minjaesong
c1717c7a54 new cloud colour model 2023-09-22 21:32:34 +09:00
minjaesong
153fdb4a2c vertical parallax numbers change 2023-09-22 17:32:31 +09:00
minjaesong
556c21e82a cloud colour dependent on the skybox and daylight 2023-09-22 17:03:44 +09:00
minjaesong
e83b2d1908 better skybox model for better sunset 2023-09-21 19:52:40 +09:00
minjaesong
3f8b1d4f49 prev saves sorting 2023-09-21 17:37:15 +09:00
minjaesong
ee5e81e3f4 removed SortedPlayers prints 2023-09-21 16:25:11 +09:00
minjaesong
e2a71467db deferred savegame collection for faster startup 2023-09-21 16:22:29 +09:00
minjaesong
8508956ad6 trying to make savegame collecting faster 2023-09-21 00:01:50 +09:00
minjaesong
5957f70ff8 working crafting workbench 2023-09-20 16:01:40 +09:00
minjaesong
a168db23de fix: ui show() and hide() was only called when it feels like 2023-09-20 16:00:18 +09:00
minjaesong
a2e9f30e30 linter to run on the build process 2023-09-20 14:29:24 +09:00
minjaesong
32f5da1909 lang 2023-09-20 01:05:14 +09:00
minjaesong
442d7f6821 audosave marker on prev versions listing 2023-09-19 22:50:25 +09:00
CuriousTorvald
21b3d27148 Update README.md 2023-09-19 21:10:10 +09:00
minjaesong
e01183101f quicksave to write modification time to the disk 2023-09-19 18:15:42 +09:00
CuriousTorvald
3828c7059b Update README.md 2023-09-19 16:15:25 +09:00
minjaesong
1b3796b265 fix: delta d bench was broken 2023-09-19 16:13:29 +09:00
minjaesong
0229cf501c fix: autosave being god damn slow 2023-09-19 15:06:49 +09:00
minjaesong
ca9c640094 timestamp on debug prints 2023-09-19 14:43:31 +09:00
minjaesong
a9c7fc0e90 Saving while autosaving will show appropriate message 2023-09-19 14:06:39 +09:00
minjaesong
9c319ab5b2 Updating F1 help 2023-09-19 14:06:14 +09:00
minjaesong
0c68e0a60c added a fixme marker 2023-09-19 02:04:16 +09:00
minjaesong
5069e90aa1 fix: clouds not using their alpha value to draw 2023-09-19 01:45:59 +09:00
minjaesong
5616b81a31 cloud model update 2023-09-19 01:34:43 +09:00
minjaesong
b0d7bc4022 fixing light/shadebox rendering issue 2023-09-19 00:16:36 +09:00
minjaesong
7196cfec8c benchmark key changed to F2 2023-09-18 19:31:36 +09:00
minjaesong
9290dc420e force GL versioning disabled for non-mac 2023-09-18 19:31:23 +09:00
minjaesong
48fbbdcbac cloud colourmap update 2023-09-18 18:36:27 +09:00
minjaesong
90dff165bc cloud colourmap update 2023-09-18 18:23:38 +09:00
minjaesong
13b1942d0e shader: auto versioning and feature selection to allow broader compatibility 2023-09-18 17:54:42 +09:00
minjaesong
232bc4bfbe improved performance for prev saves view 2023-09-17 21:25:16 +09:00
minjaesong
edde82a9ce previous saves view wip 2023-09-17 20:18:18 +09:00
minjaesong
cd13696116 crafting ui: highlighting should work after mode change and scroll 2023-09-17 17:05:28 +09:00
minjaesong
596328688c auto-generated crafting recipes for walls 2023-09-17 16:47:00 +09:00
minjaesong
dd0bb30da1 new woods texture and workbenches 2023-09-17 15:16:37 +09:00
minjaesong
af36cec60f crafting: mutual exclusiveness for $WALL tag 2023-09-17 15:16:04 +09:00
minjaesong
0a62037896 change of calculation of windowWH 2023-09-17 02:32:08 +09:00
minjaesong
958471c1b9 going fullscreen 2023-09-17 02:21:02 +09:00
minjaesong
e87c061635 scrollbar on wall-of-texts 2023-09-17 01:43:19 +09:00
minjaesong
259806e636 accidentally pushed a test code 2023-09-15 23:57:29 +09:00
minjaesong
c806d9a1da fix: grass now won't spread to diagonally disjoint tiles 2023-09-15 23:18:56 +09:00
minjaesong
932204deed grow grass randomly on dirt if viable 2023-09-15 22:45:58 +09:00
minjaesong
016c23a97f fix: falling blocks would pass-thru/delete nonsolid blocks 2023-09-15 19:07:16 +09:00
minjaesong
61f0528205 more 'correct' dithering shader code 2023-09-15 15:51:37 +09:00
minjaesong
cacef34473 batch code improvements 2023-09-15 11:56:22 +09:00
minjaesong
bc41e23beb new batch: default blend mode 2023-09-15 00:55:21 +09:00
minjaesong
9f38e32d47 fix: halfassed new spritebatch 2023-09-14 23:37:32 +09:00
minjaesong
d6fea9889e spritebatch with hdr colour 2023-09-14 23:17:37 +09:00
minjaesong
f8b74f2445 worldgen estimation change 2023-09-14 20:32:44 +09:00
minjaesong
427eabb4dc fix: config change from escmenu won't persist 2023-09-14 17:06:04 +09:00
minjaesong
3e28af4bc9 oopsie 2023-09-14 15:30:29 +09:00
minjaesong
84506a2ca0 worldgen: estimated time disp 2023-09-14 15:20:39 +09:00
minjaesong
fa0da28a5c cloud: removing the translucent line from the texture 2023-09-14 14:43:17 +09:00
minjaesong
1b0b279e3d fix: new world from world portal not updating world ref of IngameRenderer 2023-09-14 13:33:24 +09:00
minjaesong
6772daaf37 fix: null cpuid causing crash 2023-09-14 01:58:07 +09:00
minjaesong
61162587ee improved system info ui 2023-09-14 01:19:51 +09:00
minjaesong
a3bf53d20f U16 texture format used for all macOS, not just macOS with Apple M 2023-09-13 18:19:43 +09:00
minjaesong
6bf40709b9 trees texture removing rough sides 2023-09-13 17:49:32 +09:00
minjaesong
a9d2454155 sprite update 2023-09-13 16:45:35 +09:00
minjaesong
a026881d92 fix: trying to show loadorder for imported but not initialised players 2023-09-13 16:44:08 +09:00
minjaesong
fce32f7f48 fix: wall breakage would use wrong texture 2023-09-13 15:49:15 +09:00
minjaesong
79892f2525 vibrancy is applied to the world only, as it should be 2023-09-13 15:09:31 +09:00
minjaesong
f34a9db24c using gamemode to control 'being encumbered' 2023-09-12 19:46:47 +09:00
minjaesong
4fbb5f4828 changing lower bounds of encumbered jump debuff 2023-09-12 18:31:00 +09:00
minjaesong
53060fc90c actor walk and jump power is reduced when encumbered (temp. commented out) 2023-09-12 13:33:46 +09:00
minjaesong
e6056a79af new block: plastics 2023-09-11 23:55:20 +09:00
minjaesong
30a969b112 load order view on savegame manage scr 2023-09-11 18:33:36 +09:00
minjaesong
d8d3182710 inventory images for doors; fix: item not drawing centred on quickslot 2023-09-11 16:13:10 +09:00
minjaesong
db8cfca125 rudimentary savegame load order disp 2023-09-11 13:38:02 +09:00
minjaesong
661fae488d hopelessly fixing wall flicker when taking down 2023-09-11 00:44:44 +09:00
minjaesong
75213f2ae5 fix: reopening crafting would reset the visible mult to 1 but internally wouldn't 2023-09-11 00:18:27 +09:00
minjaesong
bca47840fa oopsie 2023-09-10 23:52:19 +09:00
minjaesong
20a9d32de0 not craftable items (due to lack of items) are filtered on crafting recipe list 2023-09-10 23:44:11 +09:00
minjaesong
a40f044cb3 actual crafting recipes 2023-09-10 22:22:55 +09:00
minjaesong
5f0e6135e7 block itemimage to use vernal season textures 2023-09-10 20:22:39 +09:00
minjaesong
ca155a7e99 watchface and quickslot cell update 2023-09-10 02:33:08 +09:00
minjaesong
9ea070d075 sledgehammer: don't punch the cave wall! 2023-09-09 23:58:53 +09:00
minjaesong
07a70ffba4 srceen-meshes now use GL_TRIANGLE_FAN 2023-09-09 21:51:27 +09:00
minjaesong
9af62b8b61 longer minute hand 2023-09-09 20:19:48 +09:00
minjaesong
6c9cbcdfd1 analogue watch ui 2023-09-09 17:58:31 +09:00
minjaesong
c5134ffe97 more translation supports 2023-09-09 15:42:28 +09:00
minjaesong
290b11eb96 mod meta update; translations for description 2023-09-09 15:19:03 +09:00
minjaesong
bae94bee48 removing 'modules' and 'prev saves' menu button: not a right place to put them 2023-09-09 01:25:43 +09:00
minjaesong
81ebf7a8ef world code placeholder to match the code struct 2023-09-08 19:32:41 +09:00
minjaesong
d5a8d098bb teleporter: list loading on separate thread 2023-09-08 18:51:53 +09:00
minjaesong
cc55e563f0 ModLoader: load IME unconditionally when found 2023-09-08 15:31:11 +09:00
minjaesong
64ef30e445 shorter share code if allowed; flickering teleporter beams 2023-09-08 02:14:36 +09:00
minjaesong
fbc700508f season variable moved to worldtime 2023-09-07 17:21:34 +09:00
minjaesong
37492dc8a0 six ecological seasons for terrain tiles 2023-09-07 13:19:32 +09:00
minjaesong
b0e4bd31eb temporary setup for picking next weather 2023-09-06 22:33:42 +09:00
minjaesong
0b5e3d7b77 skybox: old-current weather turbidity blend 2023-09-06 21:07:39 +09:00
minjaesong
b47cc17afd choosing next weather as its own function 2023-09-06 19:30:08 +09:00
minjaesong
6c97a9d5ab cloud stage has more depth 2023-09-06 18:01:33 +09:00
minjaesong
7259ca616c modloader: locale autoloader 2023-09-06 02:15:04 +09:00
minjaesong
70b9cebbd0 working sledgehammer item to take down walls 2023-09-05 22:47:40 +09:00
minjaesong
274be20e25 new texture for the teleporter 2023-09-05 20:40:55 +09:00
minjaesong
c576d087b4 newborn clouds will fade-in 2023-09-05 14:24:02 +09:00
minjaesong
699cc4dd74 another failed experiment 2023-09-05 13:45:02 +09:00
minjaesong
8fa9ddeec1 portalPoint to the world 2023-09-05 01:40:20 +09:00
minjaesong
c4deba14da cloud rendering: gamma change 2023-09-05 01:04:09 +09:00
minjaesong
cf98c13111 fix: 'q' would close the ui when you're typing in something 2023-09-05 00:41:43 +09:00
minjaesong
d0e1555ad0 sprite update 2023-09-04 22:40:48 +09:00
minjaesong
50eac69e3e working invitation code for new character 2023-09-04 22:16:51 +09:00
minjaesong
c45cab388e working invitation code via portal 2023-09-04 21:48:28 +09:00
minjaesong
7b3ac9cd06 weatherbox is now owned by the world 2023-09-04 14:59:12 +09:00
minjaesong
08b1d93d54 fix: double typing on world portal ui 2023-09-04 14:04:19 +09:00
minjaesong
da7ecaa75b share code ui wall of text 2023-09-03 20:30:23 +09:00
minjaesong
65b610ce01 world portal share code 2023-09-03 17:06:02 +09:00
minjaesong
6a78cf6a41 reverting akima intp: derivatives are not being preserved at the sample points 2023-09-02 23:43:50 +09:00
minjaesong
1e98353b50 akima interpolation to the WeatherBox 2023-09-02 22:37:07 +09:00
minjaesong
38c91bd8ec weatherbox: nonlinearity to the intp to remove overshoot-to-minus 2023-09-02 17:18:47 +09:00
minjaesong
78075d779b each cloud now carry its own gamma value 2023-09-02 02:40:27 +09:00
minjaesong
721a24d9dc commenting out some debug prints 2023-09-02 00:24:38 +09:00
minjaesong
66a103bd3a weather sched progression wip 2023-09-01 23:56:48 +09:00
minjaesong
abee176ef4 fix: graph rules not drawing if ymax < 1 2023-09-01 16:30:09 +09:00
minjaesong
ae078024cb angular modulo for wind dir 2023-09-01 15:51:46 +09:00
minjaesong
96af39ab4a changing the way weatherbox gets updated 2023-09-01 00:50:24 +09:00
minjaesong
c75fa73bac scrolling weatherbox; new skybox clut 2023-08-31 22:32:55 +09:00
minjaesong
5eed921288 debugwin: drawing ingame weatherboxes 2023-08-31 17:03:27 +09:00
minjaesong
7f3f94e01a gui-theme: cell colour change 2023-08-31 12:20:31 +09:00
minjaesong
1fe0ca9e2e debug window: weather box drawing 2023-08-31 12:19:56 +09:00
minjaesong
7cc985b627 debug info: timer toggle is now Ctrl+T 2023-08-31 10:56:32 +09:00
minjaesong
d17d576e15 sunlight and clouds changes 2023-08-30 19:57:11 +09:00
minjaesong
ced7cf99fc more cloud textures 2023-08-30 17:54:34 +09:00
minjaesong
c290d5dee7 minor phys fix 2023-08-30 14:39:20 +09:00
minjaesong
d32d6b8d1c torch should flicker less erratic now 2023-08-30 12:39:56 +09:00
minjaesong
9d118aebb0 todo weather example 2023-08-29 15:39:24 +09:00
minjaesong
0646425b76 build: removing unused files, instruction update 2023-08-29 14:29:25 +09:00
minjaesong
a348bac397 . 2023-08-29 14:04:17 +09:00
minjaesong
a9bd032c32 yet another cloud colour changes 2023-08-28 14:48:14 +09:00
minjaesong
349488376d sunrise/sunset transition is now longer 2023-08-28 14:30:24 +09:00
minjaesong
ce8c53f740 clut for cloud colours 2023-08-28 03:28:27 +09:00
minjaesong
7845146718 cloud spawn: fixing my bad maths 2023-08-28 00:04:00 +09:00
minjaesong
3cce1c0b65 faster import process 2023-08-27 21:13:52 +09:00
minjaesong
2bbf92d056 build script update 2023-08-27 21:01:13 +09:00
minjaesong
3d5713cd31 new test sprite/display screencaps for imported avatars if available 2023-08-27 17:38:43 +09:00
minjaesong
f8b6493cdc temporarily disabling evening-mustard :p 2023-08-25 21:28:20 +09:00
minjaesong
b69689a6be higher alpha-gamma makes it look better 2023-08-25 21:27:17 +09:00
minjaesong
cc2c841f76 app version string for .plist 2023-08-25 21:26:51 +09:00
minjaesong
89846db5d3 fix: using wrong method for retrieving mouse coord 2023-08-25 18:46:24 +09:00
minjaesong
bfd926d7fe avatar import error handling 2023-08-25 17:38:15 +09:00
minjaesong
602d5e046b fix: newly created world did not get clouds 2023-08-25 16:50:41 +09:00
minjaesong
72029ed458 new world screen for loading imported players 2023-08-25 16:47:00 +09:00
minjaesong
a4672a131d some gui stuff for imported players 2023-08-25 16:04:12 +09:00
minjaesong
75fcb5be5b new import screen 2023-08-25 15:49:35 +09:00
minjaesong
eeee1ebdbc F4 to hide GUI 2023-08-25 09:11:56 +09:00
minjaesong
32e750eb6a generating version number on build 2023-08-25 08:54:32 +09:00
minjaesong
a2ced31f8f removing os files on making assets_release 2023-08-25 08:40:06 +09:00
minjaesong
b1e45f1743 character import wip 2023-08-25 00:24:12 +09:00
minjaesong
8dda7ac79b linear filter for clouds 2023-08-24 20:27:10 +09:00
minjaesong
74b8cc20b7 fix: bad cloud spawn position on certain directions 2023-08-24 17:59:55 +09:00
minjaesong
f75a7dd812 control presets 2023-08-24 17:24:39 +09:00
minjaesong
b2454e4ca2 changing ui toggle keys in-world should work now 2023-08-24 16:08:18 +09:00
minjaesong
45af955488 wide cloud for overcast weather 2023-08-24 15:08:30 +09:00
minjaesong
1f39b9d448 cloud texture touchups 2023-08-23 22:38:01 +09:00
minjaesong
26a4cdbce1 clouds will despawn of old age 2023-08-23 21:22:46 +09:00
minjaesong
bf87dc04cb randomised weather but i'm just faking it rn 2023-08-23 18:12:32 +09:00
minjaesong
8535b0ce13 forgot to enable the initial clouds spawning 2023-08-23 13:01:20 +09:00
minjaesong
6e0004f165 clouds can spawn and drift in any direction 2023-08-23 12:49:33 +09:00
minjaesong
845333f33d timeflow on the titlescreen need not be that complex 2023-08-23 10:10:01 +09:00
minjaesong
6988feb731 day-night cycle on the titlescreen 2023-08-22 23:39:09 +09:00
minjaesong
ac2c7b1148 clouds on titlescreen 2023-08-22 23:17:49 +09:00
minjaesong
d6145fd0da even more clouds 2023-08-22 22:27:39 +09:00
minjaesong
194089827c more cloud texture 2023-08-22 21:27:33 +09:00
minjaesong
d69d032f74 more cloud texture 2023-08-22 20:27:25 +09:00
minjaesong
a9dbea3d16 more clouds 2023-08-22 20:06:22 +09:00
minjaesong
52938a4b60 improved cloud draw perf 2023-08-22 17:43:53 +09:00
minjaesong
a21f986f30 cloud spawn z-pos probability change 2023-08-22 16:33:39 +09:00
minjaesong
547158a313 more depth to the distant clouds 2023-08-22 16:20:35 +09:00
minjaesong
0a8b5f33f4 clouds parallax and can drift in 3D 2023-08-22 09:50:03 +09:00
minjaesong
da8d620766 clouds with just right depths 2023-08-22 02:55:31 +09:00
minjaesong
7dd520393c more clouds 2023-08-22 00:06:03 +09:00
minjaesong
dc83e12170 more clouds 2023-08-21 21:39:11 +09:00
minjaesong
d6b2940d8f more clouds 2023-08-21 01:26:16 +09:00
minjaesong
c5dfe46b76 cloud wip 2023-08-20 19:10:43 +09:00
minjaesong
3d3926c08b windows build 2023-08-18 20:30:57 +09:00
minjaesong
9a90bf69d4 trying to use the proper method of running exe on exe 2023-08-18 10:57:40 +09:00
minjaesong
0ed5472d8a adjusting pos for 'save will be deleted' msg 2023-08-18 00:05:03 +09:00
637 changed files with 17442 additions and 4776 deletions

3
.gitattributes vendored
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@@ -9,3 +9,6 @@
*.png filter=lfs diff=lfs merge=lfs -text
*.icns filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.tga binary diff=hex
*.kra binary diff=hex

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@@ -9,70 +9,18 @@
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<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jlayer-1.0.1-gdx-javadoc.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jorbis-0.0.17-javadoc.jar!/" />
</JAVADOC>
<SOURCES>
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.11.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.11.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-backend-lwjgl3-1.12.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-1.12.0-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-jnigen-loader-2.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.1-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-glfw-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-jemalloc-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-openal-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-opengl-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/lwjgl-stb-3.3.2-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jlayer-1.0.1-gdx-sources.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/jorbis-0.0.17-sources.jar!/" />
</SOURCES>

View File

@@ -1,12 +0,0 @@
<component name="libraryTable">
<library name="gdx-platform-1.11.0-natives">
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.11.0-natives-arm64-v8a.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.11.0-natives-armeabi-v7a.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.11.0-natives-desktop.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.11.0-natives-x86_64.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</component>

View File

@@ -0,0 +1,11 @@
<component name="libraryTable">
<library name="gdx-platform-1.12.0-natives">
<CLASSES>
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-arm64-v8a.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-desktop.jar!/" />
<root url="jar://$PROJECT_DIR$/lib/gdx-platform-1.12.0-natives-x86_64.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</component>

View File

@@ -0,0 +1,11 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Build Version Number" type="Application" factoryName="Application">
<option name="ALTERNATIVE_JRE_PATH" value="17" />
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="true" />
<option name="MAIN_CLASS_NAME" value="net.torvald.terrarum.PrebuildKt" />
<module name="TerrarumBuild" />
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
</component>

View File

@@ -0,0 +1,11 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="QuickDirtyLint" type="Application" factoryName="Application">
<option name="ALTERNATIVE_JRE_PATH" value="17" />
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="true" />
<option name="MAIN_CLASS_NAME" value="net.torvald.terrarum.QuickDirtyLintKt" />
<module name="TerrarumBuild" />
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
</component>

View File

@@ -7,10 +7,12 @@
<option name="ALTERNATIVE_JRE_PATH" value="17" />
<module name="TerrarumBuild" />
<method v="2">
<option name="RunConfigurationTask" enabled="true" run_configuration_name="Build Version Number" run_configuration_type="Application" />
<option name="BuildArtifacts" enabled="true">
<artifact name="ModuleComputers" />
<artifact name="TerrarumBuild" />
</option>
<option name="RunConfigurationTask" enabled="false" run_configuration_name="QuickDirtyLint" run_configuration_type="Application" />
</method>
</configuration>
</component>

View File

@@ -7,10 +7,12 @@
<option name="ALTERNATIVE_JRE_PATH" value="17" />
<module name="TerrarumBuild" />
<method v="2">
<option name="RunConfigurationTask" enabled="true" run_configuration_name="Build Version Number" run_configuration_type="Application" />
<option name="BuildArtifacts" enabled="true">
<artifact name="ModuleComputers" />
<artifact name="TerrarumBuild" />
</option>
<option name="RunConfigurationTask" enabled="true" run_configuration_name="QuickDirtyLint" run_configuration_type="Application" />
</method>
</configuration>
</component>

View File

@@ -15,29 +15,14 @@ import net.torvald.terrarum.modulecomputers.gameactors.FixtureHomeComputer
/**
* Created by minjaesong on 2021-12-04.
*/
class ItemHomeComputer(originalID: ItemID) : GameItem(originalID) {
class ItemHomeComputer(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulecomputers.gameactors.FixtureHomeComputer") {
override var dynamicID: ItemID = originalID
override val originalName = "Computer"
override var baseMass = 20.0
override var stackable = true
override var inventoryCategory = Category.MISC
override val isUnique = false
override val isDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = FixtureItemBase.getItemImageFromSheet("dwarventech", "sprites/fixtures/desktop_computer.tga", TerrarumAppConfiguration.TILE_SIZE, TerrarumAppConfiguration.TILE_SIZE)
override var baseToolSize: Double? = baseMass
init {
equipPosition = EquipPosition.HAND_GRIP
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = mouseInInteractableRange(actor) {
val item = FixtureHomeComputer()
if (item.spawn(Terrarum.mouseTileX, Terrarum.mouseTileY, if (actor is IngamePlayer) actor.uuid else null)) 1L else -1L
// return true when placed, false when cannot be placed
}
override var originalName = "ITEM_DESKTOP_COMPUTER"
}

View File

@@ -2,6 +2,7 @@ package net.torvald.terrarum.modulecomputers.gameitems
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import com.badlogic.gdx.utils.Disposable
@@ -118,7 +119,7 @@ class WearableWorldRadarUI(val device: VM) : UICanvas() {
device.update(delta)
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
batch.end()
batch.color = Color.WHITE

View File

@@ -5,10 +5,7 @@ import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.*
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.FrameBuffer
import net.torvald.terrarum.App
import net.torvald.terrarum.FlippingSpriteBatch
import net.torvald.terrarum.blendNormalStraightAlpha
import net.torvald.terrarum.inAction
import net.torvald.terrarum.*
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulecomputers.gameactors.FixtureHomeComputer
import net.torvald.terrarum.ui.Toolkit
@@ -18,8 +15,8 @@ import net.torvald.tsvm.peripheral.GraphicsAdapter
import net.torvald.unicode.*
internal class UIHomeComputer : UICanvas(
toggleKeyLiteral = Input.Keys.ESCAPE, // FIXME why do I have specify ESC for it to function? ESC should be work as the default key
toggleButtonLiteral = App.getConfigInt("control_gamepad_start"),
toggleKeyLiteral = null,
toggleButtonLiteral = "control_gamepad_start",
) {
override var width = 640
override var height = 480
@@ -45,7 +42,7 @@ internal class UIHomeComputer : UICanvas(
private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, width, height, false)
private val controlHelp =
"${getKeycapPC(App.getConfigInt("control_key_inventory"))} ${Lang["GAME_ACTION_CLOSE"]}\u3000 " +
"${getKeycapPC(ControlPresets.getKey("control_key_inventory"))} ${Lang["GAME_ACTION_CLOSE"]}\u3000 " +
"$KEYCAP_CTRL$KEYCAP_SHIFT$KEYCAP_T$KEYCAP_R Terminate\u3000" +
"$KEYCAP_CTRL$KEYCAP_SHIFT$KEYCAP_R$KEYCAP_S Reset\u3000" +
"$KEYCAP_CTRL$KEYCAP_SHIFT$KEYCAP_R$KEYCAP_Q SysRq"
@@ -53,7 +50,7 @@ internal class UIHomeComputer : UICanvas(
override fun updateUI(delta: Float) {
}
override fun renderUI(otherBatch: SpriteBatch, otherCamera: Camera) {
override fun renderUI(otherBatch: SpriteBatch, otherCamera: OrthographicCamera) {
otherBatch.end()
fbo.inAction(camera, batch) {

View File

@@ -20,7 +20,22 @@ This game engine aims to provide following features:
*Terrarum* is a side-view tilemap platformer-adventure-sandbox game.
## Setup ##
## Player Setup ##
### System Requirements ###
Requires 64 bit processor and operation system.
| | Minimum | Recommended |
|---|---|---|
|OS|Windows 7/macOS Sierra/Ubuntu 16.04|Windows 10/macOS Big Sur/Linux with Kernel 5.4|
|CPU|AMD Phenom X4 9600/Intel Core 2 Duo E8400|AMD Ryzen 5 1500X/Intel Core i7-4770K/Apple M1|
|Memory|4 GB RAM|8 GB RAM|
|OpenGL|3.3|4.0|
|Graphics|GeForce 9600 GT|Anything that supports OpenGL 4.0|
|Storage|2 GB available|2 GB available but faster|
- Playing the game on the Minimum Requirement is ill advised: framerate will be sub-20 and the world generation will take more than 10 minutes
## Dev Setup ##
- Requirements:
- JDK 17 or higher

View File

@@ -17,7 +17,7 @@
<orderEntry type="library" name="gdx-controllers-core-2.2.1" level="project" />
<orderEntry type="library" name="gdx-controllers-desktop-2.2.1" level="project" />
<orderEntry type="library" name="jxinput-1.0.0" level="project" />
<orderEntry type="library" name="gdx-platform-1.11.0-natives" level="project" />
<orderEntry type="library" name="gdx-platform-1.12.0-natives" level="project" />
<orderEntry type="library" name="graalvm-js 22.3.1" level="project" />
<orderEntry type="library" name="KotlinJavaRuntime" level="project" />
<orderEntry type="library" name="badlogicgames.gdx" level="project" />
@@ -25,5 +25,6 @@
<orderEntry type="library" name="jetbrains.kotlin.reflect" level="project" />
<orderEntry type="library" name="jetbrains.kotlin.test" level="project" />
<orderEntry type="library" name="io.github.classgraph" level="project" />
<orderEntry type="library" name="apache.commons.math3" level="project" />
</component>
</module>

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@@ -1,13 +1,16 @@
{
"APP_WARNING_HEALTH_AND_SAFETY": "WARNING-HEALTH AND SAFETY",
"CONTEXT_CHARACTER": "Character",
"CONTEXT_ESTIMATED_MINUTES_PLURAL": "Estimated: about {0} minutes",
"CONTEXT_TIME_MINUTE_PLURAL": "Minutes",
"CONTEXT_TIME_SECOND_PLURAL": "Seconds",
"COPYRIGHT_ALL_RIGHTS_RESERVED": "All rights reserved",
"COPYRIGHT_GNU_GPL_3": "Distributed under GNU GPL 3",
"GAME_ACTION_MOVE_VERB" : "Move",
"GAME_ACTION_ZOOM" : "Zoom",
"GAME_ACTION_ZOOM_OUT" : "Zoom out",
"MENU_IO_AUTOSAVE": "Autosave",
"MENU_IO_CLEAR": "Clear",
"MENU_IO_IMPORT": "Import",
"MENU_IO_MANUAL_SAVE": "Manual Save",
"MENU_LABEL_COPYRIGHT": "Copyright",
@@ -16,6 +19,7 @@
"MENU_LABEL_IME": "IME",
"MENU_LABEL_IME_TOGGLE": "Toggle IME",
"MENU_LABEL_KEYBOARD_LAYOUT": "Keyboard Layout",
"MENU_LABEL_PASTE": "Paste",
"MENU_LABEL_PASTE_FROM_CLIPBOARD": "Paste from Clipboard",
"MENU_LABEL_PRESS_START_SYMBOL": "Press >",
"MENU_LABEL_RESET" : "Reset",
@@ -28,7 +32,9 @@
"MENU_OPTIONS_BLUR": "Blur",
"MENU_OPTIONS_DEBUG_CONSOLE": "Debug Console",
"MENU_OPTIONS_DITHER": "Dithering",
"MENU_OPTIONS_ENABLE_SCRIPT_MODS": "Enable Script Mods",
"MENU_OPTIONS_JVM_HEAP_MAX": "Max Heap Memory",
"MENU_OPTIONS_LIGHT_UPDATE_PASSES": "Light Calculation Depth",
"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "Show notification for",
"MENU_OPTIONS_PARTICLES": "Particles",
"MENU_OPTIONS_PERFORMANCE": "Performance",

View File

@@ -1,4 +1,6 @@
{
"ERROR_FILE_NOT_FOUND": "File not found.",
"ERROR_SAVE_IS_FROM_NEWER_VERSION": "Saved game is newer than the current game version.",
"GAME_32BIT_WARNING1": "It looks like youre running a 32-Bit version of Java.",
"GAME_32BIT_WARNING2": "Please download and install the latest 64-Bit Java at:",
"GAME_32BIT_WARNING3": "https://www.java.com/en/download/",
@@ -6,11 +8,18 @@
"GAME_APPLE_ROSETTA_WARNING2": "Please use the native build for improved performance and gameplay experiences.",
"APP_NOMODULE_1": "No Module is currently loaded.",
"APP_NOMODULE_2": "Please configure your Load Order and restart:",
"MENU_LABEL_KEYCONFIG_HELP1": "Click On the Keycap to Assign Actions",
"GAME_PREV_SAVE_WAS_LOADED1": "The most recently saved game was corrupted.",
"GAME_PREV_SAVE_WAS_LOADED2": "The previously saved game was loaded.",
"GAME_MORE_RECENT_AUTOSAVE1": "The Autosave is more recent than the manual save.",
"GAME_MORE_RECENT_AUTOSAVE2": "Please select the saved game you wish to play:",
"MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS": "Updating Block Mappings...",
"MENU_IO_WORLDGEN_CARVING_EARTH": "Carving Earth...",
"MENU_IO_WORLDGEN_PAINTING_GREEN": "Painting Green...",
"MENU_IO_WORLDGEN_GROWING_MINERALS": "Growing Minerals...",
"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "Positioning Rocks...",
"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "Reticulating Splines...",
"MENU_LABEL_KEYCONFIG_HELP1": "Click On the Keycap to Assign Actions",
"MENU_LABEL_SAVE_WILL_BE_DELETED": "The selected save file will be deleted.",
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "Unsaved progress will be lost."
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "Unsaved progress will be lost.",
"MENU_LABEL_WARN_ACE": "Script mods may damage your game or result in other unexpected behaviour.\nOnly use the mods you know they can be trusted."
}

View File

@@ -1,13 +1,16 @@
{
"APP_WARNING_HEALTH_AND_SAFETY": "경고—건강과 안전을 위하여",
"CONTEXT_CHARACTER": "캐릭터",
"CONTEXT_ESTIMATED_MINUTES_PLURAL": "예상 시간: 약 {0}분",
"CONTEXT_TIME_MINUTE_PLURAL": "분",
"CONTEXT_TIME_SECOND_PLURAL": "초",
"COPYRIGHT_ALL_RIGHTS_RESERVED": "모든 권리 보유",
"COPYRIGHT_GNU_GPL_3": "GNU GPL 3에 따라 배포됨",
"GAME_ACTION_MOVE_VERB" : "이동하기",
"GAME_ACTION_ZOOM" : "확대·축소",
"GAME_ACTION_ZOOM_OUT" : "화면 축소",
"MENU_IO_AUTOSAVE": "자동 저장",
"MENU_IO_CLEAR": "지우기",
"MENU_IO_IMPORT": "가져오기",
"MENU_IO_MANUAL_SAVE": "수동 저장",
"MENU_LABEL_COPYRIGHT": "저작권",
@@ -16,7 +19,8 @@
"MENU_LABEL_IME": "입력기",
"MENU_LABEL_IME_TOGGLE": "입력기 켜고 끄기",
"MENU_LABEL_KEYBOARD_LAYOUT": "자판 배열",
"MENU_LABEL_PASTE_FROM_CLIPBOARD": "복사한 텍스트 붙여넣기",
"MENU_LABEL_PASTE": "붙여넣기",
"MENU_LABEL_PASTE_FROM_CLIPBOARD": "복사한 문구 붙여넣기",
"MENU_LABEL_PRESS_START_SYMBOL": ">을 누르세요",
"MENU_LABEL_RESET" : "재설정",
"MENU_LABEL_RESTART_REQUIRED": "재시작 필요",
@@ -28,7 +32,9 @@
"MENU_OPTIONS_BLUR": "흐림",
"MENU_OPTIONS_DEBUG_CONSOLE": "디버그 콘솔",
"MENU_OPTIONS_DITHER": "디더링",
"MENU_OPTIONS_ENABLE_SCRIPT_MODS": "스크립트 모드 활성화",
"MENU_OPTIONS_JVM_HEAP_MAX": "최대 힙 메모리",
"MENU_OPTIONS_LIGHT_UPDATE_PASSES": "빛 계산 반복 횟수",
"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "알림 표시 시간",
"MENU_OPTIONS_PARTICLES": "입자 수",
"MENU_OPTIONS_PERFORMANCE": "성능",

View File

@@ -1,4 +1,6 @@
{
"ERROR_FILE_NOT_FOUND": "파일을 찾을 수 없습니다.",
"ERROR_SAVE_IS_FROM_NEWER_VERSION": "저장된 게임이 현재 게임보다 더 최신입니다.",
"GAME_32BIT_WARNING1": "32비트 버전의 Java를 사용중인 것 같습니다.",
"GAME_32BIT_WARNING2": "아래 링크에서 최신 64비트 Java를 내려받아 설치해주세요.",
"GAME_32BIT_WARNING3": "https://www.java.com/ko/download/",
@@ -6,11 +8,18 @@
"GAME_APPLE_ROSETTA_WARNING2": "최적의 성능과 게임 경험을 위해 Apple Silicon용 빌드의 게임을 이용해 주십시오.",
"APP_NOMODULE_1": "현재 불러와진 모듈이 없습니다.",
"APP_NOMODULE_2": "다음의 파일에서 불러오기 순서를 설정하고 게임을 재시작하십시오.",
"MENU_LABEL_KEYCONFIG_HELP1": "키캡을 클릭해 컨트롤을 배정하십시오",
"GAME_PREV_SAVE_WAS_LOADED1": "가장 최근에 저장된 게임이 손상되었습니다.",
"GAME_PREV_SAVE_WAS_LOADED2": "이전에 저장된 게임을 불러왔습니다.",
"GAME_MORE_RECENT_AUTOSAVE1": "자동 저장된 게임이 수동으로 저장한 게임보다 더 최신입니다.",
"GAME_MORE_RECENT_AUTOSAVE2": "불러올 게임을 선택해 주십시오.",
"MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS": "Updating Block Mappings...",
"MENU_IO_WORLDGEN_CARVING_EARTH": "Carving Earth...",
"MENU_IO_WORLDGEN_PAINTING_GREEN": "Painting Green...",
"MENU_IO_WORLDGEN_GROWING_MINERALS": "Growing Minerals...",
"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "Positioning Rocks...",
"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "Reticulating Splines...",
"MENU_LABEL_KEYCONFIG_HELP1": "키캡을 클릭해 컨트롤을 배정하십시오",
"MENU_LABEL_SAVE_WILL_BE_DELETED": "선택된 세이브가 삭제됩니다.",
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "저장하지 않은 진행 상황을 잃게 됩니다."
"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "저장하지 않은 진행 상황을 잃게 됩니다.",
"MENU_LABEL_WARN_ACE": "스크립트 모드는 게임을 손상시키거나 다른 예상치 못한 결과를 가져올 수 있습니다.\n신뢰할 수 있는 모드만을 사용하십시오."
}

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@@ -17,16 +17,16 @@ THIS IS UNUSED AND SHOULD BE REMOVED
"TILE_PLANK_EBONY_PLURAL";;"Ebony planks";"Planches ébène";;;;;;;;;;;;;;;;;;"흑단";
"TILE_PLANK_BIRCH";;"Birch planks";"Planches bouleau";;;;;;;;;;;;;;;;;;"백단";
"TILE_PLANK_BIRCH_PLURAL";;"Birch planks";"Planches bouleau";;;;;;;;;;;;;;;;;;"백단";
"TILE_PLANK_BLOODROSE";;"Rosewood planks";"Planches palissandre";;;;;;;;;;;;;;;;;;"자단";
"TILE_PLANK_BLOODROSE_PLURAL";;"Rosewood planks";"Planches palissandre";;;;;;;;;;;;;;;;;;"자단";
"TILE_PLANK_ROSEWOOD";;"Rosewood planks";"Planches palissandre";;;;;;;;;;;;;;;;;;"자단";
"TILE_PLANK_ROSEWOOD_PLURAL";;"Rosewood planks";"Planches palissandre";;;;;;;;;;;;;;;;;;"자단";
"TILE_TRUNK_NORMAL";;"Oak log";"Bûche";;;;;;;;;;;;;;;;;;"통나무";
"TILE_TRUNK_NORMAL_PLURAL";;"Oak logs";"Bûches";;;;;;;;;;;;;;;;;;"통나무";
"TILE_TRUNK_EBONY";;"Ebony log";"Bûche ébène";;;;;;;;;;;;;;;;;;"흑단나무";
"TILE_TRUNK_EBONY_PLURAL";;"Ebony logs";"Bûches ébène";;;;;;;;;;;;;;;;;;"흑단나무";
"TILE_TRUNK_BIRCH";;"Birch log";"Bûche bouleau";;;;;;;;;;;;;;;;;;"백단나무";
"TILE_TRUNK_BIRCH_PLURAL";;"Birch logs";"Bûches bouleau";;;;;;;;;;;;;;;;;;"백단나무";
"TILE_TRUNK_BLOODROSE";;"Rosewood log";"Bûche rouge";;;;;;;;;;;;;;;;;;"자단나무";
"TILE_TRUNK_BLOODROSE_PLURAL";;"Rosewood logs";"Bûches rouge";;;;;;;;;;;;;;;;;;"자단나무";
"TILE_TRUNK_ROSEWOOD";;"Rosewood log";"Bûche rouge";;;;;;;;;;;;;;;;;;"자단나무";
"TILE_TRUNK_ROSEWOOD_PLURAL";;"Rosewood logs";"Bûches rouge";;;;;;;;;;;;;;;;;;"자단나무";
"TILE_STONE_QUARRIED";;"Quarried stone";"Roche extraite";;;;;;;;;;;;;;;;;;"캔 돌";
"TILE_STONE_QUARRIED_PLURAL";;"Quarried stones";"Roches extraites";;;;;;;;;;;;;;;;;;"캔 돌";
"TILE_SAND";;"Sand";"Sable";;;;;;;;;;;;;;;;;;"모래";
@@ -73,8 +73,8 @@ THIS IS UNUSED AND SHOULD BE REMOVED
"TILE_PLATFORM_EBONY_PLURAL";;"Ebony platforms";"Plateformes de planches ébène";;;;;;;;;;;;;;;;;;"흑단 발판";
"TILE_PLATFORM_BIRCH";;"Birch platform";"Plateforme de planche bouleau";;;;;;;;;;;;;;;;;;"백단 발판";
"TILE_PLATFORM_BIRCH_PLURAL";;"Birch platforms";"Plateformes de planche bouleau";;;;;;;;;;;;;;;;;;"백단 발판";
"TILE_PLATFORM_BLOODROSE";;"Rosewood platform";"Plateforme de planche palissandre";;;;;;;;;;;;;;;;;;"적단 발판";
"TILE_PLATFORM_BLOODROSE_PLURAL";;"Rosewood platforms";"Plateformes de planche palissandre";;;;;;;;;;;;;;;;;;"적단 발판";
"TILE_PLATFORM_ROSEWOOD";;"Rosewood platform";"Plateforme de planche palissandre";;;;;;;;;;;;;;;;;;"적단 발판";
"TILE_PLATFORM_ROSEWOOD_PLURAL";;"Rosewood platforms";"Plateformes de planche palissandre";;;;;;;;;;;;;;;;;;"적단 발판";
"TILE_TORCH";;"Torch";"Torche";;;;;;;;;;;;;;;;;;"횃불";
"TILE_TORCH_PLURAL";;"Torches";"Torches";;;;;;;;;;;;;;;;;;"횃불";
"TILE_WATER";;"Water";"Eau";;;;;;;;;;;;;;;;;;"물";
1 THIS IS UNUSED AND SHOULD BE REMOVED
17 TILE_TRUNK_NORMAL
18 TILE_TRUNK_NORMAL_PLURAL
19 TILE_TRUNK_EBONY
20 TILE_TRUNK_EBONY_PLURAL
21 TILE_TRUNK_BIRCH
22 TILE_TRUNK_BIRCH_PLURAL
23 TILE_TRUNK_BLOODROSE TILE_TRUNK_ROSEWOOD
24 TILE_TRUNK_BLOODROSE_PLURAL TILE_TRUNK_ROSEWOOD_PLURAL
25 TILE_STONE_QUARRIED
26 TILE_STONE_QUARRIED_PLURAL
27 TILE_SAND
28 TILE_SAND_PLURAL
29 TILE_GRAVEL
30 TILE_GRAVEL_PLURAL
31 TILE_ORE_MALACHITE
32 TILE_ORE_MALACHITES
73 TILE_TORCH
74 TILE_TORCH_PLURAL
75 TILE_WATER
76 TILE_WATER_PLURAL
77 TILE_LAVA
78 TILE_LAVA_PLURAL
79
80

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@@ -1,28 +1,29 @@
"id";"drop";"spawn";"name";"shdr";"shdg";"shdb";"shduv";"str";"dsty";"mate";"solid";"wall";"grav";"dlfn";"fv";"fr";"lumr";"lumg";"lumb";"lumuv";"colour";"vscs";"refl";"tags"
"0";"0";"0";"BLOCK_AIR";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INCONSEQUENTIAL"
"0";"0";"0";"BLOCK_AIR";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"AIIR";"0";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INCONSEQUENTIAL,AIR,NORANDTILE"
"1";"0";"0";"BLOCK_UPDATE";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"AIIR";"0";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INTERNAL,NORANDTILE"
"16";"17";"17";"BLOCK_STONE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL"
"17";"17";"17";"BLOCK_STONE_QUARRIED";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK"
"18";"18";"18";"BLOCK_STONE_TILE_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.18";"STONE"
"19";"19";"19";"BLOCK_STONE_BRICKS";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"STONE"
"17";"17";"17";"BLOCK_STONE_QUARRIED";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL"
"18";"18";"18";"BLOCK_STONE_TILE_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.18";"STONE,NORANDTILE"
"19";"19";"19";"BLOCK_STONE_BRICKS";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"STONE,NORANDTILE"
"20";"20";"20";"BLOCK_STONE_DEEP";"0.1252";"0.1252";"0.1252";"0.1252";"80";"24600";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL"
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"51";"51";"51";"BLOCK_PLANK_BLOODROSE";"0.1252";"0.1252";"0.1252";"0.1252";"17";"900";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD"
#"35";"35";"35";"BLOCK_FOLIAGE_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"36";"36";"36";"BLOCK_FOLIAGE_LIME";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"37";"37";"37";"BLOCK_FOLIAGE_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"38";"38";"38";"BLOCK_FOLIAGE_RED";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"39";"39";"39";"BLOCK_FOLIAGE_ICEBLUE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
#"40";"40";"40";"BLOCK_FOLIAGE_PURPLE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
"48";"48";"48";"BLOCK_PLANK_NORMAL";"0.1252";"0.1252";"0.1252";"0.1252";"16";"740";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"49";"49";"49";"BLOCK_PLANK_EBONY";"0.1252";"0.1252";"0.1252";"0.1252";"19";"1200";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"50";"50";"50";"BLOCK_PLANK_BIRCH";"0.1252";"0.1252";"0.1252";"0.1252";"15";"670";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"51";"51";"51";"BLOCK_PLANK_ROSEWOOD";"0.1252";"0.1252";"0.1252";"0.1252";"17";"900";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD,NORANDTILE"
"64";"64";"64";"BLOCK_TRUNK_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"16";"740";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"65";"65";"65";"BLOCK_TRUNK_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"19";"1200";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"66";"66";"66";"BLOCK_TRUNK_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"15";"670";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"67";"67";"67";"BLOCK_TRUNK_BLOODROSE";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"67";"67";"67";"BLOCK_TRUNK_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,NATURAL"
"80";"80";"80";"BLOCK_SAND";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"81";"81";"81";"BLOCK_SAND_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"82";"82";"82";"BLOCK_SAND_RED";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
@@ -31,88 +32,109 @@
"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
"96";"96";"96";"BLOCK_GRAVEL";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
"97";"97";"97";"BLOCK_GRAVEL_GREY";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
"112";"112";"112";"BLOCK_ORE_MALACHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
"113";"113";"113";"BLOCK_ORE_HEMATITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
"114";"114";"114";"BLOCK_ORE_NATURAL_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
"115";"115";"115";"BLOCK_ORE_COAL";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
"116";"116";"116";"BLOCK_ORE_SPHALERITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
"117";"117";"117";"BLOCK_ORE_RUTILE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
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#"113";"113";"113";"BLOCK_FOLIAGE_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"19";"1200";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
#"114";"114";"114";"BLOCK_FOLIAGE_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"15";"670";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
#"115";"115";"115";"BLOCK_FOLIAGE_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"GRSS";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,LEAVES,NATURAL"
#"112";"112";"112";"BLOCK_ORE_MALACHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"113";"113";"113";"BLOCK_ORE_HEMATITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"114";"114";"114";"BLOCK_ORE_NATURAL_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"115";"115";"115";"BLOCK_ORE_COAL";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"116";"116";"116";"BLOCK_ORE_SPHALERITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"117";"117";"117";"BLOCK_ORE_RUTILE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
#"128";"128";"128";"BLOCK_GEM_RUBY";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"129";"129";"129";"BLOCK_GEM_EMERALD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"130";"130";"130";"BLOCK_GEM_SAPPHIRE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"131";"131";"131";"BLOCK_GEM_TOPAZ";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"132";"132";"132";"BLOCK_GEM_DIAMOND";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"133";"133";"133";"BLOCK_GEM_AMETHYST";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
#"134";"134";"134";"BLOCK_GEM_QUARTZ";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
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#"193";"177";"177";"BLOCK_TORCH_FROST";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1100";"FXTR";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL"
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"224";"208";"208";"BLOCK_ILLUMINATOR_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"225";"209";"209";"BLOCK_ILLUMINATOR_YELLOW";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"226";"210";"210";"BLOCK_ILLUMINATOR_ORANGE";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"227";"211";"211";"BLOCK_ILLUMINATOR_RED";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"228";"212";"212";"BLOCK_ILLUMINATOR_FUCHSIA";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"229";"213";"213";"BLOCK_ILLUMINATOR_PURPLE";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"230";"214";"214";"BLOCK_ILLUMINATOR_BLUE";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"231";"215";"215";"BLOCK_ILLUMINATOR_CYAN";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"232";"216";"216";"BLOCK_ILLUMINATOR_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"233";"217";"217";"BLOCK_ILLUMINATOR_GREEN_DARK";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"234";"218";"218";"BLOCK_ILLUMINATOR_BROWN";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"235";"219";"219";"BLOCK_ILLUMINATOR_TAN";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"236";"220";"220";"BLOCK_ILLUMINATOR_GREY_LIGHT";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"237";"221";"221";"BLOCK_ILLUMINATOR_GREY_MED";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"238";"222";"222";"BLOCK_ILLUMINATOR_GREY_DARK";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"239";"223";"223";"BLOCK_ILLUMINATOR_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL,NORANDTILE"
"240";"240";"240";"BLOCK_SANDSTONE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"241";"241";"241";"BLOCK_SANDSTONE_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"242";"242";"242";"BLOCK_SANDSTONE_RED";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"243";"243";"243";"BLOCK_SANDSTONE_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"244";"244";"244";"BLOCK_SANDSTONE_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"245";"245";"245";"BLOCK_SANDSTONE_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"48";"1900";"ROCK";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.16";"STONE,NORANDTILE"
"256";"256";"256";"BLOCK_LANTERN";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1800";"FXTR";"0";"0";"N/A";"0";"0";"16";"1.0000";"0.6372";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,NORANDTILE"
"257";"257";"257";"BLOCK_SUNSTONE";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"ROCK";"1";"0";"N/A";"2";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,NORANDTILE"
"258";"258";"258";"BLOCK_DAYLIGHT_CAPACITOR";"0.1252";"0.1252";"0.1252";"0.1252";"1";"2500";"GLAS";"1";"0";"N/A";"3";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,NORANDTILE"
"272";"272";"272";"BLOCK_SCAFFOLDING_NORMAL";"0.0312";"0.0312";"0.0312";"0.0312";"1";"740";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
"273";"273";"273";"BLOCK_SCAFFOLDING_EBONY";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1400";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
"274";"274";"274";"BLOCK_SCAFFOLDING_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"1";"670";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
"275";"275";"275";"BLOCK_SCAFFOLDING_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"1";"900";"WOOD";"0";"0";"6";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"PLATFORM,NORANDTILE"
"288";"288";"288";"BLOCK_PLASTIC_WHITE"; "0.0903";"0.0903";"0.0903";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"289";"289";"289";"BLOCK_PLASTIC_YELLOW"; "0.0894";"0.0919";"0.1234";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"290";"290";"290";"BLOCK_PLASTIC_ORANGE"; "0.0892";"0.0981";"0.1240";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"291";"291";"291";"BLOCK_PLASTIC_RED"; "0.0905";"0.1230";"0.1245";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"292";"292";"292";"BLOCK_PLASTIC_FUCHSIA"; "0.0905";"0.1237";"0.0941";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"293";"293";"293";"BLOCK_PLASTIC_PURPLE"; "0.0941";"0.1234";"0.0905";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"294";"294";"294";"BLOCK_PLASTIC_BLUE"; "0.1218";"0.1078";"0.0905";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"295";"295";"295";"BLOCK_PLASTIC_CYAN"; "0.1032";"0.0892";"0.0914";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"296";"296";"296";"BLOCK_PLASTIC_GREEN"; "0.1078";"0.0892";"0.1231";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"297";"297";"297";"BLOCK_PLASTIC_GREEN_DARK"; "0.1109";"0.1010";"0.1240";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"298";"298";"298";"BLOCK_PLASTIC_BROWN"; "0.1032";"0.1109";"0.1245";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"299";"299";"299";"BLOCK_PLASTIC_TAN"; "0.0967";"0.1010";"0.1078";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"300";"300";"300";"BLOCK_PLASTIC_GREY_LIGHT"; "0.0938";"0.0938";"0.0938";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"301";"301";"301";"BLOCK_PLASTIC_GREY_MED"; "0.0997";"0.0997";"0.0997";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"302";"302";"302";"BLOCK_PLASTIC_GREY_DARK"; "0.1059";"0.1059";"0.1059";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"0";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"303";"303";"303";"BLOCK_PLASTIC_BLACK"; "0.1197";"0.1197";"0.1197";"0.1752";"36";"660";"PLST";"1";"1";"N/A";"0";"0";"16";"0";"0";"0";"3";"N/A";"N/A";"0.0";"THERMOPLASTIC,NORANDTILE"
"4090";"N/A";"N/A";"ACTORBLOCK_TILING_PLACEHOLDER";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,DORENDER,NORANDTILE"
"4091";"N/A";"N/A";"ACTORBLOCK_NO_COLLISION";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"0";"N/A";"0";"0";"4";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,NORANDTILE"
"4092";"N/A";"N/A";"ACTORBLOCK_FULL_COLLISION";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"1";"0";"N/A";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,NORANDTILE"
"4093";"N/A";"N/A";"ACTORBLOCK_ALLOW_MOVE_DOWN";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"0";"N/A";"0";"0";"16";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,PLATFORM,NORANDTILE"
"4094";"N/A";"N/A";"ACTORBLOCK_NO_PASS_RIGHT";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"0";"N/A";"0";"0";"4";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,NORANDTILE"
"4095";"N/A";"N/A";"ACTORBLOCK_NO_PASS_LEFT";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"0";"N/A";"0";"0";"4";"0.0";"0.0";"0.0";"0.0";"N/A";"N/A";"0.0";"INTERNAL,ACTORBLOCK,NORANDTILE"
"-1";"N/A";"N/A";"BLOCK_NULL";"4.0000";"4.0000";"4.0000";"4.0000";"-1";"2600";"NULL";"0";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INTERNAL,NORANDTILE"
## Notes ##
@@ -186,7 +208,7 @@
### Internal Tags ##
##
## Some tags are reserved for internal use, which are:
## - INTERNAL: denotes that the tile is internal-use. Will not be rendered unless debug window is on.
## - INTERNAL: denotes that the tile is internal-use.
## - DORENDER: this internal tile must go through the standard-issue tile drawing routine.
## - INCONSEQUENTIAL: denotes that this tile can be overwritten without dropping it. Usually used with flower tiles.
#
Can't render this file because it contains an unexpected character in line 13 and column 2.

View File

@@ -0,0 +1,50 @@
\usepapersize{standard}
\usecoverstyle{hardcover}
\useinnerstyle{standard}
\begin{cover}
\title{The Way to Mastery of Lorem Ipsum\\Or, How To Write and Publish a Book}
\author{Terran Publishing}
\edition{Test Edition}
\end{cover}
\begin{toc}
\tableofcontents
\end{toc}
\begin{manuscript}
\chapter{What Is a Book}
This example book is designed to give you the exampe of the Book Language.
\section{What Really Is a Book}
A book is a collection of texts printed in a special way that allows them to be read easily, with enumerable pages and insertion of other helpful resources, such as illustrations and hyperlinks.
\newpage
\fullpagebox{\colour{grey}{this page is intentionally left blank}}
\chapter{Writing Book Using Pen and Papers}
If you open a book on a writing table, you will be welcomed with a toolbar used to put other book elements, such as chapters, sections.
\chapter{Writing Book Using Typewriter}
Typewriters can only write single style of font, therefore chapters and sections are not available
\chapter{Writing Book using Computer}
Writing book using a computer requires a use of the Book Typesetting Engine Extended, or \BTeX.
\section{Full Control of the Shape}
With \BTeX\ you can fully control how your publishing would look like, from a pile of papers that look like they have been typed out using typewriter, a pile of papers but a fully-featured printouts that have illustrations in it, to a fully-featured hardcover book.
This style is controlled with a \code{\backslash usecoverstyle} command with arguments: \code{typewriter}, \code{printout}, \code{hardcover}
Typewriter and Printout are considered not bound and readers will only see one page at a time, while Hardcover is considered bound and two pages are presented to the readers.
\end{manuscript}

View File

@@ -0,0 +1,49 @@
<btex cover="hardcover" inner="standard" papersize="standard">
<cover>
<title>The Way to Mastery of Lorem Ipsum<br />Or, How To Write and Publish a Book</title>
<author>Terran Publishing</author>
<edition>Test Edition</edition>
</cover>
<toc><tableofcontents /></toc>
<manuscript>
<chapter>What Is a Book</chapter>
<p>This example book is designed to give you the exampe of the Book Language.</p>
<section>What Really Is a Book</section>
<p>A book is a collection of texts printed in a special way that allows them to be read easily, with enumerable pages and insertion of other helpful resources, such as illustrations and hyperlinks.</p>
<newpage />
<fullpagebox>
<span colour="grey">
<p>this page is intentionally left blank</p>
</span>
</fullpagebox>
<chapter>Writing Book Using Pen and Papers</chapter>
<p>If you open a book on a writing table, you will be welcomed with a toolbar used to put other book elements, such as chapters, sections.</p>
<chapter>Writing Book Using Typewriter</chapter>
<p>Typewriters can only write single style of font, therefore chapters and sections are not available.</p>
<chapter>Writing Book using Computer</chapter>
<p>Writing book using a computer requires a use of the Book Typesetting Engine Extended, or <BTeX /></p>
<section>Full Control of the Shape</section>
<p>With <BTeX /> you can fully control how your publishing would look like, from a pile of papers that look like they have been typed out using typewriter, a pile of papers but a fully-featured printouts that have illustrations in it, to a fully-featured hardcover book.</p>
<p>This style is controlled using the <code>cover</code> attribute on the root tag, with following values: <code>typewriter</code>, <code>printout</code>, <code>hardcover</code></p>
<p>Typewriter and Printout are considered not bound and readers will only see one page at a time, while Hardcover is considered bound and two pages are presented to the readers.</p>
</manuscript>
</btex>

View File

@@ -0,0 +1,60 @@
\usestyle{examination}
\begin{blocklut}
\0\{basegame:0}
\1\{basegame:32}
\100\{wall@basegame:32}
\end{blocklut}
\begin{examination}
\section{Introduction}
\begin{tiles}{5x4}
\terr{
0,1,1,1,0,
1,0,0,0,1,
1,0,0,0,1,
0,1,1,1,0
}
\wall{
0,1,1,1,0,
1,1,1,1,1,
1,1,1,1,1,
0,1,1,1,0
}
\end{tiles}
This is the first page of the Examination.
Examination is a way to instruct the player certain gameplay concepts.
The system is popularised by the Minecraft Mod called ``Create'', of which it was called Pondering.
Terrarum borrows the concept and implements it using its own language.
\section{Language}
\begin{tiles}{5x4}
\terr{
0,1,1,1,0,
1,0,1,0,1,
1,0,1,0,1,
0,1,1,1,0
}
\wall{
0,1,1,1,0,
1,1,1,1,1,
1,1,1,1,1,
0,1,1,1,0
}
\end{tiles}
Examination relies on the script written in \BTeX.
\BTeX\ is a \TeX-inspired language to write texts to be displayed onto the game, one example being a book.
Examination is a special format of the "book" that operates on the same book system.
\end{examination}

View File

@@ -0,0 +1,57 @@
<btex def="examination">
<blocklut>
<pair key="0" value="basegame:0" />
<pair key="1" value="basegame:32" />
</blocklut>
<manuscript>
<section>Introduction</section>
<tiles w="5" h="4">
<terr>
0,1,1,1,0,
1,0,0,0,1,
1,0,0,0,1,
0,1,1,1,0
</terr>
<wall>
0,1,1,1,0,
1,1,1,1,1,
1,1,1,1,1,
0,1,1,1,0
</wall>
</tiles>
<p>This is the first page of the Examination.</p>
<p>Examination is a way to instruct the player certain gameplay concepts.</p>
<p>The system is popularised by the Minecraft Mod called “Create”, of which it was called Pondering.</p>
<p>Terrarum borrows the concept and implements it using its own language.</p>
<section>Language</section>
<tiles w="5" h="4">
<terr>
0,1,1,1,0,
1,0,1,0,1,
1,0,1,0,1,
0,1,1,1,0
</terr>
<wall>
0,1,1,1,0,
1,1,1,1,1,
1,1,1,1,1,
0,1,1,1,0
</wall>
</tiles>
<p>Examination relies on the script written in <BTeX />.</p>
<p><BTeX /> is a XML-like markup language to write texts to be displayed onto the game, one example being a book.</p>
<p>Examination is a special format of the “book” that operates on the same book system.</p>
</manuscript>
</btex>

View File

@@ -3,6 +3,8 @@ CheatWarnTest
CodexEdictis
ExportCodices
ExportMap
ExportMap2
ExportWorld
ForceGC
GetAV
GetFaction
@@ -32,4 +34,5 @@ Teleport
ToggleNoClip
Zoom
DynToStatic
DebugFillInventory
DebugFillInventory
Uuid
1 CatStdout
3 CodexEdictis
4 ExportCodices
5 ExportMap
6 ExportMap2
7 ExportWorld
8 ForceGC
9 GetAV
10 GetFaction
34 ToggleNoClip
35 Zoom
36 DynToStatic
37 DebugFillInventory
38 Uuid

View File

@@ -0,0 +1,3 @@
->Lang:MENU_OPTIONS_GAMEPLAY->h1
gameplay_max_crafting->Lang:MENU_OPTIONS_MAX_CRAFTING->spinner,100,1000,100
showpickaxetooltip->Lang:MENU_OPTIONS_SHOW_ORES_TOOLTIP_WHEN_MINING->toggle
1 ->Lang:MENU_OPTIONS_GAMEPLAY->h1
2 gameplay_max_crafting->Lang:MENU_OPTIONS_MAX_CRAFTING->spinner,100,1000,100
3 showpickaxetooltip->Lang:MENU_OPTIONS_SHOW_ORES_TOOLTIP_WHEN_MINING->toggle

View File

@@ -0,0 +1,32 @@
{
"basegame:160": { /* stone platform */
"workbench": "",
"ingredients": [
[2, 1, "$ROCK"]
]
},
"basegame:161": { /* wooden platform */
"workbench": "",
"ingredients": [
[2, 1, "basegame:48"]
]
},
"basegame:162": { /* ebony platform */
"workbench": "",
"ingredients": [
[2, 1, "basegame:49"]
]
},
"basegame:163": { /* birch platform */
"workbench": "",
"ingredients": [
[2, 1, "basegame:50"]
]
},
"basegame:164": { /* rosewood platform */
"workbench": "",
"ingredients": [
[2, 1, "basegame:51"]
]
}
}

View File

@@ -29,10 +29,13 @@ Each entry is interpreted as:
For example:
```[2, 1, "$WOOD", 1, "$ROCK"]```
```[2, 1, "$WOOD$WALL", 1, "$ROCK"]```
This line is interpreted as: this item requires 1 tagged-as-wood ingredient and 1 tagged-as-rock ingredient,
and returns 2 of crafted items.
This line is interpreted as: this item requires 1 tagged-as-wood and tagged-as-wall ingredient and
1 tagged-as-rock ingredient, and returns 2 of crafted items.
$WALL tag is treated specially as state of "having $WALL tag" and "not having $WALL tag" is mutually exclusive;
Ingredient Resolver will NOT look for walls if there is no $WALL tag
```[20, 1, "ITEM_PLATFORM_BUILDING_KIT"]```

View File

@@ -0,0 +1,41 @@
{
"item@basegame:5": { /* tiki torch */
"workbench": "",
"ingredients": [
[1, 3, "$WOOD", 1, "basegame:176"],
[1, 3, "$WOOD", 1, "basegame:192"]
]
},
"item@basegame:16": { /* workbench */
"workbench": "",
"ingredients": [
[1, 8, "$WOOD"]
]
},
"item@basegame:256": { /* oak door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:48"]
]
},
"item@basegame:257": { /* ebony door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:49"]
]
},
"item@basegame:258": { /* birch door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:50"]
]
},
"item@basegame:259": { /* rosewood door */
"workbench": "basiccrafting",
"ingredients": [
[1, 6, "basegame:51"]
]
}
}

View File

@@ -1,22 +0,0 @@
{
"basegame:176": { /* A recipe for Wooden Platform */
"workbench": "", /* Optional workbench TAGS separated by commas (e.g. smelter, saw) */
"ingredients": [ /* Multiple ingredients denotes alternative recipes */
[2, 1, "$WOOD", 5000, "$ROCK"] /* This recipe only requires one Wooden Plank */
]
},
"basegame:176": { /* alternative recipes can be added like this */
"workbench": "SOME_WORKBENCH",
"ingredients": [
[5, 5000, "basegame:161"]
]
},
"basegame:161": {
"workbench": "",
"ingredients": [
[4, 1, "$WOOD", 2, "$ROCK"]
]
}
}

View File

@@ -10,12 +10,12 @@
"accel": 0.67,
"speed": 3.0,
"speedmult": [100,100,100,100,100,100,100],
"speedmult": [90,95,98,100,102,105,110],
"vertstride": 12,
"jumppower": 13.0,
"jumppowermult": [100,100,100,100,100,100,100],
"jumppowermult": [90,95,98,100,102,105,110],
"scale": 1.0,
"scalemult": [100,100,100,100,100,100,100],
@@ -25,7 +25,7 @@
"reach": 100,
"toolsize": 15,
"intelligent": true,
"barehandactionminheight": 80,
"basebarehanddiggingsize": 8

View File

@@ -0,0 +1,33 @@
{
"racename": "RACE_HUMAN",
"racenameplural": "RACE_HUMAN_PLURAL",
"baseheight": 40,
"basemass": 60.0,
"strength": 1000,
"strengthmult": [100,100,100,100,100,100,100],
"accel": 0.67,
"speed": 3.0,
"speedmult": [100,100,100,100,100,100,100],
"vertstride": 12,
"jumppower": 13.0,
"jumppowermult": [100,100,100,100,100,100,100],
"scale": 1.0,
"scalemult": [100,100,100,100,100,100,100],
"encumbrance": 1000,
"defence": 100,
"reach": 100,
"toolsize": 15,
"intelligent": true,
"barehandactionminheight": 80,
"basebarehanddiggingsize": 8
}

View File

@@ -0,0 +1,34 @@
{
"racename": "",
"racenameplural": "",
"baseheight": 90,
"basemass": 600.0,
"strength": 65535,
"strengthmult": [100,100,100,100,100,100,100],
"accel": 0.67,
"speed": 6.0,
"speedmult": [100,100,100,100,100,100,100],
"vertstride": 40,
"jumppower": 17.6,
"jumppowermult": [100,100,100,100,100,100,100],
"scale": 1.0,
"scalemult": [100,100,100,100,100,100,100],
"encumbrance": 2147483647,
"defence": 65535,
"reach": 226,
"toolsize": 40,
"intelligent": true,
"barehandactionminheight": 40,
"basebarehanddiggingsize": 16,
"__comments__": "This RAW is intended to test the theoretical maximum values for properties (strength, defence, etc.)"
}

View File

@@ -1,3 +1,4 @@
{
"gameplay_max_crafting": 100
"gameplay_max_crafting": 100,
"showpickaxetooltip": true
}

View File

@@ -0,0 +1,3 @@
"id";"name";"shdr";"shdg";"shdb";"shduv";"str";"dsty";"mate";"lumr";"lumg";"lumb";"lumuv";"colour";"vscs";"refl";"tags"
"1";"BLOCK_WATER";"0.1016";"0.0744";"0.0508";"0.0826";"100";"1000";"WATR";"0.0000";"0.0000";"0.0000";"0.0000";"005599A6";"16";"0.0";"NATURAL"
"2";"BLOCK_LAVA";"0.9696";"0.9696";"0.9696";"0.9696";"100";"2600";"ROCK"; "0.7664";"0.2032";"0.0000";"0.0000";"FF4600E6";"32";"0.0";"NATURAL,MOLTEN"
1 id name shdr shdg shdb shduv str dsty mate lumr lumg lumb lumuv colour vscs refl tags
2 1 BLOCK_WATER 0.1016 0.0744 0.0508 0.0826 100 1000 WATR 0.0000 0.0000 0.0000 0.0000 005599A6 16 0.0 NATURAL
3 2 BLOCK_LAVA 0.9696 0.9696 0.9696 0.9696 100 2600 ROCK 0.7664 0.2032 0.0000 0.0000 FF4600E6 32 0.0 NATURAL,MOLTEN

Binary file not shown.

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View File

@@ -2,6 +2,7 @@ id;classname
1;net.torvald.terrarum.modulebasegame.gameitems.PickaxeCopper
2;net.torvald.terrarum.modulebasegame.gameitems.PickaxeIron
3;net.torvald.terrarum.modulebasegame.gameitems.PickaxeSteel
4;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerIron
5;net.torvald.terrarum.modulebasegame.gameitems.ItemTikiTorch
6;net.torvald.terrarum.modulebasegame.gameitems.ItemStorageChest
7;net.torvald.terrarum.modulebasegame.gameitems.WireGraphDebugger
@@ -9,6 +10,20 @@ id;classname
9;net.torvald.terrarum.modulebasegame.gameitems.WireCutterAll
10;net.torvald.terrarum.modulebasegame.gameitems.ItemTypewriter
11;net.torvald.terrarum.modulebasegame.gameitems.ItemWallCalendar
12;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerCopper
13;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerSteel
14;net.torvald.terrarum.modulebasegame.gameitems.PickaxeWood
15;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerWood
16;net.torvald.terrarum.modulebasegame.gameitems.ItemWorkbench
17;net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke
128;net.torvald.terrarum.modulebasegame.gameitems.OreCopper
129;net.torvald.terrarum.modulebasegame.gameitems.OreIron
130;net.torvald.terrarum.modulebasegame.gameitems.OreCoal
131;net.torvald.terrarum.modulebasegame.gameitems.OreZinc
132;net.torvald.terrarum.modulebasegame.gameitems.OreTin
133;net.torvald.terrarum.modulebasegame.gameitems.OreGold
134;net.torvald.terrarum.modulebasegame.gameitems.OreSilver
256;net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak
257;net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorEbony
1 id classname
2 1 net.torvald.terrarum.modulebasegame.gameitems.PickaxeCopper
3 2 net.torvald.terrarum.modulebasegame.gameitems.PickaxeIron
4 3 net.torvald.terrarum.modulebasegame.gameitems.PickaxeSteel
5 4 net.torvald.terrarum.modulebasegame.gameitems.SledgehammerIron
6 5 net.torvald.terrarum.modulebasegame.gameitems.ItemTikiTorch
7 6 net.torvald.terrarum.modulebasegame.gameitems.ItemStorageChest
8 7 net.torvald.terrarum.modulebasegame.gameitems.WireGraphDebugger
10 9 net.torvald.terrarum.modulebasegame.gameitems.WireCutterAll
11 10 net.torvald.terrarum.modulebasegame.gameitems.ItemTypewriter
12 11 net.torvald.terrarum.modulebasegame.gameitems.ItemWallCalendar
13 12 net.torvald.terrarum.modulebasegame.gameitems.SledgehammerCopper
14 13 net.torvald.terrarum.modulebasegame.gameitems.SledgehammerSteel
15 14 net.torvald.terrarum.modulebasegame.gameitems.PickaxeWood
16 15 net.torvald.terrarum.modulebasegame.gameitems.SledgehammerWood
17 16 net.torvald.terrarum.modulebasegame.gameitems.ItemWorkbench
18 17 net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke
19 128 net.torvald.terrarum.modulebasegame.gameitems.OreCopper
20 129 net.torvald.terrarum.modulebasegame.gameitems.OreIron
21 130 net.torvald.terrarum.modulebasegame.gameitems.OreCoal
22 131 net.torvald.terrarum.modulebasegame.gameitems.OreZinc
23 132 net.torvald.terrarum.modulebasegame.gameitems.OreTin
24 133 net.torvald.terrarum.modulebasegame.gameitems.OreGold
25 134 net.torvald.terrarum.modulebasegame.gameitems.OreSilver
26 256 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak
27 256 257 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorEbony
28 257 258 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorEbony net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorBirch
29 258 259 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorBirch net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorRosewood

Binary file not shown.

View File

@@ -1,5 +1,6 @@
{
"BLOCK_WALL_NAME_TEMPLATE": "%1$s Wall",
"BLOCK_UNLIT_TEMPLATE": "Unlit %1$s",
"BLOCK_AIR": "Air",
@@ -7,6 +8,8 @@
"BLOCK_STONE_QUARRIED": "Quarried Stone",
"BLOCK_STONE_TILE_WHITE": "Stone Tile",
"BLOCK_STONE_BRICKS": "Stone Bricks",
"BLOCK_STONE_DEEP": "Deepstone",
"BLOCK_STONE_MARBLE": "Marble",
"BLOCK_DIRT": "Dirt",
"BLOCK_GRASS": "Grass",
@@ -15,12 +18,12 @@
"BLOCK_PLANK_NORMAL": "Wooden Planks",
"BLOCK_PLANK_EBONY": "Ebony Planks",
"BLOCK_PLANK_BIRCH": "Birch Planks",
"BLOCK_PLANK_BLOODROSE": "Rosewood Planks",
"BLOCK_PLANK_ROSEWOOD": "Rosewood Planks",
"BLOCK_TRUNK_NORMAL": "Oak Log",
"BLOCK_TRUNK_EBONY": "Ebony Log",
"BLOCK_TRUNK_BIRCH": "Birch Log",
"BLOCK_TRUNK_BLOODROSE": "Rosewood Log",
"BLOCK_TRUNK_ROSEWOOD": "Rosewood Log",
"BLOCK_SAND": "Sand",
"BLOCK_SAND_WHITE": "White Sand",
@@ -30,21 +33,7 @@
"BLOCK_SAND_GREEN": "Green Sand",
"BLOCK_GRAVEL": "Gravel",
"BLOCK_GRAVEL_GREY": "Grey gravel",
"BLOCK_ORE_MALACHITE": "Malachite",
"BLOCK_ORE_HEMATITE": "Hematite",
"BLOCK_ORE_NATURAL_GOLD": "Natural Gold",
"BLOCK_ORE_NATURAL_SILVER": "Natural Silver",
"BLOCK_ORE_RUTILE": "Rutile",
"BLOCK_ORE_AURICHALCUMITE": "Aurichalcumite",
"BLOCK_GEM_RUBY": "Raw Ruby",
"BLOCK_GEM_EMERALD": "Raw Emerald",
"BLOCK_GEM_SAPPHIRE": "Raw Sapphire",
"BLOCK_GEM_TOPAZ": "Raw Topaz",
"BLOCK_GEM_DIAMOND": "Raw Diamond",
"BLOCK_GEM_AMETHYST": "Raw Amethyst",
"BLOCK_GRAVEL_GREY": "Grey Gravel",
"BLOCK_SNOW": "Snow",
@@ -59,7 +48,7 @@
"BLOCK_PLATFORM_WOODEN": "Wooden Platform",
"BLOCK_PLATFORM_EBONY": "Ebony Platform",
"BLOCK_PLATFORM_BIRCH": "Birch Platform",
"BLOCK_PLATFORM_BLOODROSE": "Rosewood Platform",
"BLOCK_PLATFORM_ROSEWOOD": "Rosewood Platform",
"BLOCK_TORCH": "Torch",
"BLOCK_TORCH_FROST": "Frost Torch",
@@ -73,12 +62,12 @@
"BLOCK_ILLUMINATOR_BLUE" : "Blue Illuminator",
"BLOCK_ILLUMINATOR_CYAN" : "Cyan Illuminator",
"BLOCK_ILLUMINATOR_GREEN" : "Green Illuminator",
"BLOCK_ILLUMINATOR_GREEN_DARK": "Dark green Illuminator",
"BLOCK_ILLUMINATOR_GREEN_DARK": "Dark Green Illuminator",
"BLOCK_ILLUMINATOR_BROWN" : "Brown Illuminator",
"BLOCK_ILLUMINATOR_TAN" : "Tan Illuminator",
"BLOCK_ILLUMINATOR_GREY_LIGHT": "Light grey Illuminator",
"BLOCK_ILLUMINATOR_GREY_LIGHT": "Light Grey Illuminator",
"BLOCK_ILLUMINATOR_GREY_MED" : "Grey Illuminator",
"BLOCK_ILLUMINATOR_GREY_DARK" : "Dark grey Illuminator",
"BLOCK_ILLUMINATOR_GREY_DARK" : "Dark Grey Illuminator",
"BLOCK_ILLUMINATOR_BLACK" : "Blacklight Illuminator",
"BLOCK_SANDSTONE": "Sandstone",
@@ -88,10 +77,29 @@
"BLOCK_SANDSTONE_BLACK": "Black Sandstone",
"BLOCK_SANDSTONE_GREEN": "Green Sandstone",
"BLOCK_SCAFFOLDING_NORMAL": "Scaffolding",
"BLOCK_LANTERN": "Lantern",
"BLOCK_SUNSTONE": "Sunstone",
"BLOCK_DAYLIGHT_CAPACITOR": "Daylight Capacitor",
"BLOCK_PLASTIC_WHITE" : "White Plastic Block",
"BLOCK_PLASTIC_YELLOW" : "Yellow Plastic Block",
"BLOCK_PLASTIC_ORANGE" : "Orange Plastic Block",
"BLOCK_PLASTIC_RED" : "Red Plastic Block",
"BLOCK_PLASTIC_FUCHSIA" : "Fuchsia Plastic Block",
"BLOCK_PLASTIC_PURPLE" : "Purple Plastic Block",
"BLOCK_PLASTIC_BLUE" : "Blue Plastic Block",
"BLOCK_PLASTIC_CYAN" : "Cyan Plastic Block",
"BLOCK_PLASTIC_GREEN" : "Green Plastic Block",
"BLOCK_PLASTIC_GREEN_DARK": "Dark Green Plastic Block",
"BLOCK_PLASTIC_BROWN" : "Brown Plastic Block",
"BLOCK_PLASTIC_TAN" : "Tan Plastic Block",
"BLOCK_PLASTIC_GREY_LIGHT": "Light Grey Plastic Block",
"BLOCK_PLASTIC_GREY_MED" : "Grey Plastic Block",
"BLOCK_PLASTIC_GREY_DARK" : "Dark Grey Plastic Block",
"BLOCK_PLASTIC_BLACK" : "Black Plastic Block",
"BLOCK_WATER": "Water",
"BLOCK_LAVA": "Lava",

View File

@@ -1,15 +1,22 @@
{
"CONTEXT_GENERATOR_SEED": "Seed",
"CONTEXT_ITEM_FIXTURES": "Fixtures",
"CONTEXT_ITEM_MAP": "Map",
"CONTEXT_ITEM_TOOL_PLURAL": "Tools",
"CONTEXT_PLACE_COORDINATE": "Coordinate",
"CONTEXT_WORLD_COUNT": "Worlds: ",
"CONTEXT_WORLD_NEW": "New World",
"MENU_IO_WAITING_AUTOSAVE_TO_FINISH": "Waiting for Autosave to finish...",
"MENU_LABEL_DELETE_WORLD": "Delete World",
"MENU_LABEL_MENU": "Menu",
"MENU_LABEL_PREV_SAVES": "Previous Saves",
"MENU_LABEL_RENAME": "Rename",
"GAME_ACTION_CRAFT": "Craft",
"MENU_LABEL_USE_CODE": "Use Code",
"MENU_MODE_BUILDINGMAKER": "POI Editor",
"MENU_MONITOR_CALI_TITLE": "Check Monitor",
"MENU_OPTIONS_SHOW_ORES_TOOLTIP_WHEN_MINING": "Show Ores Tooltip When Mining",
"MENU_OPTIONS_MAX_CRAFTING": "Max Number of Items For Crafting",
"MENU_UPDATE_UPDATE_AVAILABLE": "Update Available!",
"GAME_ACTION_GRAPPLE": "Grapple",
"GAME_ACTION_QUICKSEL": "Quick Select",
"GAME_ACTION_TELEPORT": "Teleport",
@@ -20,5 +27,7 @@
"GAME_INVENTORY_INGREDIENTS": "Ingredients",
"GAME_INVENTORY_POTIONS": "Potions",
"GAME_INVENTORY_REGISTER": "Register",
"GAME_INVENTORY_WALLS": "Walls"
"GAME_INVENTORY_WALLS": "Walls",
"GAME_INVENTORY_DROP": "Toss" /* overwrites Polyglot; please don't include this line for translation */
}

View File

@@ -1,15 +1,36 @@
{
"BLOCK_STONE_DEEP": "Deepstone",
"BLOCK_SCAFFOLDING_NORMAL": "Scaffolding",
"BLOCK_STONE_MARBLE": "Marble",
"ITEM_CALENDAR": "Calendar",
"ITEM_DOOR_OAK": "Oak Door",
"ITEM_DOOR_EBONY": "Ebony Door",
"ITEM_DOOR_BIRCH": "Birch Door",
"ITEM_DOOR_ROSEWOOD": "Rosewood Door",
"ITEM_GEM_RUBY": "Raw Ruby",
"ITEM_GEM_EMERALD": "Raw Emerald",
"ITEM_GEM_SAPPHIRE": "Raw Sapphire",
"ITEM_GEM_TOPAZ": "Raw Topaz",
"ITEM_GEM_DIAMOND": "Raw Diamond",
"ITEM_GEM_AMETHYST": "Raw Amethyst",
"ITEM_LOGIC_SIGNAL_EMITTER": "Logic Signal Emitter",
"ITEM_ORE_CASSITERITE": "Tin Ore",
"ITEM_ORE_COAL": "Coal",
"ITEM_ORE_HAEMATITE": "Iron Ore",
"ITEM_ORE_MALACHITE": "Copper Ore",
"ITEM_ORE_NATURAL_GOLD": "Natural Gold",
"ITEM_ORE_NATURAL_SILVER": "Natural Silver",
"ITEM_ORE_SPHALERITE": "Zinc Ore",
"ITEM_PICK_COPPER": "Copper Pickaxe",
"ITEM_PICK_IRON": "Iron Pickaxe",
"ITEM_PICK_STEEL": "Steel Pickaxe",
"ITEM_SLEDGEHAMMER_COPPER": "Copper Sledgehammer",
"ITEM_SLEDGEHAMMER_IRON": "Iron Sledgehammer",
"ITEM_SLEDGEHAMMER_STEEL": "Steel Sledgehammer",
"ITEM_STORAGE_CHEST": "Storage Chest",
"ITEM_TIKI_TORCH": "Tiki Torch",
"ITEM_TYPEWRITER": "Typewriter",
"ITEM_WIRE": "Wire",
"ITEM_WIRE_CUTTER": "Wire Cutter",
"ITEM_WORKBENCH": "Workbench",
"ITEM_WORLD_PORTAL": "Teleportation Station",
"ACTORBLOCK_ALLOW_MOVE_DOWN": "Urist Arôlcustith",
"ACTORBLOCK_FULL_COLLISION": "Urist Berdanrifot",

View File

@@ -1,3 +1,12 @@
{
"CONTEXT_THIS_IS_A_WORLD_CURRENTLY_PLAYING": "This is a world currently playing."
"CONTEXT_THIS_IS_A_WORLD_CURRENTLY_PLAYING": "This is a world currently playing.",
"CONTEXT_IMPORT_AVATAR_INSTRUCTION_1": "1. Place the Avatar file into the following directory:",
"CONTEXT_IMPORT_AVATAR_INSTRUCTION_2": "",
"CONTEXT_IMPORT_AVATAR_INSTRUCTION_3": "2. Enter the name of the file below, then press Import",
"CONTEXT_WORLD_CODE_SHARE_1": "Other people sharing the device can play on this",
"CONTEXT_WORLD_CODE_SHARE_2": "world when you are away.",
"CONTEXT_WORLD_CODE_SHARE_3": "",
"CONTEXT_WORLD_CODE_SHARE_4": "Share the code below so the other people can join!",
"ERROR_AVATAR_ALREADY_EXISTS": "The Avatar already exists.",
"ERROR_WORLD_NOT_FOUND": "World not found."
}

View File

@@ -1,80 +1,142 @@
{
"BLOCK_WALL_NAME_TEMPLATE": "%1$s 벽",
"BLOCK_UNLIT_TEMPLATE": "꺼진 %1$s",
"BLOCK_AIR": "공기",
"BLOCK_STONE": "돌",
"BLOCK_STONE_PLURAL": "돌",
"BLOCK_DIRT": "흙",
"BLOCK_DIRT_PLURAL": "흙",
"BLOCK_GRASS": "잔디",
"BLOCK_GRAS_PLURALS": "잔디",
"BLOCK_PLANK_NORMAL": "나무판자",
"BLOCK_PLANK_NORMAL_PLURAL": "나무판자",
"BLOCK_PLANK_EBONY": "검정 나무판자",
"BLOCK_PLANK_EBONY_PLURAL": "검정 나무판자",
"BLOCK_PLANK_BIRCH": "하양 나무판자",
"BLOCK_PLANK_BIRCH_PLURAL": "하양 나무판자",
"BLOCK_PLANK_BLOODROSE": "빨강 나무판자",
"BLOCK_PLANK_BLOODROSE_PLURAL": "빨강 나무판자",
"BLOCK_TRUNK_NORMAL": "통나무",
"BLOCK_TRUNK_NORMAL_PLURAL": "통나무",
"BLOCK_TRUNK_EBONY": "흑단나무",
"BLOCK_TRUNK_EBONY_PLURAL": "흑단나무",
"BLOCK_TRUNK_BIRCH": "자작나무",
"BLOCK_TRUNK_BIRCH_PLURAL": "자작나무",
"BLOCK_TRUNK_BLOODROSE": "자단나무",
"BLOCK_TRUNK_BLOODROSE_PLURAL": "자단나무",
"BLOCK_STONE_QUARRIED": "조약돌",
"BLOCK_STONE_QUARRIED_PLURAL": "조약돌",
"BLOCK_STONE_TILE_WHITE": "돌 타일",
"BLOCK_STONE_BRICKS": "돌 벽돌",
"BLOCK_STONE_DEEP": "심층석",
"BLOCK_STONE_MARBLE": "대리석",
"BLOCK_DIRT": "흙",
"BLOCK_GRASS": "잔디",
"BLOCK_GRASSWALL": "잔디",
"BLOCK_PLANK_NORMAL": "나무 판자",
"BLOCK_PLANK_EBONY": "흑단 판자",
"BLOCK_PLANK_BIRCH": "백단 판자",
"BLOCK_PLANK_ROSEWOOD": "자단 판자",
"BLOCK_TRUNK_NORMAL": "통나무",
"BLOCK_TRUNK_EBONY": "흑단목",
"BLOCK_TRUNK_BIRCH": "백단목",
"BLOCK_TRUNK_ROSEWOOD": "자단목",
"BLOCK_SAND": "모래",
"BLOCK_SAND_PLURAL": "모래",
"BLOCK_SAND_WHITE": "모래",
"BLOCK_SAND_RED": "붉은 모래",
"BLOCK_SAND_DESERT": "사막 모래",
"BLOCK_SAND_BLACK": "검은 모래",
"BLOCK_SAND_GREEN": "녹색 모래",
"BLOCK_GRAVEL": "자갈",
"BLOCK_GRAVEL_PLURAL": "자갈",
"BLOCK_ORE_MALACHITE": "공작석",
"BLOCK_ORE_MALACHITES": "공작석",
"BLOCK_ORE_HEMATITE": "적철석",
"BLOCK_ORE_HEMATITE_PLURAL": "적철석",
"BLOCK_ORE_NATURAL_GOLD": "자연금",
"BLOCK_ORE_NATERAL_GOLD_PLURAL": "자연금",
"BLOCK_ORE_NATURAL_SILVER": "자연은",
"BLOCK_ORE_NATURAL_SILVER_PLURAL": "자연은",
"BLOCK_ORE_RUTILE": "금홍석",
"BLOCK_ORE_RUTILE_PLURAL": "금홍석",
"BLOCK_ORE_AURICHALCUMITE": "진금석",
"BLOCK_ORE_AURICHALCUMITE_PLURAL": "진금석",
"BLOCK_GEM_RUBY": "홍옥석",
"BLOCK_GEM_RUBY_PLURAL": "홍옥석",
"BLOCK_GEM_EMERALD": "취옥석",
"BLOCK_GEM_EMERALD_PLURAL": "취옥석",
"BLOCK_GEM_SAPPHIRE": "청옥석",
"BLOCK_GEM_SAPPHIRE_PLURAL": "청옥석",
"BLOCK_GEM_TOPAZ": "황옥석",
"BLOCK_GEM_TOPAZ_PLURAL": "황옥석",
"BLOCK_GEM_DIAMOND": "금강석",
"BLOCK_GEM_DIAMOND_PLURAL": "금강석",
"BLOCK_GEM_AMETHYST": "자수정석",
"BLOCK_GEM_AMETHYST_PLURAL": "자수정석",
"BLOCK_GRAVEL_GREY": "회색 자갈",
"BLOCK_SNOW": "눈",
"BLOCK_SNOW_PLURAL": "눈",
"BLOCK_ICE_FRAGILE": "살얼음",
"BLOCK_ICE_FRAGILE_PLURAL": "살얼음",
"BLOCK_ICE_NATURAL": "얼음",
"BLOCK_ICE_NATURAL_PLURAL": "얼음",
"BLOCK_ICE_CLEAR_MAGICAL": "깨끗한 얼음",
"BLOCK_ICE_CLEAR_MAGICAL_PLURAL": "깨끗한 얼음",
"BLOCK_ICE_CLEAR_MAGICAL": "투명 얼음",
"BLOCK_GLASS_CRUDE": "유리",
"BLOCK_GLASS_CLEAN": "투명 유리",
"BLOCK_PLATFORM_STONE": "돌 발판",
"BLOCK_PLATFORM_STONE_PLURAL": "돌 발판",
"BLOCK_PLATFORM_WOODEN": "나무 발판",
"BLOCK_PLATFORM_WOODEN_PLURAL": "나무 발판",
"BLOCK_PLATFORM_EBONY": "흑단 발판",
"BLOCK_PLATFORM_EBONY_PLURAL": "흑단 발판",
"BLOCK_PLATFORM_BIRCH": "백단 발판",
"BLOCK_PLATFORM_BIRCH_PLURAL": "단 발판",
"BLOCK_PLATFORM_BLOODROSE": "적단 발판",
"BLOCK_PLATFORM_BLOODROSE_PLURAL": "적단 발판",
"BLOCK_PLATFORM_ROSEWOOD": "단 발판",
"BLOCK_TORCH": "횃불",
"BLOCK_TORCH_PLURAL": "횃불",
"BLOCK_TORCH_FROST": "서리 횃불",
"BLOCK_ILLUMINATOR_WHITE" : "백색 조명기",
"BLOCK_ILLUMINATOR_YELLOW" : "황색 조명기",
"BLOCK_ILLUMINATOR_ORANGE" : "주황색 조명기",
"BLOCK_ILLUMINATOR_RED" : "적색 조명기",
"BLOCK_ILLUMINATOR_FUCHSIA" : "분홍색 조명기",
"BLOCK_ILLUMINATOR_PURPLE" : "보라색 조명기",
"BLOCK_ILLUMINATOR_BLUE" : "청색 조명기",
"BLOCK_ILLUMINATOR_CYAN" : "청록색 조명기",
"BLOCK_ILLUMINATOR_GREEN" : "녹색 조명기",
"BLOCK_ILLUMINATOR_GREEN_DARK": "암록색 조명기",
"BLOCK_ILLUMINATOR_BROWN" : "갈색 조명기",
"BLOCK_ILLUMINATOR_TAN" : "황갈색 조명기",
"BLOCK_ILLUMINATOR_GREY_LIGHT": "연회색 조명기",
"BLOCK_ILLUMINATOR_GREY_MED" : "회색 조명기",
"BLOCK_ILLUMINATOR_GREY_DARK" : "암회색 조명기",
"BLOCK_ILLUMINATOR_BLACK" : "블랙라이트 조명기",
"BLOCK_SANDSTONE": "사암",
"BLOCK_SANDSTONE_WHITE": "흰 사암",
"BLOCK_SANDSTONE_RED": "붉은 사암",
"BLOCK_SANDSTONE_DESERT": "사막 사암",
"BLOCK_SANDSTONE_BLACK": "검은 사암",
"BLOCK_SANDSTONE_GREEN": "초록 사암",
"BLOCK_SCAFFOLDING_NORMAL": "사다리",
"BLOCK_LANTERN": "램프",
"BLOCK_SUNSTONE": "태양석",
"BLOCK_DAYLIGHT_CAPACITOR": "축광기",
"BLOCK_PLASTIC_WHITE" : "백색 플라스틱 블록",
"BLOCK_PLASTIC_YELLOW" : "황색 플라스틱 블록",
"BLOCK_PLASTIC_ORANGE" : "주황색 플라스틱 블록",
"BLOCK_PLASTIC_RED" : "적색 플라스틱 블록",
"BLOCK_PLASTIC_FUCHSIA" : "분홍색 플라스틱 블록",
"BLOCK_PLASTIC_PURPLE" : "보라색 플라스틱 블록",
"BLOCK_PLASTIC_BLUE" : "청색 플라스틱 블록",
"BLOCK_PLASTIC_CYAN" : "청록색 플라스틱 블록",
"BLOCK_PLASTIC_GREEN" : "녹색 플라스틱 블록",
"BLOCK_PLASTIC_GREEN_DARK": "암록색 플라스틱 블록",
"BLOCK_PLASTIC_BROWN" : "갈색 플라스틱 블록",
"BLOCK_PLASTIC_TAN" : "황갈색 플라스틱 블록",
"BLOCK_PLASTIC_GREY_LIGHT": "연회색 플라스틱 블록",
"BLOCK_PLASTIC_GREY_MED" : "회색 플라스틱 블록",
"BLOCK_PLASTIC_GREY_DARK" : "암회색 플라스틱 블록",
"BLOCK_PLASTIC_BLACK" : "흑색 플라스틱 블록",
"BLOCK_WATER": "물",
"BLOCK_WATER_PLURAL": "물",
"BLOCK_LAVA": "용암",
"BLOCK_LAVA_PLURAL": "용암"
"WIRE_RED": "붉은 전선",
"WIRE_GREEN": "녹색 전선",
"WIRE_BLUE": "파란 전선",
"WIRE_BUNDLE": "전선 묶음"
/*
# CODE OF CONDUCT
##
- 16 , :
- White ->
- Yellow ->
- Orange ->
- Red ->
- Fuchsia ->
- Purple ->
- Blue ->
- Cyan ->
- Green ->
- Dark Green ->
- Brown ->
- Tan ->
- Light Grey ->
- Grey ->
- Dark Grey ->
- Black ->
- (, ),
- Grey '' ( )
##
- :
- Oak ->
- Ebony ->
- Birch ->
- Rosewood ->
*/
}

View File

@@ -1,16 +1,21 @@
{
"CONTEXT_GENERATOR_SEED": "시드",
"CONTEXT_ITEM_FIXTURES": "기구",
"CONTEXT_ITEM_MAP": "지도",
"CONTEXT_ITEM_TOOL_PLURAL": "도구",
"CONTEXT_PLACE_COORDINATE": "좌표",
"CONTEXT_WORLD_COUNT": "새계: ",
"CONTEXT_WORLD_NEW": "새 세계",
"MENU_IO_WAITING_AUTOSAVE_TO_FINISH": "자동 저장이 끝나기를 기다리는 중...",
"MENU_LABEL_DELETE_WORLD": "새계 삭제",
"MENU_LABEL_MENU": "메뉴",
"MENU_LABEL_PREV_SAVES": "이전 세이브",
"MENU_LABEL_RENAME": "이름 바꾸기",
"MENU_LABEL_USE_CODE": "코드 사용",
"MENU_MONITOR_CALI_TITLE": "모니터 확인",
"GAME_ACTION_CRAFT": "제작하기",
"MENU_OPTIONS_SHOW_ORES_TOOLTIP_WHEN_MINING": "채굴 시 광석 툴팁 보이기",
"MENU_OPTIONS_MAX_CRAFTING": "한번에 제작할 최대 아이템 수",
"MENU_UPDATE_UPDATE_AVAILABLE": "새 업데이트가 있습니다!",
"GAME_ACTION_GRAPPLE": "매달리기",
"GAME_ACTION_QUICKSEL": "빠른 선택",
"GAME_ACTION_TELEPORT": "텔레포트하기",

View File

@@ -1,13 +1,34 @@
{
"BLOCK_STONE_DEEP": "심층석",
"BLOCK_SCAFFOLDING_NORMAL": "발판",
"BLOCK_STONE_MARBLE": "대리석",
"ITEM_CALENDAR": "달력",
"ITEM_DOOR_OAK": "나무 문",
"ITEM_DOOR_EBONY": "흑단 문",
"ITEM_DOOR_BIRCH": "백단 문",
"ITEM_DOOR_ROSEWOOD": "자단 문",
"ITEM_GEM_RUBY": "홍옥석",
"ITEM_GEM_EMERALD": "취옥석",
"ITEM_GEM_SAPPHIRE": "청옥석",
"ITEM_GEM_TOPAZ": "황옥석",
"ITEM_GEM_DIAMOND": "금강석",
"ITEM_GEM_AMETHYST": "자수정석",
"ITEM_LOGIC_SIGNAL_EMITTER": "신호발생기",
"ITEM_ORE_CASSITERITE": "주석석",
"ITEM_ORE_COAL": "석탄",
"ITEM_ORE_HAEMATITE": "철광석",
"ITEM_ORE_MALACHITE": "동광석",
"ITEM_ORE_NATURAL_GOLD": "금덩이",
"ITEM_ORE_NATURAL_SILVER": "은덩이",
"ITEM_ORE_SPHALERITE": "아연석",
"ITEM_PICK_COPPER": "구리 곡괭이",
"ITEM_PICK_IRON": "철 곡괭이",
"ITEM_PICK_STEEL": "강철 곡괭이",
"ITEM_SLEDGEHAMMER_COPPER": "구리 해머",
"ITEM_SLEDGEHAMMER_IRON": "철 해머",
"ITEM_SLEDGEHAMMER_STEEL": "강철 해머",
"ITEM_STORAGE_CHEST": "보관상자",
"ITEM_TIKI_TORCH": "티키 토치",
"ITEM_TYPEWRITER": "타자기",
"ITEM_WIRE": "전선",
"ITEM_WIRE_CUTTER": "전선 절단기"
"ITEM_WIRE_CUTTER": "전선 절단기",
"ITEM_WORKBENCH": "작업대",
"ITEM_WORLD_PORTAL": "텔레포트 스테이션"
}

View File

@@ -1,3 +1,11 @@
{
"CONTEXT_THIS_IS_A_WORLD_CURRENTLY_PLAYING": "현재 플레이 중인 월드입니다."
"CONTEXT_THIS_IS_A_WORLD_CURRENTLY_PLAYING": "현재 플레이 중인 세계입니다.",
"CONTEXT_IMPORT_AVATAR_INSTRUCTION_1": "1. 아바타 파일을 다음 폴더에 넣어주세요",
"CONTEXT_IMPORT_AVATAR_INSTRUCTION_3": "2. 아바타 파일 이름을 아래에 입력하고 가져오기를 눌러주세요",
"CONTEXT_WORLD_CODE_SHARE_1": "자리를 비운 동안 같은 기기를 공유하는 다른 사람이 이 세계를",
"CONTEXT_WORLD_CODE_SHARE_2": "플레이할 수 있도록 합니다.",
"CONTEXT_WORLD_CODE_SHARE_3": "",
"CONTEXT_WORLD_CODE_SHARE_4": "아래의 코드를 공유해 다른 사람을 초대하세요!",
"ERROR_AVATAR_ALREADY_EXISTS": "이미 존재하는 아바타입니다.",
"ERROR_WORLD_NOT_FOUND": "세계를 찾을 수 없습니다."
}

View File

@@ -1,17 +1,28 @@
idst;tens;impf;dsty;fmod;endurance;tcond;reach;comments
ROCK;15;210;3000;1;0.42;1.0;5;data is that of marble
OORE;15;210;3000;1;0.42;1.0;5;data is that of marble
OGEM;15;210;3000;1;0.42;1.0;5;data is that of marble
CUPR;210;770;8960;2;1.00;401.0;5;copper
EGLS;33;1000;2325;4;0.82;1.0;6;elven glass/moldavite
IRON;350;1085;7874;5;1.42;1.0;6;not wrought iron,just natural iron
ARGN;170;595;10490;9;0.91;1.0;6;argentum/silver
STAL;531;2520;7874;14;1.73;1.0;7;steel
EAUR;768;0;8192;21;1.36;1.0;7;elven aurichalcum
TIAL;900;0;4420;33;2.16;1.0;8;titanium alloy (Ti6Al4V)
ADMT;2000;4090;2700;71;3.42;1.0;8;adamant
OOZE;20;0;1000;1;0.08;0.5;0;genetic ooze,data is about human skin
BONE;130;0;2000;1;0.23;0.55;4;data is that of bovine bone
idst;tens;impf;dsty;fmod;endurance;tcond;reach;rcs;comments
WOOD;10;10;800;1;0.173;0.17;5;18;just a generic wood
ROCK;15;210;3000;1;0.42;2.9;5;48;data is that of marble
OORE;15;210;3000;1;0.42;2.9;5;100;data is that of marble
OGEM;15;210;3000;1;0.42;2.9;5;80;data is that of marble
CUPR;210;770;8960;2;1.00;401.0;5;120;copper
EGLS;33;1000;2325;4;0.82;1.0;6;10;elven glass/moldavite
IRON;350;1085;7874;5;1.42;80.4;6;120;not wrought iron,just natural iron
ARGN;170;595;10490;9;0.91;429.0;6;120;argentum/silver
AURM;120;350;19300;9;0.88;318.0;6;120;aurum/gold
STAL;531;2520;7874;14;1.73;26.0;7;120;steel
EAUR;768;0;8192;21;1.36;1.0;7;120;elven aurichalcum
TIAL;900;0;4420;33;2.16;1.0;8;120;titanium alloy (Ti6Al4V)
ADMT;2000;4090;2700;71;3.42;1.0;8;120;adamant
OOZE;20;0;1000;1;0.08;0.5;0;10;genetic ooze,data is about human skin
BONE;130;0;2000;1;0.23;0.55;4;10;data is that of bovine bone
BRAS;315;1015;8530;3;1.00;120;5;120;brass
BRNZ;310;843;8770;3;1.20;75;5;120;bronze
TINN;220;350;7310;2;1.00;69;5;120;tin
ZINC;90;525;7140;2;1.00;116;5;120;zinc
DIRT;1;1;1400;0.0;0.0;36;0;10;dirt
PLST;1;1;1400;0.0;0.0;36;0;16;TODO plastic (polyethylene)
AIIR;1;1;1;0.0;0.0;36;0;1;air
SAND;1;1;2400;0.0;0.0;36;0;36;sand
GRVL;1;1;2400;0.0;0.0;36;0;36;gravel
# idst: ID_STRING, ALL CAPS
#
@@ -33,6 +44,8 @@ BONE;130;0;2000;1;0.23;0.55;4;data is that of bovine bone
#
# reach: Tool Reach in blocks. Default is 6 (iron)
#
# rcs: Radar Cross Section -- how well the material reflects the radio wave used by the Ground Penetrating Radar.
#
# Comments: do nothing;do not parse
#
1 idst tens impf dsty fmod endurance tcond reach rcs comments
2 ROCK WOOD 15 10 210 10 3000 800 1 0.42 0.173 1.0 0.17 5 18 data is that of marble just a generic wood
3 OORE ROCK 15 210 3000 1 0.42 1.0 2.9 5 48 data is that of marble
4 OGEM OORE 15 210 3000 1 0.42 1.0 2.9 5 100 data is that of marble
5 CUPR OGEM 210 15 770 210 8960 3000 2 1 1.00 0.42 401.0 2.9 5 80 copper data is that of marble
6 EGLS CUPR 33 210 1000 770 2325 8960 4 2 0.82 1.00 1.0 401.0 6 5 120 elven glass/moldavite copper
7 IRON EGLS 350 33 1085 1000 7874 2325 5 4 1.42 0.82 1.0 6 10 not wrought iron,just natural iron elven glass/moldavite
8 ARGN IRON 170 350 595 1085 10490 7874 9 5 0.91 1.42 1.0 80.4 6 120 argentum/silver not wrought iron,just natural iron
9 STAL ARGN 531 170 2520 595 7874 10490 14 9 1.73 0.91 1.0 429.0 7 6 120 steel argentum/silver
10 EAUR AURM 768 120 0 350 8192 19300 21 9 1.36 0.88 1.0 318.0 7 6 120 elven aurichalcum aurum/gold
11 TIAL STAL 900 531 0 2520 4420 7874 33 14 2.16 1.73 1.0 26.0 8 7 120 titanium alloy (Ti6Al4V) steel
12 ADMT EAUR 2000 768 4090 0 2700 8192 71 21 3.42 1.36 1.0 8 7 120 adamant elven aurichalcum
13 OOZE TIAL 20 900 0 1000 4420 1 33 0.08 2.16 0.5 1.0 0 8 120 genetic ooze,data is about human skin titanium alloy (Ti6Al4V)
14 BONE ADMT 130 2000 0 4090 2000 2700 1 71 0.23 3.42 0.55 1.0 4 8 120 data is that of bovine bone adamant
15 OOZE 20 0 1000 1 0.08 0.5 0 10 genetic ooze,data is about human skin
16 BONE 130 0 2000 1 0.23 0.55 4 10 data is that of bovine bone
17 BRAS 315 1015 8530 3 1.00 120 5 120 brass
18 BRNZ 310 843 8770 3 1.20 75 5 120 bronze
19 TINN 220 350 7310 2 1.00 69 5 120 tin
20 ZINC 90 525 7140 2 1.00 116 5 120 zinc
21 DIRT 1 1 1400 0.0 0.0 36 0 10 dirt
22 PLST 1 1 1400 0.0 0.0 36 0 16 TODO plastic (polyethylene)
23 AIIR 1 1 1 0.0 0.0 36 0 1 air
24 SAND 1 1 2400 0.0 0.0 36 0 36 sand
25 GRVL 1 1 2400 0.0 0.0 36 0 36 gravel
26 # idst: ID_STRING, ALL CAPS
27 #
28 # tens: tensile strength (= ultimate stringth)
44 # reach: Tool Reach in blocks. Default is 6 (iron)
45 #
46 # Comments: do nothing # rcs: Radar Cross Section -- how well the material reflects the radio wave used by the Ground Penetrating Radar.
47 #
48 # Comments: do nothing do not parse
49 #
50 ## These values are being used by the phys simulator (blocks) and for attack power calculation (items)
51

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